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Fandom Overlord: Message From Another Time NPC Thread

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Lady Moldoma

Professional Sweetypie
Roleplay Availability
Roleplay Type(s)
The NPC thread for Overlord Message from another time! Please fill out an application below for your NPC!:

Name: (Required. The NPC’s given name. It can be anything as long as it isn’t offensive or NSFW)

Age: (Required, cannot be below 16, but doesn’t have to fully match their appearance, since races like vampires and elves are pretty common to look younger than they actually are if the NPCs of Nazarick would be any indication)

Gender: (Required. If an NPC is a genderless race, please just put N/a)

Personality Synopsis: (Required. Even if Touch-Me sama never wrote Sebas’ personality synopsis, that didn’t mean that Sebas didn’t have a personality.)

Player Written Flavortext: (Essentially the Player written flavor text is anything that’s written by the player in the NPC description section. This can be a good way to give some character to how the player feels about their NPC and what they intend for them. Should line up with their Personality synopsis.)

Build Overview: (Optional, but advised to help better categorize your character’s strengths and weaknesses in a general sense.)

Species/Racial Classes: (Technically optional but highly recommended, any good build has a mix of both Racial and Job Classes. An NPC’s species. Humans and Demihuman variants, or fully heteromorphic species. An abridged list can be found here , but pretty much any race is acceptable if it fits the general theme of overlord. Please list each racial class and its level in an unnumbered list)

Job Classes: (Technically optional but highly recommended, any good build has a mix of both Racial and Job Classes. An abridged list can be found here, but pretty much any job classes are acceptable if they fit the theme)

Passive Abilities: (Required, since every class has them inherently.)

Active Skills: (Required, for the most part. They don’t have to have too many or too deeply developed an active skill set if their focus was more on Spells or Weapon usage.)

Spells: (Optional; Required If the NPC is a Magic Caster)

Weapons: (Required, unless the NPC is a martial combatant like a monk.)

Armor: (Required, unless your the NPC is an unarmored class)

Items/Inventory: (Technically Optional but highly recommended.)

Appearance: (Required. Please provide a detailed description, or supplement with a reference image.)

Shortform Area Guardian Template: Because area guardians are often a lot less fleshed out than floor guardians in the world of Overlord, a short form template has been created to facilitate their creation, to save time.

Name: (Required: The name of the NPC)

Age: (Optional, The age of the NPC)

Gender: (Optional but preferred. The gender of a NPC)

Personality Blurb: (Required, a short blurb about the NPCs personality)

Race: (Required, The species/race of the NPC.)

Level: (Required, the level of the NPC.)

Build Overview: (Required, A (brief?) overview of the NPC's build)

Skills: (Optional, The NPC's skill list)

Spells: (Optional, The NPC's Spell List)

Inventory: (Optional but preferred, The NPC's current inventory/loadout)

Appearance: (Required, either an image or a short description.)
 
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  • Name: Lady Ophelia Payne
    Alias: Alloy Weapon, Hammer Maiden, Lady of Payne
    Age: 9,999+
    Gender: Female

    Personality:
    Ever the devoted servant of her mistress, she never the less shows respect to the various players of the guild and can be an overall friendly and cheerful individual. She is very meticulous and calculated however in her actions, often schedules tasks to constantly both keep herself occupied and on top of her various responsibilities. This leads to her micromanaging her time often down to the minute, and by extension also doing so for her mistress.

    Deep down she considers herself an engineering artist and takes great pride in her various creations and structures, going above and beyond what is required even if such is unwanted, including fine details that may overwise go noticed even as minor as monogrammed/engraved nails, screws and bolts. Requesting a simple table would often also have her craft multiple hidden compartments, extendable sides and more.

    She takes great pride in her status and creations and will defend them and her work adamantly, although should she notice any imperfections she is quick to completely destroy any trace of such and start again from scratch.

    She is however self-conscious about her height and weight, and will often react negatively should such be referenced much less outright stated. The end result can be offenders either embedded within a nearby wall, floor or ceiling. This also would extend naturally to the procurement of fashions being unavailable in her size.

    Flavour Text:
    Amongst the greatest creations of the Ancients whose names have been lost to time, Ophelia was excavated and restored by the grace of her mistress Monarch. Ophelia base construction consists of vast quantities of the rarest of metals fused together into a unique alloy then combined and forged within a white dwarf star. The end result is an impossibly dense golem standing twice the height of a normal human even in her minimized form at almost ten feet, that has only been further enhanced by Monarch's works and donations being funnelled into her.

