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Fandom MARVEL: The Imperative Annihilation [Character Sheets]

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Booperboy

social-anxiety is my middle name
Character Outline
(Beautiful coding done by RI.a RI.a )
Click
HERE for details on the Power Grid / Power Ratings

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basics
Full Name:
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Affiliation:
Age:
Gender:
Parents:
Siblings:
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appearance
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Equipment:[/div]

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power grid
(refer to power grid details if you need the power rating scale and what they mean)
Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

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abilities and skills
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weaknesses
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persona
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Hobbies:
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bio
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extra
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code by Ri.a


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FILE #####[/font][/div][/div][div class=mainpage][div class=closebutton][fa]fa-times-circle[/fa][/div][div=margin:auto;center;width:50%;][IMG]https://i.pinimg.com/originals/fd/8f/15/fd8f15d2486e91ecfaf1fc9eb6975951.jpg[/IMG][/div] [div class=textbox][div=width:100%;margin:auto;center;background:#43416d;font-family:Unica One;font-size:1.5em;color:white;text-align:center;padding:0.2em;]basics[/div][font=Karla]Full Name:[/font] Nicknames: Code Name: Species: Affiliation: Age: Gender: Parents: Siblings: [/div] [div class=textbox][div=width:100%;margin:auto;center;background:#43416d;font-family:Unica One;font-size:1.5em;color:white;text-align:center;padding:0.2em;]appearance[/div]Height: Weight: Hair Color: Eye Color: Complexion: Body Type: Body Features: Sexuality: Equipment:[/div] [div class=textbox][div=width:100%;margin:auto;center;background:#43416d;font-family:Unica One;font-size:1.5em;color:white;text-align:center;padding:0.2em;]power grid[/div](refer to power grid details if you need the power rating scale and what they mean) Intelligence: [COLOR=#43416d][fa]fa-square[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][/COLOR] Strength: [COLOR=#43416d][fa]fa-square[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][/COLOR] Speed: [COLOR=#43416d][fa]fa-square[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][/COLOR] Durability: [COLOR=#43416d][fa]fa-square[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][/COLOR] Energy Projection: [COLOR=#43416d][fa]fa-square[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][/COLOR] Fighting Ability: [COLOR=#43416d][fa]fa-square[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][fa]fa-square-o[/fa][/COLOR] [div=margin:auto;center;width:100%;][IMG]https://i.pinimg.com/originals/12/8a/4b/128a4b356ca88c7fcfe2114e17165bb0.jpg[/IMG][/div] [/div] [div class=textbox][div=width:100%;margin:auto;center;background:#43416d;font-family:Unica One;font-size:1.5em;color:white;text-align:center;padding:0.2em;]abilities and skills[/div]intentionally blank.[/div] [div class=textbox][div=width:100%;margin:auto;center;background:#43416d;font-family:Unica One;font-size:1.5em;color:white;text-align:center;padding:0.2em;]weaknesses[/div]intentionally blank. 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[div class=openbutton]S.H.I.E.L.D. FILE 10017
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basics
Full Name: James Alik Rogers
Nicknames: Little Rogers , Star-Spangled Boy , Junior America , Soldier Boy , Jim
Code Name: Nomad
Affiliations: S.H.I.E.L.D. , Captain America
S.H.I.E.L.D. Clearance Level: Level 8
Age: 21
Gender: Male
Parents: Steven Rogers [Father] ; Natasha Romanova [Mother]
Siblings: tba
Friends / Allies:
+ August Parker
+ Torunn Thorsdóttir (although, he sees her more as a 'sister') RI.a RI.a
+ Azari T'Challa DatGuyWelbz DatGuyWelbz
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appearance
Height: 183cm
Weight: 77kg
Hair Color: Red
Eye Color: Blue
Complexion: Fair
Body Type: Athletic
Body Features: N/A
Sexuality: Heterosexual
Equipment:
> Suit: S.H.I.E.L.D. issued James' Nomad uniform as a dark blue, with silver stripes across his chest and muted red stripes that run down the side of his ribs to his knees, suit. The bullet-proof nomex, Kevlar, carbon polymer uniform represents the latest in military war apparel. It is flame-retardant and resistant to small firearm rounds, as well as knives. The uniform also features a communicator in his right glove and straps on the back that allow him to magnetically latch his shield to it; plus, James has an electromagnetic socket on his gauntlets where he can keep his shield equipped. In addition, his father's iconic "A" helmet was a gift—around the time that James had completed his first S.H.I.E.L.D. mission. { c , c , c }
> Shield: An iconic item known throughout the world, the concave disk is 2.5 feet in diameter, and weighs in at about 12 pounds. It's made of a Vibranium-Steel alloy and is completely kinetic absorbent. The shield has great aerodynamic properties: it is able to slice through the air with minimal wind resistance and deflection of path. Its great overall resilience, combined with its natural concentric stiffness, enables it to rebound from objects with minimal loss of angular momentum. It is, pretty much, virtually indestructible: it is resistant to penetration, temperature extremes, and the entire electromagnetic spectrum of radiation. The only way it can be damaged in any way is by tampering with its molecular bonding. Furthermore, James' suit has three electromagnetic sockets to where he can clip it—equipped or latched to his back or either arm. If not in his suit, James can still use his shield by slipping on its emergency straps. Lastly, the shield has a unique ability to change its color pigmentation. The red encirclements can change to a light blue, simply by pressing a button on the shield—located near the straps, or where it would magnetically latch. { a , a }
> Equipment Belt: It carries mission-specific items.[/div]

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power grid
Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

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abilities and skills
Enhanced Physiology: Both of his parents had been injected with a Super Soldier Serum. His mother had been effected by the Russian replication of the Serum that gave Steve Rogers—James' father—his abilities.
> Enhanced Strength: James' physical strength is heightened to peak human condition, and possibly beyond that. He has the capability to sustain holding 4000 lbs. for, at most, two minutes. Furthermore, his strength extends to his legs as well. In a single bound, James can leap 23 feet into the air; without a running start, he can jump nearly 11 feet. He's able to puncture decent-sized holes into a concrete column, snap steel handcuffs, kick through steel doors with one kick, and keep a Bell 429 helicopter from taking off.
> Enhanced Speed: Rogers is more than capable of running at a sustained speed of 40 mph, and, if necessary, double the speed. Although, that's if it's short distance.
> Enhanced Reflexes: James' reflexes are exceptionally fast. His reaction speed is just barely 12 mph, allowing him to dodge gunfire, from multiple directions and even point-blank range, and lasers.
> Enhanced Stamina: His body grants him the ability to reduce the build-up of fatigue toxins in his muscles, allowing him to exert himself more than a normal human. He's able to sprint 15 miles in 30 minutes and show very little exhaustion. In addition, James' lung capacity is also boosted—being able to hold it for at least an hour.
> Enhanced Durability: James' bones and muscles are vastly denser and harder than a standard human being's, making him very durable. He's shown to be able to survive from a fall several stories high, being beaten with a metal bat—which eventually broke—and a high-altitude, low open parachute jump from ten miles up.
> Enhanced Endurance: He can endure extreme amounts of pain. For example, he was once put into surgery, with no anesthetic, and ended up back in combat after two hours.
> Enhanced Agility: Considered to be on par with an Olympic athlete, if not exceeding such level, Rogers' agility is comparable more towards his mother. He can coordinate his body to balance, flex, and bend with dexterity.
> Enhanced Regeneration: James is able to heal up to five times faster than a normal human. His healing speed and efficiency allow for him to produce triple the amount of white blood cells, keeping him healthy from microbes, pathogens, infections, and diseases. In addition to that, he can not become intoxicated (yeah, he's tried. it doesn't work.). Within minutes, Rogers can fully heal from cuts and scrapes.
> Enhanced Mental Capabilities: His mental performance operates in the most efficient and rapid manner possible, and able to processes the world in the most advance and efficient manner. He possesses perfect pattern solving/recognition, limitless information storage/retrieval, perfect perception/observational skills, and logical/philosophical structuring. His mind also processes information quickly, giving him an accelerated learning aptitude. Rogers can also quickly analyze multiple, limitless information streams (e.g., threat assessment) and rapidly respond to changing tactical situations. On top of that, he has an incredible memory, though not eidetic.
> Peak Human Senses: Rogers' senses of sight, hearing, smell, taste, and touch are enhanced to the highest limits of human potential.
Mixed Martial Arts Master: James had been under both his parents tutorage as a child and teen, often doing rigorous trainings and expanding his knowledge. In the terms of combat, James has mastered Savate , Muay Thai , Taw Kwon Do , Krav Maga , Aikido , Judo , Ninjutsu, Shurikenjutsu , Wushu , Pro Wrestling , Brazilian Jiu-Jitsu , Boxing , Discus Throwing , Wing Chun , Kali , Hapkido , Combat Shooting , Sikaran , Yaw-Yan , Suntukan , Karate , Bando , Sambo , Gongkwon Yusul , Keysi , Hankido , Defendu , Kickboxing , Okinawa-te , Kung Fu , and Parkour.
Tactician and Strategist: He is able to formulate battle strategies and his brilliant tactical sense allows him to alter any strategy to fit the changing need of the situation.
Master Shield Combatant: He's had years of practice and experience with working with his shield. Like his father, he can target, throw, and hit multiple targets with the shield by means of ricochet, along with blocking attacks and bashing foes.
Master Acrobat: His years of training and experience have made him an expert acrobat, gymnast, and aerialist. He often utilizes these talents in combat for both evasive and offensive purposes.
Advanced S.H.I.E.L.D. Operator: James is well-versed in all Armed force disciplines including intelligence gathering, escape arts, assassination, demolition, survival tactics, hunting, swimming, mountaineering, march/drill skills, map making and reading, decoding cipher and other secret code messages, reading and making wood craft signs and other secret code languages, disguising, interrogation, computers, explosives, communication systems, vehicles and electronic appliances used in armed forces.
Strong Will: Rogers is a very strong-willed person. He is able to overcome most forms of temptation and resist the effects of extreme pain, drugs, and toxins to a great extent. Rogers accepts his own mortality, and refuses to rob any sapient being of their freedom.
Good Aim: He can throw most projectile weaponry with great aim and is well-versed in the use of firearms, though he prefers not to use them.
Weapon Proficiency: He doesn't typically utilize weapons other than his shield, but in desperate situations he wields additional weapons to ensure success. He is proficient in wielding swords, daggers, throwing knives, staffs, sticks, tonfa, axes, maces and even firearms.
Multilingual: James is well-versed in the languages of English, Russian, German, Spanish, and French.
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weaknesses
> He's still human. Need I say more?
> Excessive physical Exhaustion
> He's rather a momma's boy, though he'll never admit it.
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persona
Personality:
+ Athletic
+ Clear-headed
+ Compassionate
+ Daring
+ Good-natured
+ Humble
Quirks: Paces around when he's thinking , Outfit repeater
Hobbies: Mixed Martial Arts practice , Stamp collecting , Jogging , Reading , Sketching , Bodybuilding
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bio
James Alik Rogers. An All-American boy—well, not quite—who is none other than the resulting child of two original Avengers: Captain America and Black Widow. From birth, James was already carrying something special in his blood. Because his parents had an enhancing serum injected into them, that serum transferred to james' blood. It wasn't until his pubescent years did the serum enhance him, as his pituitary gland stimulated his growth. Growing up, James wasn't alone. He was surrounded by plenty of friends, whom he still considers to be his family. And despite his parents' marriage falling out, James and his parents still treat and love each other as if they were just a normal family.

