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Fandom One Piece The ship's Crew

Jagson

One Thousand Club
Welcome to the (name to be discussed) crew.

Positions. I'll be making my character last so pick whatever you want and I'll fill in the remaining

Captain Whiluf Xander
Swordsman Kyrin Ethel Astrylan Astrylan
navigator Wilson Yahhah Yahhah
Chef Tao Acethekidd Acethekidd
marksman Ernest Khalimov Lazaro1505 Lazaro1505
doctor Aster t e t z e l t e t z e l
Archeologists Spinaltap T. Alice Lady Moldoma Lady Moldoma
Shipwright Goose Rilley Nuclear Magician Nuclear Magician
musician Aurelia MacBeth Flintstone Flintstone
helmsman Bell Zerry Venchi1986 Venchi1986


Character Name: last name first fallowed by first name if you want to be a D ask me before hand

Position

Age

Sex

Race

Apperance either a picture or describe them

Devil fruit (optional): Name type brief description

Skills and abilities. These are rookies at the moment so nothing too op. No haki yet but can hint at what you want them to learn in the future

Backstory: Brief history of your character including how they ended up on the ship

Your dream
 
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“Hehehe… suppose you got to do everything yourself when all you got to rely on is a couple of ‘idiots’ running the crew.”

Name:
Ernest Khalimov

Position:
Marksman

Age:
24

Gender:
Male

Race:
Human

Apperance:
Standing at the height of 7’3”, Ernest is a rather peculiar looking individual, with shoulder length black hair (with some traces of silver coloration to his hair) as well as green eyes, the most strangest thing about him is his mostly bandaged up face and right, preferring to cover up such even when interacting with others such as his friends. Apparently, by his words, he wants to keep ‘some semblance of secrecy to him’, although in reality, it’s moreso to hide the scars that line his right arm and face.

Devil Fruit:
N/A

Skills and abilities:
-Gunslinger:
While certainly not the best, Ernest’s skills with his revolver certainly makes him stand out as the crew’s marksman. Despite being a marksman, he prefers to be up close and personal in combat, blasting away at foes with revolver in hand with precision.

-Hidden pockets:
Another thing Ernest is good at is hiding things on his person, a series of hidden pockets within his coat go help either smuggle weapons or items past folk or bring out a new tool needed just in case he is to find himself in some trouble. As of currently, he has this on his person;
-A flip lighter
-Pouch full of ammunition for reloading
-A single barreled shotgun usually meant as a ‘surprise attack’ to deal devastating damage with a single blast
-Three throwing knives
-Bottle of red wine
-Pouch full of Berries (the money kind)
-2 black powder bombs
-Roll of bandages
-Handheld mirror

-Tinkerer + Weapon maintenance:
Ernest is an individual who has experience when it comes to making and using parts in order to create tools and items with them. His very own revolver and shotgun are results of such. While he certainly does need some better quality parts to make more better weapons or tools, his experience with such will only grow from here. Ernest is also a natural when it comes to maintaining weapons and making sure that they are not only clean but repaired for when the next battle occurs.

Backstory:
Ernest had started his life on an small island with a growing town located on the coast, the town being known for its fishing and neat little trinkets made such compasses or pocket watches. Ernest was born to a family of clock makers who spent their time mostly making clocks to sell within the market to merchants willing to buy their wares for a decent price. However, Ernest was not content with such a life… perhaps it was due to him not wanting to spend most of his time stuck on some island making clocks for the rest of his days or perhaps he simply want something new and thrilling in his life. Nonetheless, while most other children spent their time playing outside, Ernest spent his time practicing his tinkering, making little toys and items to sell to the other kids to start saving up Berries in order to pay for a boat ride out of the island. It wasn’t long until during his early teens, he was going through the attic of his house and cleaning it before finding something within a hidden compartment of his grandfather’s old desk.

