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Fantasy Nightmare Academy: character sheet

Name: Heather Walker
Age: 16
Race: Human
Gender: Female
Power: Heather is a shape shifter and can turn in to anything as long as it has similar body mass as her. So she can appear as other humans/humanoids. She can also morph parts of her body In to what ever she likes, such as claws or blades.
Picture or description: my profile pic
 
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Name: Luna North
Age: 17
Race: Witch
Gender: Female
Power: Luna can manipulate weather, and it is also subjected to her emotions. So if she got upset she could accidently start a thunderstorm.
Personality: Luna is normally joyful and kind, but tends to be bipolar if she is set off. She loves color, light, music, nature, art, dancing, singing, and values touch. She is also constantly dyeing her hair, but she learned a spell from her mother before she left home on how to change it in only half an hour.
History: Luna grew up in a small Texas town with her mother. They were mostly secluded from the rest of the town, to avoid any attention. Luna attended public schools until she turned 16 and gained her powers. Her mother decided that Luna needed to go somewhere where there were kids like her. So Luna was shipped off to the new school.
 
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Name: Luna North
Age: 17
Race: Witch
Gender: Female
Power: Luna can manipulate weather, and it is also subjected to her emotions. So if she got upset she could accidently start a thunderstorm.
Personality: Luna is normally joyful and kind, but tends to be bipolar if she is set off. She loves color, light, music, nature, art, dancing, singing, and values touch. She is also constantly dyeing her hair, but she learned a spell from her mother before she left home on how to change it in only half an hour.
History: Luna grew up in a small Texas town with her mother. They were mostly secluded from the rest of the town, to avoid any attention. Luna attended public schools until she turned 16 and gained her powers. Her mother decided that Luna needed to go somewhere where there were kids like her. So Luna was shipped off to the new school.
Accepted :-)
 
Name: Cleo
Age:16
Race: Undead
Gender: Female
Power(optional*): Is like a zombie but less horrible.
Personality: Soft spoken and docile Cleo is the last thing that comes to mind when you hear someone say "undead". She's a fan of music and nature normally being able to be found among one or the other. As, kind and caring as she may be her disposition and resulting quality of life makes her a bit of a pessimist. She has severe apprehension against magical creatures.
Background: Daughter of a long dead countryman in Southern Arizona, she was cursed by a witch as a punishment to her family for leading the mob that killed her. The spell made her fall terribly ill, finally dying after months of strife. Weeks after death, she came to, now undead, in a box 6 feet deep. For weeks she struggled to escape her tomb and when she finally did the first thing she wanted to do was go home. But, upon arrival she wasn't greeted with love and fervor. Instead, she was met with fear and disgust. They couldn't believe the sight of her and their stubborn mindset had them believe she was the work of the witch, or worse. A product of work ungodly, the town saw her as a pawn of the devil and demanded she be burned. Mortified, Cleo tried to flee. However before leaving she reached out to her parents one last time, to try and get them to understand but was unable. Not being capable of believing that she was who she said but also not completely willing to bring harm to something that had their daughter's body they misguidedly decided to trap her in the crypt of the old church outside of town. Charring bones taken from the crypt where they entombed her they lied to the townfolk saying they'd burned her in the forest.
Many years passed in total isolation before she was found by an archaeology crew and taken in by the project leads. Ironically, her saviors and new guardians were a family of witches, researching the locations negatively associated with witchcraft in efforts to better their relationship with greater humanity.
After a few years of rehabilitation and reintroduction to the world she was sent off to the less than pleasantly named Nightmare Academy to force her to confront her fear of the supernatural in a "safe setting", seeing as how that was her life now.
Picture or description:
04e033d0d35660a41efb7535d47bd8f3.jpg
Extra: The curse left most of her senses dulled, especially her sense of touch. She has no need to eat, sleep or drink and is characteristically hard to hurt physically.
The markings on her body were painted on her skin by the curse, leading her guardians to believe the witch that did this to her invoked the power of Santa Muerte to do so.
 
