[Nightmares of the Second Age] The Daily Scribe

I've updater Rose's sheet with... um... a few artifacts.


*Whistles innocently*


Look. I went shopping and apparently there's no limit on my credit card. What's a girl to do?


EDIT: There are also a few non-artifact changes, details on manses, retainers and a few specialties were dropped, etc.
 
*putting some last tweaks on her character* ...would it be unrealistically paranoid of Skadi to have learned a Charm that hides her from the Loom temporarily?
 
It would be extraordinarily cautious, but not excessively so. Sidereals aren't the only ones who know how to use Astrology, and sometimes you're doing things they don't need to know. For the good of Creation, of course.
 
Though it does leave the question of why more Lunars don't have it in the Second Age...does it not function properly with tattoos, or did the Sidereals kill every Lunar who knew it?
 
Evading the Spider’s Eye


Cost: 5m, 1wp; Mins: Perception 4, Essence 4;


Type: Reflexive


Keywords: Combo-OK


Duration: (Essence) days


Prerequisite Charms: Eye of the Cat


Canny predators know when they are being watched, and may use this heightened sensitivity to move through the world unseen. A Lunar using this Charm moves through the moments and spaces that escape the notice of the tenders of the Loom of Fate, rendering him invisible to astrological predictions and the Loom. All attempts to use the Loom or astrology to divine the Lunar’s location or future automatically fail. Furthermore, the Lunar may observe many secrets from his vantage point between destiny’s threads; all Sidereal Astrology becomes Obvious to his senses. If he chooses, he may even trace the threads of infectious destiny back to their point of origin; by starting with an individual who has had an ascending or descending destiny placed on him, the Lunar may track down the Sidereal who laid the blessing or curse, adding (Perception) automatic successes to all tracking rolls. This Charm does not inform the Lunar of which Sidereal laid any given Sidereal Astrology effect on an individual; in order to find out, he must literally follow destiny’s thread and see where it leads.
 
I don't think it's too unreasonable that a master hunter would have Charms for tracking everything, including threads of fate.
 
Not at all. And like I said, sometimes you'll have missions that are on a need to know basis, and the Loom does not need to know.
 
I'm thinking that my character will be designing a DB specific version of the slave collar - something that can only affect the terrestrials. That will keep any useful DB's in line. And for revenge!
 
I should probably also mention that it was Skadi's Fae-Blooded father who was killed. Her faerie grandmother survived the attack and is likely still out there somewhere. Possibly the Queen of a Court somewhere, having risen to prominence following the disaster that was the Balorian Crusade...and won't she be delighted to see "Little One" again. She had such plans for the girl once...
 
Mmm, it wouldn't be much different than using all regular slave collars since they'd include rules that they're not allowed to use them or let them be used on Celestials.


No, I think Rose's counter plan is to use Shinmaic Communion to rewrite Creation's laws in such a way that the Dragonblooded would never want to overthrow the Celestials.
 
Rin's first two intimacies: Copper Ryu (Loyalty), Dragon-Blooded (Pride)


I foresee conflicted DB to the max.
 
I personally am looking forward to punching Chejop in the face. Smarmy manipulative over-hyped Sidereals are more to blame than the Dragon-Blooded.
 
Esbilon said:
Mmm, it wouldn't be much different than using all regular slave collars since they'd include rules that they're not allowed to use them or let them be used on Celestials.
No, I think Rose's counter plan is to use Shinmaic Communion to rewrite Creation's laws in such a way that the Dragonblooded would never want to overthrow the Celestials.
At least until she learns about Deathknights and Infernals right, right?! >.> <.<
 
Feantari said:
At least until she learns about Deathknights and Infernals right, right?! >.> <.<
Don't be silly, we'll fix those right away. It'll be no trouble at all, just you see.
 
Sherwood, how many years before the Usurpation were we put in to stasis? Likewise how many years before or after the Scarlet Empress vanished did we wake up?
 
*cry*


In other news I keep going back and forth between having the make an entire army kneel to you charm and having a few more spells.. mrgl.
 
JayTee said:
Sherwood, how many years before the Usurpation were we put in to stasis? Likewise how many years before or after the Scarlet Empress vanished did we wake up?
You'll find out that you went into stasis just under a year before the Usurpation, and wake up takes place the standard 5 years after the Empress disappears into the arms of her hubby.
 
Especially when there are Charms that by themselves aren't important, but are necessary to get to the powerful ones. A Charm that lets Lunars talk to animals may seem redundant, but when it's the first step on the ladder to making an army fear-proof...do you choose that one, or a Charm that makes you immune to Wyld derangements?
 
Sherwood said:
You'll find out that you went into stasis just under a year before the Usurpation, and wake up takes place the standard 5 years after the Empress disappears into the arms of her hubby.
...he has arms? :P
 

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