It was none other than some blueprints for some sort of weapon. A ‘revolver’ as the details say. Rather fascinated by such a thing and now finding a new calling in life, he had set forth to gather the materials and tools needed to craft such a strange yet familiar looking weapon. It was by then that he had finished such after a couple of months, the first prototype revolver was made. However, testing the weapon with some custom made ammunition had caused the weapon to blow right up in his face, sending shrapnel into his right arm and face as well as causing burn scars to him. Despite being forced by his parents (who came running outside when hearing the loud boom) to not make such a thing ever again, he still set off in secrecy to continue crafting the revolver, not willing to give up just yet.

Going into some hidden cave nearby the village, Ernest continued his work from there, and it wasn’t long until he had finally managed to complete the revolver, this time, without it exploding in his face when he test fired it a second time. Words couldn’t describe just how happy he was to have made such a weapon… and yet, another thought went to his head. The weapon now was certainly something powerful… but it could be stronger, made out of better parts, with better ammunition and better skill shooting said weapon. He wasn’t content with making the revolver, no, he wanted to make something even stronger, to make something that shall forever make him remembered in the sands of time as someone who had made the strongest gun within the whole world. It was with this mindset that he had waited a couple more years, practicing his aim with his weapon and making more tools needed before eventually saving up enough Berries to get a boat ride out of the island and head straight to new islands in search of more materials. It was a couple of years spent wandering around from ship to ship until he had encountered the crew of the very ship he serves today, said crew needing someone with some skill with weapons, more notably, firearms. While he certainly isn’t the greatest marksman around, he still went ahead to offer his service to the crew, certainly hoping that by traveling along with them, he could find some more materials to build with or treasure in order to sell for Berries in order to buy better crafting tools and materials.

Your dream:
“My dream? Heh… you could have certainly chosen a far more difficult question. But my dream is to create the perfect gun, one that shall defeat even the mightiest of foes with but a single pull of its trigger!
 
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Character Name:
Aster

Position:
Doctor

Age:
23

Sex:
Female

Race:
Human

Devil fruit (optional):
Eco Eco Fruit - The user of this devil fruit can grow plants from their finger tips and among other places too. The power works by planting seeds within a specific vessel by touch and using energy to grow the plants. To use the power effectively, the user must have knowledge of plants structures and effects to produce an exact replica of the plants. An example would be if one would want to make poison ivy without knowing the effects of it, they will end up with an identical plant to poison ivy without the effects.

(I used a fan-made devil fruit - here is the wiki for it Eko Eko no Mi)


Skills and abilities:

Medicinal knowledge:
Currently knows how to treat injuries and illness alike though her knowledge is meager compared to that of an full fledged doctor. Specializes in herbs, poisons, and medicines

Eco Eco Fruit:
Plant growth essentially. She can grow plants though her energy decreases in tandem with the more complex plants.

Defense:
She is very good with defense. Her devil fruit helps her exceedingly with that, often using poisonous plants (non-deadly mind you) to stun and/or temporarily disable attackers.



Backstory:

Aster was the only child of a gardener and a very successful pharmacist and CEO of the Lalia Pharmaceutical company, with her full birthname being Aster Lalia. She grew up in a relatively wealthy environment and learned everything there is to know about plants and herbs from her mother. Her mother was an avid gardener of plant types who loved sharing her passions with her daughter while her father was proud pharmacist who was happy to help Aster learn about the business she may one day inherit. The Lalia Pharmaceutical Company was famous in the South Blue and was continuing to growing. All this is to say Aster was a happy child with no troubles and a successful life laid out for her.

It was all going well until it wasn't.

A pandemic broke out within the island when Aster was 15 and Lalia Pharmaceutical Company was under a lot of pressure as many died and suffered from the plague. Her father ended up finding a cure within the families very own greenhouse, from a foreign plant her mother had been taking care of attentively along with Aster. But he never told anyone this. In fact, he hid the revelation until the desperation of the people grew and he was able to make huge profits off of those who could afford it, leaving the rest to die in agony. Aster and her mother found this out all on their own since the plant disappeared from the greenhouse and her mother recalling that the plant had some healing effects. It wasn't long after that they had discovered the awful truth of what her father had done. Appalled, her mother revealed to the masses what was happening immediately and gave out the remaining yet little supplies to the rest of the population which had now decreased from approximately a thousand of people to just below seven hundred. Her mother ended up getting infected and her father threw her mother out after her betrayal to his company. Aster followed her mother out, hating her father for taking advantage of the islanders and her mother and deciding to abandon her last name Lalia out of shame.