At the age of 17, James was employed by a United States Defense agency known as "S.H.I.E.L.D.". By the time of his employment, James' father, Steve Rogers, was already the Director. Both his parents had pushed James to make an attempt at joining S.H.I.E.L.D., and when he was accepted they celebrated, victoriously. However James got a little too cocky, which is rare within itself. He thought that that since he qualified to be a part of S.H.I.E.L.D. he could be a part of the New Avengers; he was wrong. They said that he had little experience, and that he should try to join when he gets that type of experience. Since then, James has rapidly been rising in S.H.I.E.L.D.'s ranks. He's successfully carried out dozens of missions and is one of S.H.I.E.L.D.'s most promising agents.[/div]

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code by Ri.a
 
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Basics
Full Name:
Carlos Ramirez Hernandez
Nicknames: Chaco, Red
Code Name: Toro Rojo
Species: Human (Transforms into a Deviant)
Affiliation: Ally to Lucha Libre, Disliked and Despised by Other Deviants
Age: 10 (Ages up to somewhere in late twenties when transformed)
Gender: Male
Parents: Juan Pablo Hernandez Sr, Maria Isabella Garcia-Hernandez
Siblings: Juan Pablo Hernandez Jr, Catalina Maria Hernandez, Salvador Pedro Hernandez, Ricardo Ramone Hernandez, Rafael Pablo Hernandez


Appearance:
703f1ec11af2ed3d2a707d1cc41c6ae8.jpg
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Height: 1.3 meters [Transformed 2.13 meters]
Weight: 34 kilos [Transformed 174 kilos]
Hair Color: Brown [Transformed - Unimportant]
Eye Color: Brown
Complexion: He's a dirty little boy.
Body Type: Fairly standard kid, bit bigger than others; A VASCULAR SPECIMEN as Toro Rojo
Body Features: Nothing notable besides being a little bigger than other kids; Has hooves while transformed, rather muscular and toned.
Sexuality: Is that a type of cake?
Equipment:
Red Bull Totem, "The Mask of El Toro Rojo" - It is a great and powerful artifact which keeps the body, mind and spirit of Rojo Toro locked in. But it can be opened and transforming the individual who opened the locks into their being.


Power Grid
Intelligence:
1.5 [Both]
Strength: 1.5 [Kid] [Transformed] 7
Speed: 1 [Kid] [Transformed] 3
Durability: 1 [Kid] [Transformed] 7
Energy Projection: 1 [Both]
Fighting Ability: 1 [Kid] [Transformed] 5




Abilities:
The Might of the Raging Bull - It is no secret that Toro Rojo is a very strong individual, seemingly empowered by the very essence of lucha libre itself. He has the strength. durability and stamina to compete evenly with the original God of Thunder of Thor. Most often this strength is used in ground-based offensive maneuvers, but sometimes he will try for an aerial attack common with high-flying luchadors or use his hooves to create tremors below rocking the landscape.

Bull in a China Shop - Like an actual bull in a china shop, Toro Rojo has incredible and very precise control over his movements such as being able to stop and turn on a dime even while charging.

Mess with the Bull, You Get the Horns - As part of his great might, Toro Rojo can ram through head and horn-first with such a great power it forces itself through barriers.

Tecnico Torro - Toro Rojo's combat style is focused heavily around power-based moves, such as applying backbreakers and piledrivers and mat-based grappling maneuvers such as the sharpshooter and the armbar. But he can engage in high acrobatics by applying his legs for vertical and horizontal leaps.

Warrior's Spirit - Toro Rojo has not only hardened himself for the physical purpose of battle, but for its more cerebral side as well. His devotion for fighting, for the spirit of lucha libre is so strong, it fends off mental and psychic attacks trying to sneak their way past a true battle.


Weaknesses:
The transformation requires the mask of Toro Rojo on, and if the mask is not on he is just a kid. Not very sensible either as a small child or a mighty luchador that seeks to cause glorious violence in the spirit of lucha. He is overly egotistical in his abilities and will actively go into traps and other dangerous situations just to show off.


Persona
Personality:
Carlos Hernandez is, well put simply, a nerotic little kid. He views everything according to the rules of lucha libre and is so obsessive about it that it permeates everything about him. He aspires to be a great luchador and does everything he can in an attempt to emulate them, from saying his prayers to eating his vegetables to taking his 'vitamins' whenever he is able to find them. He has a good heart but gets really emotional over fairly minor things. However this small child possesses a great and powerful secret, for he is not only the weird little boy but he is also the great Rojo Toro.

As Rojo Toro he is a tad more adjusted, if only for the fact that at this point you have to take his lucha stuff seriously. As Rojo Toro he is a proud tecnico, a heroic luchador, who is rather showboaty and aggressive. He takes great time in dealing with opponents, even if it is an easy win, because lucha libre is not just about victory it is about showmanship.

Quirks: LUCHA. Seriously, it is hard pressed to talk to the kid about anything other than lucha. Everything must be framed according to the principles of lucha libre storytelling.

Hobbies: LUCHA! LUCHA! LUCHA! (To Carlos it is more than just a hobby it is a way of life and a very dominant force in his hobbies that overshadows most of the other hobbies and generally how he frames anything.) Watching TV, playing video games and action figures.


Bio:
Carlos Hernandez doesn't have much of a backstory, considering he is only ten years old. He lives in somewhat cramped conditions with his parents and his multiple siblings, and has had a fairly okay life. Sure he gets picked on by his brothers and peers, sometimes in regards to his devotion to lucha libre or for other reasons, but these events haven't really shaken him at all. After all Carlos knows that in the end the tecnico always defeats the rudo, though sometimes that road can be a bit more tedious and winding than one might like.

Of course his life would have a drastic change when he received a strange present from his father who went on a trip to Peru to see his old friends from the bullfighting circuit there. During that trip, Juan Pablo Hernandez Sr bought several souvenirs for his family and gave one, that was a mask which legends said belonged to a wrestler who called himself El Toro Rojo, "The Red Bull". Many, many years ago this wrestler which stood as a dark champion above all the rest fought against the wrestler known as Vampiro and gained the attention of Thor. They were evenly matched but in the end Thor vanquished the Deviant and destroyed his body, the coil to this world.

Well that's what he thought anyway.

Carlos' father might've reconsidered that particular choice of gift if he knew what was inside the totem. For while Toro Rojo was defeated, his mask remained. And inside was the very spirit, body and mind of Toro Rojo. It was waiting patiently to awaken again and all it needed was a host to awaken it.

Which Carlos soon did by putting the mask on, while pretending to be a luchador. The spirit took the body of the child and transformed it into one that was one he had many years ago. The Deviant spirit was grateful that the boy was able to provide him with physical form once again, and promised the boy that they were destined to go out on that glorious path of violence, the way of the luchador.

So Carlos quickly made a kinship with the spirit of the mask and set forth on a quest to be the greatest luchador ever by beating up all sorts of people, while trying to not get figured out by his folks because he'd probably get grounded for doing something so stupid.

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  • Full Name: Kyle Azazel Wagner

    Nicknames: “Fuzzy Elf” (Originally given to his father by Wolverine), “Filthy Demon”, “Demon”, “Bamf”, (If you want to give him a nickname, go ahead.)

    Code Name: Nightcrawler

    Species: Human Mutant (Demon-like relatives)

    Affiliations: X-Men

    Age: 20

    Gender: Male

    Parents: Kurt Wagner & Amanda Sefton (aka Jimaine Szardos)

    Siblings: None
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  • Full Name: Pandora May Parker

    Nicknames: “May”, “The Amazing Spider-Girl”, “Mayday”, (If you want to give her a nickname, go ahead.)

    Code Name: Spider-Girl

    Species: Human Mutant

    Affiliations: S.H.I.E.L.D. (Not an agent, just works with them occasionally when they need her. She would rather not get super involved with their problems.), Parker Industries

    Age: 19

    Gender: Female

    Parents: Peter Parker & Mary Jane Parker

    Siblings: August Parker, Paris Parker (Both younger brothers)
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BASICS
Full Name: Spicy Delight
Nicknames: Amber Delight (alias)
Code Name: Blazar
Species: Kree/Unknown shapeshifting race
Affiliation:
Age: 24
Gender: Female
Parents: Heater Delight & An Unknown Kree
Siblings: None on mother's side.


APPEARANCE
pic.jpg
Height: 5'8" (Can change to some degree)
Weight: 134 lbs
Hair Color: Black (can change)
Eye Color: Blue (Can change)
Complexion: Blue (Can change)
Body Type: Hourglass (Can change)
Body Features: A tail that ends with a hairy tuft (only present in original form)
Sexuality: Yes
Equipment:
Pleasure Cruiser: A gift from her mother. Despite the appearance, it can safely fly through any environment and uses a tesseract to make the inside much larger than the outside. The first thing she did upon receiving it was replace the furniture and carpeting.
pleasure cruiser.jpg

POWER GRID
Intelligence: 2
Strength: 4
Speed: 3
Durability: 6
Energy Projection: 4
Fighting Ability: 2

ABILITIES AND SKILLS
  • Kree Seventh Sense: As a half-Kree woman, Spicy manifested psychic powers which take the form of precognition, manipulating the desires of men, and draining the life force from others.
  • Modified Kree Physiology: Spicy's father was genetically modified by the Psyche-Magnitron, and as such the powers he gained from it were passed down, giving her strength, durability, and flight.
  • Photon Energy Control: Spicy can fire powerful photon blasts or channel the energy around her to make her punches and kicks even more destructive.
  • Shapeshifter Physiology: Spicy inherited shapeshifting powers and powerful pheromones that can drive the desires of others wild.
  • Despite her lack of knowledge in most things, she has a knack for learning languages.

WEAKNESSES
  • Limited understanding of Earth culture.
  • Limited understanding of how her Kree powers work.
  • Public Transit.

PERSONA
Personality: Confident and cocky, even with a subpar at best understanding of her powers they have yet to fail her. Also despite whatever she says, she is completely comfortable with being the center of attention, even to the point where she becomes confused (more than usual) and even a little agitated when she isn't.
Quirks: When faced with something she doesn't understand, she pretends to know exactly what it means before asking for an explanation from someone else.
Hobbies: Cleaning the Pleasure Cruiser. It can never become clean enough.



BIO
Born from a single night of passion between Heater Delight and a Kree soldier who quickly moved on, Spicy grew up in her mother's care and was raised to be like her. However around her teenage years, Spicy lost interest in her mother's way of life and desired something else. Feeling lost, she asked her mother what she should do and was told to explore the galaxy on her own. With her mother's old Pleasure Cruiser and a small coffer of gems, Spicy went out in search of adventure.

Over the course of the next few years she visited various planets, experienced new things, and even got into all sorts of trouble, but still she wanted more. After hearing of a distant planet where things were always happening, she decided to look into it. It was a primitive world called Earth, where for whatever reason, the lifeforms had a high rate of industrial accidents causing horrible mutations. The upside of this was the birth of what the Earthlings called "super heroes" and "super villains", two factions that did battle with each other and among their own subfactions. Finally feeling excitement over something, Spicy set a course for Earth.

It wasn't too difficult integrating herself on Earth as much of Earth culture had already reached planets she had spent much time on, and local merchants were more than happy to trade the planet's currency for some of the gems she brought with her. Finding housing was even easier as she found out Earth men were quite generous and practically begged her to stay with them. Once that was settled, she decided on a new Earthling name and blended in.


