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Name: Xander Facio Decimus

Quote: N/A

Age: 10 Years old

Canon: Canon oc/ Gladiator, Not much info.

Personality: The little son of Maximus described to like horses as much as his father. A Au version where the little guy is able to escape being killed and he grows as revenge for his mother being killed on the island.

Biography: AU version where Maximus's son lives. As a form of revenge, Xander grows as strong as his father in battle.

Survivor or Vanisher? Survivor

Any other information? If there is any other information that you would like to share with us, please do!
 
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"Worst case scenario: you die. But who knows, maybe you won't."

Name: Cayde-6

Age: Immortal, at least several centuries

Canon:
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Personality: Laid-back, carefree, down-to-earth and adventurous are among the best words to describe Cayde-6. Though Cayde can appear to be lazy and bored with his duties as Hunter Vanguard, he actually takes his role seriously, more so than he would admit. Originally, Cayde wanted to continue his solo Guardian career but after his friend Andal Brask was murdered, he put that aside and assumed his place to honor his friend. Despite this, he longs to get back into the field.

Regardless, while he may appear to put Guardians on dangerous paths, deep down he cares about their safety and even calls them his "greatest success story". In addition, he was saddened at the loss of another one of his friends, the Nightstalker Tevis Larsen. As Hunter Vanguard, his carefree attitude and playing loose with the rules annoys if not aggravates his fellow teammates, Zavala and Ikora, but he is loyal to them and would support them no matter what. Though Zavala finds Cayde to be unorthodox, he respects him and admits that if there was anything he learned from Cayde it's the tactical benefit of a grand entrance. With Ikora, she at times retaliates against Cayde's jokes with witty jests of her own. In the rare moments when Cayde is serious, the situation really is dire.

Even in the tensest and most harrowing of situations, whether in a war-zone or on an adventure, Cayde maintains his light-heartened, jokester attitude, but that doesn't stop him from performing his best in a battle. Ghost notes that after Cayde got stuck in a Vex time-loop, after attempting to steal a Vex device, the reason why the Vanguard doesn't want him to leave the Tower is that he simply gets into trouble.

Biography: Like most Exo, Cayde remembers little about his past before the Collapse. However, he remembers enough to provide substantial information, albeit he admits the order is out of sync. Cayde used to be a human soldier with a large debt over his head, when he was approached by Clovis Bray to have his debt removed. The job offer itself isn't explicitly stated, but what Cayde remembers next is coming to Europa where he was converted into an Exo. Cayde's Letter Fragments in Destiny 2 reveal that Cayde had a wife and a son whom he nicknamed "Ace", he threw his life away gambling, and that his only means of escape was to sell himself to Clovis Bray's Exo program.

Next, he remembers being assigned as a security officer to the Ishtar Collective, where his job was to look after Dr. Maya Sundaresh. Though he wished to get to know her better, she barely noticed him. Afterwards, he remembers being restrained by a shadowy creature on a destroyed world, followed by another memory which he describes as not his own. He was found with a journal containing Ace's name on his person after being revived by his Ghost, Sundance, and that Cayde kept writing to him despite not remembering him and that his son was long dead.

A full bio can be read here: Cayde-6

Following his ultimate death at the hands of Prince Uldren Sov, Cayde awoke on the island.

Survivor or Vanisher? Survivor

Weapons/Equipment
  • Ace of Spades: "Don't play your hand unless you're sure you have that ace in the hole." Cayde's signature weapon, it is an Exotic Hand Cannon. It Exotic Perk is Memento Mori: reloading after a kill loads magazine with a few extra-damage bullets. Grants radar when aiming down sights.
  • Throwing Knife: Knives that are thrown at enemies. Cayde has impeccable aim with these. The Explosive Knife of the Outlaw subclass explodes after a short time.
  • Tripmine: An explosive grenade that sticks to surfaces detonates upon enemies who pass through its laser trigger.
  • Sundance: Cayde's Ghost, a robotic drone created by the Traveler during the Collapse tasked with locating, resurrecting, and supporting an individual capable of wielding the Light. Ghosts serve as companions, scout, librarian, and mechanic, waking ancient machinery and cracking ancient codes, and can also resurrect their Guardian when he or she dies. Can also function as a flashlight and music player. Sundance is just as wild and mischievous as her Guardian.
  • Gambler's Palm: Cayde's custom Sparrow. Sparrows are single-occupant hoverbikes meant for fast travel across large distances.
  • Queen of Hearts: Extensively-modified Arcadia-class Jumpship meant for space and atmospheric flight. Equipped with an NLS Drive which allows it to achieve faster-than-light travel. Cayde's other weapons, armour, and equipment (if any) are stored on board when not in use, and can be instantly transmatted to his person.
Abilities: As Hunter Vanguard, Cayde has access to the abilities and Supers of the Hunter class. He is primarily of the Gunslinger subclass, although he can also be seen using the abilities used by the Bladedancer subclass.
  • Blink: Short distance instant teleportation.
  • Double Jump: Allows Cayde to jump a second time while in the air.
  • Golden Gun: Super ability unique to the Hunter Gunslinger class. Materialises a Hand Cannon supercharged with Solar Light that does an incredible amount of damage and kills most enemies in one shot. Lasts for ten seconds or until all three shots are fired. Takes the place of the Ace of Spades during that time.
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  • Blade Barrage: Springs Cayde into the air, upon which he fires off two quick barrages of multiple throwing knives dealing massive damage and burn damage on targets still surviving.
 
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Name: Kristine Giovanni
Age: 17
Gender: Female
Canon: OC
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Faceclaim:

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Height: 5'7 (Human) 8'0 (Werewolf)
Weight: 121
Eye colour: Blue
Hair colour: Black
Markings/Tattoos: An ankh on her neck.
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Race: Werewolf
Transformation: full man-wolf with yellow eyes, long arms and claws, extremely large, grey black fur.
A alpha werewolf grew infatutated with her and during a drunken party in the woods, attacked with the intital intention of turning her that turned into a fit of jealous rage when he spotted her drunkenly kissing another person. The attack was so furious and bloody that she was immediately sent to the emergency room, nearly dying on the way there. As a matter of fact she had actually died multiple times on the hostibal bed only to be successfully revived each time before brain death. The attack was so fercious that it immediately caught the eye of a local hunter group, who went hunting for the werewolf in question. Kristine eventually recovered and returned to school, still unaware of her new condition.
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Personality: Kristine usually has this "I do not care" attitude toward almost anything, though in truth it's just because she's tired of all the bullshit. She often drinks even outside of parties and it is not uncommon to see her completely drunk off of her ass even in school. She has been suspended several times already. Those who don't really know her, can see her as a cold, consending bitch most of time, but those that do know her knows that she is actually quite kind and caring, espeacially towards people that she loves or cares about. Everyone else though can just fuck off. She actually met the werecoyote that eventually attacked and turned her several times during her school year, often at parties or just walking in the hallways with the rest of his pack. They would even chat occasionally, but despite that, he was nothing more than a lingering memory that eventually faded. She is a bit of a loner, not antisocial by any means, she will talk to you if you interact with her, but she generally likes to be alone.

Biography: Kristine was raised by a single mother and has two siblings. A half-sister by the name of Ariel and a brother by the name of Terrance. Kristine has a long history with Ariel, from her dotting on her when she was young, to Ariel faking her own death as part of a cult intitation, to Ariel eventually being sentenced to a mental intution. Eventually Ariel commited sucide and the death tore the family apart. Her brother, who she loved dearly, took it the wrong way and after a heated argument with his mother and herself, took off and was never seen again. Her mother later became completely worthless and pathetic, choosing instead to just sloth around and watch Marvel movies all day, forcing Kristine to take care of both her and the house. She would work odd jobs here and there, never lasting long with each due to her own vices (mainly drinking).

