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Fantasy β”β” ππŽπ‚π“π”π‘ππ„ || lore

elanara

Member


π•π„πˆπ‹ 𝐇𝐄𝐀𝐃𝐐𝐔𝐀𝐑𝐓𝐄𝐑𝐒
β€” Located in the heart of Rome, nestled within a deep network of narrow alleyways.
β€” It contains multiple courtyards, gardens, training halls, a vast library, an infirmary, as well as several dormitories for hunters and pupils to rest. This is the place The Veil calls home.


𝐓𝐇𝐄 π“π‘πˆππ‹π„ 𝐀𝐗𝐄𝐒 𝐈𝐍𝐍 𝐀𝐍𝐃 𝐓𝐀𝐕𝐄𝐑𝐍
β€” These are located all throughout Europe and are considered smaller branches of the primary headquarters building. They function as neutral grounds and are frequented by many hunters and supernaturals alike.
β€” Food and beverage can only be purchased with a specific coin. Use of ordinary currency will result in your immediate removal from the tavern.
β€” Each inn can be identified by the insignia of three axes crossed together at the top of each door, and a riddle must be solved in order to enter.


𝐓𝐇𝐄 𝐄𝐋𝐃𝐄𝐑𝐒
β€” The governing body of The Veil seats ten members that oversee all activity of the supernatural world. They are extremely skilled fighters, and are far more deadly than the hunters they employ. They are considered the ultimate authority amongst hunters and are feared and respected by all.
β€” Elder's are elected by all members of The Veil (except novices) only when a seat becomes open (basically, when one of them dies).


π€πƒπƒπˆπ“πˆπŽππ€π‹ π‹πŽπ‘π„ β€” π‘π€ππŠπˆππ† π’π˜π’π“π„πŒ
The ranking system applies to Veil members only. Supernaturals are excluded from this system as they aren’t official members.

𝐈. ππ”ππˆπ‹/ππŽπ•πˆπ‚π„ β€” Members remain at this rank until they reach the age of sixteen. During these years they spend countless hours performing menial tasks (someone's gotta keep this place clean lmao), studying history, languages, monster lore, as well as spending many hours in the training yard learning to fight with various weapons.
𝐈𝐈. π€πππ‘π„ππ“πˆπ‚π„ β€” Upon finishing their training, pupils earn the rank of apprentice. Here, they spend the next four to five years working in pairs β€” occasionally teams of three β€” performing low-level jobs that gradually increase in difficulty under the supervision of a mentor. Upon completion of their apprenticeship (which is determined by the mentor), apprentices finally become hunters and earn their medallion. It isn’t until then that they are given permission to work on their own.
𝐈𝐈𝐈. 𝐇𝐔𝐍𝐓𝐄𝐑 β€” The most common rank amongst members of The Veil. They take on a majority of the cases that come through and spend upwards of twenty years at this rank continuously honing their skills.
πˆπ•. 𝐕𝐄𝐓𝐄𝐑𝐀𝐍 β€” The highest rank of hunters, typically those with several years of experience. They're the only ones that are trusted with the most dangerous jobs. Note: it isn’t uncommon for a regular hunter to request their assistance for certain cases. Typical age of veteran is late 30s/early 40s and older.
 

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