Aedryan
New Member
I've been running an Exalted game for the last couple weeks and over the course of the campaign they've fought and trounced an infinite number of extras but at the end of a few adventures there is the inevitable boss battle and when pitting one or two opponents against 4 Solars, 2 Lunars, and a Dragon-blood the bosses have to be of significant power for the players not to destroy them in one or two rounds (And with my players, who go all out on the first attack it poses an even bigger problem).
So I make out the bosses to be fairly powerful and capable of returning damage to the players while fending them all off at the same time. Now some of the players are a little upset and feel that they aren't delivering on their end of the bargain because it takes to much effort to defeat one or two guys.
Now I don't mean to say that the players think they aren't powerful enough, they just think that they are doing something wrong because they shouldn't have so much trouble with one man, because some of them are Solar Exalted, the greatest warriors in all of creation, and should have no equal.
I tell them that there is a difference between experience and raw ability and the enemies they fight have been around for a long time and were sent to fight them 1 on 7 because they are that powerful. But still the question arises after every major battle.
I know I've been long winded and all but I just wanted to get my psuedo-question/problem out clearly so anyone have any advice, solutions, whatnot?
EDIT: I should say that they have not lost to any of the bosses, they just end up doing two or less points of damage a turn, and the villain usually returns with more significant strike. Weve been working up to a series of nemesis for my players but insofar it's just been one or two against the group.
So I make out the bosses to be fairly powerful and capable of returning damage to the players while fending them all off at the same time. Now some of the players are a little upset and feel that they aren't delivering on their end of the bargain because it takes to much effort to defeat one or two guys.
Now I don't mean to say that the players think they aren't powerful enough, they just think that they are doing something wrong because they shouldn't have so much trouble with one man, because some of them are Solar Exalted, the greatest warriors in all of creation, and should have no equal.
I tell them that there is a difference between experience and raw ability and the enemies they fight have been around for a long time and were sent to fight them 1 on 7 because they are that powerful. But still the question arises after every major battle.
I know I've been long winded and all but I just wanted to get my psuedo-question/problem out clearly so anyone have any advice, solutions, whatnot?
EDIT: I should say that they have not lost to any of the bosses, they just end up doing two or less points of damage a turn, and the villain usually returns with more significant strike. Weve been working up to a series of nemesis for my players but insofar it's just been one or two against the group.