    She works now as the lady in waiting and personal guard for the Illustrious Monarch, handling many a task but primarily also as the Chief Architect for the various construction projects thought up by her, aiming to make their mistress's visions reality. Bosting the greatest defence and physical strength of the guild's guardians, she is never the less restricted on how she can engage opponents due to the sheer level of destruction caused when doing so. As a result, she is limited to the 8th floor, and while she may venture outwards she requires specific commands to grant permission to unlock more of her capacity.
 
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  • Name: Fever

    Age: Beyond Time, Exists in the Present, Future, and Past

    Gender: Female

    Personality Synopsis: Fever is a volatile solution of 2 parts obsessive/zealous, 3 parts tactical genius, and 1 parts completely batshit insane. She is crude, destructive, and bloodthirsty. But more importantly, she's almost religiously dedicated to following the orders of the Logos Guild's players, and specifically her creator, RestlessDreamer. She would even go as far as doing horrible things like killing children in front of their own parents without a second thought. Most devious of all is the fact that she's still not just a mindless custodian of impulses and gruesome violence, but a calculating and extremely tactical opponent, figuring out her targets weaknesses and abusing them using her psychic powers.
    The Only Person that she is fully and genuinely afraid of and 100% respects (as are most of the NPCs in the Logos Guildhall) is RestlessDreamer. And she was written this way to uphold Restless's Narrative of being the "God Emperor Cosmic Horror Monster King." Though she is more manageable around the other members of the Logos Guild as well, her personality is almost comically shifted in Restless' direct presence. This could be attributed as well to her generally yandeguire archetype, as she feels all lovey dovey around RD and cant think straight.
    Though it seems to be just poor writing on RD's part, Fever seems to be able to put her obsession aside at least temporarily even in her presence if it is the only option for completing a tactical action, though once she loses focus, at least in RD’s presence, she’ll go right back to being incredibly lovey-dovey and too terrified to actually be much use.

    Player Written Flavortext: “Fever is the loyal lietenant-confidant of The God Emperor Monster King RestlessDreamer. Created from The God Emperor’s Lowermost Ribs in a black magic ritual which threatened the sanctity of the lowermost worlds of Yggdrasil. Her psychic power is unknowably great, and is only surpassed by her dedication to the God Emperor Monster King. Should you ever face her in combat, all you can do is pray to any god who will listen, and hope that they may save you for infinite pain not limited by the nightmares of even the demonic is held in store for you..”

    Fever.png
[tab=Extra][/tab]
 
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  • Name: Frallissa

    Age: 500

    Gender: Female

    Personality Synopsis: Frallissa doesn’t tend to show her cards all at once, she is very patient and will wait for the right time to reveal anything. She is not isolated, she is a fairly social creature, always eager to learn something about something. Due to her being a dragon, she tends to be more on the serious side of things and takes most things as such. But, there are times when living among the lesser races has contributed to her personality such as telling a joke from time to time. She is rather bold due to her race by nature and will not back down easily, believing the lesser races are not a true threat to her.

    Player Written Flavortext: Frallissa is the dutiful companion of Lyse, often following in her wake, always attentive to her master, though very prideful often questioning why she does the tasks asked of her despite being a dragon. While seen as a collected one, once she sets her eyes on her target, she will not let them go until they surrender to her or they are eliminated. She rarely lowers her head for anyone that she does not deem capable of killing her. Often called the Iron Defender of Logos.
    Human form:
    tumblr_owqpr0PZWn1wt7ek9o1_1280.jpg
    Dragon form:
    R (1).jpg
 
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  • "Scared? Not a chance. I'll take on your entire army right here and snuff them out like the water fleas they are."

    Name: Capuchin Hunter Killer

    Age: Unknown, presumably Several Hundred years old

    Gender: Male

    Personality Synopsis: Capuchin is serious, confident, and temperamental. He has a sense of arrogance, especially about his own combat abilities. He can in some cases be somewhat combative to the other NPCs of the Guild Hall, but ultimately, he knows his place and will adhere to the commands of the Guild’s players. In truth, he does hold some respect for the other NPCs of the group. He believes that those he defines as “Weak” and especially humans, should submit to the strong. He considers humans to be particularly disgusting, and lesser beings, referring to them as “Water Fleas” in a parallel to Narberal Gamma of the canon Overlord series. He holds high regard for RestlessDreamer and the other members of Logos, and tentative respect for the other rank 100 NPCs of the Guild Hall. Capuchin seems to care about his “Assasination group” as well, though he doesn’t respect them in the same way, rather seeing them as loyal subjects/servants and friends. He at least respects them significantly more than POP NPCS and summons, whom he doesn’t even pay mind to, often seeing them more as collateral, referring to them as “Pissants” and “Mooks.”

