JRPG
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@Archene Hello, what makes you interested about the roleplay: Crystal Odyssey?
@Archene The roleplay is still in-development, but the skill/stat system should remain the same, although I may make a few tweaks and what not. The lore isn't fully established, but I'm willing to answer any questions you may have.
@Archene Tuatha de Danann dislike the Fomorians, since Fomorians reacted to the crystals negatively compared to Milesians. Fomorians are typically sane, but when the crystals landed on Macha (The world), many Fomorians turned Feral and started attacking other sane Fomorians, Milesians, or Tuatha de Danann. As a result, many Danann consider the Fomorians due to the origin of Feral Fomorians. I'll provide a better explanation, when I work on the plot, but that's the general gist according to the history.
Here's the four races, and the general gist of them.
Tuatha de Danann - Aliens that look human. They've a singular crystal that protrudes from their body.
Milesians - Humans created by the Partholons.
Fomorians - Trolls, Fairies, Orges, Elves, Dwarves, Supernatural beings, etc.. Races created by the Partholons.
Fuaranachs - Robots developed by Milesians, which are powered by crystal energy.
@Archene I wouldn't worry too much about the character sheet as the lore is still in development. You are free to make a character but the template is subject to change.
@Archene every character is unique. You don't need to follow a stereotype, and it is alright to have a bland character as long as you develop them in the role play. What I don't want is a static character. Save those for side characters.
@Archene What do you mean by this sentence: "All I can say, not long before the beginning of an RP, if not at it, is wonderful." I think I'm reading it wrong.
@Archene Amnesia is an alright plot-device, if it explains why your character's in a particular place. The particular place will be a location where everyone's character meets up.