Oneiromancy spell. How do I build this?

The Wyld

New Member
I am working my way through the Fair Folk book and the new errata but I'm puzzled how I would construct the type of spell I would need.


I need something that would change about two hundred mortals and associated animals and structures into desert stone formations for an indefinite amount of time and that can't be casually dispelled by either Terrestrial Countermagic or contact with cold iron. What Charms would I use to do this?
 
It has to be at least a Desire Circle Spell (Artifact 3)


You get the number of points stated in page 137 to construct your spell, the cost is also stated there... the spell would usually have a physical form (Which corresponds to the assumption charms you employ, 1 to 4 points in the Desire Circle are allocated to Assumptions)


You spend the rest of your points by buying Charms and using their Gossamer cost as explained in Page 151 of Graceful Wicked Masques (Under "Raksha Charms as Permanent Mutations")


Did I help a bit? I had a rough time with this a while ago while running Daughter of Nexus...
 
Thank you!


The Scroll of Errata has some major changes to the way Onieromancy spells are put together though.


Let's see if this is any good.


The Pale of Lithic Sleep


Samadhi Circle Spell - minimum level to avoid being dispelled by cold iron.


25m, 2g to activate over two scenes


Outward-Facing Glamour


15 Glamour points to build:


- Assumption of the City's Heart (to affect hundreds of people) - 4 Glamour


- Mad God's Mien (prevents destruction by countermagic) - 1 Glamour


- Behemoth-Forging Meditation (to turn mortals into desert rock formations) - 3 Glamour


The Pale of Lithic Sleep is an oddly twisted petrified branch of wood. Slowly shifting scenes of the viewer's life can be made out in the striations of the stone bark. Upon being posted in the middle of the desired area of effect all mortals, animals, and their possession within are subjected to a shaping attack every scene or they become a twisting column of red desert stone.


There is plenty of room for more effects but this is really all I need. I could't find a more appropriate Charm for what I wanted so I used Behemoth-Forging Meditation to model it.
 
So wait, now you do not multiply the cost of effects other than assumptions by 3?


If you don't, that's cool, if you do, you're a point short with that.
 
So wait' date=' now you do not multiply the cost of effects other than assumptions by 3?[/quote']
No. You just tally up the Glamour cost listed in the Scroll of Errata for eligible Charms.

If you don't, that's cool, if you do, you're a point short with that.
Thanks!
 
If you still have points left over, you might want to give it some way to defend itself against supernatural beings just picking it up and walking away with it.
 
I was actually thinking of tacking on Gladdening Visage to make it appear as something innocuous. None of my players are walking around with DMDVs of greater than 6. Or maybe Imposition of Law so that it wins any Strength/Athletics contest to uproot it.


Gladdening Visage seems like it might be the best idea. Even a Lunar's Eyes of the Cat won't sniff it out automatically since its not an absolute effect.
 

Users who are viewing this thread

Back
Top