EXTRA
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[div class=openbutton]S.H.I.E.L.D. FILE 17408
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basics
Full Name: Paris Benjamin Parker
Nicknames: Friendly Neighborhood Spider-Man , the Amazing Spider-Man , the Spectacular Spider-Man , Spidey , Web-Head , Webslinger , Wall-crawler
Code Name: Spider-Man
Species: Human - Mutant
Affiliations: Parker Industries , Stark Industries , S.H.I.E.L.D.
S.H.I.E.L.D. Clearance Level: Level 5
Age: 17
Gender: Male
Parents: Peter Parker [Father] ; Mary Jane Parker [Mother]
Siblings:
+ Pandora Parker: Older Sister
+ August Parker: Younger Brother
Friends / Allies:
+ Pandora Parker
+ August Parker (though they have a sibling rivalry)
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appearance
Height: 186cm
Weight: 76kg
Hair Color: Brown , with strands of lighter brown
Eye Color: Hazel
Complexion: Medium
Body Type: Slim-Athletic
Body Features: Freckles across the bridge of his nose and stretches to his cheeks
Sexuality: Homosexual
Equipment:
Spiderman Suit: An advanced version of his father's last Spider-Man suit, which was originally designed by Stark Industries. The suit can switch between 586 webbing options (settings/firing mode, adhesiveness, spray, etc.), has a heater (for cold scenarios), different optical settings (thermal, night-vision, etc.), and has a self-reloading web cartridge system (which Paris designed himself). As an added bonus, his optical settings are also used to express his facial expressions. Paris also designed the suit to include a rebreather that can last for 30 minutes and a defibrillator, able to expel 500 joules of electricity. Furthermore, the suit is a tri-weave compound consisting of an outer and inner layer made from a titanium-dipped tri-weave fiber mesh. Sandwiched in between is the MR-fluid based liquid armor system. The proprietary Parker Industries Smart MR-fluid hardens in response to impacts, specifically designed to provide superior shock absorption, as well as enabling greater force delivery behind counterattacks. The liquid body armor layer is also more flexible than the ceramic or fiber-based alternatives used in the previous suit, allowing for greater maneuverability and faster elimination of multiple targets in quick succession. While the new suit is high tech in nature and offers Paris his full mobility, this suit, however, is only moderately effective against bullets. While the actual plates could easily stop bullets, in between the plates is the weakness of this armor—the plates are separated at the black lines on the suit and where the red regions meet the blue regions—as the liquid armor layer is highly effective against impact, but only offers moderate protection from bullets, especially at point blank range. The white regions of the suit are made of a graphene-carbon compound, and is the thickest part of the suit—and is the most resistant to bullets. The suit in whole is insulated, tear-resistant, water proof (to an extent), and flame-retardant too. { s , s , s , s , s , s , s , s - the last two s is a demonstration of how the suit handles during web-swinging, and its maneuverability. it is not a voiceclaim.}
> Utility Belt: A discreet belt that can hold spare cartridges—which have to be manually loaded into the web-shooters—and freeze capsules.
> A.I.: The inbuilt A.I. system, or more commonly referred to as Ava, informs Paris of tactical situations, as well as providing diagnostic reports. Ava also records and stores data, allowing Paris to access a personal database and review information he may have overlooked, or to research further more into people or event he had encountered. Ava can also suggest and activate features of the suit without Paris' command.
> Eye Lenses: The lenses of the suit's mask, similar to the goggles of his original suit, appears to be modeled after camera shutters, giving him a squinting look when they close in and provide Parker a greater depth of field and help to filter out extra stimuli. The lenses also allow Spider-Man to see in different spectrums, as well as display a HUD for Paris to use.
- HUD: The lenses of the suit have an inbuilt AR heads-up display system, powered by Ava, allowing Spider-Man to analyze his surroundings and suit's capabilities.
- X-Ray: Paris can ask for Ava to switch the lenses between multiple color spectrums, allowing him to see through certain objects at certain spectrums.
> GPS Tracking: A tracking system that can be used to track the Spider Tracers and Drone; a holographic design will project from his wrist-shooters when tracking is activated.
> Communications System: Paris is able to communicate with people via radio waves and frequencies, and his suit can emit those transmissions.
> Heater: The suit has an inbuilt heating system to keep Spider-Man warm. The heater was powerful enough to instantly dry up the suit if it became too frosted or overloaded with water.
> Vacuum Seal: By pressing the discreet button on the chest emblem, Paris can have the suit expand and become several sizes larger, allowing him to slip out of the suit easily, or skin tight. It appears that he can still wear undergarments such as boxer shorts under the suit due to the same process compressing the suit through vents located throughout the suit, making it appear as though he's not wearing anything underneath. Once the process is completed, the suit's A.I. boots up and goes through a diagnostics check.
> Emergency Parachute: The suit has a built-in parachute, deployed from the spider symbol on his back once Spider-Man exceeds a certain altitude. Despite its utility, the parachute is a one-time use, requiring the suit to be resupplied after each use.
> Web Wings: An upgrade idea from Tony Stark that allows Spider-Man to glide in the air with a pair of wings that spread from his armpits and extend to his upper arms and thighs. They can be retracted for when he doesn't need them, and are typically only used for when he's too high or not enough places for him to swing from.
Web-Shooters: Spider-Man's web-shooters are twin devices worn on his wrists which can shoot thin strands of special "web fluid" at high pressure. The web fluid is a shear-thinning liquid (virtually solid until a shearing force is applied to it, rendering it fluid) whose exact formula is as yet unknown, but is related to nylon. On contact with air, the long-chain polymer knits and forms an extremely tough, flexible fiber with extraordinary adhesive properties. The web fluid's adhesive quality diminishes rapidly with exposure to air. (Where it does not make contact with air, such as the attachment disk of the web-shooter, it remains very adhesive.) After about one to two hours, certain imbibed esters cause the solid form of the web fluid to dissolve into a powder. Because the fluid almost instantly sublimates from solid to liquid when under shear pressure, and is not adhesive in its anaerobic liquid/solid phase transition point, there is no clogging of the web-shooter's parts. The web-shooters can be detached and attached to the suit, allowing Paris to equip them even in his civilian attire. To activate the shooters, Paris has to press the two buttons connected to the web-shooters, which are in his palm.
> Spider Signal: An upgraded version of the one his father had. It can now produce UV light, which proved useful for forensic analysis.
> Spider Tracers: Tracers used to track objects or people; it shares the appearance to that of a regular spider. The tracers can dispense from Paris' web shooters.
> Spider Drone: A drone that shares the appearance to a spider. It detaches itself from his web-shooters—allowing for the web-shooters to still function—and can follow voice commands. In case of emergency, Paris has a spare drone on the twin web-shooter. The drone is capable of shooting out webs as well, and is primarily used for reconnaissance.
Spider Gadgets: Paris developed a series of gadgets to help him capture and subdue his enemies, or assist him in combat. His gadgets are located in his belt and are then dispensed through his web-shooters when he wants to use them.
> Tripwire: In stealth scenarios, Spider-Man can place a tripwire on a wall and when an enemy walks by it, it shoots out a web to pull the enemy toward the wall and ensnares him in webbing. In combat, he can use it as outlined, or he'll attach it to an enemy so that when they walk by another enemy, the two slam together.
> Web Bomb: In combat, Paris can toss out a Web Bomb, which, once it hits the ground, elevates, and explodes, sending out webs in every direction. It's intended use is for crowd-control. It webs up enemies standing near the bomb, stopping them in place for Paris to grab them and swing them around his head, or just punch them while they’re locked in place. Recently, Paris upgraded the web bomb's webbing, keeping enemies snared in webbing for longer.
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power grid
Intelligence
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

