"Kazragun - a name that speaks for itself. Blood altar would be the most appropriate translation - and that's exactly why we'll burn it down. We've won many battles so far, with minimal losses. Nothing withstands the force of our cavalry attacks, or the holy wrath of our elites. But Kazragun will be different. It is a stronghold, guarding the strait between the main land and the Orc Islands. It's the place where they first landed, bringing war to our peaceful lands. And it's come a long way from there. At first, it was just a small assemblement of tents, between the ancient trees of the elven forests. Today, it's a buzzling city, its suburbs even bigger than those of the King's town. Narrow streets, fragile buildings, dirt and traps - we'll have to expect everything in there. And we'll have to rely on other forces than our cavalry. Messengers have been sent in all directions, offering good money to everyone willing to draw his sword for our just attempts. Three mercenary companies have already agreed to form the first line of attack, others will surely follow. As long as we make sure that their actions agree with the purest foundations of our cause, their attacks will be guided by the Holy Light. They won't fail, just as our whole war will end with nothing else than a success."
Grand Master Vyran Torch, Order of the Flame
It's been three years since the king died - in the midst of the orc invasion, with no heir to take the lead. The wise man's forethought, however, has prevailled thus far. Offering regency to the Order of the Flame in case they fight off the invaders, the former kingdom has united its forces in a bloody crusade northwards. Kazragun is the last orc stronghold on the main land, meaning that the siege will not only end the war, but decide over the future of those fighting for the right cause. With so much on the line, it is safe to say that backup in form of as many men and women as possible is very much appreciated. You are one of the freshly-recruited mercenaries, looking to fight for a good cause, earn quick money or finally get to unleash your powers without restrictions for once. As the attack begins, you'll be one of the first to enter the city - but soon enough, you'll notice that there is more to fear than just orcs and traps.
__________
Lately, things have been rather quiet for me on RPN - therefore, I would like to set up a Pathfinder campaign, the paragraphs above being a short impression of what I have in mind.
To aviod any trouble with time zones etc, this will be pbp - a minimum of a decently-sized paragraph every three or four days is demanded, more is appreciated.
As this is my first attempt on dming Pathfinder, I would like to exclude third-party content and homebrewed things - other than that, I'm open for interesting concepts. Expect a bit of fighting and politics as well as some exploring and hopefully a ton of fun as we surpass the swamps and enter the streets of a city unknown.
Questions, remarks, or anything else I should know of? Tell me in the comments below.
Grand Master Vyran Torch, Order of the Flame
It's been three years since the king died - in the midst of the orc invasion, with no heir to take the lead. The wise man's forethought, however, has prevailled thus far. Offering regency to the Order of the Flame in case they fight off the invaders, the former kingdom has united its forces in a bloody crusade northwards. Kazragun is the last orc stronghold on the main land, meaning that the siege will not only end the war, but decide over the future of those fighting for the right cause. With so much on the line, it is safe to say that backup in form of as many men and women as possible is very much appreciated. You are one of the freshly-recruited mercenaries, looking to fight for a good cause, earn quick money or finally get to unleash your powers without restrictions for once. As the attack begins, you'll be one of the first to enter the city - but soon enough, you'll notice that there is more to fear than just orcs and traps.
__________
Lately, things have been rather quiet for me on RPN - therefore, I would like to set up a Pathfinder campaign, the paragraphs above being a short impression of what I have in mind.
To aviod any trouble with time zones etc, this will be pbp - a minimum of a decently-sized paragraph every three or four days is demanded, more is appreciated.
As this is my first attempt on dming Pathfinder, I would like to exclude third-party content and homebrewed things - other than that, I'm open for interesting concepts. Expect a bit of fighting and politics as well as some exploring and hopefully a ton of fun as we surpass the swamps and enter the streets of a city unknown.
Questions, remarks, or anything else I should know of? Tell me in the comments below.