Her mother ended up dying of the disease in an understaffed hospital, leaving Aster alone in the world. As for the islanders, her father made a cover-up story and quickly reduced the price to make it seem like he had never taken advantage of the pandemic before. Many were saved but more died due to his actions.

The first thing she did was leave the island, admittedly not sure where exactly she was going. She just couldn't stay in the island her father had so harshly abandoned for his greed and the island her mother died saving. She could only find herself hoping to just move on and live her life, often picking up jobs in small clinics to get by. Honestly, these jobs benefited her with medical knowledge and she could use her knowledge of herbs to help others in the way her mother had before. It was when she got her devil fruit on one of the islands she visited that she started to dream again. With the fruit she was able to grow important herbs even ones that were foreign to the land that she had studied in her mothers green house. She could make sure nothing like that would ever happen again. She could help so many people and even save lives.

She didn't have much too lose with this dream either so when the offer to sail the seas presented itself she joined the crew with little hesitation as the doctor.


Your dream
"Easy. I want to bring life to where there is none by bringing medicinal herbs to places they would typically not thrive in."
 
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Kyrin (Keer-in) Ethel

Dual Swordsman

20

Human Male

Devil Fruit: Store-Store Fruit

Let's him store basically anything, aside from living beings, inside a pocket of space. This space is inside his body, and he can pull things out from anywhere on his body.
There are limits to this: He can't store anything that would be considered an attack, and he can't store something moving at extreme speeds. He also cannot store anything larger than he himself, but he can store a mind boggling amount. He can store enough parts to build a ship, but not an entire ship itself.


Skills

Dual Swords:
Has trained in using two swords most of his life; having bested every swordsman he's met so far, he now aims for the Grand Blue.

Unique style:
While he uses two swords, he has a unique way of wielding them. Rather than both blades pointing forward, towards his opponent, he keeps one blade in a reverse grip style. He can freely switch between his left hand using a reverse grip, or his right hand doing so during battle; add this to his devil fruit power, and keeping his opponents on their toes is simple. They have to not only watch for which hand is using which grip, but whether or not he is going to suddenly pull one of his two swords out from the heel of his foot.

Blacksmith Apprentice:
Having grown up with a blacksmith for a father, Ethel naturally learned a thing or two whenever he wasn't training his sword skills. While he can't repair the ship by himself, it wouldn't be hard for him to work on some of the metal parts, or even craft the nails and tools needed to fix it. Of course, this brings in all aspects of blacksmithing, meaning he can help keep weapons clean and functioning, though not on the level of a proper weapons smith.
Overall, he's a jack of all trades, master of none when it comes to working with metal.


Backstory
Ethel grew up under a father who wielded the hammer, and a mother who wielded the sword. Having such a family, Ethel had two choices to make while growing up: Learn the sword, or learn how to hammer metal into shape. He made his choice quite early on, having been fascinated by his mother as she practiced, seeming as if she was dancing in his eyes. His father was obviously slightly disappointed but brightened when Ethel said he also wanted to learn some blacksmithing, enough that he could keep whatever swords he had clean and in good condition.

One year, in his late teens, the the town he lived in came under attack by pirates, only to be saved by a completely separate crew of pirates. Apparently his mother had once been a renowned swordswoman, and the pirates from all over had been looking for her to either force her into their crew, or to pay her to join them. This happened several times over the next few years, until an extremely powerful group of pirates "took over" the town, declaring it their territory before heading off again, never even bothering to do more than attempt to persuade his mother to join them. After she declined, they left. The flag they left buried on a nearby hill kept anymore pirates from coming near the town ever again.


