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Fandom Mass Effect: Andromeda (AU Edition CS)

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The Silent Z

Just Here
Okay, I believe that if your doing a Rp that when it comes to CS's you can easily forget a few things to add on both sides as the CS creator and CS writer. Also I believe that there is no real perfect CS information wise and what's required cause it can depend on the Rp and genres of character types and etc. So having said this..... I'm putting out a CS that in case I forgot some article of information or didn't feel it necessary to add or just plain didn't think of it without forgetting. Feel free to include it and anything else you feel or want to place in your own CS. The more the better I say but if you just want to put the required then that's fine too.

Simply I ask that you have your characters make sense to the plot and are not forced or against the series whole canon lore in breaking sort of way just so that you can have your OC the way you have it. Not saying you folks will..... Just I've experienced lore breakers once or twice before in bioware Rps and they ended up killing the Rp for me and others. I'm willing to bend and be open minded but only so far and within reason. But anyways, ultimately let's just have fun!

Dossiers

CS Basics:
Name:
Aliases/Nicknames/Codenames: (Optional)
Role:
Rank: (If applicable otherwise job title will suffice or both)

CS identity Intel:
Age:
Height:
Weight:
Physical Description: (Optional: Things such as personal identifiers like Scars, Tattoos, Body shape/build, eye color, hair color, etc)
Appearance: (Image and the like)

CS Background Intel:
Personality:
Personal History:

CS Combat Intel:
Class:
Armor/Clothing:
Weapons:

CS Add-On Intel:
Likes: (Optional)
Dislikes: (Same)
Others: (Same)
Loyalty Status: (Comes into play- Basically Character relationships. You can edit this part as things progress and such.)
 
Dossier 17539428-6

Persona Intel
Name:
Zorlan Saelu
Aliases/Nicknames/Codenames:
Ikpop Vax (Retired Alias/Alter ego)
Beta (Retired Codename)
Role:
Liam
Rank:
Lieutenant ( Formerly)
STG Operative (Formerly)
SAR Operative (Current)

Identity Profile:
Age:
24 (Rough estimate)
Height:
5'8 (Rough estimate)
Weight:
112 (Rough estimate)
Physical Description:
A rather standard height and weight male Salarian, though what stands out his unique color to his skin, a aqua blue shade with light pink hues that act more like undertones with white patches and tips here and there. Eyes a pair of darkened ocean gems with a silvery centered acting like a reflection under starlight. A touch of dark grey lining the center of his bottom lip and down to just below his chin, while a similar but thinner line mirrors this up above at the top of his head.
Appearance:
IMG_0495.JPG

Background Profile:
The lifespan of a single Salarian barely reaches middle age or even teenage years for some species, it would take countless Salarian lives to make up one life matching a single Asari matriarch. Yet they do not regret it.... Zorlan grew up on Sur'Kesh never allowing a single fleeting moment to go by and escape his grasp. Before he ever heard of the Andromeda initiative this Operative known as Zorlan Saelu had already served in the military of his people, achieved some rank while continuing his role within STG, including voluntary stops at university's for additional study, such as attending medical training classes by hacking into the systems network and placing himself in the class under another Salarians name effectively eliminating or least stalling the real medical students career while Zorlan studied Xenology to better understand each alien form and their vital points, dietary needs and other important details before ultimately getting caught and removed from the university....

Still a useful and necessary endeavor for his own personal betterment, with such knowledge it would no doubt make him more effective in the field and more deadly in a variety of ways. Subtle ways. And excetera. Though he did feel bad for the Salarian who's records he altered and profile picture he switched to successfully proceed with his plans. It delayed his career, short lifespan already.... Wasn't personal but necessary as Zorlan hadn't reached a better solution to fit his timeline.

Anyways eventually Zorlan underwent plenty of missions to various successes and failures, can't win them all...... Though he certainly always tried and made it a tough out. Liking acronyms Zorlan named his first codename as Beta, Back-Entry-Tactical-Assassin..... Name didn't quite have the same ring to it as Zorlan intended once it was broken down however, many jokes were endured. Ultimately Beta was retired. Furthermore it's still unclear how the Rank of Lieutenant was achieved, Zorlan claims it was a Ikpop cover while infiltrating a rogue militia branch of unified initiative front and that Rank was his achieved status while undercover. Though he never specifically explains it in full, one of a very small number of topics he doesn't ramble on about.