Kristine has very few friends and is hardly popular enough to warrant attention. She spent a majority of her high school years getting a mixture of both worlds. To some, she’s pretty much eye-candy. To others, she’s a freak. And to yet others, she is completely unremarkable, yet another face amongst hundreds of faces. She spent a majority of time getting either completely ignored by her peers, being picked on by her peers, and being hit on by her peers. Basically your average adolescent high school existence. Kristine, naturally, didn’t take much stock in the supernatural, often dismissing it as make- believe or simple supertious hysteria as most people in the world do. She heard tales of the supernatural from her father but that’s all she thought they were, tales. Little did she know that her father was a hunter and hunted supernaturals on a daily basis. It is for that reason he left her family when she was very young.

One night during a huge party, an alpha werewolf grew infatutated with her and attacked with the intital intention of turning her that turned into a fit of jealous rage when he spotted her drunkenly kissing another person. The attack was so furious and bloody that she was immediately sent to the emergency room, nearly dying on the way there. As a matter of fact she had actually died multiple times on the hostibal bed only to be successfully revived each time before brain death. Kristine eventually recovered and returned to school, unaware of her new condition.

Survivor or vanisher: Survivor.
 
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Name: Sarah Connor
Sex: Female
Canon: Canon - Terminator/Genetic Variant
Age: 26
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Bio: Anyone who has watched the Terminator franchise has an idea of how this goes: to put it into a cookiecutter way: Sarah was a waitress who was targeted by a machine from the future for death to kill her future son John Connor before he could be concieved. John Connor from the future sends his father, Kyle Reese, to save Sarah Connor from the terminator sent to kill her. To put it short: they eventually concieved John Connor one night and Kyle died shortly after to the terminator who was then terminated by Sarah Connor. She then went to Mexico where she would take the famous picture and train herself in warfare.

Personality: The death of Kyle Reese and the Terminator has hardened Sarah Connor: no longer is she the helpless waiteress from before. She is a fighter through and through but even she is not prepared for what is about to happen to her.

Survivor or vanisher: Survivor
 
Daldra Ghotie
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Age: 7.38 sweeps (16 years)

Canon: Homestuck OC

Personality: Daldra is distrusting, and for a good reason, too. She can be secretive and aggressive, but will not openly attack without being provoked first. She keeps everyone at an arm's length, and will more often than not rely on herself than attempt to work with a group.

Biography: Daldra was born a fuchsia blooded troll, and as such she was to be culled and used as pigment, but somehow managed to slip under the radar and pupate anyways. After her trials, Daldra was surprisingly not chosen by a lusus, and instead decided to forego both hivebuilding and zookeeping a lusus, taking immediately to the open ocean. As a seadwelling troll, she had no problem living underwater, and quickly learned that surfacing at all was dangerous, as drones would often seek her out to cull her. Daldra's blood color meant she was destined to eventually take the throne via dueling the current matriarch, so naturally the matriarch, the Condesce, wanted her dead as soon as possible. Through her seven and change sweeps of life, Daldra taught herself how to hunt for food, how to defend herself, and more importantly, how to raid ocean ships for much needed supplies that she couldn't make or find elsewhere. One day, while scavenging, she noticed the murky water around her change and the sun start to peek through the swiftly clearing waves. Surfacing, she took to the shore of a large isle, surprised that there were no drones to engage her in combat immediately. Perhaps things were starting to look up?

Survivor or Vanisher: Survivor

Other Information: As Daldra ages, she'll eventually gain powers akin to the other blood castes; telekinesis, mind control, and animal mind control, among some of the things.
 
Appearance:
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Name: Zira

Quote: "......"

Age: Adolescence, impossible to tell.

Canon: OC

Personality: Zira is very silent and usually just observes. Her matrix does not allow for deep complex emotions, and as such she is impossible to anger or coerce, provided that her matrix doesn't glitch.

Biography: Created in a strange that combined science with magic. Zira was created to be both machine and magic-user, in an experiment to determine if inorganic flesh can use magic. The local mages however disapproved of said experiment and sought to terminate the project. The scientists behind the experiment wind of this and sent her back in time to before the mages were in power. This is where the terminator part of the story comes in, for in sending Zira back in time, the scientists unknowingly fractured the timeline.

Survivor or Vanisher? Survivor

Powers

  • Telepathy
  • Illusions
  • Elementalism (it has been agreed that while she has control over the main elements, anyone with control over a single element will have stronger connection to that element and will be more powerful.)
  • Teleportation
  • Empathy
  • Heightened stamina
  • Superstrength
  • Does not need to eat or drink, but does need to recharge.
  • Infrared vison
 
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Daxtrien "Dax" Hartnet
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Age: 125? ish?

Canon: Pokemon OC

Personality: Dax is kind and caring, willing and able to look out for others, and more than ready to protect those who need it, from whatever might be bothering her. She's practical, empathetic, and loyal, if not a bit too overzealous at times. Dax can often be a bit abrasive with her wording of certain things, and is often more forgiving than she should be, but in the end operates to what she deems everyone's best interest.

Biography: Dax is a demigod, born to a human mother, Carmen Hartnet, and the Pokemon god of life and creation, Arceus. Her home life was anything but average, having developed powers similar to her father's at a young age, but for the most part her parents took care of her and loved her and her little brothers with all their hearts. Periodically, she would disappear from her world to another, that of a strange house, though no detectable time would pass while she was gone. When Dax reached the age of 20, her maturation rate slowed drastically, to the point where 105 years looked barely like she was 5 years older. At the age of 50, she heeded a call from deep within her soul, a call that would lead her beyond the confines of the reality her father had made, to a place between every multiverse and other reality that exists. She was one of the co-founders of the ranks of the Novae, an organization of people with the ability to cross between universes and multiverses, and spearheads all operations against a multiversal force known as Corruption to this day.

Survivor or Vanisher: Vanisher

Other Information: Dax has an ability to assume a form more telling of her hybrid heritage, where her waist and below changes into the Pokemon form of an Arceus. She also gains a tail, and grows a pair of long, white-furred horns that come off her jaw, absorb her ears, and slightly curve to end at a point over her head. Her sclera turns emerald green, and her capacity for storing, channeling, and using powerful energies drastically increases. Often times, to compensate for her new biology, she will change her pants into a long, pleated skirt. Dax also has the ability to combine with those within the Novae, forming a more powerful fusion between her and the person she's fused with. If all of the Novae were to come together, they would transform into a singular Nova. But there's no need for that unless a worst-case scenario comes to pass.
 
Dr. Wing Dings Gaster
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Age: Unknown, adult

Canon: Undertale, Handplates AU

Personality: Dr. Gaster could be described as cold, sadistic, logical, and heartless. Those who truly know him, however, can get past his facade of apathy, his supposed unfeeling and uncaring nature, and know him as the monster who lost everything in the war with humans. They'd know he's still in pain, that the thought that he's the last of his kind weighs on his being heavily, and experienced firsthand that he carries about him a sense of guilt, a sense of selfless duty to what he deems the greater good, a self-destructive quality towards himself, so long as what's left of his own, worthless and ruined life can better the rest of monster-kind. He does not intend to make himself a martyr, rather, he intends to do what he can to finally win the war against humans, even if that means sacrificing himself.