Ethel turned 19, and he finally convinced his parents to let him go out on his own. They both knew they could hold him no longer and his mother gave him a parting gift of two swords. They were the swords she herself used to use in her prime, and now they were his.

Dual Swords.png

Not 3 months after leaving, Ethel came across a crew of pirates. They saw his swords and wanted them. After fighting them off, he noticed one of them had dropped a weird fruit as they were running away. He ate it without thinking, as he was kind of hungry after fighting off 5 people for the first time in his life. The next 4 months were him realizing what that fruit was and how to utilize it's powers. The next 2 were spent looking for work only to find a pirate crew recruiting. He figured he'd join up for now and leave if he disliked how the crew did things.




Ethel's Dream
Ethel's dream is one that never ends; to explore the world and hone his skills. Currently, he's living his dream, but honing one's skills is a never ending journey.
 
Character Name: Bell Zerry

Position Helmsman

Age 43

Sex Male

Race Jellyfish fishman

Appearance
one_piece_oc___zerry_bell_by_architart_d7hrq3i-pre.jpg




Skills and abilities.
Combat
While by no means a master Zerry practices both fish-man karate and fish-man jujutsu and uses his prehensile hair-like tentacles for some attacks.

Helmsman :
Being able to easily read sea currents Zerry is a decent helmsman.

Swimming:
Naturally he is an expert swimmer and diver since he can breathe underwater.

Backstory:
Zerry lived a peaceful life in the Fishman district, spending most of his free time either lazing around or occasionally visiting the dojo though that didn't happen too often. Unfortunately his limited fighting skills weren't enough to save him when a pirate crew raided Fish-man Island for slaves. It didn't take long for being sold to some rich non -Celestial Dragon Noble as a gladiator.

Luckily for Zerry the ship carrying him to his new home sank in a storm near the Red Line allowing him to escape and find the keys to his Sea-stone shackles after searching the shipwreck for days while living on fish.

At first he was reluctant to join another pirate crew but it was the best way for him to go back home and become stronger at the same time so he looked for an unknown crew, under the assumption that they were unlike to engage in slave-trading.

Your dream
To become strong enough to defeat the slave-trading pirates who captured him
 
Going to close the recruitment next tuesday. If there is any open spaces left anyone who wants a second character can have one.
 
Character Name: Wilson, Will for short. No given last name.

Position: Navigator

Age: 22

Sex: Male

Race: Human

Appearance:
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Devil fruit: Bear Bear Fruit: Model Panda

Devil Fruit Type: Normal Zoan

Devil Fruit Abilities: Allows the user to shift between a human, panda and panda-human. Granting a boost to physical attributes and animal-like senses while transformed.

Skills and abilities:

- Cartography and Navigation: Wilson’s spent a lot of time studying maps and learning to read compasses with a former navigator of a pirate crew. His father figure even had a broken log-pose he used to toy with in his early years.

- Hand to Hand Combat: Wilson has not been formally trained in combat but growing up he fought a lot, both as a normal person and after a while using his devil fruit. His style is mainly based upon improvisation but he’s working to become a better fighter now that he’s a pirate but he still struggles against well trained opponents.

- Devil Fruit: Wilson’s devil fruit makes him larger, stronger and more durable when transformed, most of his fighting is done in hybrid form. He incorporates the abilities into navigation slightly as well, sometimes using his animal senses to better predict potential threats to the ship.

- Quick-Thinker: Wilson’s a crafty guy and a problem solver. He finds himself improvising in a lot more than fights and it’s worked out for him so far.

Backstory: Wilson grew up on a small island where just about everyone was out for themselves. The only memory he has regarding his birth family was a white flower. Growing up was relatively tough, with Wilson struggling against wild creatures and people who acted very similarly to said wild creatures for food, water and shelter. Things sort of turned around when Wilson was 9 and found a weird and bad tasting fruit that gave him the power to turn into a panda. Pandas may not be the most intimidating of bears, but they’re still bears. With less worry being spent on survival due to the advantage the power gave Wilson put himself to a more creative project.

