soullessmoose
The Paranoid One
Red's Partner Hunt
thank you for clicking omg
thank you for clicking omg
There's all the information. I hope every single one of you have a great day/night/whatever. Thank you.
(plot ideas will be coming soon, as well!)
(plot ideas will be coming soon, as well!)
- Hello everyone!
My name is Graham, but I prefer to be called Red or Moose. My pronouns are they/them, and while I prefer those, she/her works just fine as well. I'm a 21 year old that's been in the roleplaying community for 10+ years now. I first started roleplaying on a site called Stardoll, in the Twilight club. Not the brightest time of my life, but it got me started on somethings I love doing: roleplaying and writing. For years, I only had one partner, and since she recently started College (good for her), I've been lacking in the roleplaying side of my hobbies now. So, I found this site, met a few great people, and wish to find a few more.
I'm currently jobless, so I have a lot of free time on my hands. However, please understand that I won't be on here 24/7. I have severe depression, tons of anxiety, and if I can't stand getting on and replying to a thread, then I just can't do it. I try my best, and in return, I ask that you try your best to understand, too. I should always reply at least once a day, maybe more. It just depends.
Alright, I think that's about it for an introduction. Carry on. c: - 100% an absolute must. Post an example below or in a PM. I'm sorry I have to do this, but it's just so I can see who I would match up with really well. A short example consisting of a few (decently sized) paragraphs would be amazing.
- Alright. So here's the guidelines.
-- First and foremost, introduce yourself! Tell me your name, something you like, anything! Let me get to know you while you're getting to know me!
-- Please be 16 years or older. It's nothing personal, but it just makes me feel more comfortable for some reason.
-- Posting once (1) a day would be the best ever. If you can't post, need a break, or would like to stop the roleplay, please let me know. As I've stated before, I have bad anxiety. If you disappear for long periods of time, I'm going to think the worst of the situation. Sorry, but I can't help it.
-- While I understand typos are annoying and happen, please be literate. I'm majoring in English, as an editor and publisher. I hate illiterate sentences or words. I understand accidents happen and all, though. I make mistakes myself!
-- Minimum of two (2) paragraphs, decently sized, each time you post a reply. I'm a detailed writer. I have one paragraph responses, I'm sorry. I'm use to writing 4 - 7 paragraphs at least. Writer's blood, man. What can you do?
-- Are you into doubling? Hell yeah! That gives you extra points in my book. Bring it on.
-- I'm cool with any role being done. MxF, MxM, FxF, etc. You want it, you name it. I really love FxF and MxM, but all others are amazing, too.
-- Be willing to brainstorm with me! I much, much prefer us to get a basic plot going and have something to world-build off of instead of just winging it. I can wing short stories and books, but when it comes to roleplaying, give me a full fledged plot with 500 bullet points, ya know?
-- OOC is a must. If we don't talk outside of the roleplay, I feel all weird and awkward, like I'm a waste of time. So, yeah, be my friend! I love to talk, and the OOC will probably have double the posts than the actual rp itself.
-- Cursing, swearing, etc. Cool with it. I curse like a sailor. It's a part of me. If you don't like it, let me know, and I'll quit it, alright? Don't be an ass, please.
I prefer PM's, Skype, or Discord for roleplaying. If you want my Skype or Discord information, just let me know!
If you've gotten this far and read through everything, make sure you tell me your favorite animal or book/series. c: - Currently, this is my cravings list. If you see something from here you would like to work with, send me a PM, please. (If you can't PM, post a comment below. c: )
The ones with ** next to them are the ones I'm going to instantly say yes on and will love you forever.
Werewolf x Vampire
Wolf Packs (Actual wolves)***
Darker Themes**
Angel x Demon
Apocalyptic Setting**
Guardian Angels/Demons**
Asylums
Prince x Dark Prince(ss) - Besides the cravings, here is the entire list of things I'm very willing to roleplay. Mix and match, create something, ask a question -- anything is open to possibilities. Bolded are favorites.