Biography: Gaster was but a child when the war between humans and monsters broke out. Skeleton monsters, whether the first on the front lines or merely the first target in the humans' campaign to wipe out monsters, were the first kind of monster to be wiped out. Well, nearly wiped out. In the midst of the battlefield, young Gaster hid under the white labcoat he now wears while his kind around him were slaughtered, the white fabric not being enough to drown out the screams of pain, skeletons begging and pleading for their lives and the lives of their family. Eventually, such cries and begging died down, and the humans were forced out of their position when King Asgore and Queen Toriel found Gaster, bringing him with them back to the monster camp. The war was a lost cause, they'd soon find, and monsters were sealed underground.

While underground, Asgore and Toriel raised Gaster to the best of their abilities, until eventually he moved out, taking up residence in Snowdin, in what would later be known as Sans and Papyrus's house. After constructing the Core and being appointed Royal Scientist, Gaster began a project that would change his life. He began looking into ways to synthesize life, cutting holes into his hands and tearing bits out of his own soul to create 1-S and 2-P, or Sans and Papyrus. When the two were old enough, not young enough to be young children but not old enough to be teens quite yet, he drilled a singular plate into each of their right hands, that acted both as a label and a tracking beacon. Thus began the experiments. It started simply as a measurement for their capabilities, given that the two were synthetically created life forms, and gradually grew into combat training. After all, he had to prepare the two of them as weapons to spearhead the war against humans, once the barrier was broken.

One day, with the help of a curious and prying Alphys, the two brothers managed to escape the lab, and soon Gaster found himself falling into the Core... only to land on a sandy beach with the blue sky above him?

Survivor or Vanisher: Survivor

Other Information: Some image references below.
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Appearance:
Image result for teresa palmer gif

Name: Kira

Quote: "I have become death; the destroyer of worlds."

Age: 20s

Canon: OC

Personality: Reserved and cautious around others.

Biography: Across the multiverse, there is always that one particular universe that spawns might heroes and ghastly villians. Kira's universe was one of them. In the late 21st century, powers and abilities began manifesting in individuals at various points in their lives. Some took to crime, others simply used their powers for mundane concerns, and others used their gifts to perform towering heriocs the likes of which people have never seen. And throughout all this, Kira led a ordinary life with no powers to think of, she had a job, a partner, a family, everything a person would want. Then during a particularly heated agrument with her partner, she snapped and threw a single punch in his direction..... it connected ..... and her partner exploded in a mass of blood and guts. She screamed in horror and terror, and then something inside her just .... snapped. She tried to call the police but her phone was immediately destroyed. She tried to contact her nieghbor but in her desperation killed her too. She then panicked and in her panic, destroyed a wall. It seemed that whatever she touched, even slightly was destroyed. But she was too in a panic to realize that. She fled from the scene, killing anyone she so much as shoved in the wrong direction. To put the long story, through a series of misadventures, somehow, someway, she ended up razing her entire city (even knocking down a skyscraper). Eventually a local group of superheroes were called and they tried to contain her, she panicked again, and acted definsively and through a series of accedients killed the heroes. Then the unthinkable happened this world's version of the Avengers was called to contain this wayward soul, and they tried their best, unfortunately their best wasn't enough. Two of their members were killed instantly when they engaged her in hand to hand combat. Even the strongest among them was killed. Anyone she hit instantly died via explosion. They tried to contain but failed. Until at last, an hero who happened to be intangiable came forward to contain her and contain her he did, but the damage was done. The city was destroyed and the Heroes lost. They shipped away from earth, into a padded cell where she was put into a straightjacket, having actually gone mad from her manifestion. There she remained, using padded gloves to interact with people, with the occasional visit from the intangiable man, and occasionally using her powers to deal with overworldly threats that were too powerful for ordinary heroes to defeat (basically think One Punch Man but he's in a cell and used as a last restort.)

Survivor or Vanisher? Survivor

Any other information? This is it: my one punch level character female character. (Warning: If your character is a regular human, a close quarters fight with this character will kill you, otherwise you will just be knocked unconcious.) . Due to the RP setting, this character is much more balanced and not nearly as powerful as I would have made her. Naturally her weakness is long range attacks, speed, and weapons, and of course human fragility. Luckily we won't be fighting each other. Hopefully.
 
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latest

Name: Alyssa Hale
, Mr.Bates Haliwell
... Bates is the dual persona personified by the black shadow radiated unsurpassable malice that seems to come off in waves of dark pressure that can only be sensed by those of supernatural precedence ... If the people can sense supernatural phenomenon they can see the shadow very clearly. The closer he is to coming out the clearer you can sense him.

Quote(s):
Alyssa Hale: "No... don't come out!" / "Everyone's dead, and it's all my fault... It would have been better if I had died."

Mr.Bates: "Don't be afraid... Alyssa." / "Don't wanna answer, huh? If you're not gonna talk... then I'll kill you."


Age: 16 [presented as being a High-School girl]... Likely far older due to [insert spoiler here]

Canon: Clocktower 2: Struggle Within. This will take place before the events of Clocktower 2: Struggle Within, when she was in a mental institute and prior to meeting her uncle..

Personality Alyssa at least is described to be the quiet and meek type, preferably avoiding any sort of social conflict unless it is absolutely needed. Her kindness has made her oblivious to most dangers, and is actually surprising how she's managed to not die without Mr.Bates, her alternate personality. She was shown to be secretive and actually as of this point avoided mentioning her split personality in fear of rejection and fear to others ding . However, those with acute senses should be able to tell, or can hear the whispers or sense a 'dark presence' around her. Mr,Bates is pracically the opposite of Alysa

Biography: (Basically taken straight from the wiki as the story is a bit hard to explain) :

Alyssa arrives at the house of her adopted uncle and aunt, Philip and Kathryn Tate, to spend a weekend with them. However, she arrives, she discovers several of her cousin's severed body parts around the house, and is chased by her littlest cousin, Stephanie, who is seemingly possessed. She burns the statue given to her by Philip causing Stephanie and her to pass out.

Alyssa being strangled by Henry Kaplan.

Alyssa later awakens in the Memorial Hospital brought there by Alex Corey who explains how and why she was taken there. She encounters zombies who chase her as well, and meets Doug Bowman while exploring, and Jessica Cook in a storage room. She then is attacked by Henry Kaplan who is shot by Shannon Lewis saying she won't let her die that easily. Heading to the exit with the key fails; Alex arrives and shoots the door but a mob of zombies attack causing her to pass out. Alex kills the mob and brings her to the research facility.

Afterwards, Alyssa finds Shannon who introduces herself to her. She asks Alyssa if she came there to die, but lets her go so that she may "have a bit of fun" with her in the events following. Alyssa then comes across Alex again, who has also seen the killer.

Alyssa encounters Maxwell again in the lab.

Later, Alyssa finds Maxwell in the lab, claiming she wasn't "supposed to have been born." She flees again, and soon comes across Allen handcuffed to a pipe. After setting him free, the two go to go into Philip's office after encountering Maxwell again. She begs Allen to explain, but he rushes her inside. There, she finds Philip claiming he has finally discovered the secret of the Maxwell Curse.

Downstairs, Alyssa finds Shannon angrily claiming that she ruined her life, and promptly tries to throttle her. Bates emerges and throws Shannon away, who then leaves the room, astonished. Alyssa reaches the graveyard where she finds the dying Philip. He explains to her that the curse never really existed, and warns Alyssa with his last breath.

