JerryMcJerrison
BLACKJACK!
So I've just started a story, and I decided to try something different: not letting my players have their character sheets. My group tends to try to rules lawyer and shenanigan their way to victory, and I'm hoping this will help them focus more on the story and the numbers underneath. However, we've group had a sudden swell in membership, and I decided that I couldn't keep track of 7 player's stats and all the npcs, so I took away everyone's charms (and even had a good idea for how). Eventually, they are going to learn to develop them, but for now, I gave everyone 5-dot artifacts to play with. I think I came up with some good ideas, but I wondered if perhaps I could run them by some more experienced storytellers to help even them out some. I would drop these into the Compendium, but they're not finished so doing that would make my teeth itch.
Five Pillars of the Rising Sun
Five Pillars of the Rising Sun
Made for the Dawn Caste that maxed out all his Dawn abilities for poops and giggles. A giant orichalcum gauntlet with a utility for each Dawn ability.
Archery- Fires a bolt of light from the palm,
Spd 5, Acc +1, +6+(Essence)L, Range 50, Rate 1, 3 motes per shot.
Martial Arts- Can flatten palm and create khatar-like essence blade for 1 mote or wield as normal gauntlet.
Speed 4, Acc +2 +6B/L, Def +4
Melee- User can either double his strength for damage rolls with 1 or 2 handed weapons, or use two handed weapons in one hand, or use three handed weapons in both.
Thrown- Can create essence grenades for 5 motes. User is immune to the splash damage.
Spd 6, Acc -1, +7+(Essence)L on target, +5L in 2 yard radius
War- Can move elements of the battlefield to create defensive positions. Can be applied to near anything large enough to make cover: trees, walls, earth, etc. Not sure how effective it should be, but I was thinking 5 cubic yards per success on a War+Essence roll. Costs 4 motes.
Rings of Saturn
Archery- Fires a bolt of light from the palm,
Spd 5, Acc +1, +6+(Essence)L, Range 50, Rate 1, 3 motes per shot.
Martial Arts- Can flatten palm and create khatar-like essence blade for 1 mote or wield as normal gauntlet.
Speed 4, Acc +2 +6B/L, Def +4
Melee- User can either double his strength for damage rolls with 1 or 2 handed weapons, or use two handed weapons in one hand, or use three handed weapons in both.
Thrown- Can create essence grenades for 5 motes. User is immune to the splash damage.
Spd 6, Acc -1, +7+(Essence)L on target, +5L in 2 yard radius
War- Can move elements of the battlefield to create defensive positions. Can be applied to near anything large enough to make cover: trees, walls, earth, etc. Not sure how effective it should be, but I was thinking 5 cubic yards per success on a War+Essence roll. Costs 4 motes.
Rings of Saturn
A red ribbon that enhances anything it is tied around, most often the owner's body. Most often in combat it can be commanded to completely wrap around the user, granting 8B/12L armor, and allowing the ends to be extended and used as rope weapons. Otherwise it can be wrapped around any specific part of the body to double a stunt bonus related to where it was placed; around ones calves might be used to aid athletics rolls, around ones forehead to aid in stunts requiring focus or mental acuity. Changing the position of the rings is free every time the owner takes an action.
Ribbons
Spd 5, Acc +0, +8B/L, Def +2 Rate 3
Thousandfold Scales of Hesiesh
Ribbons
Spd 5, Acc +0, +8B/L, Def +2 Rate 3
Thousandfold Scales of Hesiesh
Player requested that he be able to "Grapple things and then explode". Scale armor that completely covers the body, made of alternating Red Jade and Orichalcum. Offers 10B/10L armor, improves unarmed attacks, and, of course, explodes. I'm not really sure how to handle the exploding, because I want him to be able to spend between 5-Infinite motes per explosion.
Fisticuffs
Spd 4, Acc +3, +2L, Def +4, Rate 3
Kickticuffs
Spd 4, Acc +2, +5B, Def +0, Rate 2
Bear Hugs
Spd 5, Acc +2, +2L, Def +0, Rate 1
Inevitable
Fisticuffs
Spd 4, Acc +3, +2L, Def +4, Rate 3
Kickticuffs
Spd 4, Acc +2, +5B, Def +0, Rate 2
Bear Hugs
Spd 5, Acc +2, +2L, Def +0, Rate 1
Inevitable
An orichalcum grand grimcleaver that cannot be stopped. Can only be parried by a stunt or perfect defense, in which case the defender must check for knockdown as if it had hit with zero successes. User can use Thor-flight by throwing it and not letting go, using Dex+Thrown for precise targets. Locking its momentum costs 2 motes, unlocking it is free.