Fantasy/Supernatual Themed:
-- Werewolf x Werewolf
-- God(dess) x God(dess)
-- God(dess) x Human
-- Werewolf x Vampire
-- Vampire x Human (can be changed)
-- Angel x Demon
-- Mage/Witch x Anything
-- Hybrid x Hybrid
Apocalyptic Themed:
-- Zombies
-- After Zombies
-- Non-zombies Apocalypse
-- Virus Epidemic
Guardian Angels/Guardian Demons: (Doubling required)
-- Angel x Human
-- Human x Human
-- Guardian x Guardian
Elemental Themed:
-- Fire Element x Human
-- Ice Element x Air/Wind Element
-- Fire Element x Fire Element
-- Water Element x Fire Element
-- 4 Elements x Human
-- 4 Elements Good x 4 Elements Bad
Darker Themes:
-- Mental Hospital
-- Asylum
-- Horror - Okay, so this is a weird thing for me. I'm willing to do Fandom roleplays, but not canon. Original characters only. Take those characters and throw them into the atmosphere for each Fandom. That's what I'm into. Again, bolded are favorites.
Hunger Games
RWBY
Teen Wolf
Supernatural
Maze Runner
The 100
Overwatch
Now, I will say this. These are my least likely ones to roleplay. I'm interested in them, yes, but it would take a grand plot idea to grab my full attention. Don't let that statement steer you away from a Fandom roleplay, though! - Alright, so these are just some basic plots I had in mind. If you see a pairing that you'd like to add to a plot, just let me know! Bolded plots are what I'm most interested in, but would love to do any of these for sure! If you want to do a plotted roleplay, let me know the title and pairing you'd like to do!
(Ideas have been found online in various places. I may have altered the original version to better suit my cravings.)
Ghost of My Dreams
When Muse A purchases a new home, they are quick to dismiss rumors of the residence being haunted. Even when the realtor declines to give them a guided walk through of the property because of strange occurrences the last time they showed the listing, Muse A just laughs it off as a silly joke. Everything weird that happens from the move-in day has a perfectly logical explanation as far as Muse A is concerned. When the lights flicker, Muse A chalks it up to faulty wiring. When a door slams, it’s obviously because of a draft. When their keys aren’t where they left them, it’s probably because they have a poor memory. Muse A is a firm believer in everything having a logical explanation; they definitely don’t believe in ghosts or anything of a supernatural nature.
For years, Muse B, a poltergeist, has been trying to make contact with the living inhabitants of their home with unfavorable results. Typically, when Muse B’s done all they can to make their presence known to someone, making noises and moving items throughout the home, they end up scaring them off without intending to. Being stuck in this house with no idea how to move on, unable to be seen or heard, is endlessly frustrating. Muse B is desperate to make a viable connection with Muse A who doesn’t seem so easy to frighten. After many failed trials, Muse B attempts to tap into Muse A’s mind while Muse A is asleep. If Muse B can meet Muse A in a dream, maybe they can convince Muse A that they exist and ask for help.
Optional: Muse B is successful in entering Muse A’s dreams, but they don’t anticipate becoming stuck in Muse A’s body when Muse A awakens.
Stranger Danger
Muse A is driving on a dark road in the middle of the night, trying to get home before an impending thunderstorm. They peek up in the rearview mirror briefly, out of habit, though there’s no one behind them. When Muse A’s eyes return to the road, they have to slam on the brakes to avoid hitting the human figure suddenly standing in the path of their vehicle. Muse A shifts into ‘park’ as calmly as possible and gets out of the car to make sure that the person standing in the road is alright. Muse B is quiet and staring off into space, but otherwise they seemed unharmed. Worried, Muse A insists that Muse B get in the car so they can be taken to the hospital. Muse A figures that Muse B must be in shock; they’re certainly shaken up. Muse B says nothing, but follows Muse A to the car and gets in.
Muse A proceeds to drive straight on the road, sitting in silence with their eerily quiet companion. After a few minutes, Muse B murmurs that Muse A needs to “turn left”. Muse A is caught off guard, but they know that the hospital isn’t that way so they explain that they’re going to keep driving straight. As they draw near exit on the left, Muse B reaches over and yanks the wheel hard to force Muse A off the road and down the off ramp. Panicked because they could’ve been in a wreck, Muse A regains control of the car and demands an explanation. Muse B sits back in their seat calmly replying that they would have been in a terrible accident if they didn’t turn then. Muse A thinks that Muse B is crazy and swears that once they reach the hospital (via local streets) they’ll get as far away from Muse B as possible.
When they arrive at the hospital, Muse A escorts Muse B in, though Muse B is resisting. Muse A struggles a bit to get Muse B inside, but the news story playing on the waiting room TV catches their attention before they can reach the nurse’s station. Sure enough, there’s a breaking news bulletin about a turned over truck and a massive fire on the road that Muse A was determined to take... Muse A looks to Muse B for answers, but they've disappeared seemingly into thin air.
