Mount Olympus Games

October Falls

The One Who Laughs
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Character skeleton:


Name: Lilith Rosaline Aidoneus


Age:
18




Gender:
Female




Godly Patron:
Hades/Pluto




Parents: Hades and Persephone




Appearance:


daughter_of_hades_by_painter_gal77-d5mzzz7.png





Skills:

As a daughter of Hades, Lilith is an extremely powerful demigod. She is considerably more trained in using her powers than most children of the Big Three, such as Thalia and Percy, due to her time spent in the Underworld and she states that she trains with the dead. Lilith is one of the most powerful demigods alive, an impressive admiration oven that she has not had formal training.

ADHD: Like most demigods, Lilith possesses inborn supernatural battle reflexes and senses that she uses to analyze the fighting style of her opponent.

Dyslexia: Lilith's brain is "hard-wired" for divine Ancient Greek instead of modern languages.

Fighting skills: Initially, Lilith shows more skill with her powers than her fighting skills. Although she has exceptional swordsmanship.

Ancient Greek: Lilith has the ability to use Ancient Greek to summon the dead.

Italian/Latin/Greek: Lilith can speak fluent Italian, Latin and Ancient Greek.

Geokinesis: She can control the earth - levitating rocks and making them deadly, black, and extremely sharp. Lilith can open fissures in the earth that can swallow up creatures and trap them in the Underworld. She can cause earth tremors so powerful, they can shatter the pillars of a mountain fortress. She can also control the black walls of the Underworld.

Necromancy: Lilith can summon the dead, put the dead to sleep, and communicate with the dead. She also has divine authority and control over the Furies and the dead. She can banish the dead and release people who should have died. Some of her abilities in this domain includes the power to destroy Skeleton Warriors and physically manipulating ghosts, such as taking hold of them by hand or forcing them to be silent with a gesture. She has been able to summon a fairly large army of undead soldiers by herself. It is unknown how much she has increased in power over the years. She also have the power over death and riches (Not so much for riches. It tires her out). This is a very powerful ability as it literally allows her to have a small army anytime she wants. However, summoning too many undead warriors at one time can cause her fatigue.

Telepathy With The Dead: Lilith can speak with the dead using telethapy in Latin and Ancient Greek.

Sensitivity to Death: She can sense death as it happens or when it is coming; when a person close to her dies, it comes as a ringing in the ears. She can also sense when an immortal is fading.

Life Aura: She can sense someone's life aura. In addition to that, she has a deep knowledge of the Underworld and knows when a person's life is being judged in the Underworld.

Umbrakinesis: She has control over darkness and shadow for various uses such as solidifying it for attacks and to hide in it. Lilith can also, dissipate and absorb shadows with her sword.

Shadow Travel: She can use shadows as a way of transportation; however, great distances tend to wear her out. The first time she shadow traveled, she passed out for a week. She has said that while learning to use it, she ran into walls and made accidental trips to China. She seems to have gotten better control over it.

Induced Fear: She radiates intense fear and death like her father, Hades, but to a much lesser degree. This aura can be so strong that monsters can initially back away from her. She is also known to radiate nervousness, "the grass turned brown and wilted" at her feet, as if "poison were seeping from the soles of her shoes."

Death Trance: Lilith can go into a hibernation called a Death Trance using the seeds of Persephone, which can only be eaten by a child of Hades. The Death Trance induces her to essentially die for a day, meaning she consumes no oxygen and doesn't need any kind of food (besides the seeds).




Weapons:


Stygian Iron Sword: It is three feet long, and is described as being "black as a nightmare." It helps Emilia to channel her power to control and summon the dead, and it can also drain souls to give the sword more power. Only Hades, his children and Thanatos (the death god) can use Stygian Iron for their weapons.


She is seen wearing
black armour in with a skull shaped visor.


A
skull ring she also has. Twisting it makes the nearest dead restless. She usually uses it to relieve tension.


A
red travel rose that she keeps in her pocket as a memento, given to her by Persephone.

Pomegranate Seeds: Magical seeds from the Underworld. If she places them on her tongue, she can go into a "Death Trance," which she uses to sustain herself.