    The Chain of respect goes something like this: Outsiders and Intruders < Mooks And Pissants (Aka. POP NPCS) < The Assassination Group = The Other Level 100s and Floor Guardians < Capuchin Himself < Guild Members of Logos ≤ RestlessDreamer-Sama

    Player Written Flavortext: “While he is arrogant, and rather easy to get on the nerves of, Capuchin Hunter Killer is one of the stronger combatants among the NPCs of the Logos Guild Hall. He is one of the core guardians of the guild hall, and lives in a large blackstone meadhall preceding the main entryway to Level 8. He is the commander of the “Hunter Killer Assasination Group”. During raids from other guilds or adventurers, Capuchin and his group patrol the manifold labyrinth, under a wager between each of them on who can kill the most intruders. At other times, the group can generally be found in their respective rooms on the 7th level, or gathered in the 7th level Mead-hall, discussing things.”
    Capuchin Hacker Fucker gets ready to Kick ass and Take Names.png
 
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  • Name: Phisele Calaphantine
    Age: 170 (early 20s for her kind)
    Gender: Female

    Personality synopsis:

    Phisele (or Phi, as she prefers to be called by those she's friendly with or respects), is a generally friendly and curious person, willing to inspect anything new that she sees. This is especially the case of buildings and statues, which she views as inspiration for her own creations.

    As her carving of stones is a passion to her, she will become deeply immersed with her work that she will ignore anything else around her until it is completed. Any attempts to forcibly gain her attention, from physically pulling her to destroying her work, will be met with irritation and aggression. Fortunately, such periods last briefly, and she'll return to her cheery self before returning to her work.

    However, despite the amount of work she does, most never last minutes before they are destroyed due to her perfectionist mindset. If a flaw were to be found, she would spend time trying to correct it but most end with her destroying the whole construct and deeming it a failure. If it occurs away from her workspace, she will maintain some level of self-control, though she will try to repair it with permission.

    Like most npcs, she has a deep respect to her creator, Johan, though not out of love or instilled loyalty, but from a strong bond of friendship the two have, stemming from the times her creator spent in her area with her. In terms of the other players and NPCs, she holds enough respect to them that she will help them if necessary, and is willing to take comissions for her stonecraft, with the appropriate payment. Though it would be best to be present for the end of the work, before another bout of destruction occurs.

    While her area is open to anyone belonging to the guild, she prefers to have some level of respect inside with her home off-limits except for those she's close with and her creator. The area that she prefers to be left untouched is a row of statues erected in the center of her area, depicting players, former NPCs and other characters, which she cares for personally. For the place serves as a memorial, for those that left the guild forever, and for those long gone.

 
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WIP

  • IMG_20220917_100651.jpg
    Name: name 'walter' WA-13R (warrior automation 13R)

    Age: ?
    Gender: genderless has male appearance
    Creator: DarkV0id

    Personality:
    Walter is a hardworking and loyal butler, and his very mannerisms reflect that, he is very soft spoken and dosen't get angry, his every move is brilliantly elegant and we'll executed

    But he is a bit obsessed over eligance and has an inner perfectionist , while he is in this perfectionist mode he will ask everyone to act a certain way to please his superiors, due to him not getting angry and ordering in an calm and collected tone mostly it's recived positively by others but sometimes this calmness is very scary

    Besides this obsession over perfection he could be described as an ideal butler, and is a joy to be around, he especially loves interacting with children in most wholesome of ways

    His high regard for his masters and elegance runs deep, he would see anyone in good light if they are deemed elegant or acknowledge/are acknowledged by there masters
    He however won't hold back from stabbing anyone who belittles his masters

    His choice of weapon is a rapier which he deems to be the most elegant, and he dosen't shy away from calling anyone using heavier swords as barbaric

    But to him his duty always comes first before anything else, and will take any means necessary to fullfill his order

    He also has inbuilt freezer, oven,cofeemaker, toaster and all nessicary equipments that makes him the most ideal butler
 
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  • WIP( dracolitch treasurer)
    Name: Belladonna von Dracule
    Age: 2000
    Gender: female
    Creator DarkV0id
    Designation: co-Area Guardian of treasury, keeper of magic items



    uddl.png

    Personality: she is a genius with a very keen mind that works extremely efficiently to make her more profit, she's absolutely obsessed with magic items, Armor and weapons and took the job of treasurer to create a horde of magic items, thus instilling absolute loyalty in her,

    Her mind works like a merchants, she can manipulate people with her words like a merchant would

 
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  • Name: Roulette
    Age: 14 (56 for his kind)
    Creator: Clover378 (Left the game)

    Area guardian of floor 4

    Personality synopsis:

    Roulette is someone who is more interested in living life how he enjoys. This mainly includes purposefully ignoring orders and duties, which he generally considers unimportant. Those he considers important, however, are met with slowness and delays, but are otherwise met exactly down to the dot. If his home or the guild are under threat, he will become serious and take care of the situation.