He began on a map of his home island, created with cloth he snatched from a busted sail and a pencil he stole from another islander. He began to doodle poorly drawn landmarks on it to help him remember where points of interest on the island were. When Wilson turned 12 he met a person who was different. An old guy who washed up on the beach and had a strange attitude compared to just about everyone else Wilson had ever met. Instead of fighting, threatening, or being scared of Wilson he had a conversation with him. The old guy introduced himself as Slick and seemed to take interest in Wilson due to his apparent devil fruit power and the fact he carried what Slick identified as a map on him.

To make a long story short, Slick looked at the map and was impressed and amused at the same time. Slick seemed to know a lot about maps and a lot of other things. The two stuck together in a bit of an odd partnership with Slick being the brains and Wilson being his brawn and apprentice. Slick was the one to name Wilson and he regaled the boy of stories of his previous life along with passing on his skills in navigation, mapmaking and map reading. He’d been a treasure hunter on the grand line, apart of a pirate crew that went amiss for reasons Slick refused to share.

Most of Slick’s stories revolved around the fact that in everything there were winners and losers. Whenever Wilson asked Slick what he was he said he was a loser and when Wilson asked what he himself was Slick just shrugged and said Wilson would have to find out. Slick eventually was taken with an illness and at that time he entrusted with Wilson a treasure map he carried. It was almost illegible but Slick told Wilson it would lead him to someplace in the most dangerous of seas, the Grand Line.

Wilson stuck around to protect Slick until the day the closest thing he’d really had to a father died. Wilson dug him a grave and put together a raft, a rickety little thing that barely got him to the next island due to the navigation tricks Slick had imparted on Wilson during their time together. Once on the island he found a group of pirates with plans to go to the grand line and offered his navigation skills to them.

Your dream: To find the treasure at the end of Slick’s map and to become a winner like his old man had always wanted to be.
 
Aurelia Macbeth.jpg

Character Name: Aurelia Macbeth

Position:
Musician

Age:
23

Sex:
Female

Race:
Human

Devil fruit:
Luck Luck Fruit - Allows Aurelia to bestow good or bad luck upon herself or others. She has to touch the recipient of good or bad luck with her hand to bestow it.

Skills and abilities:

-Musical Talent: Although her go-to is the lute, Aurelia can play damn near any instrument you put in front of her with at least some finesse.

-Self-defense: Aurelia was trained in martial arts from a young age in order to better protect herself from handsy patrons at her father's bar.

-Creative Thinking: Aurelia can come up with musical compositions on the spot and is able to think of unorthodox solutions to problems.

Backstory:
Aurelia descends from nobility in the distant past and otherwise impressive men and women in the more recent past. Her father runs the most popular bar in their region of the South Blue, her mother is a musical virtuoso famed throughout the South Blue, and her uncle Danny is the infamous Dread Pirate Macbeth who, along with his crew and their plunder, has been missing for years. However, to a young Aurelia, they were simply her parents and her awesome uncle who would visit every once in a while with the coolest souvenirs. As she grew older, she began to realize what a big deal it is to be a Macbeth. Her mother began to train her in the musical arts, her father began to teach her how to run the bar and how to defend herself from "overly friendly" patrons and her uncle's visits became fewer and farther between.

The last time she saw her uncle, some seven years ago, he was carrying an odd fruit around with him and a curious teenage Aurelia decided to try and taste the fruit. When Danny found out he was flabbergasted, he was going to sell that devil fruit for a handsome profit and his niece...just ate it. He left for the Grand Line not long after, with a parting wish that his niece become a better pirate than he was. Her parents were less than impressed with Danny's request and insisted that Aurelia was not to follow that request no matter what. Her father even wrote to his brother to tell him off. He sent the letter but it was never delivered, as the Dread Pirate Macbeth seemingly disappeared completely.

Aurelia eventually worked up the courage to stow away on a vessel leaving her home island. She spent the next few years traveling around the South Blue, trading her musical talent for room and board, all the while looking for a crew that needed a musician. Finally, she has found one and is one step closer to her dream.