Later on, Shannon catches up with Alyssa, apparently about to kill Alyssa. Allen enters the room and tells her to kill him instead of Alyssa. Unable to have her revenge, she takes a supposed cyanide pill, suiciding in their presence. As Allen exits the room, he reveals to Alyssa that Shannon was his daughter.

In the next room, Alyssa sees Alex Corey, who states that his investigation is over. He offers to escape with her, but she refuses, claiming she can't just leave things the way they are.

In the shrine, Alyssa finds Allen confronting George Maxwell. Allen explains that he envied Maxwell, and reveals to Alyssa that she is not his biological daughter, but instead the daughter of Maxwell himself, and was buried alive due to being cursed with an alter ego. As Maxwell tries to attack Alyssa, he is shot by Allen and falls to the ground. Allen continues to explain that he loved her, and because of this, infected the statue with the toxin in order to make Maxwell go insane. He then says goodbye and tells her to leave, as the building is about to explode, and collapses. Maxwell rises and attempts to kill Alyssa once more, but she is saved by Alex, who shoots him. The two then escape.

Outside, Alyssa and Alex watch the building engulfed in flames. She laments over her adoptive father's death, claiming she should have died instead. Alex states that it's not like she died there once already, and claims he has to leave in order to take care of the remaining zombies. Alyssa looks up and smiles. During this scene, Bates' voice can be heard whispering, "I'm not going to die!"

Survivor or Vanisher?: Survivor

Any other information?: Alyssa keeps a talisman to hold back Mr.Bates [the alternate personal. If certain mental trauma or if she is stressed enough Mr.Bates will come out, as he has forced himself out before when he felt it was neccessary. Bates gets dramatically stronger the longer he's out periodically , and the next time he's out he's even stronger than the max level he was at previously so ... if it comes to combat... fighting him should be taken into severe caution . Physical strength is upgraded but durability isn't... SO if anything higher than average human hits Mr.Bates it will be quite lethal.

It should also be noted that without Bates assisting her, she is essentially a normal human in just about every regard. So, if she has the talisman with her and a knife goes through her skull: She's as good as dead honestly. I know despite her superhuman abilities it seems she'd be invulnerable... But she isn't. The bad endings ake it clear that Alyssa is as competent as a normal human is without Bates to back her up.

If attempting to kill, fight Bates with the intent to kill, otherwise you will regret it as Bates has his killing intent on at all times. Mr.Bates despite his malicious and dark strength actually doesn't really kill or harm anyone unless actively told to or is attempted to be done to him first .He despises bullies so it's best not to bully Alyssa if you want to keep your life.​
 
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~Félix Combeferre Auclair~
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Name: Félix Combeferre Auclair

Quote: "Anyone who knows me knows I’m not good at goodbyes."

Age: 25

Canon: OC

Personality: Félix is very withdrawn and silent. He doesn't speak often, but when he does it's usually snarky or rude. He is not a team player and will never pretend to be. He keeps his distance from people because he doesn't want friends, he doesn't want to get to know anyone else, and he is perfectly fine with that. Félix will happily attack first and ask questions later, or never ask questions at all. He would sooner raze an entire city to the ground than talk about anything from his past.

However, if you do manage to get on Félix's good side, though he remains rather silent, he is actually very gentle. He doesn't take joy in harming people, taking lives, but it is a basic reality of his own life and his duties. He is fiercely loyal and would sooner die than allow anyone he cared about be harmed.

Biography: Félix Combeferre Auclair was born on a dying planet in a dying galaxy. His parents left him as a child in care of his "uncle" Vincent, no actual blood relation, and went off to try and find a cure for the death of the world. They never returned. Félix grew up in a small hut on the edge of a forest, out of the way of anyone who was wandering around searching for a place to scavenge. Throughout his life, Felix convinced Vincent to take on two more children to raise. Jacklyn and Benjamin. The three grew up together, and when they were about sixteen years old, Félix and Jacklyn admitted they had feelings for one another and started to day. Two years later, they were married.

One day, while the three of them were scavenging a city a few miles from their home, the friends were ambushed by bandits. Benjamin was killed immediately, while Jacklyn and Félix ran. They didn't get far, however. Jacklyn was beat to death in front of Félix, begging for not her life, but the life of the child she had found out about mere days before and hadn't yet told her husband. Félix could only watch before the bandits put a bullet in his head.

As he lay dying, he heard a voice calling out to him. It was old, and didn't sound human, it didn't even sound like a language, but he felt it through his body and his understood. The voice was the galaxy, his world, Vetus Terra, calling out to him. It promised that, if he did its bidding, he could come back to life and save the souls of his family. Without hesitation, Félix agreed. He woke up and slaughtered the group that had killed his family with an ax that had appeared in his hands. When he was done, three souls, Benjamin's, Jacklyn's, and the child's, bonded themselves with the ax so that Félix would never be parted from them again. Years later, another soul would join them when his uncle, Vincent, grew very sick and Félix was forced to put the man out of his misery.

Since then, Félix had been roaming his world, killing off whomever he could to give the energy of the souls back to the Vetus Terra, to keep the world alive for as long as he possibly could. However, his task would be interrupted when he found himself inexplicably traveling between his world and another, a House filled with endless rooms that held secrets no one could puzzle out. He met a new family there, along with alternate versions of his parents, but most importantly, he found another love. It wasn't to last, however. After giving her a piece of his soul, Félix's world ended and he was thrown into Oblivion...or so he thought. He woke up on a train, traveling through a strange city. He saw yet another version of his mother, a many other strange beings, before he once again found his love...though another version, or so he thought. His suspicions were never confirmed as he soon left the group, too overwhelmed by everything, in search for the ax that had been taken from him by the trip between dimensions from his world to the strange city.

And now he finds himself here, with you...how lucky.

Survivor or Vanisher? Suvivor

Any other information? Powers: Félix has the power to see and sense souls. With this, he also has the ability to tell what strength someone's life force is, a glimpse into their pasts (primarily things that have left a scar on them), and even has the ability to control lost souls to do his bidding, making him a fierce opponent in places that have strong spiritual energy and have seen a lot of death.

Abilities: Félix is strong, more so than a human, but he doesn't have "superhero" level strength. He has high endurance and stamina. This might not be an ability, but Félix doesn't really bleed, and though he does feel pain it doesn't really stop him either.

Equipment: Félix carries an ax around with him, usually on his back. The ax means more to him than just about anything else in the world, other than the letter that he keeps in his jacket pocket.
[/div][/div]
 
Tibbyart3.jpgAppearance: The picture is of him, but his bioluminescent fur patterns are not present here

Name: Tiberius (Tibbers, Tibs)

Quote: Better to play safe before it gets messyCan't stop to think if you are waist-deep in the river

Age: 2037 years (20 years old for his species)

Canon: Oc from a mix of C&C and Elite Dangerous

Personality: He tends to get a bit overconfident at times and would seek an opportunity to show off. (Generally, his personality will be similar to my own.) At other times, he will be a bit hesitant to some things, partly in fear of messing up and looking bad in front of others mostly due to that he doesn't take humiliation lightly.