    He generally seeks for any place to relax and eat from a pot of food he owns, whether it's on a chair, between pillars, on windowsills and even under tables. To him, rice, especially uncooked rice, and honey are one of his joys in life, and can generally be used as a bargaining tool to force him to do something urgently.

    His second joy are games of chance, where he delights in taking simple bets, rolling dice and drawing cards. This is more of a mild addiction to him, and is something that he doesn't typically do due to his poor track record with physical luck games.

    His third is music. If he's not eating rice, he would be playing music instead. However, he is shy about this, to the point that he would only play this in his floor and to a select few of people.

    In regards to his loyalties to the players, it's equal to all of them, and enough to convince him to listen to their orders and obey them. His full loyalty is to his creator, who had left the game prior to the end. As for the other NPCs, they're a different story, as he only respects Phisele and Gab'vriel, as they reside in the same floor as him. To the others, he would generally try to ignore them unless they have uncooked rice.

    To the POP monsters that live in his area, he treats them fairly and with respect, taking only the excess rice they collect for his own and plays his music to them. In return, they serve him willingly and faithfully protect their home.

    Player written flavourtext:

    Roulette used to be a wanderer, having lurked around and stayed with other insectoids before getting kicked out because of varying reasons. His life used to be terrible, but now lives comfortably in Logos as an area guardian of the guild. He enjoys eating and playing music wherever he likes, and performs the occassional bet out of fun. However, he's protective of his home, and will put his life down to protect it, for he cares of the others who live inside, despite not showing it.

 
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  • “Yo, intruder, I’m not dead yet…”

    Name: Cyrette Casparr Von Hellsing

    Age: 28

    Gender: Female

    Personality Synopsis: Cyrette appears cold and nihilistic, possibly due to the fact that she’s physically died a few times a week since the guildbase was built. She never struggles to keep a cool head in spite of any pain. In addition, she prefers to work solely with the other members of the 8th floor hierarchy (though mainly only working with the “four great generals”) and dislikes gathering with the other floor’s members, although she still respects common courtesy, and will work together with others if advantageous or required. She greatly respects the Guild’s player members, being more than willing to die and put herself in harm’s way for their cause. She has a unique bond with her sister Shina from the 7th floor. The two seem to have almost opposite personalities, with Cyrette being serious and aloof, and Shina being laid-back and charismatic, though they do seem to get along fairly well despite their differences.

    Player Written Flavortext: “Cyrette is the cold and nihilistic, fraternal twin sister of Shina. She guards the 8th floor and works among the 8th floor hierarchy. While she is much weaker than her subordinates physically, her skill with weapons and tactical ability is peak among the floor guardians. She is often accompanied by the “Four Great Generals” a group of High Level NPCs that act as a taskforce with her as the leader, but will occasionally separate to act as a boss-rush if the opponent lacks in the stamina department. The Four Great Generals are considered to be some of the most XP intensive non floor guardian NPCs in the Guild’s repertoire, due to their level being elevated above 85 by unspecified means.”

    jN9VYG6fp0EI28ErmNWfPXwsmUH_4B1Euu9zF2w-BMkhQd_LZgzpoJ8kGLZx5VIsyBkqzHN2jfHbz6hkOynHuB_HH8Cw1KD6LJs0wj16rueo0VZKJfweXA-cQGdsAkyCiG8qrgaHHG6f3ZmS_CHc6yqHw02ADZEj2TZZpq7N16loBwda8ETTSuyIqg

 
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The 7th Floor Assassination Group


  • “All things can be calculated. Well… Almost all things…”

    Name: Keygenmaster Codehead

    Age: Unknown

    Gender: N/a

    Personality Blurb: Among the members of the Guildhall Staff, Keygenmaster Codehead is probably one of the more reasonable. He thinks in both logical, yet creative terms, and is often much more comparable to an intelligent computer than a sentient being as we tend to think of it. He is highly curious and always seeking to improve his code-cracking and code-making abilities. According to his flavor-text, he is responsible for maintaining the mechanical systems of the 7th floor.

    Race: Puzzle-Golem/Greater Mimic

    Level: 85

    Build Overview: Keygenmaster Codehead is an expert trap master and algorithmic oracle. Through clever use of min-maxing and passive abilities, he is comparable to a level 100 rogue/gamemaster archetype. His build mainly focuses on Agility and Special, meaning his strength, defense, and magical skills are all fairly low for his level.

