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Fandom My Hero Academia: Go Beyond, Plus Ultra Bio Room

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Japanime

✧☽ 𝒹 𝓇 𝑒 𝒶 𝓂 𝒾 𝓃 𝑔 ☾✧
• Basic Information •

Name: -
Alias: -
Age: -
Gender: -
Role: Hero, Vigilante, or Villain

Appearance: -

Height: -
Weight: -

Personality: -

• Historical Information •

Place of Birth: -
History: -

• Ability Information •

Quirk: -
Quirk Explanation: -
Quirk Weaknesses: -
 
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• Basic Information •

Name: - Tomoki Fuji
Alias: - N/A
Age: - 14
Gender: - Male
Role: - Student

Appearance: - Tomoki is a tall young man with bright green eyes and spiky blond hair. He is slender yet muscular. Tomoki is very handsome, and most of the girls who see him fall for his looks instantly.

Height: - 186 cm
Weight: - 125 lbs

Personality: - Tomoki possesses a highly sarcastic and great sense of humor that irritates and annoys most of his peers and enemies. He regularly insults and belittles his enemies to his own godury. He feels no shame and can make a joke out of any situation.

Despite his initial immaturity, Tomoki is a genuine, soft, good-hearted young man.

• Historical Information •

Place of Birth: - Near Shizuoka Prefecture
History: - Tomoki's parents were killed by a villain and after their deaths, his feelings towards U.A. and heroes were very mixed. Mostly Tomoki considered their do-gooding nature and abiding to rules extremely tiresome yet he pondered joining them after his parent's death.


• Ability Information •

Quirk: - Ultra Vigor
Quirk Explanation: - His quirk makes him immensely stronger than most humans and creatures.
Quirk Weaknesses: - If he uses his quirk for very long periods of time his body will strain.
 
• Basic Information •

Name: Kira Yamazoa
Alias: Switch-Up
Age:
- 15
Gender: - Male
Role: Student

Appearance: -
bef2057b83d4598701a4d74f3e36fba5f6c01c70_00.jpg


Height: - 5"4
Weight: - 120 lbs

Personality: - Hyper, energetic, playful, fun loving, annoying,

• Historical Information •

Place of Birth: - Near Shizuoka Prefecture
History: - Kira was born in a normal family. His parents were both heroes, who unexpectedly went missing. No one knows where they went, and Kira's goal is to someday find them.

• Ability Information •

Quirk: - Switch
Quirk Explanation: - The user can switch the locations of 2 objects, including himself and other people. He has to touch one of the objects for it to work.
 
• Basic Information •

Name: Kira Yamazoa
Alias: Switch-Up
Age:
- 15
Gender: - Male
Role: Student

Appearance: -
bef2057b83d4598701a4d74f3e36fba5f6c01c70_00.jpg


Height: - 5"4
Weight: - 120 lbs

Personality: - Hyper, energetic, playful, fun loving, annoying,

• Historical Information •

Place of Birth: - Near Shizuoka Prefecture
History: - Kira was born in a normal family. His parents were both heroes, who unexpectedly went missing. No one knows where they went, and Kira's goal is to someday find them.

• Ability Information •

Quirk: - Switch
Quirk Explanation: - The user can switch the locations of 2 objects, including himself and other people. He has to touch one of the objects for it to work.
Accepted.
 
• Basic Information •
Name: - Scarlett Tempest
Alias: - Maleficar
Age: - 15
Gender: - Female
Role: Student
Appearance: -
155961359-352-k221490.jpg
Ethnicity: Caucasian
Height: - 5'3" (164 cm)
Weight: - 137 lbs
Body Build: Hourglass
Features: Faded scars cover her back, upper arms, and some of her legs.

Personality: - A young girl who was broken at an even younger age, there's not much to Scarlett's personality. She's angry, she's untrusting, and she's extremely intelligent. She's only recently been exposed to a world where she doesn't have to put on the mask of the emotionless husk that her father wanted her to be, and she isn't sure how to go about actually developing her own personality. She's been in a rut for years, despite therapy and a cocktail of antidepressants and PTSD medication, she's just a young girl who isn't sure about her place in the world. However, she can be kind hearted, and despite her issues tries her best to avoid taking her anger and frustration out on other people. Which often lead to her bottling her issues up.

• Historical Information •
Place of Birth: - Washington D.C, US
History: - The daughter of a well known American villain know as Blood-Wing, and a quirkless woman named Naomi, Scarlett has had a rough life, most of which nobody knows about. She moved to Japan when she was 10 after her mother was given a job transfer. Scarlett had hard time making friends, but nobody in Japan seemed to know abkug what happened in America and she evntually grew to love her new life. And of course, she wanted to become a hero, and has worked hard to be accepted by the U.A.
• Ability Information •
Quirk: - Blood Manipulation
Quirk Explanation: - Scarlett can shape and manipulate the red and white blood cells of herself, others or from her surroundings, whether it be from blood-banks, hospitals, or the battlefield. Manipulation of blood includes the ability to harden it, and shape it in whatever way she wants. She can even make the blood inside of something or someone expand rapidly causing it to essentially explode. While her powers are activated, the larger veins in her hands and forearms glow red, as well as her eyes. She has also sworn not to use her powers on another person, unless they allow her to (manipulating blood, and she refuses to make blood explode inside someone. She's only done this once, and she swore she would never again). Also, her red blood cells are constantly regenerating, giving her a low grade healing effect for minor wounds like small cuts and bruises.
Quirk Weaknesses: -
  • After Battle Anemia: After a battle, Scarlett suffers from anemia. It can range from mild to severe, but regardless of which kind it is, it will leave her in a weakened in exposed state. She can combat this by using blood that is not her own, but she hardly ever does.
  • Long Battles: After Battle Anemia can actually effect her when battle drag on for an extended time. Most battles are fine, but Scarlett prefers to finish things as quickly as possible. The longer a battle drags on past her limit, she gets sluggish and her attacks are a fraction of what they could be. This makes Scarlett fight dirty and desperate, forcing her into a corner and to do things that she normally trys to avoid.
 
Ac
• Basic Information •
Name: - Scarlett Tempest
Alias: - Maleficar
Age: - 15
Gender: - Female
Role: Student
Appearance: -
View attachment 476512
Ethnicity: Caucasian
Height: - 5'3" (164 cm)
Weight: - 137 lbs
Body Build: Hourglass
Features: Faded scars cover her back, upper arms, and some of her legs.

Personality: - A young girl who was broken at an even younger age, there's not much to Scarlett's personality. She's angry, she's untrusting, and she's extremely intelligent. She's only recently been exposed to a world where she doesn't have to put on the mask of the emotionless husk that her father wanted her to be, and she isn't sure how to go about actually developing her own personality. She's been in a rut for years, despite therapy and a cocktail of antidepressants and PTSD medication, she's just a young girl who isn't sure about her place in the world. However, she can be kind hearted, and despite her issues tries her best to avoid taking her anger and frustration out on other people. Which often lead to her bottling her issues up.