Eventually this career became problematic, dull..... Needed a future, a new challenge and hopefully a legacy of his own to pass on. The name Saelu was almost prominent in certain circles, being the youngest of seven children and considered the least successful out of the bunch made for a "chip on the shoulders" was it? Ordeal for him. Didn't want to stick around as nothing new or exciting ever seemed to happen for him. That's when he heard about the Andromeda initiative and that easily excited him.... Thus he found his way in and took hold of his future into the unknown, risks, a great gamble that could pay off one day and prove most exhilarating.

However it didn't go as planned..... One clerical error of some kind and wrong place at the wrong time mistake led Zorlan to be placed accidentally onto the human ark instead of the Salarians would be home for the next however many years.... 600 was it? Yes. Wasn't intentional but proved a different kind of interesting when they woke him upon arrival into Andromeda. Looks like a special tasks group background helps, now he's crisis response and security assistant..... Name was ultimately changed into a new and improved acronym of a name..... SAR Operative! Broken down its, Security-Analyst-Response, or perhaps SRA would be better? Yes, maybe, Security & Response Analyst.... either way he preferred it to Crisis response. Felt analyst added the missing ingredient to his working title and role on the Hyperion ark and pathfinder team.
Personality:
How can you describe a Salarian Operative with a alternate complex? Hmm.... Zorlan was never one to be considered simple to understand but not exactly for his Salarian mind, pace of speech and line of thought alone. You see Zorlan has always been confident in his abilities, capable of performing admirably and above expectations on a regular basis. However as Zorlan Saelu he's always lacked self esteem with the opposite sex in non combat and task related objectives and conversation, think tank like atmospheres so to speak. Often stumbling and fumbling to speak simple introduction and carry on with normal conversation without interjecting work or duty in some way to tap into that confidence, well except for......... When he leans on a certain alias he created while operating as a STG agent back in the Milky Way, a polar opposite persona that oozes confidence and presence while adding a aura around his abilities.

During these relapses upon difficult moments that unlocks/forces him to tap into such a persona or even if he just feels the pressure of needing it. Zorlan becomes Ikpop Vax, a cool, cocky and intelligent but more interesting version of himself that appeals more strongly to the opposite gender and produces results that Zorlan feels he simply cannot achieve without Ikpops help. A form of justification for his mental lapses in judgment and following actions whatever they might be. He always feels terrible for things he may have said or done during this lapse when used outside of operation protocol and necessity, but for him, Zorlan feels it's a necessary error in order to achieve a future beyond his work.

For all his brilliance as a Operative and "Past" achievements back in the Milky Way. Zorlan still has his foolish moments, a shy and self esteem lacking personality around women of any race outside of work and work related conversation and simply clings to a feint hope that he won't regret his decision to join the initiative and come to Andromeda.

He fears becoming extinct out here after all and knows he cannot go back, which means odds of failure depress him greatly at times and makes him think of having no legacy to pass on, no future before death ultimately claims him. No family. No...... Nothing, nothing at all except for failure, regret and death.

Thus his drive and passion for what he does, his goofy and sad mistakes and lapses in judgement at times. He's a Salarian trying to overcome all in one sure-fire swoop and protect all at the same time.
Personal History:

Combat Profile:
Class:
Infiltrator
Armor/Clothing:
IMG_0497.JPG

When not wearing his standard non armored attire seen in OC appearance. Which consists of rich, fancy esque clothes that some doctor might wear back in the Milky Way, giving off the impression of wealth while in reality it's merely a facade to project a certain image when not in battle. Furthermore it doubles as a cloaking device which allows him to hide his presence and/or make himself appear as another for espionage reasons and such. He has another device that merely when triggered via its button activates his armor capsule to quickly become equipped for combat.
Weapons:
M-25 Hornet (Equipped with personal modifications)
Viper Sniper Rifle (Equipped with personal modifications)
Omni Tool Blade (Slight modifications)
Omni Grenades
CS Add-On Intel:
Likes:
Tinkering
Paradise Settings such as tropical islands and beaches
History
Archeology
Social psychology & theory
Snow globes
Dislikes:
Geth -(Complicated)
Social antagonistic triggers & race stereotypes, race defensive tendency and proceeding attack of other races in defense of ones own race.
Sandstorms
Ice
Failing at anything
Others:
WIP
Loyalty Status:
WIP- Once we've got all the names and ocs, I'll edit this spot.
 