Biography: Born from an egg on the banks of the Tiber river, this interesting breed of space dragon was found amongst some odd blue and green crystals. Due to the location upon discovery by some legionaries, he was named Tiberius and taken in and raised as one. Fast forward a few thousand years, he's unsure how exactly how he ended up here, it's probably from his tendency to travel a lot after the fall of the Roman Empire. Over the decades, he has experienced many historical events, nations rising, stagnating, and falling, innovations in technology, even epidemics. This left him to make for an excellent historian, mostly due to the fact he has lived through it, though many events had molded him over time. The fall of the Roman Empire, was quite an embarrassment to him, damaging his pride and making him more of the humble type when meeting new people and careful of his actions. After seeing the aftermath of the Plague that has been wrought upon Europe, he was mostly disgusted by how the population banked on religion, which didn't help the situation. This left him with more progressive views as opposed to his counterparts, who were not so open-minded. The world wars were quite a varied experience, as he found himself fighting in multiple factions. Initially fighting in Greece, followed by the Wehrmacht, then the Americans. After the war, he worked as a private contractor for the US up to the late 2010s. The last thing he remembers before appearing on the isle was stepping off a bus on his way to work...

Survivor or Vanisher: He will be a Survivor for this roleplay

Additional Information: With him, he has brought a briefcase which was for his job. In it were a change of clothes, a light armor vest, a .308 rifle with ammunition, dagger, and a large medical kit

His species of dragon hold the capability of manipulating and harnessing one element that is chosen. He has been an wielder of electricity for about as long as he can remember, capable of jumpstarting motors, providing a charge to items and equipment and if needed, including weapons. However this is setback by the amount of his own energy it uses and if he overuses it, it will cause him to pass out or faint, leaving him vulnerable. It would take 12 hours of rest, to fully recover from such overuse
 
Related image

Name: Theina Knowles
Age: 18
Race: Human
Gender: Female
Height: 5'7"
Weight: 136 lbs
Canon: OC
--------------------------
Personality: Silent and secretive, Theina is not known to be talkative but nevertheless is known for her smarts and acute observations.
-----------------------------
Backstory: Theina Knowles’ life was plagued by utter disaster, her mother died giving birth to her and her father eventually went mad with grief and tried to kill her; he was arrested and after a seven month long trial was sentenced to spend the rest of his remaining days in an insane asylum, leaving Theina under the care of her aunt, Rory Rothwell, a wealthy businesswoman. Despite her vast wealth and proper upbringing, Rory say Theina was seen as a nuisance, and was treated relatively poorly compared to her heir, Cynthia Rothwell, a rather beautiful, and bountiful young woman who just so happened to be Rory’s daughter. Eventually however, Theina and Cynthia grew close and finally Rory relented and decided to give her a proper education. As a result this vast power (which as yet has not be explored) drew the attention of notorious secret organization who attempted to kidnap Theina using the powers and abilities of yet another character, who was able to brainwash Thiena into joining them willingly. Thus, Thiena at the tender age of nine, was experimented on for a good number of years, until at the age of eighteen, she finally made her escape. Unfortunately, during the break out, Thiena lost control of her power and suddenly blacked out.
----------------------------------
Power: Light Manipulation: Theina is able to bend and absorb any and all forms of light, the more light she absorbs the more powerful she becomes. Anything involving light, she is capable of doing without much consequence to herself. With this in mind, she can become invisible, shoot highly concentrated lasers out of any part of her body, fry people alive, and even move at lightspeed. She can also glow in the dark and is a invaluable light source. However, the absorption of light comes at a cost, too much absorption can lead to dehydration, fainting spells, and possibly develop tumors.
----------------------------
Survivor or vanisher: Vanisher​
 
Name: Carmen
Age: 11
Canon: OC
Survivor/Vanisher: Vanisher
Appearance: Long black hair, lean pointy face, blue eyes. Wearing light black armor and sunglasses, wields a powerful blaster. Is in peak human condition despite her young age.
Bio: Carmen (codename Blackhair because young me was so original with names) was never actually born, she was created after a young boy - a powerful self-insert character that I am not proud of - gained access to the Nexus of Creation and used it to wage war on the “bad guys” - a group of generic enemies that later became known as the Dominion. This self-insert character was pretty much a Gary Sue, using his oh so original and not at all copyrighted armies to defeat the generic villians that faced him (such generic villains included a giant that could turn people to stone and an evil robotic Lincoln that was later defeated by the Powerpuff Girls - again such originality). Needless to say, Carmen has spent her entire life fighting a war and killing adult men with relative ease (again was really young when I created this universe). She has never known a real childhood.
Powers: While she is supposed to have no powers outside of being an expert fighter. She did fight fully grown men and was able to not only down them but kill them. So based on that feat, she is pretty damn strong.
 
Appearance: 734216-bigthumbnail.jpg


Name: Moissanite (Missy, Moi, Mos)

Quote: "Hold still, darlin'. Right sure there's them a nasty bruisin'. Quick, bite on this cloth, I'll have you fixed right up."

Age: Infinite

Canon: OC- Steven Universe

Personality: Moissanite could best be described as homely, and caring. Like anyone else, she has her own skeletons in the closet but uses her experiences as an opportunity to assist others. From time to time, the gem would glance over her shoulder, as if expecting an ambush of some sort, but would quickly brush it off. She also thoroughly believes she is among 'other humans'.

Biography: Moissanite was 'born' on homeworld. Created to imitate the white diamond, the gem serves as an indirect body guard that seems to be a sick joke among the elites of homeworld.

Shortly after the uprising that started Garnet's existence, Moissanite's own gears started turning. She realized that she had far more potential than just to pretend to be someone she is not. Of course, heavens forbid she brought any concern up to the diamonds- white diamond of all people. As a matter of fact, it could be argued that the turmoil created by sapphire and ruby ignited an aggressive motive in her mind:To overthrow the very gems that brought her into existence. Moissanite rallied her fellow gems, proposing that if they truly want the imitation to be 'believable', they should have access to the same privileges as their assigned diamond; including the weaponry room.

Taking full advantage of the dilemma that it brought upon both gems and diamonds, Moissanite helped herself to the artillery, shapeshifting into White Diamond and taking full control over the aircraft. From there, the gem conducted one of the most devastating bombardments in gem history.

Leaving Homeworld in shambles, Moissanite fled to Earth, hearing of its refugee state. Much to her surprise, however, she found herself stumbling upon Paradox Island.


Survivor or Vanisher? Vanisher


Any other information?

Moissanite is capable of shape shifting into others. Aside from her white-ish nature, she is most distinguished by her gem located on her under arm.


She is also oddly obsessed with jewelry stores.


Upon arriving to earth, Moissanite learned the mannerisms of her 'host creatures', more particularly finding interest in those from American Southern culture.

She also loves baking.
 


Appearance:

red-dead-redemption-2-sick-640x300.jpg


Name:
Arthur Morgan

Quote:
"We're thieves, in a world that don't want us no more."

Age:
43

Canon:
red-dead-redemption-2-badge-01-ps4-28feb18en_1551361948485


Personality:
Early on in Red Dead Redemption 2, Arthur Morgan is a seemingly cold and ruthless outlaw who, more often than not, resorts to killing and has very little qualms about doing so. However, despite being a violent individual, Arthur is playful, especially with people he cares about. He is also kind and polite as seen with John Marston's son, Jack, having a rather gentle attitude around the boy. He is also willing to help a number of members of the gang unless he finds them too wild or genuinely evil, such as Micah Bell.

Regarding his religious views, Arthur is most likely not religious, but he does believe in an afterlife and some form of a higher power.

With Arthur's ability to commit violent acts, he also has his own moral code, more notably his stance against unnecessary killing. Arthur also doesn't believe in revenge, as Dutch had raised him to believe that revenge will is nothing but a destructive path. Arthur seems to believe that violence should be cold and strictly business, never to gain satisfaction from and especially without reason.