    Skills:

    Prediction
    Query
    Calculate
    Scry
    Decode
    Lock
    Unlock
    Algebraic Beam
    Evade
    Greater Evade
    Dimensional Lock
    Doorway
    Gateway
    Create Trap
    Create Greater Trap
    Greater Shapeshift

    Spells:
    Gate
    Greater Teleportation
    Create pocket
    Lesser gate.
    Message

    Inventory:

    Halo of Radiance (Artifact Class)

    Appearance: Codehead is a tall, black, vaguely biomechanical humanoid with a lanky physique, measuring in at a height of just over 3 meters tall. Codehead’s upper face is replaced by a series of segmented bands running along his face, composed of a series of illuminated white panels, each possessing a floating, glowing glif that hovers just above the surface of each panel, which seemingly randomly shifts and changes (They’re actually algorithmic, consisting of a 3rd set of an unknown number of symbols, based on Peano axioms). These bands will routinely click around when Codehead is picking a lock, solving a cryptogram, or thinking. Codehead is constantly followed by a large glowing yellow halo which sits behind his head, an artifact class, vanity gacha item gifted to him by Monarch-Sama. Codehead is shown to be able to move unusually fluidly, possessing a highly elastic body, this is due to his racial classes of Greater Mimic.
 
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WIP


  • Name: Iallrien

    Age: 300

    Gender: Female

    Personality Blurb: (Required, a short blurb about the NPCs personality)

    Race: Elf

    Level: 85

    Build Overview: (Required, A (brief?) overview of the NPC's build)

    Skills: (Optional, The NPC's skill list)

    Spells: (Optional, The NPC's Spell List)

    Inventory: (Optional but preferred, The NPC's current inventory/loadout)

    Appearance: (Required, either an image or a short description.)
 
Name: Abizou Banshina(floor Guardian of floor 6 Abbsial Void)
Age: 400
Gender: female
Racial classes
Shadow: 5lv
Greater shadow: 10lv
Ghost: 10lv
Evil Sprit: 10lv
Banshee: 12lv
Job classes
hypnotist: 5lv
Manipulator:10lv
Puppet master: 15lv
Mind breaker: 5lv
Special classes
Hybrid: 10lv (an cash shop racial class that allows for a player to invest in two ratial classes)
Control freak: 5lv(accessible after investing heavily onto hyponotist job tree)
(+Unknown job/ratial levels)
Creator: DarkV0id
Personality: Abizou has a calm demeanor and prefers to act like an obedient worker and as an mature women, but even the slightest praise makes her reveal her true personality like that of a cheerful child

Backstory: souls and shadows are very similar, sprits and shadow being are too, they both are incorporeal afterall, if one looses there soul the become living husks like zombies, loosing one's shadow can turn you into something like a vampire, but what if the soul and shadow where to become one, to find answers to this a special shadow was selected and fused with a banshee to create a being that came to be known as abizou banshina

Skills:wip
Spells: wip
Equipment:wip
Appearance: her true form is that of a dark formless cloud of etherial matter, in order to interact with anything she must possess a body, although she's capable of possessing almost any body she prefers female humanoid hosts to be the most suitable
 
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  • Name: Gab'vriel
    Age: 25
    Creator: Tuesday Blues (left the game)

    Area guardian of floor 4

    Personality overview:

    It's normal for Lycanthropes to favour one form over the other, either as a Human, or as their Beast form. Gab'vriel prefers the latter, spending more time in her wolf form than as a human. Even then, she finds it difficult to remain comfortable as a human, due to the absence of her tail, ears and fur.

    She also talkative, where she speaks constantly and loves to run her mouth about topics that ends up deviating now and then. She is aware of her habit and she enjoys indulging it constantly, but she's find with being interrupted every time as she expects it to occur during conversations.

    An odd trait she possesses is her inability to stay warm, as she has bouts of shivering now and then with most sources of heat unable to warm her. Only those that exhibit a strong amount of heat, whether through natural or magical means, can truly give her the warmth needed.

    In terms of her loyalties, she possesses the typical loyalty to the guild players as well as to her superior NPCs, though more so to her creator, who she regards as a parental figure. She also has a bond with the NPCs residing in her floor, viewing them as friends and enjoying their company, along with Goldmember through her written background

    Flavourtext:

    Gab'vriel is a werewolf from a group that worships the sun, enjoying it's light under the belief that one day a great beast would come and snuff out the star and leave them in a darkness they would come to regret and fear. While she shares few beliefs with them, she would come to leave them, going on her own journey from the land, exploring different lands and areas before eventually residing in the guild.