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Name: Tey'la Frosha
Aliases/Nicknames/Codenames: Thresher (former call sign)
Role: Kallo (ship pilot)
Rank: Lt

CS identity Intel:
Age: 337
Height: 5'8"
Weight: 120 lbs
Physical Description: (Optional: Things such as personal identifiers like Scars, Tattoos, Body shape/build, eye color, hair color, etc)
Appearance:
8f723a04d78ec26bb97ebb00932284ed.png




CS Background Intel:
Personality: Tey'la is a pilot through and through. Ever since she was young, she dreamed of flying. She has some of the classic traits of a pilot, including a daredevil streak and a confidence bordering on arrogance. But these traits are tempered by nearly 200 hundred years of experience, from flying cargo, to military grade fighters, to piloting capital ships. She's fiercely loyal to her ship, often referring to it as one would a mate. With people, she is usually seen as outgoing and laid back. Until there is some sort of competition, because she plays to win. As career military, she knows how to keep her tongue in check when need be, but won't hesitate to give someone a piece of her mind when the opportunity arises.
Personal History: A highly decorated pilot, Tey'la Frosha would say she has seen every nook and cranny of the Milky Way Galaxy. Well, at least all the interesting bits. She joined a mercenary crew at around 100 years old, racing civilian ships having lost its thrill. She served with them a few years before they were busted for less than legal business practices. She was given the option of a prison sentence or military duty. She chose the one that would get her back in a cockpit faster. Over the next 200 years, she flew countless missions in connection with various members of council space, including a few missions for Spectres. While she preferred flying fighters, she also tried her hand at helming capital ships and acting as a shuttle pilot for commando teams. She tried briefly to be a civilian freighter pilot, but abandoned that endeavor to rejoin the military.
Not too long ago, Tey'la was stationed at the Citadel after recovering from being shot down by pirates. It was a cushy job she thought she would die of boredom on before the geth and Sovereign attacked. The Battle of the Citadel caused her to reexamine her priorities, and began to wonder if it was time to settle down. Realizing that her matron days were just around the corner, Tey'la panicked and tried to get extended duty somewhere not fixed. Nothing really stuck until she was introduced to the Andromeda Initiative. The idea of a new galaxy to explore, far from a mundane life appealed greatly to her. If she was going to turn into a matron, she was going to do it on her terms.
Picked to go on the Nexus, Tey'la helped in the development of the Tempest as a test pilot, growing to love the ship's combination of speed and power. Going into cryogenic sleep seemed like the start of a dream. Being awoken to the dire situation the Nexus was in definitely did not. She mostly kept her head down during the upheaval that led to exiling portions of the Nexus's population. She worked as a shuttle pilot to ferry supplies and people to the initial colony efforts and saw first hand how they failed. Now, stuck on the Nexus with supplies running out, she has to admit that maaaybe coming here wasn't her brightest decision.

CS Combat Intel:
Class: Sentinel
Armor/Clothing: combat flight suit (as seen in appearance)
Weapons: M-5 Phalanx

CS Add-On Intel:
Likes: Human rock and roll, flying, the Tempest, thrills.
Dislikes: becoming a matron, boredom, staying in one place too long.
Others: (Same)
Loyalty Status: Neutral
 

Sara Ryder
Human Pathfinder

u2fA2K9l.jpg

[ Image Credit ]

  • Name: Sara Ryder

    Aliases/Nicknames/Codenames:
    • [Initiative Designation] A-03-Malapa
    • [Alliance Callsign] Ghost
    • [Alias] Sarah Harlowe
    Role: Pathfinder Ryder

    Rank: de-facto Pathfinder Team Leader

    Loyalty Status:
 
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CS Basics:
Name: Nakmor Treak
Aliases/Nicknames/Codenames: (Optional)
Role: Drack
Rank: Krogan Warrior

CS identity Intel:
Age: Approx 1,400.
Height: 7'9
Weight: 164 kilos
Physical Description: His body is littered with the scars of battle and surgery. His head plates have a greenish coloration while his face is a kind of sandy beige. His eyes are a piercing yellow with black centers. He has three black line adorning his face, permanent war pant applied during the krogan rebellions.
Appearance: (Image and the like)-Will Add Later-

CS Background Intel:
Personality:
His personality has been shaped over fourteen-hundred years of life. He is more tactful than most of his other brethren, advising caution and restraint more than rage and recklessness. That is how you stay alive all this time. That's not to say he doesn't know when to take the gloves off and fight like the blood rage is all you are, but you don't charge into a kett stronghold with just your rage and a shotgun and hope to come out alive.