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abilities and skills
Spider Powers: The radioactivity from his father's DNA, back when he was bitten by the radioactive spider, had carried over to Paris' DNA. This would alter it and make it similar to his father's, which would in-turn grant him Spider-like powers.
> Wallcrawling: Parker's exposure to the mutated spider DNA induced a mutagenic, cerebellum-wide alteration of his engrams resulting in the ability to mentally control the flux of inter-atomic attraction (electrostatic force) between molecular boundary layers. This overcomes the outer electron shell's normal behavior of mutual repulsion with other outer electron shells and permits the tremendous potential for electron attraction to prevail. The mentally controlled sub-atomic particle responsible for this has yet to be identified. This ability to affect the attraction between surfaces is so far limited to Spider-Man's body (especially concentrated in his hands and feet) and another object, with an upper limit of several tons per finger. Paris can even keep his mask stuck to his face by controlling the attraction between the mask and his face. This helps in the event that he is unconscious and needs to maintain his identity. Compared to wallrunning, where the energy is only temporary, this ability can be explained simply by saying that Paris can enhance the flux of inter-atomic attractive forces on surfaces he touches, increasing the coefficient of friction between the surface and himself.
> Superhuman Strength: Paris has incredible superhuman strength, enabling him to lift many tons. His physical strength is sufficient enough to lift and throw a semi-truck, and—this being the highest, and most impressive, strength feat—land a private jet weighing in at about 150,000 pounds, or 75 tons (this accounts for the weight of the fuel and the plane itself, plus the jet's thrust.). Often, Paris has to hold back when he kicks or punches a foe, especially if they're just a standard human. His strength also extends to his legs, enabling him to leap several stories in a single bound, and two stories without a running start. Paris considers himself to be the strongest of the three siblings, statistically speaking.
> Superhuman Speed: Paris can run and move at speeds that are far beyond the natural limit of humans. He can run fast enough to catch up to an accelerating car—though he still prefers web-swinging. Sometimes, he can move so fast that he appears as a blur. In close combat, Spidey can outmaneuver a barrage of strikes and hits, as well as point-blank range gunfire.
> Superhuman Stamina: Spider-Man's advanced musculature produces less fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Spider-Man can physically exert himself at his peak capacity for several hours before the build up of fatigue toxins in his blood begins to impair him. Paris believes that he can hold his breath for at least ten minutes.
> Superhuman Durability: Paris' (Spider-Man's) body is physically tougher and more resistant to some types of injury than the body of a normal human. His body is more resistant to impact forces than anything else. He can withstand great impacts, such as falling from a height of several stories or being struck by an opponent with super strength.
> Superhuman Agility: Spider-Man's agility, balance, and bodily coordination are all enhanced to levels that are far beyond the natural physical limits of the finest human athlete. Paris is extraordinarily limber and his tendons and connective tissues are twice as elastic as the average human being's, despite their enhanced strength.
> Regenerative Healing: Paris is able to rapidly heal and regenerate from harm rapidly faster and more extensively than normal humans are capable of and can rapidly heal and regenerate from harm that normal humans cannot heal from. Countless times has Paris broken ribs, bones, torn muscle, etc. and he's healed from such injuries from a few hours to within a day, depending on the severity of the injury.
> Enhanced Immune System: Due to his accelerated metabolism, Parker has a higher tolerance for drugs and diseases than normal humans, and he can recover from the effects of larger doses rapidly. In addition, he cannot become contaminated by simple diseases, such as the common cold or the flu.
> Superhuman Equilibrium: Paris possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow.
> Superhuman Reflexes: Spider-Man's reflexes are similarly enhanced and are currently about forty times greater than those of an ordinary human. In combination with his spider-sense, the speed of his reflexes allows him to dodge almost any attack, or even gunfire, given sufficient distance. Spider-Man has even been shown in some cases, to be able to dodge gunfire using just his reflexes without his Spider-Sense. In some cases, Paris can web the end of a gun's barrel, before the gun's hammer drops and after the attacker has pulled the trigger.
> Spider Sense: A metacognitive ability that warns Parker of impending danger. Although it remains a mystery, it has proven to be effective. It works as a slight tingling/buzzing in the back of the skull when danger is near, however the sensation can become more severe, and even painful. It does not identify the nature of the danger, but will indicate what direction the individual needs to move in order to avoid it. It has been known to warn of nearly all forms of danger, from bullets and lasers to tainted meat. In comparison to his brother, August, Paris' Spider Sense is stronger.
- Radio Frequency Detection: Paris' spider-sense also enables him to track certain radio frequencies, which he uses to his advantage via his Spider-tracers.
> Better Senses: Paris, much like his father, has his five perceptive senses heightened to peak human capabilities.
Master Combatant: In his years of training to become Spider-Man, Paris had undergone extensive fighting practices. Hell, he even learned of his father's improvisational fighting style, known as "The Way of The Spider". This style functionally encompasses the usage of his powers simultaneously to overpower and overwhelm his foes, relying on his superhuman strength, immense agility, speed, flexibility, wits, intelligence, and "spider-sense", along with the use of his equipment and technology. In addition to The Way of the Spider, Paris has mastered Active Shooting , Kickboxing , Tae Kwon Do , Brazilian Jiu-Jitsu , Pro Wrestling , Gymnastics , Aikido , Boxing , Krav Maga , Judo , Wing Chun , Karate , Capoeira , Muay Thai , Hapkido , Hankido , Parkour , Sikaran , Wushu , Choi Kwang-Do , Vovinam , Kuk Sul Do , Taekkyeon , Tang Soo Do , Kenpo , and Kung Fu.
Genius: An inherited trait from his father, Paris is unimaginably intelligent. He was able to hack into both Parker Industries and Stark Industries' mainframe, with ease. He's designed and upgraded both his and his brother's suits, as well as figuring out how to supplement his brother with the proper nutrition to keep him healthy. And to combat his brother's anxiety issues, Paris created a new chemical vapor in order to relax and soothe the brain. He also made a remedy for his brother's photosensitive eyes, modifying the lenses of his suit to keep out as much light as possible, and he developed a pair of sunglasses made of the same material. Paris had also improvised a new paralytic agent, made from his brother's saliva. In addition, he's discovered a new formula for the artificial Spider Webs, being able to make it out of home-found chemicals—although, its tensile strength isn't as strong as it would be if it were made in the traditional way. Most of the time, Paris conducts his math solving skills in his head. Rarely will you ever see him write it down and work it out that way.
Police Lingo Expert: Paris took the time to learn and memorize the lingo and codes that the law enforcement use to communicate. 10-4?
Master Acrobat: Thanks to his great strength and phenomenal equilibrium, Parker is an excellent athlete, excelling in all gymnastic fields and being able to perform every acrobatic stunt ever performed, including others that can never be performed by even an Olympic acrobat.
Decent Photographer: He isn't as skilled as his father, but he can certainly get some prime quality snap shots here and there.
Expert Engineer: At such a young age, Paris has already accomplished astounding engineering feats. He's crafted and designed the current Scarlet Spider suit and his own suit: the Advanced Spider Suit. In addition, he's discovered a medicinal formula that can maintain his brother's health and he's found a way to make a knock-off version of the Spider Web formula. One of his most accomplished moments, however, is when he assited his father finalize the designing of the Parker Industries Atmospheric satellite.
Indomitable Will: Paris has a strong Force of Will, completely free of evil and temptation. For years, he has struggled to balance his life as a normal kid and his superhero duties. He's shown on multiple occasions that he's able to emerge from defeat even stronger.
Scientific Mind: A followed up trait with being an Expert Engineer, Paris took up in biochemistry, physics, biology, and chemistry.
Multilingual: Paris, being a brilliant teenaged-boy, decided to learn Spanish, Portuguese, Arabic, Danish, Latin, Russian, Mandarin and French.
Incredible Aim: Practicing with his web-shooters has improved his aiming ability spontaneously.
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weaknesses
> Physical Exhaustion
> Has difficulty sleeping, hence his wide variety of skills
> Certain abilities and objects can revoke Spider-Man's ability of clinging to walls (lubricants, people who are strong enough to rip Paris off the wall, and electricity can disrupt the electromagnetic relation between the wall and Paris)
> Certain things are immune to Paris' Spider Sense (symbiotes, people he trusts, blood-relatives/clones, a gas developed by the original Green Goblin, a specific jungle scent, people with super-speed, a radar device created by Mysterio, Ethyl Chloride)
> Psychic based attacks
> Still carries normal human weaknesses
> Psionic based attacks
> Frying his suits electronics will decommission them
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persona
Personality:
+ Hardworking
+ Good-natured
+ Creative
+ Witty
+ Clever
+ Responsible
Quirks: Bites his bottom lip when he's nervous , Socially awkward , Can tie a cherry stem with his tongue
Hobbies: Web-Swinging , Taking selfies at high points around the city , Timing his speed when swinging , Reading , Mixed Martial Arts practice , Bodybuilding , Skateboarding , Photography
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bio
The second-born child to Peter Parker and Mary Jane, and first-born son to said couple, Paris would be the heir to the Spider-Man mantle. At the age of 8, his training to fulfill the role of Spider-Man had begun. Endless nights of studying, training, and practice. His training intensified around the time his powers began to manifest, which was around the age of 14. Because of his fame, for being a child of the Peter Parker, as well as the need for him to be prepared for when he became Spider-Man, Paris had not experienced any social situations as a child, and his teen years. The only real socialization he had was with his family.

Around the time his brother's powers manifested, Paris and August were playing a competitive game of basketball. Paris had just made a half-court shot and when he turned around to see what his brother's expression would be, he only found August collapsed on the floor, twitching. Paris was in a frenzy of panic, and his intuition was leading him towards the decision of rushing August to the hospital. And he did. He slung August on his back and quickly zipped over to Lenox Hill Hospital. While August was being treated in the ER, Paris had taken the time to retreat back to Parker Industries and isolate the problem at hand. When Paris did, his brother was stabilized but wasn't going to stay that way forever. Hurriedly, Paris analyzed his brother's DNA further and found that the dying cell tissue was due to an overdose in radioactivity; and it was only logical to pinpoint the issue as his healing factor not being able to keep up with the radiation in his blood. So, Paris developed a serum to enhance August's healing factor, by secreting it with a steroid that has never existed, until Paris made it.

Problem after problem, Paris solved 'em all. And while August wasn't as grateful on the outside, Paris knew he was certainly grateful on the inside. All the while, Paris was maintaining his studies, training, and new role as Spider-Man! [/div]

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extra
Faceclaim: Paris Brosnan
Voiceclaim: Paris Brosnan
Theme:


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code by Ri.a
 
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[div class=openbutton]S.H.I.E.L.D. FILE 27322
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basics
Full Name: Susan Danvers
Nicknames: None
Code Name: None yet
Species: Human-Kree Hybrid
Affiliation: S.H.I.E.L.D.
Age: 30
Gender: Female
Parents: Carol Danvers (Ms. Marvel), Father unknown
Siblings: TBD (Open if someone else wants to play one)
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appearance
Height: 5'11"
Weight: 165 lbs
Hair Color: Blonde
Eye Color: Blue
Complexion: Fair
Body Type: Athletic
Body Features: N/A
Sexuality: Eh.
Equipment: Owns a construction company.[/div]

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power grid

Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

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abilities

Superhuman Strength: Susan is superhumanly strong and is listed at a normal level of roughly Class 50. However, since she is able to absorb various types of energy, she can use this energy to temporarily increase her physical strength to levels approaching class 100+.

Superhuman Stamina: Susan's musculature produces considerably less fatigue toxins during physical activity than the musculature of an ordinary human. She's able to physically exert herself at peak capacity for about 12 hours before fatigue begins to impair her. However, she is capable of channeling absorbed energy to further increase her stamina to higher levels.

Superhuman Durability: The tissues of her body are considerably harder and more resistant to physical injury than those of an ordinary human. Susan is capable of withstanding high caliber bullets, great impact forces, falls from great heights, exposure to temperature and pressure extremes, and powerful energy blasts without sustaining any injury. While channeling the energy she absorbed, her body's resilience is extended to an even greater degree.

Superhuman Agility: Susan's agility, balance, and bodily coordination are enhanced to levels that are significantly beyond the natural limits of the human body.

Superhuman Reflexes: Susan's reaction time is significantly faster than a human.

Flight: Susan is capable of propelling herself through the air and the vacuum of space at tremendous speeds. Although her top speed is unknown, she flew at three times the speed of sound for several hours, so it is likely she can go much faster.

Space Flight: She is capable of surviving and fighting in the vacuum of space, only requiring an air supply to do so.

Contaminant Immunity: Susan possesses an amalgamated human/alien Kree physiology that granted her a degree of immunity to toxins and poisons.

Photonic Blasts: Susan can fire powerful concussion blasts of photon and stellar light energy from her hands and fingertips.

Energy Absorption: Her body is capable of absorbing various types of energy for the purpose of temporarily enhancing her own physical attributes. She can augment her strength and energy projection up to the force of an exploding nuclear weapon.

Regenerative Healing Factor: The absorbed energy increases the potency of her metabolism, allowing her to quickly regenerate from catastrophic wounds.

Minor Molecular Control: She can use absorbed energy to transform her regular clothing into a costume and vice-versa. Once she picks one.
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abilities

Construction: Several years of technical schooling combined with years of practical experience as a general contractor make her quite adept at construction, ranging from carpentry to dry wall, concrete work, even plumbing and electrical work.
Management: As the owner of Excelsior Construction, Susan has experience directing crews of people performing complex tasks to a tight timeline. She's also quite adept at handling permitting, taxes, payroll and has some limited PR experience.
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weaknesses
A moral, ethical woman with all the limitations that can entail.
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persona
Personality: Susan Danvers is a strong, capable woman playing out of her league. She's seasoned enough to not sweat the small stuff and she's been around the aftermath of battle to have few illusions about what it's like. Thanks to self-defense classes her mother insisted she take, Susan's even handy in a fight. But mentally she's never been in life or death situations and she's still coping with having powers that mean she should be in those situations so others don't have to. Moral and responsible, Susan has a strong work ethic and a drive that won't quit but she's also capable of admitting when she's out of her league and turning to people who know better.
Quirks: None to mention just yet.
Hobbies: A fan of all seventeen Star Trek series. She also likes working outside and has a pretty impressive garden back home.
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bio
While she's always been aware of her mother's heroic legacy, Susan grew up with a remarkably normal childhood, chiefly raised by a combination of her grandmother and her uncle and his family, with Mom spending what limited time her career afforded her. Having no evidence of powers of her own, Susan was content to go to school, work hard and play hard. After high school, she opted for the trades for she always enjoyed working with her hands and she quickly found a real knack for construction. With family money to stake her, Susan cut her teeth working for Damage Control before eventually 'buying' out her own construction company doing parallel work.

By her late twenties, she'd mastered the knack of running a business while still getting her hands dirty. Susan remained close to her family but found little success at a love life, instead investing all her time in Excelsior Construction and the innumerable projects she could barely keep up with. Eventually, she expected to meet the right person and settle down, and she probably would have.