• Historical Information •
Place of Birth: - Washington D.C, US
History: - The daughter of a well known American villain know as Blood-Wing, and a quirkless woman named Naomi, Scarlett has had a rough life, most of which nobody knows about. She moved to Japan when she was 10 after her mother was given a job transfer. Scarlett had hard time making friends, but nobody in Japan seemed to know abkug what happened in America and she evntually grew to love her new life. And of course, she wanted to become a hero, and has worked hard to be accepted by the U.A.
• Ability Information •
Quirk: - Blood Manipulation
Quirk Explanation: - Scarlett can shape and manipulate the red and white blood cells of herself, others or from her surroundings, whether it be from blood-banks, hospitals, or the battlefield. Manipulation of blood includes the ability to harden it, and shape it in whatever way she wants. She can even make the blood inside of something or someone expand rapidly causing it to essentially explode. While her powers are activated, the larger veins in her hands and forearms glow red, as well as her eyes. She has also sworn not to use her powers on another person, unless they allow her to (manipulating blood, and she refuses to make blood explode inside someone. She's only done this once, and she swore she would never again). Also, her red blood cells are constantly regenerating, giving her a low grade healing effect for minor wounds like small cuts and bruises.
Quirk Weaknesses: -
  • After Battle Anemia: After a battle, Scarlett suffers from anemia. It can range from mild to severe, but regardless of which kind it is, it will leave her in a weakened in exposed state. She can combat this by using blood that is not her own, but she hardly ever does.
  • Long Battles: After Battle Anemia can actually effect her when battle drag on for an extended time. Most battles are fine, but Scarlett prefers to finish things as quickly as possible. The longer a battle drags on past her limit, she gets sluggish and her attacks are a fraction of what they could be. This makes Scarlett fight dirty and desperate, forcing her into a corner and to do things that she normally trys to avoid.
Quick question. So you promise to ask permission before manipulating another person's blood?
 
• Basic Information •
Name: - Maxwell Tempest
Alias: - Max, Bloodwing
Age: - 45
Gender: - Male
Role: Villian
Appearance: -
Ronny.png
Ethnicity: Caucasian (Irish/American)
Height: - 6'5"
Weight: - 220 pounds
Body Build: Muscular
Features: Both of his arms are covered in harsh scars that resemble both burn scars and what you would receive from being stabbed multiple times.

Personality: - Maxwell is one of the worst people you will ever meet. A charismatic smile, and charming laugh hide a man with no concern for anybody but himself. A sadistic, ruthless killer who loves to play with his prey. He has a superiority complex, everyone unless he says so, is trash. Nobody compares to him. On top of this, he's a man of incredible intellect, and while most villainslike him would want to charge in and fight to the bitter end, he knows when to retreat. He knows to play on his opponents weaknesses, and use the environment to his advantage. By no means will he be an easy fight. The last thing you should know, is his stalker like obsession with his daughter Scarlett. He keeps her identity secret from most, but he still wants her under his control. And he's almost done waiting.

• Historical Information •
Place of Birth: - New York, US
History: - A childhood full of abuse and hardship turned him to a life of crime at a young age. He never received the help he needed to recover and his sadistic and sociopathic tendencies, leading him to become a full fledged villian at 22. He has been a villain for ober two decades, and was only arrested five years ago during his final stand off. He was winning, until his own daughter stepped in and gave the police the upperhand by effectively making him absolutly useless in seconds. He was taken to maximum security prison and has recently broken out and made his way to Japan.

• Ability Information •
Quirk: - Blood Manipulation
Quirk Explanation: - Maxwell is able to manipulate his own red and white blood cells. He can make it harden, flow like water, boil, and expand rapidly. It's also not uncommon to see him using his abbilites to create wings of blood, which are able to propel him short distances. When his Quirk is active, the veins in his arms, neck, and cheeks glow red, as well as his eyes.
Quirk Weaknesses: - Because his Quirk is limited to himself, Animea after and during battles is a major downside, and very common. However, his stamina and strength and surprising agility, make up for this, to a degree at least. His arms both have somewhat limited mobility, covered in scars that almost look like large burns and gashes. He is unable to lift them more than a two inches above his head, and he cannot fully rotate his shoulders.
 
• Basic Information •
Name: - Maxwell Tempest
Alias: - Max, Bloodwing
Age: - 45
Gender: - Male
Role: Villian
Appearance: -
View attachment 476524
Ethnicity: Caucasian (Irish/American)
Height: - 6'5"
Weight: - 220 pounds
Body Build: Muscular
Features: Both of his arms are covered in harsh scars that resemble both burn scars and what you would receive from being stabbed multiple times.

Personality: - Maxwell is one of the worst people you will ever meet. A charismatic smile, and charming laugh hide a man with no concern for anybody but himself. A sadistic, ruthless killer who loves to play with his prey. He has a superiority complex, everyone unless he says so, is trash. Nobody compares to him. On top of this, he's a man of incredible intellect, and while most villainslike him would want to charge in and fight to the bitter end, he knows when to retreat. He knows to play on his opponents weaknesses, and use the environment to his advantage. By no means will he be an easy fight. The last thing you should know, is his stalker like obsession with his daughter Scarlett. He keeps her identity secret from most, but he still wants her under his control. And he's almost done waiting.

• Historical Information •
Place of Birth: - New York, US
History: - A childhood full of abuse and hardship turned him to a life of crime at a young age. He never received the help he needed to recover and his sadistic and sociopathic tendencies, leading him to become a full fledged villian at 22. He has been a villain for ober two decades, and was only arrested five years ago during his final stand off. He was winning, until his own daughter stepped in and gave the police the upperhand by effectively making him absolutly useless in seconds. He was taken to maximum security prison and has recently broken out and made his way to Japan.

• Ability Information •
Quirk: - Blood Manipulation
Quirk Explanation: - Maxwell is able to manipulate his own red and white blood cells. He can make it harden, flow like water, boil, and expand rapidly. It's also not uncommon to see him using his abbilites to create wings of blood, which are able to propel him short distances. When his Quirk is active, the veins in his arms, neck, and cheeks glow red, as well as his eyes.
Quirk Weaknesses: - Because his Quirk is limited to himself, Animea after and during battles is a major downside, and very common. However, his stamina and strength and surprising agility, make up for this, to a degree at least. His arms both have somewhat limited mobility, covered in scars that almost look like large burns and gashes. He is unable to lift them more than a two inches above his head, and he cannot fully rotate his shoulders.
Wow. XD. An OC already possesses the ability to manipulate their blood as a Quirk.
 