Personal History:
Pre-Andromeda
In a hidden enclave filled with female Krogan, and lead by a highly praised shaman, Treak was born on the already devastated Tuchunka years before the Krogan Rebellion. After his birth he was claimed by a member of the Nakmor clan known by Nakmor Kernk, chosen by his father and encouraged by his birth mother to become a great and tactful Battlemaster. Trained for combat and strategy in the years following his birth, he participated in his right of passage early in his youth and joined the ranks of clan Nakmor. Then the rebellions came, and he was put on the front lines to fight and lead a small krantt of brave young warriors, using the knowledge imparted onto him by his mother and father to become an accomplished Krogan commander. During his time in battle Treak proved himself time and again to be a strong and intelligent leader, different from most of his blood thirsty brethren, for more than three hundred years he fought for the Krogan race. Sadly, once the genophage came into play, the Krogan rebellion lost its steam and finally came to a halt. With the death of most of his krantt and the Krogan war effort stopped in its track Treak retired from the war and sought glory elsewhere, among the stars as a freelance mercenary, using his skills and youth to complete the jobs he deemed worthy of his time. As the years passed Treak became notorious across the Terminus Systems and was highly sought after, for the next thousand years he continued his life of killing, fighting, and making his ancestors proud.

Andromeda Initiatve
As Treak grew old and experienced most of what the Milky Way had to offer he grew tired of state of things and got wind of the initiative through the Nakmor clan, most of whom were joining to head to a new galaxy. Once they arrived in the Andromeda galaxy things went to shit like they always seem to do, with the skurge causing massive damage and the arks never arriving, his clan being duped into stopping a rebellion among the people of the Nexus and then getting betrayed by Spender and deciding to leave and pave their own way. Treak left with his clan to an undisclosed location to found a new Krogan colony, but they Kett hounded them every step of the way until Treak had enough and took the fight to them. Now he spends time killing kett wherever he sees them in hopes of giving the Krogan a better chance to survive in this new galaxy.




CS Combat Intel:
Class: Veteran Warrior
Armor/Clothing: His armor is a custom build with green plats and the skull of a unknown creature on his shoulder. Around his neck are necklaces made of bones collected during the rebellion.
Weapons: Ruzad Shotgun

CS Add-On Intel:
Likes: Killing Kett. Talking about the good ol days.
Dislikes: Tann.
Others: (Same)
Loyalty Status: (Comes into play- Basically Character relationships. You can edit this part as things progress and such.)
 
MDcRmWp.jpg
Dossier 17829182-2


Persona Intel
Name
: Iyetu Thaok
Aliases/Nicknames/Codenames: Iya
Role: Gil / Engineer - Mechanic
Rank: 'Chief'

Identity Profile:
Age: 34
Height: 5'5
Weight: 130
Physical Description: A slim Drell woman whose skin shows warm oranges, yellows and browns. She moves with coiled tension, suggesting a trained, strong physicality.

Background Profile:
Personality:
Light-hearted, good-natured, Iyetu looks for the positive in every situation and tends to enjoy herself wherever she is and whatever she's doing. That usually hides a dark streak of bitterness over losing her loved ones. She has the semblance of someone forcing herself to look at the positive because it's so easy to notice the negative. Only when talking about the engines of the Tempest, or her little girl Nyis, does she truly come alive and make her superficial good cheer noticeably shallow. Like other Drell, she values life and doing good things for others but sees her work for the Tempest and its chain of command as one of subordination, which gives her a unique moral flexibility. Under orders, there's little she won't do for the officer responsible for those orders.

