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Fantasy Nineteen Islands Lore

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Baconhands

The Traveller

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    The Nineteen Islands were never always so. Eight centuries ago they were whole; a Continent that spanned the globe known as Euross. This single landmass had a temperate climate in almost every corner but now such land is relatively rare. Following an event known as the Dragon War, Euross was shattered into Nineteen pieces and human civilisation was plunged into a technological and political dark age. Where the blood of the Aspect Dragons fell, the climates dramatically shifted, transforming bountiful lakes and seas into deserts and salt flats, mighty forests into tundra, and grassy plains into mountainous, storm-filled terrains. In the eight hundred years since the Dragon War, three countries have emerged and have begun to dominate the Islands militarily: the Commonwealth and its colonies, the Empire of Alba, and the Kingdom of Fire.
    As it stands, the Nineteen Islands are roughly at the technological level of Renaissance Europe, minus the gunpowder. The sexes are considered equal, and have been universally for the last century or so.

    • The Commonwealth: Strength in Unity
      The Commonwealth is located in the South East of the Nineteen Islands, sharing one of the largest islands with its chief rival, the Kingdom of Fire. Made up of twelve previously independent states, the seven founding members originally joined together to hold back raiding barbarian tribes from the North and the ever encroaching military might of the Kingdom of Fire to the East. It is a diverse country, with many of its citizens identifying more with their own state than the Commonwealth itself. For most purposes, the twelve nations are virtually independent: each has their own form of government, their own military, and their own customs and traditions - they are linked intrinsically through their economics, a common language (known as Common), and an intimate military history that stretches back to the Fourth Century ADW (After the Dragon War). A Grand Council, with the heads of each state, meets three times each year.
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      This country is fortunate in that it is blessed with many rivers, natural harbours, and predictable climates. It is at the centre of the religious world through the Haven, controls many trade lanes through the Merchant Republics and boasts some of the best military leaders thanks to Arenthor and Norgard's heritage.
      The original seven states, that is Arenthor, Norgard, the Haven, the Platinum Consulate, the Union, Silverun, and Arbor, began expansion efforts early in the seventh century ADW, beginning to colonise the largest island in 643 ADW and partaking in a bloody crusade against the barbarians to the North. This culminated in the subjugation and subsequent addition of the Yuronn and the Fenn in 728 ADW.

      The three latest states to join the Commonwealth are the Watchers, Bretton, and Lumia, who broke away from the Kingdom of Fire and joined the Commonwealth in 783 ADW.


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        Known also as the Consulate, this nation is by far the economic heart of the country. Boasting proud traders, a diverse people, and one of only three mints across the Commonwealth, the Consuls, its people, are vigorous, hard-working and love the sound of a good deal. They are proud to have founded their own language: Mercentile. The Consulate is an oligarchic republic: the three wealthiest families can stand for election, but everyone over twenty can vote. There has never been a year where the same three families have been eligible to stand for election.

        Consuls are proud people who flaunt their wealth and this is shown through their clothing. Often they wear regal and bright colours, such as purples, golds, and reds.
        They are not beyond helping the poor and needy, seeing it as a way of circulating money through the economy through the purchase of "simpler" products.
 
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