Weakness: Grudges

Bio: Lilith is a rare child of two gods, Hades and Persephone. Angered, Zeus demanded for Lilith to live as a human on Earth. Hades conceded, leaving Persephone to grief. Even still, both parents watched over her and protected her as she grew up in Italy. An orphan teenager with the gift of sight to see through the mystic mist, Maria, pitied her as a baby and took her in, raising her as her own daughter. However, Maria was poor and couldn't hold a job so Lilith grew up in poverty. She went to an old, run down public school in a small town of Bruzzano Zeffirio and was bullied at a young age. With her parents protection, she was able to evade monsters, however not always successfully and spent many days at home to recover.


Later in Lilith's childhood, Maria grew fatally ill after defending Lilith from a monster and died. Lilith was only 8 years old. With the next 'Games' approaching, Hades was allowed to take Lilith down to the underworld. He explained to her who she was, what her birthright was and how important she was. She trained and developed her powers in the underworld until she was ready to compete in the Olympic Games. Being immortal, she cannot die. Therefore, at the age of 12 she was sent into her first battle. Since she is the only pure daughter of Hades, she is very powerful and emerged in the top 10. Every year in the Olympic games she improves. This year she is determined to make it to the top and make her father and mother proud and prove she truly is the daughter of one of the Big Three.


 
Last edited by a moderator:
(Well, I was just gonna copy and paste my character, but you know what? Forget it.. Not changing much, but changing. Lol)


Name: Taylor Amita Silvarre


Age: 18


Gender: Female


Godly Patron: Artemis/Diana


Parents: Brandon Silvarre, godly parent unknown


Appearance: Taylor appears with cocoa shoulder-length, layered hair, which she keeps out of her face. After years in the sun, her olive skin has grown slightly tanner; she has olive green eyes that show determination and silent strength, which to her fellow Hunters is imitating; she radiates power.


Skills:


ADHD- Taylor has exceptional battle senses and reflexes which are useful in battle, and Taylor uses this to great affect.


Dyslexia- Taylor's mind is wired to Ancient Greek.


Sliver Aura- Taylor posses a Huntress silver aura, which, in result, makes her stronger, faster, and a higher accuracy and endurance than a regular demigod.


Immortality- Taylor cannot die from natural causes, such as old age and disease, however she will lose her immortality if she dies in battle or breaks her oath to Artemis.


Ranged Attack Skills- Taylor has exceptional ability in ranged attack, including using her bow and arrow.


Wild Animal Communication- Taylor can usually understand what animals think, making it easier to gather information, though this tires her greatly- sometimes, she doesn't even want to hear what animals are thinking.


Weapons:



Silver bow and arrows-
Taylor causes the most damage to her enemies when she has her bow and arrow at the ready.


Two Hunting Knives- In the case of not being able to use her arrows and for other miscellaneous purposes, Taulor carries two hunting knives with her.


Weaknesses: Stubbornness and Competitivity.


Bio:
Taylor, born without knowledge of her mother, grew up in the woods of Mississippi with her father, Brandon, who was a hunter and taxidermist. One day, as Taylor had entered the house, she saw stuffed animals-


And a dead deer, lying on the couch.


Taylor couldn't find her father, but things cleared up once Grover Underwood visited. Her house and brought her to camp.


Some god had murdered him.


When Taylor was at Camp Half Blood, she had stayed in the Hermes cabin, never claimed and never loved, which really got to her. Many times, she tried to run away and failed. She didn't want to be with people, she didn't want to be treated like a dead soul.


She wanted to be alone and free.


Finally succeeding in running from camp, Taylor experienced her first encounter with a Greek god- Artemis. Making small, respectful conversation with the goddess, Artemis understood Taylor's story and allowed her to join the Huntresses. Finally alone and free with her new sisters, Taylor still found it hard with people, as the Huntresses completely ignored her.


Artemis held her together.


Once she was older, Taylor began to take special interest in the Olympus Games, perfect to match her competitive spirit but still cruel in her eyes. Now 18, her turn has come.
 

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