Name: Dylan Ficha
Age: 17
Race: Merman
Gender: Male
Power: Well He's merman so uh.. Water related powers? idk
Picture or description:
Merman:
anime-beautiful-cool-haru-Favim.com-2904871_zpsjv7s3kzb.jpg

Human:
5aa36c40a3d3e6800aecb90ff4740bf2.jpg


Lol halp me
 
Name: Cleo
Age:16
Race: Undead
Gender: Female
Power(optional*): Is like a zombie but less horrible.
Personality: Soft spoken and docile Cleo is the last thing that comes to mind when you hear someone say "undead". She's a fan of music and nature normally being able to be found among one or the other. As, kind and caring as she may be her disposition and resulting quality of life makes her a bit of a pessimist. She has severe apprehension against magical creatures.
Background: Daughter of a long dead countryman in Southern Arizona, she was cursed by a witch as a punishment to her family for leading the mob that killed her. The spell made her fall terribly ill, finally dying after months of strife. Weeks after death, she came to, now undead, in a box 6 feet deep. For weeks she struggled to escape her tomb and when she finally did the first thing she wanted to do was go home. But, upon arrival she wasn't greeted with love and fervor. Instead, she was met with fear and disgust. They couldn't believe the sight of her and their stubborn mindset had them believe she was the work of the witch, or worse. A product of work ungodly, the town saw her as a pawn of the devil and demanded she be burned. Mortified, Cleo tried to flee. However before leaving she reached out to her parents one last time, to try and get them to understand but was unable. Not being capable of believing that she was who she said but also not completely willing to bring harm to something that had their daughter's body they misguidedly decided to trap her in the crypt of the old church outside of town. Charring bones taken from the crypt where they entombed her they lied to the townfolk saying they'd burned her in the forest.
Many years passed in total isolation before she was found by an archaeology crew and taken in by the project leads. Ironically, her saviors and new guardians were a family of witches, researching the locations negatively associated with witchcraft in efforts to better their relationship with greater humanity.
After a few years of rehabilitation and reintroduction to the world she was sent off to the less than pleasantly named Nightmare Academy to force her to confront her fear of the supernatural in a "safe setting", seeing as how that was her life now.
Picture or description:
View attachment 295988
Extra: The curse left most of her senses dulled, especially her sense of touch. She has no need to eat, sleep or drink and is characteristically hard to hurt physically.
The markings on her body were painted on her skin by the curse, leading her guardians to believe the witch that did this to her invoked the power of Santa Muerte to do so.
Accepted! =P
 
Name: Lavender May

Age: 17

Race: Unicorn Anthro

Gender: Female

Power: Light Manipulation- The power to use light to her ability, mainly in the forms of fire.

Lavender also has a horn that is extremely sensitive to sound waves, and it sort of acts like another hyper ear.

 

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Name: Lavender May

Age: 17

Race: Unicorn Anthro

Gender: Female

Power: Light Manipulation- The power to use light to her ability, mainly in the forms of fire.

Lavender also has a horn that is extremely sensitive to sound waves, and it sort of acts like another hyper ear.

Accepted
 
Name: Dylan Ficha
Age: 17
Race: Merman
Gender: Male
Power: Well He's merman so uh.. Water related powers? idk
Picture or description:
Merman:
anime-beautiful-cool-haru-Favim.com-2904871_zpsjv7s3kzb.jpg

Human:
5aa36c40a3d3e6800aecb90ff4740bf2.jpg


Lol halp me

I just saw you help message sorry,
For powers maybe he can breathe underwater. (No brainer) and maybe talk/command fish?)
 
What about having the abilities of sea creatures? Like shark's electro-receptors, cuttlefishes ability to camouflage, etc? Talking to fish doesn't seem very....enlightening.
 
I think all of those is a little op.
But some of them, sure why not?
What about having the abilities of sea creatures? Like shark's electro-receptors, cuttlefishes ability to camouflage, etc? Talking to fish doesn't seem very....enlightening.
 
0b4f69b21dec48877274dcb989aee14f.jpg

Name: Henry Barthson
Age: 17
Race: Wizard
Gender: Male
Power:
Gifted Spellcaster: His skills are advanced for a wizard his age. He can use high level spells, given that he has enough time to research and prepare the spell.
Lightning Affinity: He can use lightning spells without the use of glyphs or vocal incantations.

Personality: With years of experience as an Hecate agent, he has learned to adapt to his surroundings. He learned when to be friendly, when to be cold, when to be meek, and most importantly, when to exploit weakness. Whether or not his actions are morally upright, they will always be made with a hidden agenda under consideration. Although it may seem like he is willing to use people as pawns, he is greatly loyal to the people he loves and calls his family. For them, he will do everything to protect them. Even if it meant being branded as a demon.

Background: Henry is an agent working for a government-funded military project called 'Hecate'. The purpose of this project is to locate and capture all wizards, witches, and other magical beings hidden around the world for militarization purposes. Henry was one of the wizards who were captured and, after years of training, they turned him into one of their best agents. After a series of successful missions, they gave him a strange assignment: infiltrate nightmare academy.
 

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