The DoomyFish
The Avatar of the world soul.
The playable races
Basically anything you can think of is acceptable, the shorter list is what isn't playable.
Angels
Reapers - (one exception, for plot reasons.)
Sowers
Eldrich gods
Any primordial beings
Anything with beyond planet busting power.
(If your character is to powerful you will be warned, if scaling them down is a problem perhaps this isn't the RP for you.)
Regular gods are accepted but keep their power in check.
The Magic Dynamic.
With all of this magic being available there are some pretty simple rules about it.
1. No all powerful magic- if you can manipulate water, and are dealing with someone who can do the same, your manipulation is no better or worse than theirs, you cannot control water that they have in their "grasp" and vice versa.
2. No Freedom taking magic- while magic that manipulates the mind is a thing, it isn't absolute. You cannot remove another players free will, no mind control, Pheremone manipulation, emotional manipulation or any other control powers are gonna be allowed as it make it very hard to enjoy an RP if someone else is telling you what your character does.
3. No instant kills- You cannot kill another persons character without their permission. That being said my GM and I can warn you that your actions might get you killed.
4.Magic sense
it is generally accepted that most magic beings can sense one another. Magic gives off a form of pressure that other magic users can detect. While it Only sometimes reveals what the being is, it always reveals how powerful the being is when they cast their spells. Powerful beings can lower their power to hide, but doing so makes them more vulnerable.
5.The human form
All beings who are skilled in using their their magic have this ability. The human form cuts their power in half making it easier to hide. but comes with the Weaknesses of being human such as needing to breathe, eat, sleep, and keep their blood in their body.
The power scale.
It is a given that some beings are more dangerous than others
As such I am introducing a power scale into this.
Your scale goes from 1-10, 1 being basically a normal human, 10 being a walking apocalypse. If you think your character is worth a 10 rating please pm me first to discuss it as I will only be allowing a few at this level.
1-3 (lesser demons, zombies, vampires, werewolves, ogres, demigods)
4-6 (Greater demons, vampire lords, dragons,Alpha werewolves, lesser gods.)
7-9 (Demon Lord's, Djinn, Ancient dragons, Greater God's, leaders.)
10- (PM me to find out.)
This listing isn't set in stone if you can give a good reason why a lesser creature would be in the higher ranks then I'll allow it.
Basically anything you can think of is acceptable, the shorter list is what isn't playable.
Angels
Reapers - (one exception, for plot reasons.)
Sowers
Eldrich gods
Any primordial beings
Anything with beyond planet busting power.
(If your character is to powerful you will be warned, if scaling them down is a problem perhaps this isn't the RP for you.)
Regular gods are accepted but keep their power in check.
The Magic Dynamic.
With all of this magic being available there are some pretty simple rules about it.
1. No all powerful magic- if you can manipulate water, and are dealing with someone who can do the same, your manipulation is no better or worse than theirs, you cannot control water that they have in their "grasp" and vice versa.
2. No Freedom taking magic- while magic that manipulates the mind is a thing, it isn't absolute. You cannot remove another players free will, no mind control, Pheremone manipulation, emotional manipulation or any other control powers are gonna be allowed as it make it very hard to enjoy an RP if someone else is telling you what your character does.
3. No instant kills- You cannot kill another persons character without their permission. That being said my GM and I can warn you that your actions might get you killed.
4.Magic sense
it is generally accepted that most magic beings can sense one another. Magic gives off a form of pressure that other magic users can detect. While it Only sometimes reveals what the being is, it always reveals how powerful the being is when they cast their spells. Powerful beings can lower their power to hide, but doing so makes them more vulnerable.
5.The human form
All beings who are skilled in using their their magic have this ability. The human form cuts their power in half making it easier to hide. but comes with the Weaknesses of being human such as needing to breathe, eat, sleep, and keep their blood in their body.
The power scale.
It is a given that some beings are more dangerous than others
As such I am introducing a power scale into this.
Your scale goes from 1-10, 1 being basically a normal human, 10 being a walking apocalypse. If you think your character is worth a 10 rating please pm me first to discuss it as I will only be allowing a few at this level.
1-3 (lesser demons, zombies, vampires, werewolves, ogres, demigods)
4-6 (Greater demons, vampire lords, dragons,Alpha werewolves, lesser gods.)
7-9 (Demon Lord's, Djinn, Ancient dragons, Greater God's, leaders.)
10- (PM me to find out.)
This listing isn't set in stone if you can give a good reason why a lesser creature would be in the higher ranks then I'll allow it.
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