    She possesses a student-mentor relationship with Goldmember due to the similar skills they use, leading her to learn some magic from him, with one such spell present for her use.

 
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Name: Grand Mechanica/Yliaster

Age: Gremlins stop aging pretty young, and shes a cyborg anyway. But at least 21

Gender: Female

Personality Synopsis: Grand Mechanica is the enthusiastic and zealous Mech-Pilot/Mechanic/95% conversion cyborg who runs the 7th floor foundry. Due to her genius crafting levels and abilities, her mechs and battlesuits sit at a premium above the normal maximum. Grand Mechanica, always finds new and inventive ways to make weapons and is, in group-written lore, the only protégé of Kazumi Itoi, who went by the playername of: Machine God Mekhane. Kazumi was notably the core designer of any expansions to the guildhall post valkyrie update, and was a expert at design. He would often even offer his talents to other friendly guilds, due to his knack for architecture and technical creation. Grand Mechanica takes after Kazumi, and it is written in her flavor that after his "Death" (him leaving the game) she has effectively taken on his role as the head Architect and Mechanic of the Guild Hall. Grand Mechanica has a database encoded into her designated character file full of the instructions for how to construct and maintain Kazumi's creations, and the principles for designing new ones. Grand Mechanica was gifted a Caloric Stone which Kazumi carried on his person. It exists in a locket around her neck, designed by Kazumi with the help of the group's other professional artist, FLAGS. She considers it her most prized possession, and is programmed with the personal dream that she will one day incorporate it into the design of her ultimate battlesuit the "Magnum Opus."

Player Written Flavortext: (Essentially the Player written flavor text is anything that’s written by the player in the NPC description section. This can be a good way to give some character to how the player feels about their NPC and what they intend for them. Should line up with their Personality synopsis.)

Build Overview: Of all of the level 100 NPCs in the Logos Guild Hall, physically, Grand Mechanica is the weakest physically. Her build is mainly focused on production management/industrial output enhancement, and the creation of high tech machinery, taking full advantage of the Valkyrie update. In her base form, she is only around the strength of a level 50 - 60 character with no particular combat specialties outside of a vague artificer class and a series of cybernetic enhancements. This however, should not be taken as evidence that she is truly weak. as Grand Mechanica possesses immense engineering knowledge, comparable to her teacher/creator Kazumi Itoi. Using her intelligence and training, she is a definitively peak class pilot for each of her battlesuits, which are designed with various purposes, to play different roles in combat. Using this versatility, she is easily one of the stronger NPCs even among the level 100s of the group, and is by far the strongest of the 7th floor hierarchy in the right situation and with preparation time.

Build Overview (Taurus Battlesuit): The Taurus Battlesuit is designed for direct confrontation requiring a high level of physical strength and durability, playing to the tank role and acting as a frontline bruiser. Among the NPCs, the Taurus Battlesuit is only matched-or-surpassed by Lady Ophelia Payne and Goldmember Piercing Luster. With similar statistics for durability. While its speed is rather lacking, and it has almost no magical ability, the Taurus Battlesuit is physically extremely powerful. Additionally, the battlesuit possesses a slew of built in weapons, including micromissile launch systems, auxillary and main energy canons, a built in automatic bolter, and jump jets, which allow it to alleviate some of its low mobility by allowing it to leap from high heights. Additionally, its armor reflects kinetic energy and sends it back into attackers up to a certain damage threshold. She has additionally created a large handheld railgun weapon for use by the taurus.

Build Overview (Regalia Battlesuit): The regalia battlesuit is a large, fairly bulky battlesuit, designed with the intention of playing a leader/commander role, and orchestrating lower level NPC machines and androids. It has a mid level magical focus, and several special abilities meant to improve and support others. Additionally, it has micromissile launchers in its shoulders, and is equipped with a large greatsword. While its strength and defensive properties are not as significant as the Taurus battlesuit, it is notably more mobile, due to its jet boosters, which grant it flight, along with its lower weight.

Build Overview (Crisis Battlesuit): The Crisis Battlesuit is a human-sized battlesuit designed for covert and tactical operations requiring speed and discreteness. It is equipped with a beamsword, and can be alternatively equipped with shoulder and arm mounted energy weapons for inconspicuous long range combat. The crisis battlesuit is the fastest of Grand Mechanica's battlesuits, matching the speed of Phisele Calaphantine. The crisis battlesuit has cloaking capabilities comparable to 9th tier magic or high level stealth skills.