Your dream:
"My dream? To find my uncle and prove to him that I am as better pirate than he is."
 
Name Whiluf Xander
Age 24
Role captain

description
Height 5'9

Weight 190

hair color a crimson red except for a little white near his left eye

eye color: Cyan

Skin color: generally white but has a bit of a tan

General description: Xander has a lean athletic body like that of a dancer He has a scar from the top of his left eye going up to his hair line. His nose is nearly flat because of how many times it has been broken causing his voice to be naively.

Description of attire: primarily wears a green t shirt a red jacket and jeans with a completely black hooded cloak he wears to keep hidden when needed. Around his neck is a silver medallion
He carries a walking cane with a fox head for it's handle wherever he goes. On his left arm is a vambrace connected to a small makeshift bow

Devil fruit none at the moment

Skills and abilities

Disappear Able to blend into surroundings

Sneak attack. Able to hide in the shadows and attack a person from behind.

Fox sword style. A type of sword style created by the shadow fox pirates(No longer around). He is not the best

Precise shot Firing an arrow from his makeshift

Backstory
Born on Krysben in the South Blue. Xander is the bastard son of a noble woman and a naval captain. Because of their night of passion and his farther leaving the next day never to come back to Krysben atleast not during Xander's formative years. His mother was excommunicated from her family and forced to try and survive with the dirt of society. She hated Xander because of this and told him as much never nurturing him or showing any love. She became abusive to Xander at a young age when he couldn't do anything about it breaking his nose to the point it could never be reset. Scared he ran away from her only to be dragged back. Cause no one would help a small unwanted child.

When he was seven and hungry all he wanted was a freshly baked sweet roll. He would spend hours looking at the stand until one day a man by the name of Whiluf D. Grey stopped by the stand and chated up the owner. Unaware to the owner Grey stole one of the sweet rolls and threw it towards Xander. Xander shocked completley missed the sweet roll. Grey let out a small chuckle before putting an arm around the poor boy saying that everything will be alright. He brought Xander to the Grey Goose tavern. There a bunch of kids and a woman playing an ocarina greeted him with open arms. When it was time to leave and head back to his abusive mother he pleaded to stay with them

Grey and the woman Mary adopted him as one of their many wayward children. Over time they would become his true family.

Over the next fifteen years Xander learned from Grey the art of theivery becoming one of the best that Krysben had ever known

He also taught Xander his code of honor. Never steal from the poor. nor raise your weapon to them. Protect those under you. And respect those who fight by your side. Only kill when you have to. And show mercy to those you beat


At times he would look out to the sea as if he was being called. Grey noticed it and told Xander his own story about when he was a pirate on board the ship Shadow Fox. The story excited Xander he knew his life would be out there and not here. Grey than gave Xander his lucky medallion. Something Xander would always treasure.

Afterwards he started teaching Xander sword combat. Specifically that of the Shadow Fox Style


Tragedy however would strike as his birth mother found out where he had been all these years. She would try blackmailing them only for Xander to tell her to leave. She would then send the marines at them collecting a combined fifty million berry bounty. The marine attack was brutal. Most of Xanders true brothers and sisters and Mary were arrested. Xander and Grey got away but not for long as a red haired cyan eyed Navy captain would shoot Grey.

The man who saved Xander. Brought life to a young boy's dying corpse would die in his arms with a smile on his face. Cradling his dad in his arms Xander would cry for the last time.

He escaped the red haired Captain hiding in one of Grey's safe spots.

When the coast was clear he returned to the Grey goose and took Mary's ocarina, Grey's cane sword and what money they had in their real safe. Staring at his home one last time he vowed he wouldn't let this happen to any other family before walking away.

He used the berries to buy a ship the (name here) and set off to find a crew and conqure the grand line

Dream: My dream? I want to be able to allow families to live happily. And if I happen to steal some priceless artifacts along the way well who can blame me.
 