• Basic Information •

Name: Yanase Yamato
Alias: Jet Strike
Age: 25
Gender: Male
Role: Pro Hero/Teacher

Appearance:
1510094994.qundium_444.png

Height: 183 cm
Weight: 384 lbs

Personality: While he is a laid-back person, Yamato is at best when teaching his students to the best of his ability, wanting to see each and every one of them in their full potential. He has adopted the classic ideals of protecting those that can't protect themselves. However, due to a lacking experience in teaching, his classes can get relatively slow before he can get to the point, or can get sidetracked in their discussions. It's also not a secret he's one of the younger teachers in the staff, which secretly lowered Yamato's confidence in himself in teaching his students as well and efficient as his coworkers. As for his teaching methods, he's straightforward and teaches by the book, although does not mind to share an experience or instance in relation to the discussion.

Enough about him teacher-wise; Yamato is a reserved person not exactly intent on leading but takes the initiative if no one else would nonetheless. He hasn't made a lot of acquaintances growing up, giving a a formal demeanor and lacks a casual air. At home, he really only rechecks his study plans and school activities, and does little in the way of hobbies. Maybe just a video game and a good book or two, but that's it.

• Historical Information •

Place of Birth: Japan, [Confidential Information]

History: Yamato made his debut out of nowhere one day and rose to gain a handful of fans who like watching him from afar volleying missiles against his foes. Before this fame, however, Yamato was born of humble origins and caring parents. His father is relatively well known in the robotic industry, but nothing to make people across the street gasp and point fingers like they were a popular person. Yamato's father has a cyborg mutation quirk that allowed him to 'connect' with machines, programming them with just his brain. His mother, on the other hand, is a woman who delivers crushing, powerful kicks due to her leg-power enhancing quirk. Partners in the field, and a classic hero-couple.

Humble beginnings lead to humble lives, and Yamato is no exception. He grew up to be the hero he wanted. Albeit with a few twists here and their, Yamato managed and made for an excellent offense-based hero. His hero teaching job was something that was forced to him from a friend, and is another long story for another time. At any case, he hopes to teach his students to make bright futures.

• Ability Information •

Quirk: Aircraft

Quirk Explanation: Yamato has a fighter-jet mutation quirk, and it has a lot of functions. Firstly, this makes him 50% inorganic with various circuits running in his mind and systems, but still requires Yamato to breath and consume food. Second, this quirk gives him a firm stainless steel body, retractable wings, a long & tough tail, and small thrusters. Lastly, his sides can store missiles, and can launch these of his own accord. Missiles are created slowly through an unknown process, and is theorized he creates them through parts of the food he eats. These missiles range in a variety of effects that Yamato has differing capabilities of; the classic, small explosions and firework/flare missiles are his iconic tools. The missiles deploy from the sides of his upper torso, with his hero costume and various tailor-customized clothes made avoid hindering this, along with his wings and tail. He has been experimenting with other effects, to no avail. He has been known to have stored 10 missiles a day.

Quirk Weaknesses:
- Missiles take a few seconds to arm and fire. By this time, Yamato remains static and can only ever slightly re-aim the missile if his target moves.
- Yamato is not known for ground mobility, and his physical abilities aside from flight are below-average such as running. He also sinks in pools unassisted.
- Electricity was known to forcibly shut down Yamato, meaning he goes unconscious at an instant. Small bursts of electricity shot through him causes some function failures instead, usually depending on where he's hit.
 
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• Basic Information •

Name: Seo-Yun Seung
Alias: Smoker
Age: 16
Gender: Female
Role: Student

Appearance:
latest


Height: 5'2
Weight: 106 lbs

Personality: -
To say the least, Seo-Yun is a workaholic whether it's school or anything she will work till she drops leading to her having developed insomnia. She has a strong sense of justice and what is right and wrong. She also has a strong sense of responsibility and often goes overboard with many things going to the point where she stores money equally in all of her clothes in case she loses her purse. Finally, she also pays no attention to other peoples feeling often leading her to come of as cold and cruel to others.

• Historical Information •
Place of Birth:
Gwangsan - South Korea

History:
Seo-Yun was born in South Korea into the South Korean hero family the Seung to a South Korean father Young-su Seung and a Japanese mother Akane Seung. Her father has the same quirk of her, Seo-Yun having inherited it off of him, while her mother had a quirk to disable one sense via touch. Seo-Yun's early life was one full of hard work and training, it was expected that she was to become a hero and follow the tradition of her family to which she was more than happy to do. Her training involved martial arts and quirk training the latter which means she has been smoking since a very young age. At the age of fourteen Seo-Yun's father was left in a disabled state having his spine crushed by a villain and left never to walk again, the aftermath ended up with the family to move to Japan wanting to start a new life away from all the apologetic looks from those that knew him.

The move to Japan was relatively easy with Seo-Yun being half Japanese it meant she could move without trouble along with her father having married a Japanese woman. It took two years for the family to fully settle in and during this time Seo-Yun was homeschooled, after this time she finally began attending a hero school the best in the country U.A getting in by recommendations.

• Ability Information •
Quirk:
Smoking Power cancelation

Quirk Explanation: Smoking power cancelation is a very strange quirk in the sense that in order for it to work it relies on an outside course of power and not a healthy one, tobacco or specifically smoking tobacco. Once the user has a cigarette or smokes from a pipe anyone that breaths in the smoke lose their quirk for a short amount of time the duration depends on the amount of smoke the opponent breathes in with the minimum being 5 seconds and the maximum being 3 minutes. This is a hereditary quirk that most he fathers side of the family have. This quirk can partially effect mutant type quirks stopping them from using anything non-human such as tentacles or poison.

Quirk Weaknesses:
Wind: Strong wind is a huge weakness of his quirk since it blows away the smoke caused by his cigarette.
Range: The quirk has very limited range working best in hand to hand combat.
Non-discriminatory: Effects both friends and foes.
Depended: Due to the nature of the quirk the user is dependent on tobacco.
Damaged Lungs: Due to years of smoking and more most likely to come she is at high risk of lung cancer and overall lung damage.

• Other Information •
Due to the nature of his quirk and the fact that it's hereditary the Seung family has permission to purchase tobacco from the age of 14 plus so long as they are entering/have entered a hero school and they have permission to smoke in non-smoking areas so long as there is a good cause for it.​
 
Name: - Ryan Baker
Alias: - The Hidden Flame
Age: - 15
Gender: - Male
Role: Vigilante

Appearance: -
C93BBB8B-629C-43C1-98B1-FA5DCE7037E0.png
9D6E621E-3ACF-414B-B518-41F08B4F91CF.png

Height: - 5’11”
Weight: - 165 lbs.