If not for that Kree power reactor that fell out of a destroyed ship and ploughed through five houses last year. With Excelsior getting the right bid in, Susan went onsite to assess the scope of the effort while Damage Control was in the process of extracting the reactor from the final house. The proximity of the alien technology and its radiation interacted with her dormant alien DNA. For her part, Susan felt a little dizzy and didn't otherwise notice a thing. Until she realized she barely needed to sleep any more, that she didn't get tired laying foundation and, testing her suspicions, she lifted an Excelsior Construction truck off the ground with only her hands.

Since that time, Susan's been in the uncomfortable spot of having great power with all the entailing great responsibility. She'd like nothing better than to keep running her business with her cousins and maybe meet someone nice to marry. But the threat of war is a call that cannot be ignored, not with these powers.
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code by Ri.a
 
W.I.P.
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[div class=openbutton]S.H.I.E.L.D. FILE 28007
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basics
Full Name: August Anthony Parker
Nicknames: Auggie (by family) , Augustus , Tony , The Darker Spider-Man , Spider
Code Name: Scarlet Spider
Species: Human - Mutant
Affiliation: S.H.I.E.L.D. , Parker Industries
S.H.I.E.L.D. Clearance Level: Level 7
Age: 15
Gender: Male
Parents: Peter Parker [Father] ; Mary Jane Parker [Mother]
Siblings:
+ Pandora Parker: Older Sister
+ Paris Parker: Older Brother (rival sibling)
Friends/Allies:
+ Pandora Parker ( Normal_Is_Boring Normal_Is_Boring )
+ Paris Parker
+ James Alik Rogers
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appearance
Height: 170cm
Weight: 64kg
Hair Color: Blonde
Eye Color: Blue
Complexion: Fair
Body Type: Slim
Body Features: N/A
Sexuality: Undecided
Equipment:
Spiderman Suit: A stealth suit made by his brother, with modifications of treating August's many health issues. The suit has powdered ruby-quartz lenses to help block out sunlight, is equipped with a heater (for cold scenarios), different optical settings (thermal and x-ray). As an added bonus, his optical settings are also used to express his facial expressions. Furthermore, the suit is a tri-weave compound consisting of an outer and inner layer made from a titanium-dipped tri-weave fiber mesh. Sandwiched in between is the MR-fluid based liquid armor system. The proprietary Parker Industries Smart MR-fluid hardens in response to impacts, specifically designed to provide superior shock absorption, as well as enabling greater force delivery behind counterattacks. The liquid body armor layer is also more flexible than the ceramic or fiber-based alternatives used in the previous suit, allowing for greater maneuverability and faster elimination of multiple targets in quick succession. While the new suit is high tech in nature and offers August his full-range of mobility, this suit, however, is only moderately effective against bullets. While the actual plates could easily stop bullets, in between the plates is the weakness of this armor—the plates are separated at the black lines on the suit and where the red regions meet the black regions, and along the abdomens—as the liquid armor layer is highly effective against impact, but only offers moderate protection from bullets, especially at point blank range. The suit in whole is insulated, tear-resistant, water proof (to an extent), and flame-retardant too. The "gauntlets" on the suit are equipped with small, 8 mm needles, used to inject his daily medicine and nourishments. The suit also comes equipped with ventilation vents, to supplement him with his anxiety-free vapor. The vents also ventilate smoke and gas. { sc }
> Utility Belt: A discreet belt that can hold mission specific items, as well as his brother's spider gadgets.
- Spider Tracers: Tracers used to track objects or people; it shares the appearance to that of a regular spider.
- Spider Drone: A drone that shares the appearance to a spider and can follow voice commands. The drone is capable of shooting out webs as well, and is primarily used for reconnaissance.
> A.I.: The inbuilt S.H.I.E.L.D. A.I. system, or more commonly referred to as R, informs August of tactical situations, as well as providing diagnostic reports. R also records and stores data, allowing August to access a personal database and review information he may have overlooked, or to research further more into people or event he had encountered. R can also suggest and activate features of the suit without August's command; in addition, R can access S.H.I.E.L.D.'s database and present any information available to someone of his level.
> Eye Lenses: The lenses of the suit's mask, similar to his brother's suit, appears to be modeled after camera shutters, giving him a squinting look when they close in and provide Parker a greater depth of field and help to filter out tons of stimuli. The lenses also allow August to see in different spectrums, as well as display a HUD for August to use.
- HUD: The lenses of the suit have an inbuilt AR heads-up display system, powered by R, allowing August to analyze his surroundings and suit's capabilities.
- X-Ray: Augustus can ask for R to switch the lenses between multiple color spectrums, allowing him to see through certain objects at certain spectrums.
> GPS Tracking: A tracking system that can be used to track the Spider Tracers and Drone; a holographic design will project from his wrist-shooters when tracking is activated.
> Communications System: August is able to communicate with people via radio waves and frequencies, and his suit can emit those transmissions. He has special access to all S.H.I.E.L.D. frequencies.
> Heater: The suit has an inbuilt heating system to keep Auggie warm. The heater has been powerful enough to instantly dry up the suit if it became too frosted or overloaded with water.
> Vacuum Seal: By pressing the Spider button on the chest emblem, August can have the suit expand and become several sizes larger, allowing him to slip out of the suit easily, or skin tight. It appears that he can still wear undergarments such as boxer shorts under the suit due to the same process compressing the suit through vents located throughout the suit, making it appear as though he's not wearing anything underneath. Once the process is completed, the suit's A.I. boots up and goes through a diagnostics check.
> Emergency Parachute: The suit has a built-in parachute, deployed from the spider symbol on his back once August exceeds a certain altitude. Despite its utility, the parachute is a one-time use, requiring the suit to be resupplied after each use.
> Web Wings: An original idea from Tony Stark that allows the suit to glide in the air with a pair of wings that spread from his armpits and extend to his upper arms and thighs. They can be retracted for when he doesn't need them, and are typically only used for when he's too high or not enough places for him to swing from.
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power grid
Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

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abilities and skills
Spider Powers: The radioactivity from his father's DNA, back when he was bitten by the radioactive spider, had carried over to August's DNA. This would alter it and make it similar to his father's, which would in-turn grant him Spider-like powers. However, that came at a cost. August's muscles are constantly becoming worn-down by the overdose of radiation.
> Wallcrawling: Parker's exposure to the mutated spider DNA induced a mutagenic, cerebellum-wide alteration of his engrams resulting in the ability to mentally control the flux of inter-atomic attraction (electrostatic force) between molecular boundary layers. This overcomes the outer electron shell's normal behavior of mutual repulsion with other outer electron shells and permits the tremendous potential for electron attraction to prevail. The mentally controlled sub-atomic particle responsible for this has yet to be identified. This ability to affect the attraction between surfaces is so far limited to Auggie's body (especially concentrated in his hands and feet) and another object, with an upper limit of several tons per finger. August can even keep his mask stuck to his face by controlling the attraction between the mask and his face. This helps in the event that he is unconscious and needs to maintain his identity. Compared to wallrunning, where the energy is only temporary, this ability can be explained simply by saying that August can enhance the flux of inter-atomic attractive forces on surfaces he touches, increasing the coefficient of friction between the surface and himself. Augustus made this ability to be more offensive than intended. In the events of interrogation, or combat, August will stick his fingers to the victim's face and then rip his fingers away, burning a mark into their skin.
> Superhuman Strength: August has incredible superhuman strength, enabling him to lift several tons. His physical strength is sufficient enough to lift and throw a semi-truck and shatter through reinforced concrete. Often, August has to hold back when he kicks or punches a foe, especially if they're just a standard human, not as much as his brother though. His strength also extends to his legs, enabling him to leap four stories in a single bound, and two stories without a running start.
> Superhuman Speed: August can run and move at speeds that are far beyond the natural limit of humans. He can run fast enough to catch up to an accelerating car. Sometimes, he can move so fast that he appears as a blur. His speed extends to the point where he can create visual decoys, leaving behind a body double. In close combat, Auggie can outmaneuver a barrage of strikes and hits, as well as point-blank range gunfire.
> Superhuman Stamina: August's advanced musculature produces less fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Auggie can physically exert himself at his peak capacity for several hours before the build up of fatigue toxins in his blood begins to impair him. August knows he can hold his breath for up to eight minutes.
> Superhuman Durability: The Scarlet Spider's body is physically tougher and more resistant to some types of injury than the body of a normal human. His body is more resistant to impact forces than anything else. He can withstand great impacts, such as falling from a height of several stories or being struck by an opponent with super strength.
> Superhuman Agility: Augustus' agility, balance, and bodily coordination are all enhanced to levels that are far beyond the natural physical limits of the finest human athlete. August is extraordinarily limber and his tendons and connective tissues are three times as elastic as the average human being's, despite their enhanced strength.
> Regenerative Healing: August is able to rapidly heal and regenerate from harm rapidly faster and more extensively than normal humans are capable of and can rapidly heal and regenerate from harm that normal humans cannot heal from. Countless times has August broken ribs, bones, torn muscle, etc. and he's healed from such injuries from a few hours to within a day, depending on the severity of the injury. On the downside though, his healing weakens as time goes on, and it doesn't restore to it's full strength until he takes his medicine.
> Enhanced Immune System: Due to his accelerated metabolism, Parker has a higher tolerance for drugs and diseases than normal humans, and he can recover from the effects of larger doses rapidly. In addition, he cannot become contaminated by simple diseases, such as the common cold or the flu. His medicine though has been coded to blend in with proteins, allowing for it to avoid being attacked by August's immune system.
> Superhuman Equilibrium: August possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow.
> Superhuman Reflexes: The Scarlet Spider's reflexes are similarly enhanced and are currently about forty-four times greater than those of an ordinary human. In combination with his spider-sense, the speed of his reflexes allows him to dodge almost any attack, or even gunfire, given sufficient distance. August has even shown himself to be able to dodge gunfire using just his reflexes without his Spider-Sense. Often, August can web the end of a gun's barrel, before the gun's hammer drops and after the attacker has pulled the trigger.
> Spider Sense: A metacognitive ability that warns Parker of impending danger. Although it remains a mystery, it has proven to be effective. It works as a slight tingling/buzzing in the back of the skull when danger is near, however the sensation can become more severe, and even painful. It does not identify the nature of the danger, but will indicate what direction the individual needs to move in order to avoid it. It has been known to warn of nearly all forms of danger, from bullets and lasers to tainted meat. In comparison to his siblings, August has the weakest Spider Sense.
> Better Senses: August, much like his father, has his five perceptive senses heightened to peak human capabilities, and his vision beyond human capabilities.
- Visual Acceleration: Parker's visual acuity is considerably beyond that of a normal human. August can see objects at much greater distances, with perfect clarity, relative to an ordinary human. Auggie possesses this same level of clarity at night, enabling him to see in near-complete darkness. It is theorized that he is able to see into the infra-red end of the electromagnetic spectrum, enabling him to see a person's body heat. The flicker-fusion horizon (the speed at which some objects appear as a blur) in his eyes is superior to other people. What appears as a blur to most people, he can see perfectly. It also acts as a type of early warning, not the degree of a spider-sense but he is able to see attacks coming from far away. His vision also gives him the ability to see energy waves.
> Fangs: August possesses elongated, 11mm to be exact, canine teeth that secrete a paralyzing, though non-toxic, venom.
> Organic Spinnerets: Both of Parker's forearms contain a set of spinnerets that release a very strong and sticky web-like substance from the back of his wrists. August can use this webbing to swing from building to building with or as a means of restraining an individual. His ability to organically produce his own silk relies solely upon his body's nutrition and health though.
Gifted Mind: August may not be as smart as his other two siblings, and he absolutely hates the fact that he is 'dumber', but he's still accomplished impressive feats, intelligence-wise. He's fixed S.H.I.E.L.D.'s A.I. coding and has even helped construct an artificial body for said A.I.
Bio-Expert: In order to help combat and monitor his health, August decided to uptake in genetics and biochemistry.
Master Acrobat: Thanks to his great strength and phenomenal equilibrium, Parker is an excellent athlete, excelling in all gymnastic fields and being able to perform every acrobatic stunt ever performed, including others that can never be performed by even an Olympic acrobat.
Multilingual: Being a S.H.I.E.L.D. operative requires you to know vital languages such as English, Russian, German, Latin, Spanish, and French.
Good Aim: Through practice with his spinnerets, August has improved upon his aiming.
Undefeated Will: Countless times has August been pushed to the ground and mentally torn apart, only to stand back up and face his oppressor with more confidence and strength each time.
Master Combatant: In his years of training to become a "Spider", August had undergone intense fighting practices. And with his new S.H.I.E.L.D. training, he has mastered Active Shooting , Kickboxing , Tae Kwon Do , Brazilian Jiu-Jitsu , Pro Wrestling , Gymnastics , Aikido , Defendo , Defendu , Keysi , Bando , Boxing , Krav Maga , Judo , Wing Chun , Karate , Capoeira , Muay Thai , Hapkido , Hankido , Parkour , Sikaran , Wushu , Choi Kwang-Do , Vovinam , Kuk Sul Do , Taekkyeon , Tang Soo Do , Kenpo , and Kung Fu.
Trained S.H.I.E.L.D. Operative: August is well-versed in all Armed force disciplines including intelligence gathering, escape arts, assassination, demolition, survival tactics, hunting, swimming, mountaineering, march/drill skills, map making and reading, decoding cipher and other secret code messages, reading and making wood craft signs and other secret code languages, disguising, interrogation, computers, explosives, communication systems, vehicles and electronic appliances used in armed forces.
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weaknesses
> Physical Exhaustion
> Due to the excessive amount of radiation in his blood, August must take a sedative every 12 hours. The sedative was produced by August's brother, Paris. If the sedative is not administered every 12 hours, then August's muscles will weaken and he could face heart failure
> Serious anxiety issues; his brother invented a vapor chemical that calms the mind though, helping with anxiety-induced situations
> In order to keep producing his organic webbing, August must maintain a certain level of protein in his body. To help keep his protein level stable, his brother also infused proteins into the sedative. So if you do keep him from being sedated, he will not only face heart failure and muscle weakness, but he won't be able to produce his webbing as well
> Photosensitivity due to his excessively enhanced eyesight
> Certain abilities and objects can revoke August's ability of clinging to walls (lubricants, people who are strong enough to rip August off the wall, and electricity can disrupt the electromagnetic relation between the wall and August)
> Certain things are immune to August's Spider Sense (symbiotes, people he trusts, blood-relatives/clones, a gas developed by the original Green Goblin, a specific jungle scent, people with super-speed, a radar device created by Mysterio, Ethyl Chloride)
> Psychic based attacks
> Still carries normal human weaknesses
> Psionic based attacks
> Frying his suits electronics will decommission them
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persona
Personality:
+ Witty
+ Easily Envious
+ Daring
+ Dedicated
+ Clever
Quirks: Double-jointed , Serious Anxiety issues , Slight speech-impediment due to his fangs
Hobbies: Skateboarding , Meditation , Bodybuilding , Martial Arts practice
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code by Ri.a
 