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[Crédit to the artist]

Character Name: Tao[ alot of minks dont have last names]

Position:
Chef

Age: 120

Sex: Male

Race: Mink[ Tortoise]

Devil fruit (optional): N/A

Skills and abilities:
- Electro: Through unknown means, all minks have the natural ability to produce electric shocks from their bodies, an ability known as Electro Minks can use Electro to enhance the effectiveness of their attacks, allowing them to cause electrical burns and paralysis.

If an animal-like being is not able to use Electro, it is proof that they are not a Mink.

Some of them are trained in weaponry such as swords and spears through which they can channel Electro.[c] wiki

-Sulong:
is an enhanced form that a mink takes upon looking directly at the full moon. It is thought to be something only the minks of Zou train in and is considered to be the "true form" of the Mink Tribe.

In order to transform, a mink would need to look at the full moon for a period of time until the transformation is complete. During transformation, the mink's hair grows exponentially and all turns white, additionally, their body becomes significantly larger. They also emit an electric charge during the transformation.[36]

Along with their altered appearances, this form vastly increases their strength and speed, unleashes their primal animal instincts, and greatly enhances the strength of their Electro. Normally, a casual Electro attack may simply inhibit the opponent with paralysis[c]wiki

Culinary Genius: Tao's greatest talent lies in his mastery of cooking. He can transform even the most basic ingredients into culinary masterpieces. His dishes not only satisfy hunger but also evoke strong emotions and memories in those who taste them. His cooking is so extraordinary that it has the power to win over foes and create alliances.

Martial Arts : As a skilled martial artist, Tao is no stranger to combat. He has trained in various forms of martial arts, combining his mink agility with precise strikes and defensive maneuvers. His martial arts skills make him a valuable asset in battles, enabling him to protect himself and his crew.


Backstory:
in a world of high seas and legendary pirates, there was a unique and talented creature known as Tao. Tao was a mink, a race of anthropomorphic animals, and he resembled a tortoise with a luxurious coat of soft green skin. But Tao was not just any ordinary mink; he possessed two incredible passions in life – cooking and martial arts.

In his younger days, Tao was a member of a renowned and fearsome pirate crew, led by the infamous Captain Blackfin. This crew was celebrated throughout the Grand Line for their audacious exploits, daring raids, and deliciously cooked meals. Tao's culinary skills were unmatched, and he could turn even the simplest of ingredients into a delightful gastronomic experience for his fellow pirates.

But one fateful day, treachery struck. Their allies, the sly and cunning crew of Captain Razorbeard, betrayed Tao's crew, setting them up to be captured by the powerful Marines. The crew was caught off guard, and a ferocious battle ensued, leading to their capture and imprisonment.

Through sheer luck and his quick wits, Tao managed to escape the clutches of the Marines. Heartbroken and filled with guilt for leaving his beloved crew behind, Tao sought refuge in the mysterious and distant land of Wano. He settled in the Udon region, where he set up a humble restaurant to make a living while keeping a low profile.

In Wano, Tao found solace in the art of cooking and martial arts. The land's unique culture and rich culinary traditions inspired him to refine his skills even further. He became a well-respected figure in Udon, loved by the locals for his delectable dishes and for providing a warm and comforting atmosphere.

Yet, as time passed, Tao couldn't ignore the call of the sea and the longing in his heart to rekindle the flames of adventure. He knew that there were many out there who needed the joy and healing power of his cooking. Remembering the happy days with his pirate crew, he decided to return to the life of the sea, this time as a solo traveler.

As Tao continued his journey across the vast seas, he encountered a diverse array of pirates and adventurers. One day, fate brought him face-to-face with a pirate crew and boarded the ship as a humble chef

Your dream
"Perhaps we can live in a world where we all can eat and laugh in peace."

 
Draft - I will update as time allows

Raleigh Goose

  • 1690227493216.pngCharacter Name: Raleigh Goose
    Position: Shipwright
    Age: 19
    Sex: Female
    Race: Human
    Appearance:
    - Short
    - Slim
    - Cocky Posture/Expression
    - Oversized mechanical arms
    - Constant minor cuts/bruises
 
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Character Name: Spinaltap T. Alice

Position: Archaeologist

Age: 27

Sex: Okama (Finally, a universe where my trans character makes sense!)