Personality: - Quiet, Because Of his traumatized past, Ryan has a developed a sort of quiet, Lone wolf type of personality (Think of Batman for instance)



Place of Birth: - Rome, Italy
History: - Born on the poor streets of Rome, Ryan was born with the quirk to make flammable objects burst at will. With the death of his parents leaving a major impact on his psychology, Ryan quickly sought revenge upon the murderers of his family by tracking their footprints all the way down to a nearby abandoned Warehouse in which he wasted no time lighting on fire, killing the men inside. Now a runaway vigilante, Ryan hopes to master his quirk before deciding to become a full fledged hero.



Quirk: - Combustion
Quirk Explanation: - He can make any flammable object randomly burst into flames.
Quirk Weaknesses: - If used too much at once, the users hands will be severely burned for a short time.
 
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• Basic Information •
Name:
- Yumiko Kurogane
Alias: - Shadow Khan
Age: - 23
Gender: - Female
Role: Villain

Appearance: - c481ae78b6f7200bdb524ccb436b965a.jpg

Height: - 5'7"
Weight: - 121 lbs or 54.8 kgs

Personality: - Though she rarely speaks to keep up appearances, she can hold a conversation. Cold, calculating, and standoffish at times, Yumiko is always thinking about the next target and how to go about it. Her ninja training makes her habitually hide which generally makes it difficult to start up a conversation with her. Yumiko is a hunter. She stalks her prey with ruthless obsession. Learning all she can about her target before she delivers her final judgement. As such she is studious. Willing to take her time if she can before deciding on if she needs to kill or not.

• Historical Information •
Place of Birth:
- Mie Prefecture, Japan
History: - Raised within the area of the famous Iga ninja clan, Yumiko grew up admiring ninja. She found beauty in subtlety. Grace in the silence. And most of all, she admired their ability to be present yet never seen. It was a familiar feeling for her as Yumiko grew up rather alone. Her parents, though loving and supportive, were rarely home due to work. It was usually only Yumiko and her twin sister Yukiko who ever occupied the house. They went to different schools so the only interaction they had together was when they were home together. At school Yumiko rarely drew attention to herself. Only ever speaking up when called upon by the teacher. In her spare time Yumiko would practice the art of the ninja from books she read and from lessons she would attend at the local ninja demonstrations that were held every so often. She absorbed every bit of information she could and applied it to practice. She thought that if she performed well enough she could get into a hero academy and become someone whom her family would look to proudly.

One night, after they got home the girls returned to see their parents unconscious and being led into a containment vehicle with a few heroes helping the police. They were told that their parents were villains suspected of murder. Yumiko couldn't believe it. Her parents weren't murderers. Using what she practiced and her quirk she infiltrated the police department and began checking for any info related to her parent's case. She found that one of the cops was falsifying information and made it seem like her parents were the culprits. In a fit of rage she located the officer in question and murdered him leaving the falsified information to be found. She felt relief and powerful. At that one moment she felt like a true ninja. Her desire to be a hero shattered. She no longer trusted heroes who were so easily swayed by false information. Over the years she honed her skills and decided that she was going to purge the world of corruption. Cops, heroes, villains. It made little difference to her. If she thought they were corrupt, they would fall to her blade. But she has found the company of villains who were not so black and white about their intentions amicable. Branded as a villain, she continues to hunt in the cover of shadows. She is Shadow Khan.

• Ability Information •
Quirk:
- Shadow Dancer
Quirk Explanation: - Yumiko can manifest shadows to fight on her behalf. By pulling from an available shadow (usually her own) Yumiko can conjure a physical shadow copy of herself to fight alongside her or summon shadow replicas. Referred to as Shadow Dancer, her copy can act autonomously allowing Yumiko to handle other situations while Shadow Dancer handles the enemy or helps in another location. Shadow Dancer is an ever present entity that resides within Yumiko's shadow but Shadow Dancer can be summoned from any available shadow. Shadow Dancer has the same combat strength and skill of Yumiko and they share sensory information allowing Yumiko to use Shadow Dancer as a scout. Shadow Dancer can also meld into shadows and then reappear within a different shadow to provide a tactical advantage when needed. Yumiko is able to swap places with Shadow Dancer to provide a quick escape or to further befuddle her enemies. Shadow Dancer can also envelope Yumiko in shadow to allow Yumiko to meld into shadows and move freely unseen.

Quirk Weakness: - Shadow Weapon Fragility: When summoning weapons using her quirk they do not have the same constitution that conventional weaponry does. Though they retain their deadliness, they break more easily than conventional weapons.
- Shadow Dancer Constitution: Shadow Dancer is much more resilient than Yumiko thanks to her semi-corporeal form. But even she needs to recover from sustained damage. With enough damage dealt to Shadow Dancer she will retreat back into Yumiko's shadow to recover. During that time Yumiko is left effectively quirkless as she cannot summon shadow weapons until Shadow Dancer recovers.
- Shadow Meld Emergence Recovery: Due to the nature of traveling through shadows, whenever Yumiko swaps places with Shadow Dancer or completes a shadow leap thanks to Shadow Dancer's power she needs to take a moment to recover. The recovery time is based on the distance traveled with anything within 20 meters only taking roughly 20 seconds before another leap. Whereas anything greater than that could leave her unable to move somewhere between 1-5 minutes.
 
• Basic Information •

Name: Seo-Yun Seung
Alias: Smoker
Age: 16
Gender: Female
Role: Student

Appearance:
latest


Height: 5'2
Weight: 106 lbs

Personality: -
To say the least, Seo-Yun is a workaholic whether it's school or anything she will work till she drops leading to her having developed insomnia. She has a strong sense of justice and what is right and wrong. She also has a strong sense of responsibility and often goes overboard with many things going to the point where she stores money equally in all of her clothes in case she loses her purse. Finally, she also pays no attention to other peoples feeling often leading her to come of as cold and cruel to others.

• Historical Information •
Place of Birth:
Gwangsan - South Korea

History:
Seo-Yun was born in South Korea into the South Korean hero family the Seung to a South Korean father Young-su Seung and a Japanese mother Akane Seung. Her father has the same quirk of her, Seo-Yun having inherited it off of him, while her mother had a quirk to disable one sense via touch. Seo-Yun's early life was one full of hard work and training, it was expected that she was to become a hero and follow the tradition of her family to which she was more than happy to do. Her training involved martial arts and quirk training the latter which means she has been smoking since a very young age. At the age of fourteen Seo-Yun's father was left in a disabled state having his spine crushed by a villain and left never to walk again, the aftermath ended up with the family to move to Japan wanting to start a new life away from all the apologetic looks from those that knew him.