Personal History:
Born on the Hanar homeworld of Kahje like most of her species, Iyetu grew up surrounded by love. The Hanar were kind, her parents cared for her deeply and she felt a great affection for her four younger siblings as she grew up. She enrolled in the Bright Clad Academy, studied mechanical engineering and had the pleasure of going to work with her parents building an advanced prototype for the next generation of Hanar spaceships. The prototype's engines exploded when flipped on for a test, a blast she barely survived. Her parents didn't. As Iyetu recovered, she found the Drell eidetic memory a curse, as everything she saw reminded her in vivid detail of her parent's death.

With the care of her siblings taken over by aunts and uncles, she opted instead to leave Kahje behind her for a life in space where she wouldn't be constantly reminded of her loss. Drifting from one boring engineering job to another, Iyetu finally landed a job on Selvos, an Asari terraforming project on a desert-like world that suited her climate tastes perfectly. It was on Selvos that she met Dorathea Veli'An, a fellow engineer who specialized in power systems. They grew close and eventually married, and moved to support the Pathfinder Initiative's experimental ship design shortly before Dorathea conceived their daughter, Nyis. The following years were good ones as they worked closely on the Andromeda Initiative Survey Ship line, including the construction of the Tempest itself.

A year ago, Dorathea perished in an incident that was immediately classified but which Iyetu privately suspects to have been the result of corporate infiltration and sabotage, with her wife killed because she got in the way of someone stealing Initiative secrets for a rival business interest. Although they'd planned to remain as a family in the Milky Way, Iyetu found herself with a passionate desire to leave the galaxy and its penchant for ruining her life behind her. Instead, she signed up to serve as an engineer on one of the available scout ships for the Pathfinder.

With her daughter Nyis to be kept in stasis until colonies were established, Iyetu is only too happy to throw herself into her work and the Pathfinder Initiative's objectives. It's a chance for a fresh start, a chance for new experiences and maybe an outlet for her rage at an indifferent universe that let everyone she ever cared about die.

Combat Profile:
Class: Engineer
Armor/Clothing: She typically wears an Initiative uniform while on duty, and favors a light tunic and pants when relaxing. If expecting danger, Iyetu wears a suit of Light Mercenary Armory manufactured by Ariake Technologies. She also typically carries a toolkit along with with a sophisticated Polaris omni-tool by Kassa Fabrication.

Weapons:
M-4 Shuriken Machine Pistol
Defense VI Drone
Assault Turret
Omni Tool Blade

CS Add-On Intel:
Likes: Fixing things, breaking things, machines in general, tea (and tea cups and tea kettles), stuffed animals, throwing paper airplanes.
Dislikes: Reminders of the past, arrogance, anyone who has an issue with a Drell raising an Asari child. Not a fan of humidity.
Loyalty Status:
WIP
 
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CS Basics:
Name: Riht'Jannor vas Tempest nar Shellen
Aliases/Nicknames/Codenames:
Gender: Male
Role: Suvi
Rank: Nerd?

CS identity Intel:
Age: 20
Height: 173 cm
Weight: 77 kg
Physical Description: Skinny build under the suit with cyan skin, grey eyes and short cropped black hair.

CS Background Intel:
Personality: A highly (some would say dangerously) curious and outgoing quarian Riht sees the universe with a slightly childish sense of wonder and never quite lost the naivete the Pilgrimage was meant to beat out of him. While his high-energy attitude can easily become more irritating than infectious it does mean he will happily go without rest or sustenance once he's gotten invested in something.
Personal History: Riht had a fairly typical upbringing on the Flotilla aside from a loose interpretation of what 'restricted area' meant and a aptitude for working in the liveship's hydroponic farms and a lack of the typical quarian knack for engineering. While in his teens Riht became fascinated with proposals put forward by Captain Ysin'Mal vas Idenna that the quarians should search for new worlds to potentially colonise.

Driven by his rampant curiosity he set out on his Pilgrimage only a short time after turning eighteen and travelled the galaxy as best he could learning everything he could about planetary surveying along with botanical studies intending to present his skillset and what specialised colonial equipment he could acquire to Captain Mal and join his crew.

While on his Pilgrimage Riht became aware of the Andromeda Initiative and after speaking with other quarians that had joined and abandoned his goal of returning to the flotilla after learning that the Idenna had already left on a long term scouting mission into uncharted space. With most quarians possessing his skillset gone for years with the Idenna Riht managed to secure a position aboard the Nexus to study planets suitable for quarian colonisation ahead of the arrival of their ark.