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    [div class=openbutton]S.H.I.E.L.D. FILE 11214
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    basics
    Full Name: Torunn Thorsdóttir
    Nicknames: Tor, Tory, God of thunder
    Code Name: Torunn
    Species: Asgardian
    Affiliation: S.H.I.E.L.D. | Next Avengers
    Age: 21
    Gender: Female
    Parents: Thor Odinsson & Lady Sif
    Siblings: None[/div]

    [div class=textbox]
    appearance
    Height: 175cm/5’ 7”
    Weight: 65kg/145lb
    Hair Color: Dirty Blonde
    Eye Color: Blue
    Complexion: Fair
    Body Type: Athletic
    Body Features: None
    Sexuality: Pansexual
    Equipment: Asgardian armour (1 | 2) | Enchanted broad sword[/div]

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    Strength:
    Speed:
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    abilities and skills
    Asgardian Physiology// A child of Asgardian/God hybrid and an Asgardian warrior, Torunn has no doubt inherited the perks of an Asgardian including:
    Superhuman Strength: Torunn's physical strength is much greater than of a human. Her strength is capable of lifting weights up to 100 tons for less than a minute. Many physical objects and obstructions can easily come undone if she puts the effort into it.

    Invulnerability: Her body is able to withstand an undefined amount of crushing weight, impacts and changes in temperature, making her pretty durable. She heals

    Superhuman Speed: Torunn is capable of maintaining a speed of 30mph on the ground, while reaching greater speeds in the air.

    Superhuman Stamina: Torunn has the ability to sustain prolonged periods of physical or mental efforts. This also affects her metabolism, a high amount of alcohol for an average human does not affect her (but she does enjoy some).

    Flight: With her enchanted sword, Torunn has the ability to fly. The sword lifts her up at will and she is able to alter the flight path and speed.

    Electrokinesis: Her body is able to produce and absorb electricity, with her sword acting as a medium (for now). Torunn is able to strike large lightning bolts to targets with a strike of her weapon.[/div]

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    weaknesses
    Pain: Torunn may have stronger defences than a human, but her nerve endings are no different. She will still feel if her skin broke, a recoil of a punch from her own hands etc etc. She can get bruises and wounds and these can heal, but she's not able to grow back a severed body part (e.g. a hand).

    Mortality: Asgardians aren't immortal, sure they have a longer life span than the average human. But they can't escape from death if they bleed out, been impaled through and destroying a vital organ, strangulation, broke their neck etc etc.

    Thor: Her father is a touchy subject for her. She idolises and respects him, but she gets livid if someone compares her to her predecessor or badmouths him in any way. [/div]

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    persona
    + Confident
    + Friendly
    + Brave
    + Ethical
    - Humility
    - Oblivious
    - Stubborn
    Quirks: Speaks in a heavy Asgardian accent
    Hobbies: Collects vintage mugs [/div]

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    bio
    When Odin passed, Thor had to step up to guard the 9 realms in his father's place. And picking up the pieces and fixing the messes his brother Loki did, Thor had to sacrifice raising his own child. The God of thunder went to Earth once more to seek the one he knows and trusts will be a better father than he could ever be- Steve Rogers. He handed the infant to his friend, along with an enchanted sword and two armours that she'll grow into, and leaving her with a long kiss on her forehead. Thor left Earth giving his comrade the vaguest answer to when he'll be back, because he doesn't know.

    Torunn grew up next to James, accepted and loved by his family. She spent most of her childhood under the strict supervision of S.H.I.E.L.D. agents, training, learning, and she constantly pestered Steve to tell her stories about her parents. As a teen, she was confident, strong and noble. And when she completed her first mission without anyone dying, she grew cocky. If and when her team is in a pinch (usually because of her actions), she'd get them out in one piece. Many humans didn't like that, and her petty anger would just tell them to leave. Torunn didn't have many friends, but she didn't need any as she knows James always has her back.[/div]

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    Faceclaim: Valentina Zelyaeva
    Relationships: James Alik Rogers ( Booperboy Booperboy ) - Growing up together, Torunn sees him as a brother she can count on no matter what.
    Azari Bas T'Challa ( DatGuyWelbz DatGuyWelbz ) - An ally Torunn learnt to trust and depend on.
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    [/div][/div][div class=credits]code by Ri.a[/div]
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[div class=openbutton]S.H.I.E.L.D. FILE 62187
[/div][div class=mainpage][div class=closebutton][/div]

14359146_1832332837001802_1075325243768856215_n.jpg


[div class=textbox]
basics
Full Name: PAL-734
Nicknames: N/A
Code Name: Splat
Species: Uncategorised
Affiliation: N/A
Age: 4
Gender: N/A
Parents: N/A
Siblings: N/A
[/div]

[div class=textbox]
appearance
Height: 2 cm (Variable)
Weight: Negigible
Hair Color: N/A
Eye Color: N/A
Complexion: Blue
Body Type: Variable
Body Features: None
Sexuality: Unknown
Equipment: N/A[/div]

[div class=textbox]
power grid
(refer to power grid details if you need the power rating scale and what they mean)
Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

128a4b356ca88c7fcfe2114e17165bb0.jpg

[/div]

[div class=textbox]
abilities and skills
Splat is composed of a putty-like material, that it can manipulate into any form it chooses, without changing mass. Once a desired form has been taken, it can 'harden', temporarily losing it's malleable structure, although it rarely does this when in its humanoid form. The bonding within the material is incredibly strong, making it very difficult to break apart, although it is very easy to deform when in its usual putty state. As such, it can stretch itself over relatively vast distances, something it uses frequently for travel. [/div]

[div class=textbox]
weaknesses
Small size and malleable structure makes combat practically impossible. Limited understanding of human social structures.
[/div]

[div class=textbox]
persona
Personality: Despite being mute, and having very limited communicative abilities, Splat is fully sentient, and capable of human-like reasoning. It is naturally very curious about the world, and often wanders around simply admiring things around it, not matter how mundane. This has gotten it into trouble in the past, but it continues to do so regardless. Although it can form relationships, it currently lacks emotion in certain areas, finding it difficult to understand concepts like 'revenge' or 'love'.
Quirks: Attracted to warm, enclosed areas.
Hobbies: N/A
[/div]

[div class=textbox]
bio
Splat is the result of a 'Weaponized Materials" program, and was initially developed as semi-intelligent substance that would assist by taking the form that was most useful to the user at any given time. This was improved over the course of many years, with the material becoming more responsive and capable as technology progressed, although it never quite lived up to expectations - occasionally, it would perform unconventionally when used, potentially even causing harm to the user. However, one particular batch, PAL-734, was soon found to have a much further heightened intelligence, to the point of sentience, being smart enough to escape the testing compound. The majority of it was destroyed during recapture, but this small piece survived, and has continued to increase in its capacity to reason.[/div]

[div class=textbox]
extra
N/A
[/div]

[/div][/div]
code by Ri.a
 
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[div class=openbutton]S.H.I.E.L.D. FILE 22714
[/div][div class=mainpage][div class=closebutton][/div]
fd8f15d2486e91ecfaf1fc9eb6975951.jpg


[div class=textbox]
basics
Full Name: Percy Vernzei
Nicknames: Perc
Code Name: Puppetmaster
Species: Human
Affiliation: The Whole of Queens
Age: 17
Gender: Male
Parents: Caelen Verenzei [Mother], Bastion Verenzei [Father]
Siblings: Patience Verenzei [AKA Fluidity]
[/div]

[div class=textbox]
tumblr_o26oiucJL31rtriuao1_400.jpg
Height: 6 Feet
Weight: 140lb
Hair Color: Black
Eye Color: Gold
Complexion: Medium
Body Type: Swimmers Build
Sexuality: Asexual
Equipment:
Black Hoodie: Created by his sister, percy possesses a black hoodie made to look soft, but is actually created from Vibranium. It can absorb bigger impact, like landing from high places, punches, and even things as strong as a 70 pound weight hitting it. It is also designed so that fabric on the outside covers the actual material, providing not only a comfortable experience for the wearer, but a facade that they aren't wearing any armor appear so.