Muse A, frustrated and paranoid, decides to go home and forget anything ever happened. They open the door to their apartment, only to be shocked that Muse B is standing behind their door, in their apartment. Before Muse A can say anything, Muse B lunges forward and grabs them, slapping a hand over Muse A's mouth and dragging them into their apartment.
Nowhere Motel
While driving along on a quiet detour road, Muse A’s car starts spewing smoke from beneath the hood. Thankfully, it’s still midday and when Muse A pokes their head out through the lowered window they’re able to make it to the closest motel before the car breaks down. Muse A has to use the phone in the motel’s main office to call a tow truck because their cell phone isn’t getting signal way out here. While speaking with the tow company, Muse A realizes that the motel owner seems a little off. Muse B is creepily quiet and eyeing them a little too hard for their taste. Finding out that the tow truck won’t come until the next morning, Muse A decides to check into the motel. What else can they do?
As Muse A heads outside to get their bag from the trunk, Muse B follows and offers help. Muse B is related to the motel owner and works there in several capacities; housekeeping and grounds-keeping mainly. Muse A permits Muse B to carry their bag to the room, but is startled when Muse B blocks them from going inside once they get there. Muse B warns Muse A not to stick around at the motel once the sun goes down but doesn’t say why before rushing off. Muse A gets a weird vibe which only grows weirder as Muse A goes in search of the vending machines for a snack and encounters another guest at the motel. The guest has the same zoned out, pale look that the motel owner had and two odd-looking marks on their neck that peek out from the collar of their shirt. Muse A doesn’t encounter too many other guests on the way back to their room, though the parking lot is occupied by a few other cars. Muse A does their best to shirk off Muse B’s warning, but makes sure to bolt the door as the sun disappears from view.
Unable to sleep, Muse A begins to hear strange noises in the room connected to theirs. At first it sounds like there’s a struggle between two people, then it’s suddenly quiet and there’s a knock at their door. Muse A pretends to be asleep, ignoring the knock, but to their horror someone starts working the lock and somehow pushes the bolt out of place from the other side of the door. Muse A can only look on in horror from their bed when the door is slammed opened, revealing a bloody and terrifying smiling Muse B.
Muse B walks into the room just enough, and says, "I told you to leave before the sun sets. Now, I have to kill you." Muse B then slams the door shut, lets out a snarl as their teeth grow sharper and longer into fangs, eyes going a deep, dark red. They then proceed to lunge at a screaming Muse A.
In The Woods
Muse A is out in the woods behind their house, clearing their head after a long day at work. They know the woods like the back of their hand, but having been sleep deprived and utterly exhausted, they get their directions mixed up. Muse A ends up going too far into the woods, in an area they don't know, and stumbles upon a huge house that no one seems to know about. They give into their curiosity and explore the outside of the house, horrified to find decaying animals scattered around the backside of the house. As they are examining one of the dismembered bodies because of huge teeth imprints on the deer's shoulder, a hand curls around their upper arm. Muse A let's out a scream as they come face to face with Muse B, who's eyes are glowing red.
Muse B demands an answer on how Muse A found the house, and when they don't answer, too scared to, Muse B snarls and starts dragging them to the house. Muse A tries to resist and tries to escape Muse B's grip, but can't. Muse A suddenly gets an outburst of anger, feels a ripple of pain go through their body, and ends up blacking out. When they come to, Muse A is shocked to find that they're taller than they normally are, and they aren't human -- but a huge wolf. Muse A looks to Muse B, surprised to find them unconscious on the ground with deep scratches on their chest, and Muse A knows that it was their doing.
Confused and terrified, Muse A pushes aside they aren't exactly human and manages to get Muse B up to the front door of the house. Muse A bangs their head against the door and trembles when a man opens the door, demanding answers as to what happened. Muse A can only let out a whine as they hunch down to the ground, scared out of their mind when the man demands Muse A in such an authoritative voice to shift back, that they do so without question, not knowing how or why they did.
Muse B is taken into the house by a second person, and Muse A is dragged inside by the man that answered the door. Muse A is taken to a spare room where they're set down in a chair with the man in front of them, fuming and wanting answers on what happened and why Muse A isn't part of their Pack, and why Muse A almost killed their Alpha, Muse B.
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