HP: 50
MP: 30
P.Att: 50 (Innacurate due to her passives)
P.Def: 50 (Innacurate due to her passives)
Agi: 50 (Innacurate due to her passives)
M.Atk: 30
M.Def: 30
Res: Exceeds Limit (Noted to be incredibly high almost solely in part due to her massive mental effects resistance.)
Spec: Exceeds Limit (Noted to be incredibly high almost solely in part due to her incredible intelligence and cybernetic affinity)

Species/Racial Classes:
  • Gremlin [10]
  • Cyborg [10]
  • Full Conversion Cyborg/Demi-Automata [5]
  • Machine Lord [5]
Job Classes:
  • Artificer [15]
  • Engineer [10] (Genius)
  • Pilot [10] (Genius)
  • Gunner [10]
  • Craftsman [10] (Genius)
  • Genius [10]
  • Gearmaster [5]

Passive Abilities:
  • Cybernetic Optic Enhancement: Mechanica's eyes are artificial, possessing a high precision targeting and tracking system, and a widened and enhanced vision. She can see in multiple different wavelengths of light, and can analyze a target's stats from afar. Additionally, she has complete immunity to tier 8 and below illusion magic, and a high resistance to tier 9/10 illusion magic.
  • Cybernetic Epidermal Enhancement: Mechanica's skin is completely synthetic and possesses a high resistance to Flame, Frost, and electrical damage. Her skin is shock absorbent and piercing/slashing resistant. It also grants her immunity to non-penetrating necrotic damage.
  • Cybernetic Neuro-Spinal Enhancement: Mechanica's neurospinal system is overcharged. At any given moment, she can choose to activate her neuro-spinal implants, which overdrive her brain/spine, the only parts of her body that are still living.
    • Sandevistan: By activating her sandevistan implant, she can speed up her view of the world, allowing her to move as if her surroundings were in slow motion. At its fastest, it can even replicate abilities similar to time-stop, with the added bonus of being able to actively attack opponents and interact with objects.
    • Berserk: By activating her berserk module, her cerebrum releases a burst of adrenal chemicals which send her body into a murderous rampage, in which her physiological inhibitors are released. She states that using Berserk for too long or too often is exhausting.
  • Cybernetic Musculature Enhancements: Her musculature is greatly increased. While her low stats would imply her strength, durability, and agility are fairly low, at only 50, this is actually innacurate due to her musculature implants granting her bonuses that make her baseline physical abilities more comparable to ranking somewhere in the 70s, which are only compounded by abilities like her Neuro-Spinal enhancements.
  • Reinforced Skeletal System: Her skeletal system is enhanced to be nearly shock-nullifying, crushing attacks cannot break her bones, and shock damage is greatly diminished whenever it contacts her body.
  • Enhanced Nano-Antibodies and "Nanosurgeons" : Mechanica possesses cybernetic anti-bodies, designed to be more efficient than natural anti-bodies. She additionally possesses nanosurgical swarms which grant her a self-repairing effect that generally equates to mid level regeneration.
  • Projectile Launch Systems: Located in her forearms are a pair of cybernetic canons which are capable of firing off explosive projectiles at opponents. She has several different variant rounds for different elemental damages, such as electric, and acid.

Active Skills:

  • Inspect
  • Rate Item
  • Rate Greater Item
  • Break Greater Item
  • Craft
  • Greater Craft
  • Ultimate Craft
  • Polish
  • Schematic
  • Forge
  • Greater Forge
  • Supreme Forge
  • Repair
  • Greater Repair
  • Analyze
  • Command Link
  • Hack
  • Quickhack

Spells:
  • Message
  • Gate

Weapons:
  • Unnamed Legendary Class Autorifle
  • Unnamed Legendary Class Pistol
  • Unnamed Divine Class Battle-Wrench

Armor:
  • Taurus Battlesuit
  • Regalia Battlesuit
  • Crisis Battlesuit

Items/Inventory:
  • Divine Class Toolkit
  • Fast Deployment Scouting and Repair Drone
  • Personal Force Field
  • Drill Necklace, contains Caloric Stone

Appearance: (Required. Please provide a detailed description, or supplement with a reference image.)