Arthur is also extremely progressive in his views concerning women and minorities. He is disgusted by racism and has no complaints with the women in camp doing work associated with men or even having women gaining the right to vote.

Arthur understands that what he is doing is morally wrong, but justifies his behavior as being different. This is because of the beliefs behind the Van der Linde gang, that they genuinely feel they could help people. As time continued, however, Arthur realized that this philosophy was an excuse to justify Dutch's illegal activities.
Once Arthur realizes what Dutch's true intentions are, his loyalty begins to deteriorate and essentially made him endure an existential crisis, of sorts. At this point, because Dutch had raised Arthur, this philosophy was Arthur's primary belief. As the gang falls apart, Arthur realized that the way of the world is far more than what he could comprehend.
After Arthur is diagnosed with tuberculosis, and his faith in the gang is all but gone, Arthur becomes more wise and self-conscious of his own feelings. He also becomes more caring about other people more than himself. After all of the robbing and killing he's done in the name of a better world, Arthur's last objectives of life were to protect John Marston's family and ensure that they hopefully build a better life for themselves, sort of justifying the suffering of the gang in some way.

Biography:
Arthur Morgan was born in 1863 to his parents Beatrice and Lyle Morgan. His father, a foreshadow of what his son was to become, was arrested for larceny in 1874, when Arthur was only 11 years old. Arthur held resentment for his father even as an adult even after he's committed numerous robberies and murdered a number of individuals.

Around 1878, Arthur was picked up by Dutch van der Linde and Hosea Matthews. It wasn't long until Arthur began viewing Dutch and Hosea as his adoptive father figures, and, as a result, Arthur began to share Dutch's vision of a life lived free from civilization and law, becoming one of the first members of Dutch's gang. At some time during his youth, Arthur met a girl named Mary Gilis and the two fell in love. Arthur's preference for a life of crime, however, along with Mary's family's strong disapproval of him, their relationship fell apart. After this, it is later revealed that Arthur met a young waitress named Eliza and slept with her, resulting in her pregnancy with their son Isaac. Eliza, unlike Mary, accepted Arthur's lifestyle as it had supported her and their son, even if Arthur did visit only a few days every other month. One day, on his way home to visit them, he arrived at his house and saw two crosses outside and Arthur knew immediately that they were both dead, and learned later on that they were killed by robbers. The tragedy wound up hardening Arthur as he never really coped with the pain.

Jump forward and we find that Dutch and the gang are forced to flee a city called Blackwater after a botched ferry heist. What follows is a number of botched heists and hardships as the gang just can't seem to settle down anywhere. Arthur begins to feel angry and scared for the fate of the gang as they face the ever-changing world that, he feels, has no need for them anymore.

Survivor or Vanisher?
Survivor

Any other information?
He will be taken during the events of Chapter 6, right before the final climax with the Van der Linde gang and the feds.​
 
Image result for hermione granger first year


Name: Hermione

Age: 11

Canon: OC

Appearance: Long wavy hair with bangs casting a shadow over her eyes, her suit is black and blue, and she is far friendlier looking. Her gun is actually hidden and far more tech-savy than a normal gun.

Personality: The sister to Carmen. She is much more level-headed and generally prone to talking than violence mostly because she detests violence and killing, even though she does have a death count. She also doesn't hate adults unlike the rest of her child-soliders. Unlike someone, she actually knows gun ettiquette.

Bio: Unknown.
 


Appearance:
Spider-Man_Civil_War_03-625x352.png


Name:
Peter Parker

A.K.A.

SPIDER-MAN

Quote:
"When you can do the things that I can do, and you don't... and then the bad things happen, they happen because of you."

Age:
16

Canon:
Marvel_Cinematic_Universe.png


Personality:

Biography:
Peter Benjamin Parker is a high school student who gained spider-like abilities, fighting crime across New York City as the alter ego Spider-Man, hoping someday, he will live up to his heroes in the Avengers. While Parker juggled all his continued superhero duties with the demands of his high-school life, he was approached by Tony Stark who recruited Spider-Man to join the Avengers Civil War, putting Spider-Man into the brief conflict with his personal hero, Captain America. Parker then agreed and was given his new suit as well as brand new Stark technology in exchange for all his help, although Stark still did not make him an official member of the Avengers and instead returned Parker back home to continue his own hero work.

While he continued to try and prove himself as a worthy hero in the eyes of Iron Man so he could join the Avengers, Parker had encountered the illegal activities of the Vulture, who was attempting to sell his Chitauri based weapons onto the black market. Believing that capturing the Vulture would prove his worth as the hero, Spider-Man decided to go after the Vulture alone, with only Ned Leeds' help, while keeping his secrets from Aunt May, gaining the affections of Liz Toomes, and also trying to win his decathlon finals. Eventually, Spider-Man had learned the Vulture was Toomes' father and then stopped his robbery of their Stark Cargo Plane, resulting in Stark offering Parker his place with the Avengers, which Parker turned down in order to continue being a small time hero in New York.

Spider-Man was pulled back into the Avengers' conflict when the Black Order had invaded the Earth and then managed to successfully kidnap Doctor Strange, which resulted in Spider-Man being dragged onboard their ship with Iron Man. Having rescued Strange and joined forces with the Guardians of the Galaxy, Spider-Man joined their attempts to prevent the Mad Titan, Thanos, from collecting the six Infinity Stones. However, the heroes could not defeat Thanos who then fulfilled his goal and then caused the Snap, resulting in the deaths of trillions, including Spider-Man's as he had turned to dust in Iron Man's arms. Having been dead for five years, Spider-Man was then resurrected when the Hulk had managed to reverse the Snap, as Spider-Man rejoined their fight against Thanos, just in time to witness Iron Man sacrifice his life to defeat the Mad Titan.

Survivor or Vanisher?
Vanisher

Any other information?
Peter is taken from after the events of Avengers: Endgame but before the events of Spider-Man: Far From Home​
 


Appearance:
Breaking-Bad-Movie-Bryan-Cranston-Responds.jpg


Name:
Walter White

A.K.A.

Heisenberg

Quote:
"No, you clearly don't know who you're talking to, so let me clue you in. I am not in danger, Skyler. I am the danger! A guy opens his door and gets shot and you think that of me? No. I am the one who knocks!"

Age:
52

Canon:
d3bbd00fc97e601c6dabca395af2e7f6.png


Personality:

Biography:
Walter Hartwell "Walt" White Sr., also known by his clandestine pseudonym "Heisenberg", is the main protagonist of Breaking Bad. He was a chemist and a former chemistry teacher in Albuquerque, New Mexico, who, after being diagnosed with Stage 3A inoperable lung cancer, started manufacturing crystal methamphetamine to both pay for his treatments and provide for his family in the event of his passing.

Walt was once a promising chemist who, in graduate school, contributed research to a Nobel Prize-winning experiment. After graduate school, he co-founded the company Gray Matter Technologies with his friend Elliott Schwartz and his then-girlfriend Gretchen. Walt abruptly left the company and sold his financial interest for $5,000. Gretchen and Elliot later married and made a fortune. Walt resents Elliot and Gretchen for profiting from his work without crediting him.