The move to Japan was relatively easy with Seo-Yun being half Japanese it meant she could move without trouble along with her father having married a Japanese woman. It took two years for the family to fully settle in and during this time Seo-Yun was homeschooled, after this time she finally began attending a hero school the best in the country U.A getting in by recommendations.

• Ability Information •
Quirk:
Smoking Power cancelation

Quirk Explanation: Smoking power cancelation is a very strange quirk in the sense that in order for it to work it relies on an outside course of power and not a healthy one, tobacco or specifically smoking tobacco. Once the user has a cigarette or smokes from a pipe anyone that breaths in the smoke lose their quirk for a short amount of time the duration depends on the amount of smoke the opponent breathes in with the minimum being 5 seconds and the maximum being 3 minutes. This is a hereditary quirk that most he fathers side of the family have. This quirk can partially effect mutant type quirks stopping them from using anything non-human such as tentacles or poison.

Quirk Weaknesses:
Wind: Strong wind is a huge weakness of his quirk since it blows away the smoke caused by his cigarette.
Range: The quirk has very limited range working best in hand to hand combat.
Non-discriminatory: Effects both friends and foes.
Depended: Due to the nature of the quirk the user is dependent on tobacco.
Damaged Lungs: Due to years of smoking and more most likely to come she is at high risk of lung cancer and overall lung damage.

• Other Information •
Due to the nature of his quirk and the fact that it's hereditary the Seung family has permission to purchase tobacco from the age of 14 plus so long as they are entering/have entered a hero school and they have permission to smoke in non-smoking areas so long as there is a good cause for it.​
• Basic Information •
Name:
- Yumiko Kurogane
Alias: - Shadow Khan
Age: - 23
Gender: - Female
Role: Villain

Appearance: - View attachment 476674

Height: - 5'7"
Weight: - 121 lbs or 54.8 kgs

Personality: - Though she rarely speaks to keep up appearances, she can hold a conversation. Cold, calculating, and standoffish at times, Yumiko is always thinking about the next target and how to go about it. Her ninja training makes her habitually hide which generally makes it difficult to start up a conversation with her. Yumiko is a hunter. She stalks her prey with ruthless obsession. Learning all she can about her target before she delivers her final judgement. As such she is studious. Willing to take her time if she can before deciding on if she needs to kill or not.

• Historical Information •
Place of Birth:
- Mie Prefecture, Japan
History: - Raised within the area of the famous Iga ninja clan, Yumiko grew up admiring ninja. She found beauty in subtlety. Grace in the silence. And most of all, she admired their ability to be present yet never seen. It was a familiar feeling for her as Yumiko grew up rather alone. Her parents, though loving and supportive, were rarely home due to work. It was usually only Yumiko and her twin sister Yukiko who ever occupied the house. They went to different schools so the only interaction they had together was when they were home together. At school Yumiko rarely drew attention to herself. Only ever speaking up when called upon by the teacher. In her spare time Yumiko would practice the art of the ninja from books she read and from lessons she would attend at the local ninja demonstrations that were held every so often. She absorbed every bit of information she could and applied it to practice. She thought that if she performed well enough she could get into a hero academy and become someone whom her family would look to proudly.

One night, after they got home the girls returned to see their parents unconscious and being led into a containment vehicle with a few heroes helping the police. They were told that their parents were villains suspected of murder. Yumiko couldn't believe it. Her parents weren't murderers. Using what she practiced and her quirk she infiltrated the police department and began checking for any info related to her parent's case. She found that one of the cops was falsifying information and made it seem like her parents were the culprits. In a fit of rage she located the officer in question and murdered him leaving the falsified information to be found. She felt relief and powerful. At that one moment she felt like a true ninja. Her desire to be a hero shattered. She no longer trusted heroes who were so easily swayed by false information. Over the years she honed her skills and decided that she was going to purge the world of corruption. Cops, heroes, villains. It made little difference to her. If she thought they were corrupt, they would fall to her blade. But she has found the company of villains who were not so black and white about their intentions amicable. Branded as a villain, she continues to hunt in the cover of shadows. She is Shadow Khan.

• Ability Information •
Quirk:
- Shadow Dancer
Quirk Explanation: - Yumiko can manifest shadows to fight on her behalf. By pulling from an available shadow (usually her own) Yumiko can conjure a physical shadow copy of herself to fight alongside her or summon shadow replicas. Referred to as Shadow Dancer, her copy can act autonomously allowing Yumiko to handle other situations while Shadow Dancer handles the enemy or helps in another location. Shadow Dancer is an ever present entity that resides within Yumiko's shadow but Shadow Dancer can be summoned from any available shadow. Shadow Dancer has the same combat strength and skill of Yumiko and they share sensory information allowing Yumiko to use Shadow Dancer as a scout. Shadow Dancer can also meld into shadows and then reappear within a different shadow to provide a tactical advantage when needed. Yumiko is able to swap places with Shadow Dancer to provide a quick escape or to further befuddle her enemies. Shadow Dancer can also envelope Yumiko in shadow to allow Yumiko to meld into shadows and move freely unseen.

Quirk Weakness: - Shadow Weapon Fragility: When summoning weapons using her quirk they do not have the same constitution that conventional weaponry does. Though they retain their deadliness, they break more easily than conventional weapons.
- Shadow Dancer Constitution: Shadow Dancer is much more resilient than Yumiko thanks to her semi-corporeal form. But even she needs to recover from sustained damage. With enough damage dealt to Shadow Dancer she will retreat back into Yumiko's shadow to recover. During that time Yumiko is left effectively quirkless as she cannot summon shadow weapons until Shadow Dancer recovers.
- Shadow Meld Emergence Recovery: Due to the nature of traveling through shadows, whenever Yumiko swaps places with Shadow Dancer or completes a shadow leap thanks to Shadow Dancer's power she needs to take a moment to recover. The recovery time is based on the distance traveled with anything within 20 meters only taking roughly 20 seconds before another leap. Whereas anything greater than that could leave her unable to move somewhere between 1-5 minutes.
Both accepted.
Name: - Ryan Baker
Alias: - The Hidden Flame
Age: - 19
Gender: - Male
Role: Vigilante

Appearance: -View attachment 476629

Height: - 5’11”
Weight: - 165 lbs.

Personality: - Quiet



Place of Birth: - Rome, Italy
History: - Born on the poor streets of Rome, Ryan was born with the quirk to make flammable objects burst at will. With the death of his parents leaving a major impact on his psychology, Ryan quickly sought revenge upon the murderers of his family by tracking their footprints all the way down to a nearby abandoned Warehouse in which he wasted no time lighting on fire, killing the men inside. Now a runaway vigilante, Ryan hopes to master his quirk before deciding to become a full fledged hero.



