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Nation Building |nvectus [Lore]

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The Origin of The End.


General Lore

THE THREE HOUSES

Each of these houses represent the makeup of a soul. For these are the components of the living essence. Your house will determine what gifts you will receive during The Weaving.

HOUSE VOCIFER


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The house representing the Body of an essence. It is here where the gifted reside with the Evoplasm in their blood. Beings exhibit superb bodily abilities. (Superstrength, Superspeed, Regeneration, Organic abilities, etc.)

HOUSE MENTIFER


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The house representing the Mind of an essence. It is here where the gifted reside with the Evoplasm in their brain. Beings exhibit superb mental abilities. (Telekinesis, Clairvoyance, Telepathy, Teleportation, Probability Manipulation, Mimicry, mental manipulations/abilites, etc.)

HOUSE PATHIFER


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The house representing the Spirit of an essence. It is here where the gifted reside with the Evoplasm on a subatomic level. Beings exhibit superb spiritual and intuitive abilities. (Empathy, Phasing, Astral Projection, Gravity Manipulation, Time manipulation, intuitive manipulations/ abilities, etc.)





Evoplasm - A evolutionary hidden microcell that contains subatomic particles, tachyons, and dark matter makeup. Discovered by Maximus Invectus in the 1800s.
Potent - Anyone who carries the Evoplasm within them.
Vis - The individual ability or power of a student, staff, or Evoplasm carrier. This is what separates them from any other being / Potent.
The Weaving - The process of activating your Evoplasm inside you to open the conduit for your abilities and gifts. Only done once fated to your House.
Sigil - The logo of the three houses; broken down into the totality of life. Heart for the Body, Eye for the Mind, and Eternal Flame for the Spirit. The Institute allows tattoos of The Sigils once fated to a House.
Praeter Oriri Prioribus Surrexit - The Invectus Institute's motto; it means "Rise past the risen."
Apex - Used to denote a student, staff, or individual whose Vis has been marked as critical in potency.






 


Invectus Characters


You.

Vocifos - One of The Prime Evos. Founder of House Vocifer. It's said that his Vis was capable of speaking reality apart. He took a vow of silence to ensure the balance of Earth and Potent life.

Pathifus - One of The Prime Evos. Founder of House Pathifer. It's said that his Vis was capable of bending existence through his will. He retained 24 hour meditation to ensure the balance of Earth and Potent life.

Mentitia - One of the Prime Evos. Founder of House Mentifer. It's said that her Vis was capable of projecting actuality from pure synapse alone. She ascended herself non-corporeal to ensure the balance of Earth and Potent life.

Fabian Morrow, Mentifer Headmaster - Current charge of House Mentifer, and a rather sharp yet warm individual. He incites growth at the cost of challenge, but believes the students are better for it. Vis - Neruopsychosis

Jarius Asa, Vocifer Headmaster - Current charge of House Vocifer, the most humble and generous man you could ever meet. Yet... the most fearsome and outrageously prestige Potent in Invectus' recent history. Vis - Demigod Mimicry

Kim Kinada, Pathifer Headmaster - Current charge of House Pathifer, quiet, keen, observant. Where one would scold a student for misdoings, she only needs to glare. The rare words she does speak resonate like that of an earthquake. Very impactful and influential presence among the school. Vis - Planeswalking

Dean Archibald Archson, Head of Invectus Institute - Leader of the elite academy and a mix of morals, willpower, and humility. A perfect balance of what a leader should be, and what a human being should be. Has been at Invectus longer than any other individual. It goes without saying that he's the peak example of Potent power and respect. Vis - ???

Provost Setra Sawyer - The next in the chain of command underneath the Dean and the Headmasters. Her duties are to tend to the day to day well-being, quality, and state of all students throughout the academy. She almost has that aunt vibe about her: she makes you feel secure and at home, while also pushing you to your limits of character. Vis - Tuning

(Will be updated accordingly)


 
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Locations


Campus - The main venue and location of Invectus Institute. It is surrounded by agrocreated terrain and the ocean that surrounds the epicenter of the Equator and Prime Meridian. It features the Superplex, the main area of the academy where a nexus for student life and everything they would need serves as a central point of the institute. Libraries, courts, cafe, recreational lounges, everything an academic mind could think of for need or want surrounded them at the Superplex. It also features the Master Hall, where students all eat and attend formal events. It also features the Dorms that are partitioned via Houses: Vocifer Dorms, Pathifer Dorms, and Mentifer Dorms. Only same sex & classification roommates are allowed, but each dorm is fully co-ed and intersocial. The main place of all meetings, rallies, and extracurricular events all take place in the Maximus Invectus Gymnasium. This is even where duels, challenges, and various sports can be played and simulated to keep the students fresh and active. During leisure time, students and faculty alike take time to relax and hang in the Courtyard. This is also where the cental elevator lies to reach different tiers of Invectus Institute.

Invectus Port - The docking station and underlevel hub for all transport and commercial activity that happens to and from Invectus Institute. Other than planes, also features aquatic vehicular transport as well as land rovers only authorized for the appropriate staff and faculty. The central command center for all communication to Potent establishment.

The Bellows - The bottom most section of Invectus Institute. Nothing but dark waters and an unknown abyss. Occasionally visited by Apex's, only for training and academic purposes. No one but faculty knows what truly lies in The Bellows, if anything is down there at all... no entry allowed in any circumstance.


 
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