Pronouns: She/They

Race: Human

Apperance either a picture or describe them: Referred to by her adoptive family in Momoiro Island as a "Covert Okama" you'd be hard pressed to find someone that isn't also an Okama who can look at her once and tell that she's not a girl.

One Piece Alice Alexander.png

Devil fruit name: Cheda Cheda No Mi

Devil Fruit Type: Logia

Devil Fruit Description: The Cheda Cheda No Mi allows the user to create, control, and transform into any sort of exaggerated cheeseform/Cheese at will, making them a "Cheese Human". For an easy comparison to this fruit, see the abilities of the Mochi Mochi No Mi or the Ame Ame No Mi.

Skills and abilities:

High Intelligence: Despite her often frolicsome and flowery demeanor, and often seeming absentmindedness, this is by no means a sign of Alice's supposed "Low intelligence." Many people are quick to call Alice airheaded or unintelligent, but she honestly just prefers to be flowery, goofy, and frolicsome whenever she feels no need to fight or study. In serious situations, she applies herself and dramatically almost heel-face-turns from someone who's goofy, friendly, and doesn't seem like they could hurt a fly, to someone with limitless resolve, who's always four parallel universes ahead of her opponents. She could probably stand in for the ship's navigator if they didn't already have one.

Significant Archaeological/Anthropological Knowledge: As a pseudo-lifelong Archaeologist who's traveled all across The Paradise region of the grand line in the most recent decade of her youth, and is an expert in customs, and literate in multiple languages.

Accelerated Learning Rate: She's quick to pick up new skills. This made her an excellent student to learn Okama Kenpo.

Ballet + Karate Knowledge = Okama Kenpo: What'd the world's only Okama archaeologist be without studying and learning the famed Kenpo style taught in Momoiro Island. She's proficient, possibly even beyond her own years, and using her intelligence, she's quick to combine her devil fruit abilities with her Kenpo, in order to dance around opponents and bend in ways not humanly possible by turning parts of her body into cheese as needed.

Self Confidence: "Anyone with a bright future has to be willing to endure, that means having the resolve to wipe their own tears. Beauty is most often found in those who have dreams of a higher nature. And trust me, I have dreams of a higher nature..."

Backstory: Alice seems to have a fairly remarkable history. She'll tell you all about it. The main points though, are that she was: Born to a family in the Grand Line, ate a devil fruit that appeared by pure chance, confusing it for a fancy cheese wheel, and was (after he found out about her abilities and her desires of identity) disowned by her father, ran away from her home island, hitched a ride in a hollow wine barrel on a trader's ship, after hearing rumours that they were heading to an "island full of transvestite weirdos" a term which she'd come to know as her father used it to insult her, found herself on Momoiro island, was adopted and raised respectfully to learn to embrace herself as she is, left her new home to become an archaeologist, travelled all around the Paradise section of the grand line, and finally found herself among a crew that had an open position for a "Scientist/Archaeologist." Though her original goals were rather self-serving, only time will tell if she comes to care as much about her new allies and friends as she does herself.

Your dream: "Oh, well, I have lots of dreams! But my biggest dream has got to be figuring out where all of those Devil Fruits are coming from! It'll be what I contribute to history! So mark it down in your books!"

"... My real dream?... Don't get any ideas... But since we're friends, and I trust you with my life, I'll tell you. I think I've figured out how I could mathematically translate the ancient script on the poneglyphs. Now, I'm not sure if it'll work, since I've never encountered one in my travels. But I've studied about a covert archaeological group called the Demons of Ohara who had the knowledge to do it. Sadly, they were eliminated by a Buster Call... I tell you this because we're friends, and I know you won't betray me. The World Government may cover these things up, but digging deep is my profession, and a bunch of obnoxious old men aren't gonna stop me from finding out the history that's right there around me."
 
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