CS Combat Intel:
Class: Scrub
Armor/Clothing: Quarian adapted Deep Space Explorer Armour
Weapons: Sidewinder pistol

CS Add-On Intel:
Likes: exploring, being outdoors
Dislikes: anyone assuming he's an engineer, filing reports, boredom
Loyalty Status: (Comes into play- Basically Character relationships. You can edit this part as things progress and such.)
 
Name: Cornalias Dyx
Aliases/Nicknames/Codenames: Cor
Role: Vetra
Rank: Sergeant

CS identity Intel:
Age: 34
Height: 6'3"
Weight: 245 lbs.
Physical Description: (Optional: Things such as personal identifiers like Scars, Tattoos, Body shape/build, eye color, hair color, etc)
Appearance:
tumblr_ozw8yiunaD1vhmos6o1_500.png


CS Background Intel:
Personality: Cor is a professional. He's unshakable in the face of adversity and will carry on no matter what. While generally considered a trustworthy and honest soldier, he has developed the bargaining instincts and guile of a born supply officer. He genuinely cares for those he works with and will gladly lay his well being on the line for them. He can be rather inflexible in his thinking at times, and it's not that hard for his determination and perseverance to turn into stubbornness at times.
Personal History: Cor's life was pretty typical for a Turian. He served his time in the military with distinction, ending up in a quartermaster position. He eventually went into the private sector, working in a security firm as a coordinator. While a good job, Cor couldn't help but feel his life had already peaked, and he was just costing into the humdrum. This changed when he heard of the Andromeda Initiative. Seeing the Initiative as an opportunity to both contribute something good to the Council Races and add adventure back into his life, Cor signed up. Since awakening in Andromeda, he has been trying to keep things together. Despite the dire straights, he tries to keep people's spirits up. He just wishes he could do more.

CS Combat Intel:
Class: Soldier
Armor/Clothing:
mass-effect-andromeda-turian-agent-comes-to-cooperative-mode.jpg

Weapons: M-37 Falcon, N7 Hurricane, Omniblade

CS Add-On Intel:
Likes: Cinema from across the galaxy, driving land vehicles, sparing, and creative writing.
Dislikes: overreacting, indecisiveness, feeling aimless, the smell of coffee, and hypocrisy.
Others: (Same)
Loyalty Status: TBD
 
CS Basics:
Name: Mari’Vynah
Aliases/Nicknames/Codenames: Tasi (no-one in Khelish)
Role: PeeBee (“archaeologist”)
Rank: Xeno-tech consultant

CS identity Intel:
Age: 30
Height: 5’7”
Weight: 115 lbs
Physical Description: (Optional: Things such as personal identifiers like Scars, Tattoos, Body shape/build, eye color, hair color, etc)
Appearance:
beEXSus_d.jpg



CS Background Intel:
Personality: Mari is a bit of a loner and antisocial. Her past has left her with a cynical outlook on life. This usually displays itself in her sarcasm, which she employs often. She shows disdain for her people, even actively avoiding the only other Quarian on the Nexus. She generally views people with suspicion, figuring they are just around for what she can do for them, not for herself. Despite her frustration with sentient life, she displays a considerable amount of patience and intelligence when dealing with problems that can be solved logically. She is happiest when confronted by a problem that requires all her knowledge and wits to get through.
Personal History: Mari’Vynah nar Balrak was born as one of the rare Quarian biotics. Due to her rather strange powers (at least among her people), she grew up feeling like an outsider. It was a bit of a relief to leave for her pilgrimage, though she found herself even more of an outsider among the other races. She ended up in some less than savory company who used her knowledge of ancient tech for illicit activities. Though the situation wasn’t ideal, it netted Mari more training in biotics and a Prothean artifact as a gift for her new captain and ship. She was accepted with open arms by the crew of the Draknor, but soon felt she was once again an outsider there to be used.
She served her new home well for several years until a scouting mission into Geth space went wrong. Official Quarian records describing it as a simple scouting mission for Admiral Rael’Zorah, though the team went dark shortly after the mission began. After a few weeks, several ships of the flotilla were sent to check on the team. After finding the graves of the rest of the team, the expedition found Mari with a group of what was assumed to be hacked Geth fighting another group of Geth. After destroying all the Geth in the area, a group of marines brought Mari back to the lead ship. Finding that there were several Geth Servers on world with crippled defenses, it was decided to take advantage of the situation. But before the Quarian attack could be launched, Mari sabotaged the lead Quarian vessel and sending a virus that partial disabled the other two before they realized what was happening. This allowed the Geth Servers to be moved and nearly got the lead ship destroyed. Once back at the Flotilla, Mari was brought up on charges of treason. When she was arrested, she ranted and raved that the Quarian people were being lied to, that they had the blood of their ancestors on their own hands, and many curses and accusations against Rael’Zorah. She was deemed mentally unstable and a danger to the Flotilla, thus exiled.
On her own in the Galaxy, Mari once again fell into criminal circles to survive. She began going by the name “Tasi”, meaning no-one. Her skill with Prothean tech got her recruited by a vicious arms dealer out of the Terminus systems. She was eventually captured by a Council Spectre and give a choice: go to prison for a very, very long time, or testify against her boss and go into witness protection. Mari choice the latter. Due to the influence her former employer had, her witness protection plan included a one way ticket to Andromeda.
Entered into the data bases on the Nexus as a xenotech expert, Mari was awoken soon after Nexus’s arrival to help decipher the Remanent technology on Eos. As civil unrest began mounting on the Nexus, Mari was fed up with politics and being used. She left for Eos, then went off the grid. Though cutting herself off from the Initiative, she continued working on the Remnant artifacts on Eos. Figuring a Quarian on an inhospitable world was pretty much dead anyway, she decided to devote what she figure had to be her last days to figuring out this one last puzzle.