Knowing nothing about the drug trade, he enlists the aid of his former student, Jesse Pinkman, to manufacture and, more importantly, sell his meth. Walt's scientific knowledge and dedication to quality lead him to produce crystal meth of unrivaled purity. Walt eventually devised an alternative chemical process utilizing methylamine, giving his product a distinctive blue color. His crystal meth, christened "blue sky" by dealers and users alike, instantly began to dominate the market. While Walt was initially squeamish about the use of violence, he gradually came to see it as a necessity and eventually developed into a ruthless drug lord motivated largely by vanity, ego, and greed. Not only does Walt become more sinister throughout the series, but he rises in power. In Season 1, he and Jesse make thousands of dollars street dealing, but by Season 5, Walt is a millionaire drug lord that supplies crystal meth all across the South-West USA and as far as Eastern Europe. He achieved this by killing Gustavo Fring, establishing his own drug empire and then going into partnership with a neo-Nazi gang.

Survivor or Vanisher?
Survivor

Any other information?
Walter will be taken from between the events of seasons four and five.
 
Sir Benedict Cucumberpatch

View attachment 616602

Canon: Classified

Vanisher

Powers: In Benedict’s world, he has unlimited power, using it to defeat his “Greatest Enemy”. And as a (Redacted) for a top secret organization simply known as “Them” he can use “Them” and their equipment to his advantage

Equipment: A military-Grade pistol, and his pet penguin Josh have served as Benedict’s top tools of choice indeed.

Personality: Benedict is cold, calculating, ambitious, persistent, and unfeeling. Other agents would say he is quite harsh or rude, we haven’t found them yet. Benedict also has a lack of fear of emotion, except for his genuine hatred for his “greatest enemy”....and Josh

Backstory: Before the events of the story, Benedict was having some crumpets with his pet rock Melvin, who is a great listener, when all of a sudden, he started to Vanish.​
 
Appearance:
giphy.gif

Name: Bardock

Quote: A favorite quote (optional)

Age: ???

Canon: Dragonball Z Episode of Bardock

Personality: Bardock

Biography: Bardock

Survivor or Vanisher? Vanisher

Any other information? If there is any other information that you would like to share with us, please do!
 
726634.jpg

latest

"Protocol One: Link to Pilot. Protocol Two: Uphold the mission. Protocol Three: Protect the Pilot."
— BT-7274​

Name: Jack Cooper and BT-7274

Age: Unknown, likely late-twenties to mid-thirties (Cooper), 3 (BT)

Canon:
731f3979-132e-4a06-b40a-c1efd836b688.jpg._CB521796514_.jpg

Personality:Cooper doesn't appear to be that much of a talker, since over the course of the game, he leaves BT to do most of the talking. However, he does appear to have a rather dry sense of humour due to his interactions with BT, and also seems to be quite hot-blooded due to him enthusiastically proclaiming that he was on a hot streak after killing a large number of enemies. Cooper is also incredibly determined, since he was willing to go through an entire facility filled with enemies and traps in order to save BT, and also willing to give his own life to destroy the Fold Weapon were he not saved at the last moment by BT.

Biography:
Due to the radically skewed population and wealth distribution on Earth, Jack Cooper's family relocated to the Frontier in search of a better life when he was an infant. The rural Frontier community they inhabited was subjected to harassment and exploitation by IMC garrisons. As the IMC continued to disrupt the livelihoods of the people in his home system, Cooper volunteered as a Militia Rifleman to free the Frontier from the oppression of the IMC. One of his first assignments as a rifleman was during the battle of Fracture, where he suffered a head injury in the line of duty and had trouble remembering his involvement as a result.

Tai Lastimosa, an SRS captain and Pilot in his own right, gave then-Rifleman Jack Cooper off-the-record Pilot training in virtual reality (VR) for an extended period of time before the game began. The first level of the game, The Pilot's Gauntlet, is one of these VR sessions. The training session is interrupted when the 9th Militia Fleet arrive at Typhon. Cooper and Lastimosa are deployed to the planet's surface.

During the first battle on the planet, Cooper's battalion is ambushed and surrounded by Spectre units. Apex Predator Titans show up to finish off the grunts, but Cooper is protected by Lastimosa and BT-7274. Lastimosa is mortally wounded in the process. Cooper awakens to find Lastimosa barely alive. With his last breath, Lastimosa transfers control of BT to Cooper. After giving Lastimosa a proper burial, Jack takes Lastimosa's jump kit and helmet and meets BT-7274, who recognizes Cooper as his new Pilot. Jack retrieves batteries for BT, and the duo escapes into the wilderness in an attempt to locate Major Anderson to complete Lastimosa's mission.

The two come across a water reclamation facility, where a battle is occurring between Militia and IMC forces. Cooper and BT fight through the facility and make their way to Kane, an Apex Predator responsible for the death of many Militia pilots in the battle. They kill Kane, and Cooper takes his helmet radio, allowing him to listen in on enemy communications.

Jack and BT press on, and they attempt to save time by taking a shortcut through what's revealed to be an IMC factory creating pre-furbished housing and simulated environments for testing purposes. The facility is controlled by Ash, the simulacrum Apex Predator. Cooper and BT are separated, and Ash torments Cooper throughout the facility with its deadly traps and trials for him and other captured Militia soldiers. After finding each other again, Jack and BT confront and destroy Ash before escaping the facility.

Afterwards, they arrive at Anderson's coordinates, which are at a classified, seemingly abandoned IMC research facility. Once Cooper ventures inside, he experiences strange temporal phenomena, which is later revealed to be a result of time anomalies in the area. They then locate Anderson's body, lodged in the ceiling. After Cooper retrieves Anderson's helmet, they uncover his mission: he was sent to the facility to locate and identify a new weapon being developed by the IMC. During the briefing hologram, they also discover that Anderson had been given a wrist mounted device which would allow safe passage through the facility. With Anderson's death, the command of Special Operation 217 transfers to Cooper. Cooper locates the other half of Anderson's body and takes the wrist mounted device, which is actually a time travel device that allows its user to travel forwards or backwards in time with a simple flick of the wrist. Cooper makes judicious use of the Time Gauntlet as he further infiltrates the complex, battling Prowlers and worn-down Stalkers in the present and assorted IMC grunts and Titans in the past. He eventually finds Anderson's objective: information on an IMC super weapon known as the 'Fold Weapon' and its power source, the 'Ark', which works by folding space and time to create untold levels of damage and destruction. Cooper discovers that the version being tested at the facility was a scaled-down prototype, and that the IMC - specifically General Marder and his ARES Division - have a full-scale version almost ready to go and aimed at Harmony, the Militia's "home" planet. BT and Cooper then leave the facility and search for a location to contact the main Militia fleet.

Jack and BT soon reach one of Typhon's Interstellar Beacons, an enormous satellite dish currently under the control of Militia survivors. After retrieving an Arc Tool and reactivating the reactor that powers the dish, Jack, with BT's throwing arm, repairs the dish. Before they can make contact, Richter, an Apex Predator, arrives. Jack and BT defeat the freelance pilot and reestablish contact with Commander Sarah Briggs and the Militia 9th Fleet. When Sarah arrives with reinforcements and meets Cooper and BT personally, she insists on finding a new Pilot for BT, as Cooper is still technically a Rifleman and thus not cleared to link with a Titan. BT protests on Cooper's behalf, citing their newfound chemistry and efficiency, and Sarah ultimately allows the duo to remain connected for the time being.

Cooper attaches to the 9th Fleet, as Sarah then initiates an all-out attack on the air base containing the Ark weapon. During the offensive, Sarah comes to acknowledge Cooper's skill as a would-be Pilot, effectively field-certifying him as a Pilot. Unfortunately, the attack ultimately fails when the Ark is loaded onto the IMS Draconis, a large transport vessel, which then flees the area and heads for the full-sized Fold Weapon. Jack, Sarah and the remaining ground forces are picked up by air transports and link up with the bulk of the Militia forces, taking immediate aerial pursuit of the Draconis and the Ark. With the aid of Barker and the 6-4, Jack takes control of the IMS Malta battlecruiser, which was hindering Militia pursuit of the Ark. Jack and BT then battle the Apex Predator Viper and kill him, and the duo successfully recover the Ark, but the Draconis crashes seconds later due to damage sustained.