Out of Powered Battlesuit:
XN8xJz1Cq3haUf7GCy9y58i1lRfapDsBuD8BFof_UAhDxK9No22FDMnD1gq0zugOZUMc7GMI7bD3OglosvYRQBq9F89ivHDVY2HFBBScUHJzZdwe_SJcX-mpVRVIgbmSnSJKolJ3Dc51b8m3Ov6BLlzCqw1Py64bvDBE2-6JCCfnxsq0S-gkIpMgGA

Regalia Battlesuit:
vPIqjG6FJ2itJWYhiqO6QsLseJjAqq4OiU61TpC0cKp0RjamvF51WoU8wurn08lRcOv9u-Y8o2GnibZIsxpmsvV_MAEuUXCZmTKfZAzTbVi8j44Ar7uJs7j1iUhXj8Y0AItlvVh03fRSSHhRYQxrUA6Ue-yiZKM3ZflMf4QDwMrR1CPPQE46TrKJDg

Taurus Battlesuit:
1666673527972.png
Crisis Battlesuit
1666673850046.png
 

  • xhetfrHAyN4dE27y4CB8--4--8mdwa.jpg
    Name: Kinoko Mycelli
    Age: 21
    Area Guardian floor 6
    Creator: DarkV0id

    Description:
    She's presents as an elegant young lady on first impression, and is remarkably scary on the battlefield,but is really clumsy in everything else, but will always try to deny her clumsyness or make up some excuse
 


  • Name: Hajun
    Age: 1300 (He doesn't know this detail)
    Gender: Male

    Personality:

    Hajun possesses two personalities, one that is his default and main one, while the other manifests in his berserk state. Both appear spontaneously depending on the berserk state, and cannot be controlled.

    His default personality is passive and neutral, preferring to avoid conflicts or resolve them peacefully if unavoidable. As a result of his monk training, he is a humble person and refuses to take anything he views as undeserving, even if it's a reward or a gift. He only speaks the truth whenever asked any questions, and is an amiable person who is completely friendly despite his monstrous appearance. Anything that goes against his beliefs is immediately ignored, but any attempts caught will be met with forgiveness, as with any mistakes involved.

    His aggressive personality is a complete 180 of his normal, as to him, anything and anyone in his way are his enemies and he will destroy them with little care. Only the players and higher ranking NPCs are excluded from his wrath, but he will not treat any disruptions from them lightly. His speech becomes noticeably brief, letting out shouts of only one word or short sentences with every attack performed.

    Character flavortext:

    Hajun was not known as Hajun in the past, as he once held another name, one lost to him. In the past, he was a soldier of Hell, one of the Nephilim that served the inferno realm, and was sent to the world above to wreck havoc, further conflicts and kill any enemy in sight. Proud of this achievement, he would soon reach the portal that would send him there, where his reign of terror and conquest would begin.

    Nobody took in account of a disgruntled Demon stabbing him and shoving him into the portal just as it closed.

    When he awoke, he had no memory of who he was, wearing armor and weapons that he had no recollection of, or purpose. It wasn't until a wandering monk found him and took him in, where he would learn from him and gain a new found purpose to help others. However, he began to develop bouts of aggression that, while small, would have brought great damage to all nearby, giving him the necklace that would help him reign control over them. Taking the farewell gifts that he now wears, Hajun recieved his name from the monk before leaving for his own journey, wandering and exploring the land like his master. To him, the guild is a momentary stop, where he would remain and help care for before his next journey elsewhere in the far future.

    Unknown to him, the bouts of anger led to his original personality awakening in those moments, resenting the traitor who stabbed him but keeping his original mission. As such, whenever Hajun's rage grew until he went berserk, the original would return and fight the aggressors. However, the swaps result in them forgetting anything the other experiences. As such, the passive personality believes he is simply knocked unconscious every time and being saved by a 'Guardian Spirit', while the aggresive believes that the disrupted portal was now sending him to places of conflict for him to fight, with every black out being the teleportation. This has been so ingrained in their minds that any attempt to convince either of the truth is met with disbelief.

 
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  • Name: Klea'mintis
    Age: 22
    Creator: Tuesday Blues (Still gone from game)

    Personality:

    Klea was designed with inspiration from the Japanese Ninjas, and subsequently follows some of those principles, yet their influence is not as strong as others might believe. Once such factor is that she obeys the orders she's given, but if it conflicts with her beliefs due to circumstances like the situation changing or an unexpected factor, she may decide to deviate.

    While appearing to be completely quiet and serious, she is amiable enough to hold conversations with others, and doesn't mind taking her time when off-duty. She also enjoys having nuts and mochi for her own personal snack, eating them briefly and quickly. Once duty starts calling to her, however, she becomes serious and focuses on the task being assigned to her.

    As the acting eldest sibling of the trio, she treats the other two as if they were her own blood sisters, and will do anything to protect them. She also retains the full devotion to her own creator like other NPCs, along with the loyalty to the Floor Guardians and players but also acquired a rather odd priority. In that she treats Johan as someone just below and close to the same loyalty as her creator. This stems from when both Johan and Tuesday worked together to design her, and therefore she views the former as an assistant or co-creator.

    [Backstory] [WIP]

 
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