ERode
In The Mirror
The world of Night Fall is a gauntlet, and as C-Rank Lunatics, you're currently in a strange state where you have perhaps given up too many of the benefits that came with being a 'human' in exchange for a supernatural power that you don't quite understand. Some may be euphoric simply because they can now turn into a bird or snort out blue flames, but at this current point, you possess the capability to defeat a standard human equipped with military-grade power armor or a cluster of medium-sized Lunacy-dyed creatures. If you push yourself and risk your life, you can take on a squad of five mechanized infantry units or perhaps ten to twenty monsters. It is more power than what you could have obtained through honest effort, but it is not enough power for any recognizable organization to show you any respect.
Despite the relative misery of the world around you, as well as the alienation you experience from other humans, humans who could have been your friends and family just some time back, you nevertheless possess the privilege of freedom. You need nothing but your own body and some food and water in order to traverse the Outlands, the wilderness dominated by the effects of the Bright Night. Whereas others can only settle through paved roads within armored convoys from city to city, you can go any direction your feet can bring you, seeing the wonders and nightmares of this changed world. In a world where many never see beyond the walls of the city they are born in, it is a rare thing indeed.
Regardless of your freedom, of your strength, however, it's a hard thing to do, living without money. You are a C-Rank Lunatic, after all. You chose to become a Lunatic, chose to risk your life with a low-quality dosage of Moondrop. If money was no concern, perhaps your desires could've been fulfilled with that instead. But that isn't the case. So you work. You have just started taking commissions, doing the kind of jobs you never could have imagined. Perhaps it's something as simple as delivering a package that you must not open to an abandoned building in another city. Perhaps it's a thing as dastardly as the disposal of a body into the depths of the Outlands at the behest of a local syndicate. Perhaps you'd end up risking your life after all, against monsters that the Foundation have set out bounties for. No matter what it is, your first commission will always be memorable, and successive commissions don't necessarily become easier either.
Style this as you wish. No biggie if it ain't fancy, so long as it's tidy and well-spaced. Note that there is no biography section. I prefer to keep most of the character's backstory undefined, to allow for more flexibility of dramatic twists or hidden relationships down the line.
Character Image: Anime-only, babyyyyy.
Name: Surnames are a sign that you have a family worth talking about. Otherwise, most people only care for their first name.
Alias: Some Couriers prefer to operate under a pseudonym. Some Couriers regret their pseudonym a few years later.
Age | Gender | Height | C-Rank
Appearance: Optional. Toss in anything that can't be deduced from your character's image here.
Personality: How do they act when they are with others or on the job? Focus on their exteriority here.
The Defining Scar: Go over the immediate events that caused them to choose to illegally obtain Moondrop and then inject themselves with it. This will form the foundation of their ability as a Lunatic. If this were a manga, think of the contents of this section as something that can be covered within 5 pages. Subsequently, aim for around two paragraphs here.
The First Commission: Go over the events of your character's first commission. They are all new to the work of Couriers, so interesting fuck ups are to be expected, and perhaps other Couriers may have even heard of it as a result. In general, I prefer that characters to have completed less than 10 commissions before the start of the IC's events. That would mean that the longest they should have been a Courier for would be one year. While the Foundation are the most reliable clients, there's possibly more money to be made working for shadowy corpos or the gangs on the city borders.
The Gift: You have one line to describe your character's special ability as a Lunatic. Make it interesting and tie it to the Defining Scar. Classify it as either Transformation or Creation.
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