Quirk: - Combustion
Quirk Explanation: - He can make any flammable object randomly burst into flames.
Quirk Weaknesses: - If used too much at once, the users hands will be severely burned for a short time.
Can you give me a little more on his personality?
 
Name: - Toka Kirayami
Alias: - Darkfire
Age: - 24
Gender: - Male
Role: Hero/Teacher

Appearance: -
8b0179eedbff370898dd8d3ea85afec5.jpg


Height: - 5'11
Weight: - 215 lbs

Personality: - Devious, Calm, Ambitious, Cunning, Sly, Mischevious, Good Leader, Determined

• Historical Information •

Place of Birth: - Near Shizuoka Prefecture
History: - He is the result of a Quirk Breeding. Both of his parents were villains. They were Scorch and Shadow. They were partners in crime and fell in love. They decided that they wanted a child who was even more powerful than them so they had a number of children. Whom they killed after they realized weren't powerful enough, killed them. Finally, they had Toka they realized that Toka had inherited a mix of their powers, and it was a perfect mix.

• Ability Information •

Quirk: - ShadowFire
Quirk Explanation: - The user can control fire on their left side and control darkness on their right side. They can also overlay the two to create Black Fire
Quirk Weaknesses: - If the user uses their fire side too much, they will overheat and get heat stroke, if they use their shadow side too much, they will get too cold, and it could slow their movements.
 
Name: - Goryō Okuni
Alias: Satori
Age: 15
Gender: Male
Role: 1st year student


Appearance: I have a commission on the way for this character actually, since he's a longer standing OC of mine. When that comes I'll update this, but for the time being, a written description will have to suffice.

Standing at 5'5, Okuni isn't the tallest, however he still radiates a certain quietly imposing aura that makes him almost seem bigger than he actually is. Growing from the top of his head, swooping acoss his brow from right the left, and cascading down the right side of his head is a long silky mane coloured an ashen silver, which disguises most of his gentle browline. His skin is pale, and though mostly smooth, hairless, and unblemished, it's appearance is dirtied in some areas by the overall sickliness of it's bearer, most noticeably in the greyish eye-bags on Okuni's otherwise attractive face. His eyes, in fact, are rather alarmingly different to that of a normal persons too. His pupils are both coloured a cloudy, glazed violet, a colour not normally naturally occuring, but even more noticeably, his right sclera and iris are inverted, leaving a small white circle to surround his pupil, and a deep, obsidian black to fill in the rest. The rest of Okuni's features seem, for the most part, normal, ignoring the overall bleached palette of his body. His frame is small and a little delicate, and though he looks toned through exercise, giving him a generally athletic appearance, he seems unable to achieve the bulky appearance of truly large amounts of muscle mass, leaving his chest and belly flat, and body inescapably somewhat frail.


Height: 170 cm (5'5)
Weight: 120 lbs

Personality: Okuni is a generally quiet young man. Reserved and restrained, his trust takes a long time to gain, and is very quickly lost. Much like his quirk, despite his unimposing, non-confrontational mannerisms, at heart he's passionate and ideal driven, and puts little regard into logic over feeling, preferring to follow his instinct and emotions, but in ways that don't scream to the heavens. Unsurprisingly, he values a sense of tranquility and control as well. Taming his own mind is the first step to influencing others after all, and unless he can maintain his sense of self, his abilities quickly falter. Most commonly, he achieves this through music, a skilled singer and an electric guitarist, he uses this medium to gain a better understanding of his own emotions, and his own mind.


• Historical Information •

Place of Birth: Izumo, Shimane Prefecture, Japan

History: Okuni was born to a financially privileged family, but an emotionally burdening one. He was raised solely by his mother, a wealthy landowner in the Shimane Prefecture, and her extended family, however he inherited his quirk from his departed father. This lead to him having little guidance during the tumultuous period of his abilities first manifesting. He was generally treated as a necessity by his family, something to maintain, and not something to love and enrich, and despite his advantages when it came to his social class, and subsequently his quality of life, he found himself quickly estranged from his relatives, his inheritance, and the life he was eventually expected to lead.

As with many young children in japan, with nowhere else to look, Okuni eventually found his inspiration from famous pro-heroes. Their lives were so different to his, they were so selfless, and their moral obligation to save people and do what is right drove them, not their money or birth or the quiet ushering of tired, uninterested family members.

It was unsurprising, then, that when Okuni was old enough, and graduated at 15, he immediately enrolled in the hero course at the most prestigious training facility in the country, and ultimately, got in. To free himself from a life he doesn't want to lead, Okuni must now excel in his studies, and go beyond what is expected of him, to become a powerful hero.

• Ability Information •

Quirk: Mind Over Matter (Psionic Manipulation)

Quirk Explanation: Mind Over Matter grants Okuni the ability to manipulate psionics that does not involve the direct manipulation of matter. (Aka Telekinesis and it's subsequent applications) Thus far, for the young aspiring hero, this quirk has only influenced matters contained entirely within the mind, granting him the ability to project his thoughts, link his mind with others, influence and read emotional states, and even a modicum of mind reading. Since his enrollment at UA, however, Okuni is discovering that his Quirk may have more room to grow than he once thought, and has begun to exhibit the alarming, and far more flashy power of Psychic Energy manipulation, allowing him to project the manifestation of his minds power as a tangible, visible, and ultimately destructive force.

Quirk Weaknesses: At Okuni's current level of experience and training, Mind Over Matter is heavily limited in multiple ways, and incredibly damaging to Okuni when overused. The most prevalent of these weaknesses is a level of drowsiness which increases as his quirk is used further past his normal limits. Okuni also requires far more REM sleep than those without his quirk, and given the opportunity, can sleep for multiple days without waking.

If Okuni exerts his mind further, headaches and physical fatigue set in, and can increase to debilitating levels. At the most severe degrees of overexertion, Okuni can even experience temporary loss of one or more of his primary senses (smell, sight, touch, hearing, and taste) and may even lose swathes of short-term memory in the process.

Mind Over Matters more thought focused side is limited even when used safely. Projecting his own mind, be that to communicate or to attempt to read or manipulate thoughts, is a strenuous affair, and more often than not unsuccessful. Okuni has found that different people in different walks of life have varying strengths of mental defense. He's found it's far easier to break through these psychic shields when someones mind is in a state of great turmoil or flux, be that through strong, pre-established emotions/situations that cloud common sense and thought, some kind of continuous distraction, or artificially indused mental fatigue brought on by the effects of drugs on the brain, or distracting physical trauma.