CS Combat Intel:
Class: Sentinel
Armor/Clothing:
quarian_suit_redesign_by_timmon26-d4s38ao.png

Weapons: M-90 Indra, Sidewinder pistol, biotic amp, and Remnant Cryo-Gauntlet

CS Add-On Intel:
Likes: Puzzles, challenges, tinkering, her biotics, mystery stories, and Turian brandy.
Dislikes: being considered weak, being used, sand, and secrets.
Others: (Same)
Loyalty Status: TBD
 
Dossier: 1JAD793-2

Personel Profile:
Name: Alcibiades "A.C" Dackett
Codename/Aliases/Nicknames: AC, Dack
Role: Cora Harper
Rank: Major (Formerly) Operations Specialist/Pathfinders Second-In-Command


Age: 34
Gender: Male
Height: 6'3
Weight: 239
Physical Description:
Short Messy hair, Color brown, Brown trimmed beard, scars present upon right side of face/neck, left eye and brow, plus his left arm, Green eyes, Tall and fit/athletic body type, lightly tan skin tone with various tattoos covering his right arm.
Appearance: IMG_0509.JPG


Intel Profile:
Personality:
Once nicknamed "major ass" by his former brothers and sisters in arms after being promoted in the alliance military could provide a clue or two into the nature of one Major Alcibiades "A.C" Dackett..... And no, it's not because of his posterior. A strong minded and aggressive personality type with a passionate display for what he believes and respectable defense for those who've gone mistreated and unjustly so for in his mind too long. Honestly he's got a knack for making friends and a knack for making enemies, as rarely do any exist in the middle of the two, it's often either for or against the man, few can meet him and not be on the fence... least in his experience. Major Dackett or now Operations Specialist Dackett grew up within a tough environment and knows the in's and out's of BS while dealing with how people had seen and treated him after the discovery of his biotics. "Normal" and "Childhood" never followed one another in a sentence when discussing A.C. Despite it all, he's got a sense of humor if a bit darker then some and a thick skin.... Just watch out for that loose cannon, he's got a nasty temper ailing him and he's doesn't let authority or tact get in the way of his opinion. Finds it more effective to tell it how it is and not play the politics that plague things. Right or Wrong, he sticks to his guns and keeps working. You can bet his word is honest and his actions clear. a goal driven man who finds peace in purpose and though it now remains at risk, you can trust him to buckle down and pull double duty or whatever it takes to get the job done. Dackett is a intense and loyal individual if you can stand him. If not.... Well he doesn't really consider that his problem so don't expect him to consider otherwise anytime soon, but he was mellowed a bit before Habitat 7... Proving the effect Alec Ryder had on him with this Andromeda business.