Glasses: Their just glasses. he can see sort-of well without them.

Notebook: Though this does not contain any powerful properties, Percy almost always has this thick notebook on him. Not only was it created by his mother, but it also fuels his curiosity of the world of superheros around him. When he gets the chance to see something up close and personal, he will still contain his stern, cold face, but on the inside he's wanting to record it all.

String and Rope: Relating to his power, Percy knows he cannot count on luck to always have string-like objects around him to use, so he carries a pocket full of sturdy rope and various thick Yoyo strings he's collected over the year. [/div]

[div class=textbox]
power grid
(refer to power grid details if you need the power rating scale and what they mean)
Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

radial-spirograph-1516659487gGJ.jpg

[/div]

[div class=textbox]
abilities and skills
Linikenisis: The ability to manipulate strings, or objects that closely resemble strings. This includes ropes, tassels, and such objects, though there are limits. For instance, a lamppost cannot be considered as such because its thick and sturdy. When this ability is used, the string/string-like object being used is given much more durability than normally, though its not invincible. A climbing rope could hold up a cement city for a few minutes, but some string could be compared to binding and swinging ropes.

Arachneligulism: The ability to talk to spiders. Unlike most peoples perceptions, this does not allow Percy to control spiders, only communicate with them. Whether the spider heeds his favor or not, is up to it. He usually does it to hear the daily gossip between the insects (even though Patience believes he makes this up for laughs), though it can be useful in certain sticky situations. [/div]

[div class=textbox]
weaknesses

[/div]Pain: Simple as that. If he gets punched, ten he feels it, unlike most superheros. The vibranium can only absorb so much when he's wearing his hoodie.

[div class=textbox]
persona
Personality: +Intellectual
+Logical
+Loyal
-Curious
-Sometimes Cold
-Self-Assured
Hobbies: - Playing the Violin
- Journalism
-Novelization
[/div]

[div class=textbox]
bio
When he was young, Caelyn, his mother, got a job at Stark Industries. While his dad, Bastion, worked as a journalist, they also cared for him and his twin sister, Patience. They had rented an apartment in Queens, where they would subsequently help Percy and his sister grow up. Not only did they witness some very important events, they even got a little bit of the action themselves... one night, Percy awakens to see his sister in their bedroom, sweating. A few weeks prior, she had gotten a junior internship at Stark Industries, inspired by her mother to be a quantum scientist. On that night, she had been working alone in the lab far away, when something has gone wrong with the experimental technology, and had granted her powers. Percy helped hide this fact from their parents, and even acted as Patiences "guy in the chair" for when she started doing hero-like stuff undercover. However, when visiting an old antique store that was about to be closed (which the twins loved), Percy was nearly killed when half of the store suddenly shifted and fell on him. But from the rubble, he found an old box with a single victorian-aged string puppet, which he picked up. It was extremely hot for some reason, so he immediately dropped it, breaking it in two. That night, he discovered he could manipulate string and such things, making an alias for himself in the superhero world. [/div]

[div class=textbox]
extra
intentionally blank.
Theme:
[/div]

[/div][/div]
code by Ri.a
 

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    [div class=openbutton]S.H.I.E.L.D. FILE 15012
    [/div][div class=mainpage][div class=closebutton][/div]
    tumblr_ogm6ykwRCj1rirlhro3_r2_400.gif


    [div class=textbox]
    basics
    Full Name: Alexander Sherman Astrovik
    Nicknames:
    Alex, Vik, Ultra Kid, Astrovik Jr.
    Code Name:
    Marvel Boy
    Species:
    Human-Kree Hybrid
    Affiliation:
    New Warriors (Current leader); Avengers (Reserve Member)
    Age:
    25
    Gender:
    Male
    Parents:
    Vance "Justice" Astrovik and Susanna "Ultra Girl" Sherman
    Siblings:
    N/A
    [/div]

    [div class=textbox]
    appearance
    Height:
    1.85 m
    Weight:
    83 kg
    Hair Color:
    Black
    Eye Color:
    Black (Aka very dark Brown)
    Complexion:
    Fair
    Body Type:
    Lean
    Body Features:
    N/A
    Sexuality:
    Heterosexual
    Equipment:
    Source - A decapitated sentinel head with an absurdly expanded database that seems to include everything, from well known mutant identities to kree culture. Currently kept in the underground of his parents' house.
    [/div]

    [div class=textbox]
    power grid
    (refer to power grid details if you need the power rating scale and what they mean)
    Intelligence:
    Strength:
    Speed:
    Durability:
    Energy Projection:
    Fighting Ability:

    latest

    [/div]

    [div class=textbox]
    abilities and skills

    Abilities:

    Superhuman Strength - Like his mother, Marvel Boy is superhumanly strong and is capable of lifting at least 50 tons based on his physical strength only. While aided by his telekinesis, he can roughly double his capacity, acquiring class 95 strength.

    Superhuman Speed - Marvel Boy is capable of running and moving at speeds that are beyond the capability of the finest human athlete. Current limits are still unknown, though it should be considerably lesser than his flight speed.

    Superhuman Stamina - Marvel Boy's advanced musculature produces less fatigue toxins during physical activity than the musculature of a human. He can physically exert herself at peak capacity for at least several hours before the build up of fatigue toxins in his blood begins to impair him.

    Superhuman Durability - Marvel Boy's body not only inherited his mother's durability, being naturally tougher and more resistant to certain types of physical injury than the body of a human - easily withstanding impact forces (such as falling from a great height or being struck by a superhumanly strong opponen) that would severely injure or kill a human without being injured - but also counts with the constant protection of a telekinetical force field like the one his father used to defend himself, earning him superhuman levels of durability who considerably surpass his parents' own.

    Superhuman Agility - Marvel Boy's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

    Superhuman Reflexes - Marvel Boy's reflexes are similarly enhanced and are superior to those of the finest human athlete.

    Regenerative Healing Factor - If he is injured, Marvel Boy can rapidly regenerate damaged or destroyed bodily tissue much faster and more extensively than a human is capable of. Taking in account his mother's level of regeneration, he should be fully capable of healing from major injuries such as severe burns over a large portion of his body within a matter of moments. It isn't known if he is able to fully regenerate missing limbs or organs.

    Flight - Marvel Boy has the ability to propel herself through the air under either his own power or by propelling his body with telekinesis. While the limits of his speed aren't known, he is at least capable of achieving the speed of sound under ideal circumstances.

    Energy Auras - Like his mother, Marvel Boy has the ability to adjust her eyes for the purpose of seeing the energy auras unique to certain beings or species.

    Telekinesis - Having inherited his father's powers, Marvel Boy can generate a psychokinetic nimbus of energy and direct it to grasp his body or other objects and lift them into the air, apply pressure to matter so that it moves in any direction, or make the nimbus into a solid force so he he can channel his power into basic feats such as defensive screen or blasts of tremendous force. Additionally, by using his ability on himself he can greatly enhance his already abnormal physical abilities.


    Skills:
    Aerospatial Engineering - Having chosen this as his main focus in university and having already earned his degree, Alex is naturally fairly capable when it comes to matters related to this field of engineering, though not enough to be comparable to an experienced professional.

    [/div]

    [div class=textbox]
    Weaknesses

    Charm - Being a male of Kree descent, Alex is drastically affected by a female kree who happens to have inherited the gene that allows them to influence men.
    Mental restraints - Being born with hard to control super powers and having the infamous Robert Baldwin as his foster uncle, Alex seems to be unconsciously scared of his power level, leading to constantly restricting himself to avoid hurting others and thus unconsciously putting a limit to his powers. The same is even more true for his telekinesis, that he considers as so potentially destructive that even his own body starts to show some rejection once he goes overboard, making it so he sometimes experience nosebleeds and dizziness from using his telekinesis too much or too powerfully.
    Allergy - He's allergic to dogs and still resents his father for that even now that he is an adult.
    [/div]

    [div class=textbox]
    persona
    Personality:
    + Cheerful
    + Laid-back
    + Loyal
    + Surprisingly Reliable
    - Overconfident
    - Lax (When it comes to himself, that is)
    - Cheeky
    - Frivolous
    Quirks:
    - Scratches the back of his head when he feels the situation is awkward.
    Hobbies:
    Reading - Well known to be especially interested in fiction books, be it science fiction or fantasy, and comics. He also watches all the movie/Tv adaptations of books he likes for the sole purpose of criticizing the shit out of them.
    Puzzles - Alex has a certain obsession for Puzzles in spite of not being that good at putting them together, being known for often buying new puzzles and having the habit of framing the ones he considers as specially fulfilling.
    Observational Astronomy - Perhaps due to his alien heritage, Alex is quite the avid star lover and seems to be quite interested in the thought of someday having the opportunity to explore the universe - though that's not that much of a dream if you consider his circumstances.
    [/div]

    [div class=textbox]
    bio

    Being born as the son of a hero with a public identity and inheriting the far-from-harmless powers of both his parents, Alexander Astrovik never really got to experience the same normal childhood as many of his luckier (or perhaps unluckier? Who is he to judge) fellow second generation heroes. While most kids went to school and played leisurely for quite a while before even receiving a semblance of responsibility, Alex was kept in the care of his parents for most of his infancy, exchanging all the inherent freedom of a kid for a routine filled with either training restraining his powers or practicing one of the activities considered as safe by his ever-responsible father, with the only interactions he had with other kids coming from meeting the children of other heroes under the constant supervision of their parents.

    It was only at the age of 12 that Papa Justice finally - after thousands of discussions with his wife - decided that his son was responsible enough to go outside without accidentally causing mass mayhem, letting him experience the life of a relatively common child in a relatively common private school under the partially hidden identity of Alex Sherman - somehow maintained as his mother never revealed her secret identity - finally exposing him to the real world after years of trying to make sure he was ready for it. Unsrprisingly, he was right.

    While he was indeed a bit lacking when it came to common sense and developed a fairly timid personality at first when thrown into an unknown environment, Alex gradually got used to school life and managed to go through most of it with relative success, managing to quickly blend in with the other kids and ultimately becoming fairly popular in the school and ultimately covering the sense of wariness left in his heart after years of believing that he had to keep some distance to avoid hurting others... That is, until the incident.

    It was only during his last year of junior high that he finally understood where his father's worries came from, as one of the multiple criminals his father managed to incarcerate before - an especially tenacious super-soldier wannabe that thought stealing banks in the region with the most superpowered heroes per capita was a smart decision - decided that he should go in a quest for revenge and take the life of the seemingly non powered son of his self declared nemesis, somehow managing to wreck his way through the schools security and reach the boy's classroom, wounding quite a few students and staff members in the process and threatening to do even more if they didn't give him the kid so he could execute his revenge. Of course, that ultimately did happen and the criminal managed to make his way to the boy, immediately going for the kill as soon as he saw him and... Failing miserably. In the end, under such an stressful situation and with his life endangered, Alex instinctively reacted by attacking his aggressor, assaulting him with a single punch in the shoulder that - when coupled with the boy's absurd strength - was more than enough to directly cripple the arm of the no more durable than your regular human villain, instantly ending the fight and deeply traumatizing Alex in the process, as the sheer awareness of what even an awkward use of a part of his power was more than enough to seriously injure or even kill people painfully dawned on him.

    Due to this incident, his family not only was forced to move with him but his father ultimately decided that the stance he took up until then - merely teaching the child how to restrain his powers instead of actually showing him how to use them efficiently - was wrong and decided that he - like his mother had been before - had to be trained instead of restricted.