Okuni hasn't yet had much time to find the limits of his new found ability to create a tangible destructive energy, however, some limitations have been present and obvious since the very beginning. For one, unlike the creation of an element like ice or fire, or the ability to discharge electricity, the energy Okuni produces can only be present, and influence the physical world, while he is nearby and able to mentally strain himself to maintain it. This makes it useless for creating long lasting obstacles or physical aids, and also means it cannot directly create any sort of chain reaction. It cannot spread, sustain itself independently, and can only be utilised at close to medium range.
 
Name: Inori Aizawa
Alias: Tesla
Age: 16
Gender: Female
Role: Student/ vigilante
Appearance: -
f55.jpg_large
latest
Height: - 5'1”
Weight: - 104 ibs

Personality: - Inori is a very boisterous and cheerful person. She doesn't worry much about the consequences of her actions and prefers to take things as they come. An expetion to this is battle, where she relies heavily on strategy. Inori doesn't care much for authority and has no problem breaking rules she feels are unnecessary. She tries very hard to not let her emotions cloud her decision, but she rarely succeeds. She's very embarrassed about not having a quirk. And as a result, she's very envious of those who do have quirks, especially flashy ones.
• Historical Information •
Place of Birth:
- Tokyo
History: - Not much to tell honestly. Inori's childhood was fairly normal aside from her never getting a quirk. Naturally, she had few friends and was regularly bullied but that was par for the course when you're quirkless so she didn't really think much of it. As a result, most of her free time where spent either studying or toying around with machinery. As she grew older, it became apparent that Inori had a knack for inventing stuff which pleased her father, an engineer who had become famous by building support items, and he began taking her with him to work as often as he could in order to convince her to follow his footsteps. But Inori had other ideas, she planned on becoming a pro-hero. Not so much because she wanted to but mostly to show everyone that she could.

Her parents weren't exactly super supportive at first but eventually gave in. Her father even going as far as pulling some strings with some of his clients in order to make sure she got into a hero course.

She started doing vigilante stuff shortly after she turned 14. Partly in order to prepare herself to join the hero course and partly to vent some of her frustration. However, despite doing it for nearly two years she hasn't really done anything impressive aside from catching a handbag thief.

Quirk: - N/A
Quirk Explanation: - N/A
Quirk Weaknesses: - N/A

• Equipment •
Tear-Gas Pellets:
Small capsules that release tear gas with the breaking of the outer shell. However, the shell is a bit too vulnerable and have on more than one occasion ended up accidentally breaking in her pockets. So they aren't exactly suited for vigilante activity.
Vibro-smashers: A pair of gauntlets Inori built with vibro-shock units that, when activated by a pump-action thumb trigger, can project a concentrated blast of compressed air that vibrates at an intense frequency. These can be used for a variety of things such effectively throwing long range vibrational punches from a distance or throwing shock waves which vibrate the structure of something in order to weaken or destroy it or even making incredible leaps, by directing the air blasts toward the ground in front of her. The vibro-shock units can also add power to her punch via a trip-hammer vibration shock, making her blows a dozen times more potent than normal.

However, the feedback from the gauntlet is incredibly intense, so Inori is unable to use them for longer periods of time without some nasty repercussions. These include back pain ( as a result of loosened ligaments and damage to vertebrae and discs), bone damage, varicose veins and other heart conditions, stomach and digestive conditions, respiratory changes, impairment of vision and/or balance, Raynaud syndrome, carpal tunnel syndrome and lastly organ damage. Inori's hero costume does lessen the effect somewhat but it doesn't nullify it completely.
 
Name: Tobias Vrbata
Alias: Mobile Pressure Tank (MPT)
Age: 17
Gender: Male
Role: Student

Appearance:
large.jpg


Height: 6 ft (183 cm)
Weight: 161 lbs (73 kg)

Personality: Tobias is an easygoing guy who always seems to worry about everything. Calm and composed, he rarely acts out of emotion. He's quite frank, sincere and straightforward, though sometimes he won't hesitate to criticise somebody if they did something he didn't like, even if it offends them. The Czech man doesn't often start a conversation, since he's not too talkative.

Place of Birth: Prague, Czech Republic
History: Son of a Quirkless mother and a Quirkless father, Tobias spent the majority of his childhood in his native country living as an ordinary kid. Although he gained a pretty handy Quirk at a young age, which he occasionally used for fun or to help his family and friends, he did not have any intention of becoming a Hero, much to his parents' dismay... until the Czech mafia started targeting his father, a fairly successful businessman, after he refused to pay them for their so-called "protection". His mother was even held at gunpoint at one point, though the assailant was quickly neutralized and she came out physically unharmed. Soon, their properties were quickly ransacked by those mafias, which prompted his family to flee to Japan with what they had left. Disgusted by their actions and the lack of response from the bribed police, Tobias decided to study and work hard to become a Hero, which earned him a place in the Hero Department of the U.A High School after succeeding in the exams.

Quirk: Air Compressor
Quirk Explanation: Like an air tank, Tobias can absorb the air surrounding him like a vacuum and contain them in his lungs, which capacity and performance are a lot better than an ordinary person's lungs. He can blow the compressed air back via any part of his body. The decompressed air can make his physical efforts more efficient, such as jumping, punching and kicking, by releasing a moderate amount of stored air via the sweat glands from the exerted body parts. It can also act like a short-ranged shotgun-like blast, or a mid-ranged projectile as a vertical, horizontal or diagonal wave.
Quirk Weaknesses:
- Dizziness:
Storing or firing too much air in his body in an extended period will cause him to become dizzy and nauseous.
- Environmental disadvantage: Tobias's Quirk does not work efficiently underwater, as he wouldn't have any source of oxygen to receive from.
 
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• Basic Information •

Name: - Yukiko Kurogane
Alias: - Nightblade
Age: - 23
Gender: - Female
Role: Hero - Teacher

Appearance: - wayne-chan-1115s.jpg

Height: - 5'7"
Weight: - 121 lbs or 54.8 kgs

Personality: - Yukiko gives off the air of a disciplined, elegant, and strict woman. In actuality she's quite gentle and once approached you'll find she's easy to talk to. Though her appearance is misleading do not mistake her kindness for forgiveness. She is just as likely to dole out discipline to her students as she to villains.

• Historical Information •

Place of Birth: - Mie Prefecture, Japan
History: - Yukiko Kurogane is the twin sister of the now infamous Yumiko Kurogane AKA Shadow Khan though she doesn't know that her sister has turned to a life of crime. Raised in the lands of the renowned Iga ninja clan alongside her sister it was thought that she would also train to become a ninja hero. But she was not like her sister. Instead of the subtly and silence of the ninja, Yukiko found beauty within the art of the sword. To Yukiko, the sword represented strength yet elegance. Discipline yet acceptance to change. For many years she studied the various kenjustu styles and was often found heading home late due to her self imposed practices going longer than expected. Her goal was much the same as her sister's. She would become a hero. A beacon of hope against the darkness.