Cooper and what remains of BT's chassis are captured by the last surviving Apex Predators, Kuben Blisk and Slone, who promptly interrogate Cooper on the whereabouts of the Ark. BT makes a last-ditch effort to save Cooper's life, but in so doing, the rest of his chassis is destroyed, and the Ark he was hiding in his cockpit is recovered by Blisk and Slone, who promptly retreat and leave Cooper to die. Cooper retrieves the Titan's core and the emergency SERE Kit within, which allows him to escape captivity.

Jack plants BT's data core in a new Vanguard chassis and tracks down the Ark on foot. After confronting and killing Slone at the Fold Weapon's central control station, Cooper and a heavily-damaged BT are confronted one last time by Blisk on-foot. However, out of a show of respect for the Militia Pilot's skill (or a willingness to stick to the letter of his contract), Blisk spares Cooper— to General Marder's extreme protest— and even extends a standing invitation to the Apex Predators before retreating. Cooper and BT then launch themselves into the Fold Weapon to sacrifice themselves to destroy it.

Survivor or Vanisher? Survivor

Weapons/Equipment

Cooper
:
  • R-201 SOAR: Special Operations Assault Rifle. Versatile and fully-automatic with high accuracy.
  • B3 Wingman: High-caliber revolver. Excellent damage at longer ranges, but low fire rate and ammo capacity.
  • Frag Grenades: Throwable explosive ordnance. High damage and medium-sized blast radius.
  • Data Knife: Melee weapon that can be use to hack electronic systems such as computers and robots.
  • Jump Kit: Small jetpacks that provide a brief burst of thrust that is used to leap to higher locations. They also have a function that adjusts the deceleration on potentially fatal descents to safe levels, allowing Pilots to fall from great heights without injury.
BT:
  • XO16A2 Chaingun: 20mm armor piercing automatic rifle. High ammo capacity and high fire rate
  • Multi-Target Missile System: Launches multiple missiles that each locks on to and tracks multiple targets at once.
  • SERE Kit: Survival Evasion Resistance Escape Kit. A container kept within BT's 'head' that contains a data knife, Smart Pistol, and A.I. core. Acts as a pilot's last ditch effort against enemy forces after their Titan has been rendered inoperable, and is only effective in assisting a pilot's escape and survival from the battlefield.
Abilities:

Cooper
:
  • Cloak: A Pilot ability that allows the user to become invisible for a short period of time. Very useful for getting out of sticky situations and setting up ambushes.
BT:
  • Vortex Shield: A powerful shield that stops any and all incoming projectiles and launches them back
  • Electric Smoke: Produces a cloud of smoke that hides the Titan from view and becomes electrified a second later, damaging everything in the cloud.
  • Burst Core: A limit-break type attack. BT reloads his chaingun and mag-dumps its entire supply of electrically-charged rounds at a very high rate.
  • Dash: BT boosts a short distance. Allows him to dodge incoming projectiles when used correctly.
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Name: Edward Buck

Quote: "Haha! Tell me you saw that!?......oh god he's everywhere."

Age: 46 canonically, but due to cryosleep most likely younger.

Canon: Halo (ODST/Reach/5)

Personality: Edward Buck

Biography: Edward Buck

Survivor or Vanisher? Vanisher

Any other information? A ladies man, to be sure.
Also a spartan, wearing MJOLNIR and utilizing an MA5D assault rifle and M6E pistol.
 
Appearance:
  • Dark hair, waving at eye, ear, and nape level
  • Face displaying exhaustion, at all times
  • Mirrorless eyes, not showing a soul
  • Scars -- Cuts -- , laid across face; forehead, nose, cheeks, and jaws
  • Small amount of goatee
  • Meso-Endomorph body type
  • Iron chain mail, nearly worn out
  • Clothing of a commoner's beneath the chain mail
  • Backpack, fully loaded, with a shovel hung at the front
  • Two (2) iron hand axes strapped in the leather belt, on each of his sides
  • Hand crossbow held by his left, seemingly at all times
  • Great sword, with its blade blackened

Name:
Blood Knight. His real name is a mystery.

Age:
His age is a mystery, as well. Appearance is similar to someone in their mid-20's.

Canon:
OC

Personality:
A man so fearless and unwavering. Someone whose humanity had died long ago. Soulless. He has nothing more to lose. Determined to destroy everything that the Gods had created; burn it into ashes.

Biography:
A former knight of a kingdom erased from his universe's history by the Gods, themselves. He had heard the cry of his brother-in-arms, massacred protecting him. He had watched monsters perform things to her honor, the Queen, in the throne room, defenseless; his honor's, the King's, disfigured corpse laid on the bloodied floor. He had encountered lifeless bodies of innocent women and children laid across the streets. He had watched the life of his best friend fade due to lethal injuries, holding the body as he kneeled on stones. Then his grandmother, alas, no person would hope to describe it. His beloved, as well. His final humanity ripped away from him, as he witnessed the kingdom being erased from history by the Gods, themselves.

Survivor or Vanisher?
Survivor
 
Appearance:
Image result for valerian and the city of a thousand planets laureline gif


Name: Lilliane Odessa del'Ortollio (but just prefers to herself as Ode, Odessa, or Lili)

Age: 20s or so

Canon: OC

Powers / Abilities / Equipment:

Powers:
She is actually not particuarly strong or speedy (at least not inhumanely so, she is still in peak human condition) but still has a load of decent abilities that give her an edge in combat. She can breath underwater, her eyes are as keen as eagles, and she also possesses night vision. She also has an acute "danger" sense, superhuman reflexes, and flight. Her body can actually withstand large amounts of kinetic damage before she succumbs to any injuries, but is severely weak to magical damage as magic does not exist in her universe.

Equipment: To give herself an advantage during hand to hand combat, she is not only trained in close quarters combat, but also in long range combat with a blaster. Her ARMAS suit gives her a boost in strength and speed, and also provides some more resistance to attacks, but is lightly armoured to allow for flight. Her Ion ARMAS blaster rifle bolts can melt most metals and her stun option can knock out an elephant. Her ARMAS helmet not only masks her identity and protects her face but also provides heat detection, X-ray vision, private communcation with ARMAS, and also has an Investigation Mode with everything that it entails.

Personality: (Don't know, I haven't played her yet.)

Short Bio: Born and raised in an ARMAS faculity in a remote sector of the galaxy, Lilliane Odessa del'Ortollio (yes, that is her actual name) had never really known anything but warrior culture and wars. She was a prodigy in her field and quickly rose up in prominence, becoming the face of the ARMAS forces as she excelled in many battles with pirates and other vile villians, including self-righteous insurgents, religious fanatics, cultists, monsterous aliens, would be "Gods," even got married on more than one occasion. She has even time travelled to the past on more than one occassion to correct the time-stream, and keep the current timeline intact. She has been on several adventures, but all of it had been well within the realm of science-fiction.

Other Info: She has several scars from the times she was shot and stabbed; she also has so much pain tolerance that her feeling true pain is rare. She also has powers she hasn't discovered yet as they have yet to manifest.

Vanisher/Survivor: Vanisher
 
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