marorda
Oddball and author
In reality, Lucielle was just a plain, boring, average girl. But online, in Allusia Legends, she could be so much more than that. Whether she had wanted to be a warrior, a powerful mage, a cleric of whichever deity she chose, it mattered not. Whatever she had wanted to be, she could make it her character. And she had chosen to be a bit of a mix between a bard and a ranger. The game was her escape from the real world, a place where she felt like she could be herself.
She had chosen to play in Loria, one of the many realms within Allusia Legends. A realm more focused on roleplay rather than hack and slash or PvP. Yet both did occur here too. Before the release of the game she had checked the features, the looks of the realms players could choose from. The widespread lands of Loria had quickly caught her interest. Large forests, seemingly endless meadows, rivers peacefully streaming through the landscape. Across the oceans there were likely deserts and jungles. Every landscape imaginable had to be found somewhere in this world. Some cities were large and prosperous, others were filled with the worst crime and secretly ruled by the mafia. Most villages were rural, quiet and peaceful. Sunrises and sunsets, a nice breeze, the sounds of clattering water. It was all so realistic. It would almost make you forget this was just a game, and nothing more than that.
Though most players would stay near or in the big cities most of the time, Saira, as she was called in game, stuck to the roleplaying part, preferring a nice and quiet village near the forests above the crowded cities. She played an half elf, born and raised outside. And even though she couldn't escape going to the cities once in a while, being surrounded by stone made her feel a bit claustrophobic. Well, as long as she could see the sky, she would be okay, but she still preferred being near nature.
This would make her character sound a lot like a druid, or a tree hugger at least. And while the tree hugger part was fairly true (elves and half-elves, eh?), a druid was far from what she had chosen as a class. She hadn't spend enough points in wisdom to properly cast, and the rules and restrictions bored her. She wanted freedom, and what class could possibly be more free than a bard? Armed with a lute, a broad rimmed hat with a feather, and a list of spells and songs, she wandered the lands until she found that being just a bard would not be enough to survive in a world filled with monsters and dangers for very long.
After struggling to level up, she had chosen to multiclass to something that would make her a little better in combat too. Rangers could stay on a safe distance and they used bows. This had made her choose the combination of classes and style she played in now.
((I like listening to music when I write. Now I was lucky enough to listen to a bunch of songs I think fit what I was writing
Songs I listened to while rolling up description: Anima, The Nightingale, Awakening (Part II) The Final Chapter, The White Forest, Wildland, Francesca. The artist, if you're curious, is BrunuhVille. It's truly beautiful music.
I won't always write this down, really. Just when I think it fits perfectly, like now ))
She had chosen to play in Loria, one of the many realms within Allusia Legends. A realm more focused on roleplay rather than hack and slash or PvP. Yet both did occur here too. Before the release of the game she had checked the features, the looks of the realms players could choose from. The widespread lands of Loria had quickly caught her interest. Large forests, seemingly endless meadows, rivers peacefully streaming through the landscape. Across the oceans there were likely deserts and jungles. Every landscape imaginable had to be found somewhere in this world. Some cities were large and prosperous, others were filled with the worst crime and secretly ruled by the mafia. Most villages were rural, quiet and peaceful. Sunrises and sunsets, a nice breeze, the sounds of clattering water. It was all so realistic. It would almost make you forget this was just a game, and nothing more than that.
Though most players would stay near or in the big cities most of the time, Saira, as she was called in game, stuck to the roleplaying part, preferring a nice and quiet village near the forests above the crowded cities. She played an half elf, born and raised outside. And even though she couldn't escape going to the cities once in a while, being surrounded by stone made her feel a bit claustrophobic. Well, as long as she could see the sky, she would be okay, but she still preferred being near nature.
This would make her character sound a lot like a druid, or a tree hugger at least. And while the tree hugger part was fairly true (elves and half-elves, eh?), a druid was far from what she had chosen as a class. She hadn't spend enough points in wisdom to properly cast, and the rules and restrictions bored her. She wanted freedom, and what class could possibly be more free than a bard? Armed with a lute, a broad rimmed hat with a feather, and a list of spells and songs, she wandered the lands until she found that being just a bard would not be enough to survive in a world filled with monsters and dangers for very long.
After struggling to level up, she had chosen to multiclass to something that would make her a little better in combat too. Rangers could stay on a safe distance and they used bows. This had made her choose the combination of classes and style she played in now.
((I like listening to music when I write. Now I was lucky enough to listen to a bunch of songs I think fit what I was writing
Songs I listened to while rolling up description: Anima, The Nightingale, Awakening (Part II) The Final Chapter, The White Forest, Wildland, Francesca. The artist, if you're curious, is BrunuhVille. It's truly beautiful music.
I won't always write this down, really. Just when I think it fits perfectly, like now ))