Spd 6, Acc +0, +15L/4, Def -2, Rate 2
Arm of Inexhaustible Resource
Spd 6, Acc +0, +15L/4, Def -2, Rate 2
Arm of Inexhaustible Resource
A breech loading pistol that can be loaded with anything, even so far as to remove chunks of objects too big to load otherwise. After being loaded, the user can pull the barrel off like a sheath, creating a blade made of the material it was loaded with. I would like to give a special ability for everything, but that's a lot of stuff. As is, I'm just allowing him to stunt what he loads into it; for example, he loaded it with grass to give it a chance at revenge on the giant grazer crabs the party had provoked, so he got +2 Accuracy against the crabs.
Basic Blade
Spd 4, Acc+2, +6L, Def +1 Rate 2
Basic Gun
Spd 5, Acc +1, +6L, Rate 3, Range 75, Clip 6
Branch of Possibility
Basic Blade
Spd 4, Acc+2, +6L, Def +1 Rate 2
Basic Gun
Spd 5, Acc +1, +6L, Rate 3, Range 75, Clip 6
Branch of Possibility
Orichalcum staff, inlaid with moonsilver. Can be extended by the user, unto infinity. Can be broken along any point, with the option of a chain connecting the pieces, which can also be extended near forever. The chain can disconnect at will, and pieces can be rejoined if the user wishes. Discarded pieces remain for a day before fading to mundane steel, unless the user allows them to be attuned, either to himself or another. This allows for the creation of simple artifacts, such as the lamellar armor most of the party is getting. However, the pieces cannot be cut, melted down, or otherwise altered except for length.
x-Section Staff
Spd 5. Acc +0, +8B, Def +4 Rate 3
Javelins
Spd 4, Acc +3, +5L, Rate 2, Range 50
Patience
x-Section Staff
Spd 5. Acc +0, +8B, Def +4 Rate 3
Javelins
Spd 4, Acc +3, +5L, Rate 2, Range 50
Patience
A small orichalcum block the size of a fist, that can be unfolded into a number of differently sized crossbows, the size of which depends on how much time is spent unfolding it. a hand crossbow takes 2 ticks, a light one takes 3 more, and the largest one can hold with two hands takes 4 ticks on top of that. This process can be continued for an entire year tops, resulting in a siege weapon capable of firing anything as large as an aircraft carrier. Can make bolts for 1 mote/shot, but the cost triples for every step larger than Grand.
Hand-
Spd 4, Acc +3, +4L, Rate 2, Range 100
Bland
Spd 5, Acc +3, +6L, Rate 2, Range 150
Grand
Spd 6, Acc +3, +10L, Rate 1, Range 200
Good lord. What have I gotten myself into, it takes hours just to summarize my PC's artifacts. :shock:
Well, now that it all in the same place and not just scattered to the winds of my oscillating fan, I think the only mechanical bits I need help with are how to scale the explosions made by the Scales and the different stages past Grand that Patience has. That and making sure nobody got a particularly short end of any stick.
In case you're wondering, no none of these have any manner of solid creation myth, because I pretty much just asked everyone what they wanted to use in combat and gave it a ridiculous power.
Hand-
Spd 4, Acc +3, +4L, Rate 2, Range 100
Bland
Spd 5, Acc +3, +6L, Rate 2, Range 150
Grand
Spd 6, Acc +3, +10L, Rate 1, Range 200
Good lord. What have I gotten myself into, it takes hours just to summarize my PC's artifacts. :shock:
Well, now that it all in the same place and not just scattered to the winds of my oscillating fan, I think the only mechanical bits I need help with are how to scale the explosions made by the Scales and the different stages past Grand that Patience has. That and making sure nobody got a particularly short end of any stick.
In case you're wondering, no none of these have any manner of solid creation myth, because I pretty much just asked everyone what they wanted to use in combat and gave it a ridiculous power.