Background Details:
A child of the Ireland maiden and the Greek drug lord.... AC didn't exactly have it easy to begin with as his father was a tough man to please often utilizing brute force to discipline his own son least til the biotics were discovered then it changed. Meanwhile his Mother was a sweet woman with addiction issues leading to a young Alcibiades to try and care for his mother while his father did nothing but tend to business. Ultimately it all hardened the young Dackett who took his mothers maiden name and eventually went into the foster care system until the alliance military stepped in and took him to Grissom academy where he received training for his biotics. Skipping forward again, AC joined the alliance at eighteen hoping the life would give him structure and purpose beyond what he learned from the academy. But his aggressive behavior and outspoken method of communication led to problems within his early units.... Yes, he was transferred a few times early on.... He eventually found some stability and mellowed a bit when his first real action was seen on the planet of some start up human colony out in the traverse, there he was tested with Batarian slavers and vorcha hitting the colony in droves, his unit was sent in to provide assistance and hold off the enemy til more reinforcements could arrive... But it was hell.


The slavers had the tactical advantage and Dackett saw up close the horrors some would go for credits and power. The torture, killing and overall abuse on innocents was familiar in a way, least he could relate, especially to the children involved. The unit did everything they could and AC managed to impress though really he was just pissed off and couldn't see a moment more of that living hell. The ordeal was met with a end that saw the alliance pushing back and defeating the slavers while saving the colony or what was left of them anyway. He was forced to see therapist after therapist there after resulting in a reputation for him, getting labaled as a "Difficult Case" after failed classified sessions. Eventually that too was moved on from and he was placed within the Valkyrie program of the councils that was intended to be a intergration of races working together under one banner. Alcibiades was selected to join the Talians Daughters.... an Asari commando unit that roamed Asari space and essentially got things done and kept the peace or aimed to anyway.

At first he wasn't sure about it yet after awhile it brought him some peace. He was still active in the galaxy's peace keepig efforts, worked alongside the best and most knowledgeable biotics in the universe while feeling almost at home amongst the unit. A former major in the alliance military was a stepping stone to where he thought would be his first real home, first real place in the galaxy and amongst sisters... They were like family to him. A real family. But like with his parents (for different reasons), the Alliance, they were setting him free as they put it.... The Asari unit felt it was time for him to seek a new path and follow the initiative offer into dark space and beyond toward the Andromeda galaxy. Alec Ryder made him one hell of a offer, kinda, he painted a picture and provided a goal, a purpose and the Asari sisters of his felt it right. AC accepted, of course that didn't mean it was all easy and accepting. He didn't want to leave the unit yet here he was.... Second-in-command to the human pathfinder undergoing some years of training and tutelage from Alec, while spending some time in cryo during the Hyperions journey across six hundred years to reach Andromeda. A.C was seeing a guidance from Alec that kept him grounded, helped mentor him into a better version of himself. He mellowed a bit even, matured though only a little and earned each step he'd take toward progressing further up the chain and either eventually succeed the pathfinder or be given his own team and ship to lead after his time under Ryder's command and tutelage was over. Habitat Seven however...... Changed things.

Combat Profile:
Class: Adept
Armor/Clothing: Hyper-guardian Armor;
Non Combat style- AC doesn't portray much individuality in his style of clothes, often selecting plain Tees or alliance military uniform to which takes up most of his wardrobe to which also is slim. He uses the light carry method and he says doesn't own much beyond necessities. Furthermore he's rather standard of uniform boots only owning one pair of old 20th century addidas shoes, while beyond uniform standards he also has one leather jacket he's had since enlisting in the military. Since joining the initiative he's added few shirts and pants to his wardrobe but that's all.
Weapons: M-15 Vindicator Assault Rifle (Heavily modded and customized)


Traits/Loyalty Profile:
Likes:
+Scotch
+Pizza
+Dogs/animals
+Guns
+Weapon Tinkering
+Singing
+Dancing

Dislikes:
-Politics/Politicians
-Slavers
-Vorcha
-Kett
-Lightning
-Snakes
-Eggplant
-Mushrooms

Loyalty Status:
Sara Ryder: 45/100
Zorlan Saelu: 43/100
Iyetu Thaok: 40/100
Mari'Vynah: 40/100
Cornalias Dyx: 40/100
Riht'Jannor Vas Tempest Nar Shellen: 40/100
Nakmor Treak: 40/100
Tey'la Frosha: 40/100
 
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