One night, after they got home the girls returned to see their parents unconscious and being led into a containment vehicle with a few heroes helping the police. They were told that their parents were villains suspected of murder. Yukiko knew that that couldn't be right. Her parents worked late nights for sure, but they couldn't possibly be murderers. Yukiko locked herself away from the world during this time. She didn't know what to do. All she could do was dedicated herself to her training. It wasn't until she heard on the news that a cop was murdered and that evidence was left behind showing that the cop had falsified evidence against her parents, thus proving their innocence. Her feelings conflicted. Though she was overjoyed at the idea that her parents were proven innocent, the thought that a man had to die to bring true justice to light felt wrong. This incident however only fueled Yukiko's resolve to become a hero. She would become a hero who would make villains feel the weight of their sins. Years later her career as a hero was quite successful. For a time she even made it to the top 20 in the hero rankings. But she felt restless. Her sister went missing after high school and being a hero afforded little time for her to just dedicate to searching for her. When UA was looking for new teachers she happily signed up. She figured as things calmed down for her she would find the time to search for her sister. Now she dedicates her time to teaching her students in the hopes that they will become great heroes.

• Ability Information •

Quirk: - Weigh Down
Quirk Explanation: - Yukiko can double the weight of whatever she strikes. Her quirk can affect both inanimate objects and living beings and each strike is cumulative. An example is a 5 lb weight struck would then weigh 10 lbs. If struck again it would weigh 20 lbs. This can continue indefinitely until Yukiko deactivates her quirk. Yukiko cannot strike herself to increase her weight.
Quirk Weaknesses: - Close Quarters Only: Yukiko has to make contact either with her weapon or body in order for her quirk to activate. Meaning that she has to engage in close quarters combat to be effective.
 
"Let's catch a movie."

Name Elisabeth Rosa
Alias Pan
Age 17
Gender Female
Sexuality Heterosexual
Role Hero student​

Appearance
099ce941458ab35d863aa19bbc1b9bc3.jpg


Height 5ft
Weight 92 Ib

Personality
Easy going and quiet, she prefers rainy days, isolated bus stops and empty foggy beaches. Dislikes being called cute or baby, though she gets called it a lot because she looks quite young. She likes sheep, though only plushies - when she met a real one in a farm, she was so scared she went running away from the barn and never looked back. She does happen to be afraid of creatures, though small ones are usually okay. The only large animal she isn't afraid of, if her nana's German Shepard; Patrick Star (named so because of his stupidity). She prefers comfort to looks and although she would never admit it - the way she dresses often makes her look cuter.



• Historical Information •

Place of Birth Wales
History
Elisabeth was born into a quiet family. She spent most of her time dreaming up stories. Her grandpa was an old movie maker who taught her all the great films. She has always wanted to be a movie directer and writer. Her grandpa and her often go out on quiet, rainy Sundays for a cup of coffee and a film afterwards, sometimes new, sometimes old. But both share a passionate preference for the old school films.
She's never been in a relationship though her friends try and ship her with every boy she meets, in the hopes one will ask her out, but most of them just see her as a little sister. Which she's perfectly okay with. Except, the `little' part.
Elisabeth kind of became a hero by accident. She came by with a friend to check out what it meant to be a hero and found herself intrigued. Though the love of movies and movie-making never went, she decided being a hero was worth a shot. I mean, whats the worst that can happen?

• Ability Information •

Quirk She has super strength and horns
Quirk Explanation
Her ability stems from sheep. Well, ram more in particular. Her strength is due to a rams ability to charge head first into battle.
Quirk Weaknesses
She can get splitting head aches if her quirk is over used and very argumentative and loud. Personal space often becomes way more important to her and she head butts into people more - though she prefers using her strength not horns - and thus making her head ache worse. Fainting is the worst possibility. Her super strength's down side is her lack of control in it - sometimes it works sometimes she has to use her horns - it's a fifty-fifty chance either could happen.

"I'm not cute."
 
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Basic Information


Name: - Genji Rohashi

Alias: - Raiden

Age: - 22

Gender: - Male

Role: Villain



c7e921463ef256736aa4cbc22f9f034e.jpg



Height: - 6’ 3"

Weight: - 172 lbs



Personality: - Genji is the type to express his emotions especially when it comes to those he cares about. His personality can change from the happy and funny type of villain to the type that will kill you in a matter of seconds just because someone spoke to his Yumiko the wrong way. Genji is very sneaky and isn’t quick to kill someone unless needed. He is very intelligent but doesn’t make people feel less than him and is the type to encourage people.



Historical Information


Place of Birth: - Berlin, Germany

History: - Genji grew up wanting to be a hero even though he felt like all odds were against him. He constantly dealt with life troubles time after time again, first his parents were drug addicts but he was sure he could stop them and he did. He took them away when his parents weren’t looking and hid them. He tried his very best to get their attention and please them with good deeds but it seemed like nothing worked. One day his parents got hooked on a new drug and when Genji took it away they freaked out and tried to kill him over it. He got severely beat but the pain in his heart forced his quirk to show and he electrocuted them with so much power that their hearts stopped beating and they died. After the police had came from a noise complaint Genji explained what happened and was put under some lie detection questioning where he was determined innocent.

A week passed and the news of him killing his parents spread like wildfire around school, he was bullied and told he couldn’t be a hero. It happened so much and so often that Genji couldn’t take it anymore and let his power go out of control and nearly killed all the students in the school before a teacher stopped him. Genji just had tears in his eyes and the feeling of hatred, he was in a place of limbo, wanting to be good but turning out evil. It seemed like he gave up on everyone but something told him that he could be what he wanted to be without anyone else thoughts, he would be a Villain that would teach people a lesson through pain and lessons even if it meant he had to kill. After some time being a Villain Genji stumbled upon a ninja like girl that went by the Alias Shadow Khan but he later found out her real name and stayed by her side when he fell in love with her, even though she never really expressed her love to him he knew that deep down inside she loved him back. Now inspired by his one sided love interest He found some inspiration in being a ninja and learned from Yumiko. Now they are a duo and work together for the same Evilly good cause.



Ability Information


Quirk: - Sparking Frenzy

Quirk Explanation: - An ability with multiple purposes that Genji has. He is able to conduct electricity from his body and can use it to travel or for offensive purpose. He can transfer his electric energy to any weapon in hand or he can simply create a longer ranged weapon by just blasting the electricity at someone like a ki Blast. The traveling that he is able to do is through electronically powered items such as, Power lines, Vehicles, Phones, and TV’s but these are just examples. If someone is holding onto him he can have them transported with him.

Quirk Weaknesses: - If all power is cut off around him it is hard for him to use his transportation ability and if he is powered while in water he can knock himself out.
 

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