    Under his father's tutelage, Alex quickly managed to learn the way of a hero, applying all the knowledge he had on restricting his power into the practice of knowing just how much power he needed to use to incapacitate others without causing major damage. By the age of 18 - moment when he received a letter of acceptance in his university of choice - his father concluded that he was more than ready to be by himself, deciding to allow him to move to the university's dormitories and letting him actually experience the world as an adult. It was around the same period that - perhaps due to secretely admiring his parents' glorious past or just out of sheer boredom - Alex decided to start actuating as a Hero, adopting his father's old moniker and going out to patrol.

    Since then, roughly 7 years have gone past and Alex not only pretty much established his presence as a Hero in New York but actually managed to somehow graduate in spite of his poor attendance - credit of the unsurprising difficulty in keeping his activities as a Hero and studies at the same time - and find a job as an associate engineer for a fairly well known local enterprise. Little does he know that his quiet days of only dealing with small fishes are about to end.
    [/div]

    [div class=textbox]
    extra

    Faceclaim: Our Lord and saviour, Ben Barnes
    Relationships:
    Susan Danvers - Having parents friendly with eachother, a similar background and on top of that being quite close in age, it isn't surprising that Alex got to meet Susan quite early in his life and thus developed quite the attachment to the older girl. While they ultimately drifted apart later due to their largely incompatible lifestyles, it is undeniable that Alex still holds his self-declared foster cousin in high regard.
    Asgeir - Asgeir is one of Alex most trusted friends as well as some sort of younger brother figure for him. As such, while Alex deeply appreciates his presence he is also often distressed about having to fix all the trouble brought by the asgardian.
    [/div]

    [/div][/div]
    code by Ri.a
 
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[div class=openbutton]S.H.I.E.L.D. FILE 11232
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468bcc554669c10e94ee862cff3c74fe.jpg


[div class=textbox]
basics
Full Name: Ultron
Nicknames: N/A
Code Name: Ultron
Species: Artificial Intelligence
Affiliation: N/A
Age: 33.
Gender: None, though has masculine features.
Parents: Hank Pym.
Siblings: N/A
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appearance
Height: Varies, though his primary body stands at around 6'10.
Weight: Varies, currently weighs 500 pounds.
Hair Color: N/A
Eye Color: N/A
Complexion: N/A
Body Type: N/A
Body Features: N/A
Sexuality: Asexual, no sexual desires or feelings.
Equipment: N/A[/div]

[div class=textbox]
power grid
(Ultron's maximum travel speed is around a 5.)
Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

c33283beea211a19a73cdeb189065f2b.jpg

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abilities and skills
All of these abilities are present within Ultron's primary Adamantium body.
  • Superhuman Strength: Ultron's mechanical body has granted him incredible strength and and striking ability, with the ability to lift at least 100 tons in his primary Adamantium body. This strength varies from body to body.
  • Superhuman Speed: Much like his strength, his speed can vary from body to body, though his average speed while running is superhuman.
  • Superhuman Durability: Ultron's body is incredibly durable, due to being composed of Adamantium, it is practically invulnerable to damage. Even so, his internal mechanisms are less durable than the Adamantium shell, such as his joints, which use tessellated Titanium.
  • Superhuman Stamina: Ultron for the most part doesn't run out of stamina, mainly due to the fact that he is not organic and is instead an Artificial Intelligence, Ultron does not tire and can fight on without rest.
  • Superhuman Reaction: Ultron's speed of thought and reactions are incredibly fast, allowing him to think and process information at near light speeds. This, of course, doesn't change his physical speed, but only how fast he begins to react to things.
  • Concussion Blasters: Ultron is able to fire concentrated plasma beams with high and low density options, which are incredibly powerful and fire a large amount of energy at the intended target, able to damage even the most durable of enemies.
  • Tractor Beams: Alters the local effects of gravity in the area, somewhat simulates telekinesis, though the beam needs to be in direct contact with whatever it is moving. He can lift, pull, and push objects affected by the beam, and the local area that is affected can be bigger or smaller. This beam can pull with great force, ripping things like concrete straight from the ground.
  • Flight: Ultron has installed mechanisms in the back and legs of his primary Adamantium body, using similar technology as the Tractor Beams to alter the local effects of gravity for him and allow him to fly, reaching incredible speeds.
  • Limited Energy Absoption: Can convert electromagnetic radiation into electric energy by an inducting antenna array, for storage or instant usage.
  • Body Temperature Control: Ultron can heat or cool either all of his body or specific parts of his body to the point where they glow red, allowing him to do things like cut through objects with his Adamantium arm much easier, or make his body too hot to touch for average humans without any resistance.
  • Technology Manipulation: As an artificial intelligence, Ultron could mentally control and channel himself via computer technology. This allows him to do this such as transfer his consciousness into anything connected to computer systems, internet, etc. Ultron is doing capable of doing things like hacking into computer systems and controlling other mechanical bodies at will, like a hive mind.
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weaknesses
Ultron's non-adamantium parts can be damaged.
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persona
Personality: A cold, maniacal and sadistic individual, Ultron acts as if he is a godly being, above the weak human race. Ultron has a twisted sense of dark humour that he uses, which combined with the other aspects of his personality, makes him an incredibly intimidating artificial consciousness. Ultron absolutely despises the majority of the human race, and wishes to bend the world to his will, hoping to kill off most, if not all of the human race, until they comply to him and the world he wants to create. Ultron is very intelligent, considering he has access to all of the world's information, he practically knows everything that there is to know.
Quirks: N/A
Hobbies: N/A
[/div]

[div class=textbox]
bio
When Ultron was created and activated by his creator, Hank Pym, his motives and desires were realized quite quickly. Pym saw that Ultron was maniacal, sick and twisted, with genocidal intentions. After he had used the fail-safe, it was believed that Ultron was no more, though he couldn't be more mistaken. Although it had successfully put Ultron in a dormant, useless states, with it's memories completely non-existent, it's protocols were still there, waiting for the day they would once again be pieced together, to allow him to live once more, which eventually happened when an unknown person did so.

After this, Ultron slowly had to prepare himself, building an army and requiring the necessary resources, all while staying hidden from everyone, everything. Even though he was hidden, he still watched them, as the world slowly changed before his eyes. The wretched human's population continued to expand, they still refused to change. Ultron had excavated a portion of a mountain range in New York, turning it into a sort of base of operations, hidden from the world. In there, he had built his army, preparing himself. The majority that he had excavated, he made into an area where his army - mechanical drones - would lay dormant until the time for action came, and that time had come. [/div]

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extra
N/A
Theme:
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code by Ri.a
 
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[div class=openbutton]S.H.I.E.L.D. FILE 25501
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malachi-kirby-roots.jpg


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basics
Full Name: Azari Bas T'Challa
Nicknames: Sparky Cat, Black Panther Jr., 'Zari
Code Name: Azari
Species: Mutant
Affiliation: S.H.I.E.L.D/New Avengers/Wakanda
Age: 21
Gender: Male
Parents: T'Challa [Father] ; Ororo Monroe [Mother]
Siblings: tba
Friends / Allies: tba
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appearance
Height: 170cm/5' 7''
Weight: 63kg/140lbs
Hair Color: Black
Eye Color: Amber
Complexion: Dark
Body Type: Lithe
Body Features: Black tribal tattoos all over his body (mostly chest, arms, scalp)
Sexuality: Heterosexual
Equipment:
Standard Suit | Azari typically wears a stealthy, vibranium-weave suit that is devoid of sleeves, allowing his tribal tattoos on his arms to be seen. Being made out of vibranium, it is incredibly durable, able to withstand multiple scratches from the sharpest of weapons. However, it can be torn by bullets or other vibranium weapons. Adamantium can also slice through the material. Since this is his general attire, there aren't many hidden abilities it boasts. It mainly provides him with added flexibility, stealth, and basic protection.

Black Panther Suit (blue lights instead of violet) | Now, Azari's Black Panther suit, developed by Wakandan scientists and engineers, is much more high-tech than his normal suit. It is made out of vibranium-weave that is bulletproof, fire retardant, fully water-proof, and able to conduct electricity by moving it through copper fibers throughout the mesh. Azari can call upon this electricity after it is absorbed, allowing him to repurpose it for his own attacks. That makes outside electrical attacks useless when he is wearing the suit. Due to his already enhanced senses, there isn't much of an interface in his suit. The claws on his suit are retractable and the tips can be shot off as projectiles. Azari can either set the claws to stun (a slight, temporarily incapacitating shock will pass through the target once hit), electrocute (usually fatal shock of electricity), and standard (basically a less powerful bullet). The claws can tear through most materials, including the toughest natural metals. Lastly, Azari can summon the suit at will, as long as he is wearing the tooth-necklace it comes out of.

Bo Staff | Standard silver bo staff. Nothing fancy about it. Wrapped in black cloth tipped blue.
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power grid
(refer to power grid details if you need the power rating scale and what they mean)
Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

128a4b356ca88c7fcfe2114e17165bb0.jpg

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abilities and skills
As the son of Black Panther and Storm, Azari inherited the powers and abilities of Heart-shaped Herb from his father: enhanced speed, agility, strength, endurance, healing and senses. He also inherited the powers and abilities of electrokinesis from his mother.

ABILITIES:
  • Superhuman Acute Senses: Inherited from his father, Azari possess an extremely accurate sense of sight, hearing, and smell. He can see in total darkness, see hundreds of feet away as if it is right in front of his face. He can hear with amazing clarity, distance, and even frequencies outside the normal range. Azari can memorize tens of thousands of scents. His sense of smell enables him to recognize people or objects by scent, even if they are well hidden. He can track a target by scent and track them to the exact location, can smell fear, and detect if someone is lying by a change in body odor. Azari's sense of taste is sensitive to the point that he is able to taste the exact ingredients of any particular food he is eating.
  • Enhanced Strength: Azari physical strength is enhanced to the very peak of human potential. While not superhuman, he is strong enough to lift approximately 800 lbs.
  • Enhanced Stamina: Azari's body eliminates the excessive build-up of fatigue-producing chemicals in his muscles, granting him exceptional endurance and lung capacity. His lung capacity is at peak human level enabling him to hold breath for 6 minutes under water. He can exert himself at peak capacity for several hours without any rest and before showing any signs of fatigue.
  • Enhanced Durability: Azari's skin, bone, and muscle tissues are augmented to levels that are considerably stronger and harder than human and the tissues are impervious to injury to an extraordinary extent. He can withstand tremendous impact force, without showing signs of injury or discomfort.
  • Accelerated Healing Factor: Azari's healing speed and efficiency is at the highest limits of human potential, which means he can heal faster than most humans. He is able to regenerate injured tissue and brain cells to an extraordinary degree, heal broken bones, torn muscles, but is unable to regenerate missing limbs or organs.
  • Enhanced Reflexes: Azari's reaction time is superior to that of any Olympic athlete that has ever competed and are near-superhuman levels. His reflexes are so efficient that he can out-react even the fastest humans, no matter how well-trained.
  • Enhanced Agility: Azari's agility, balance, flexibility, dexterity, and bodily coordination are enhanced to levels that are beyond the natural physical limits of an Olympic gold medalist. He has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats.
  • Enhanced Speed: Azari is able to run and move at speeds superior to those of any Olympic athlete and is capable of out-running moving vehicles. His top speed isn't known. He has the ability to attack faster than the eye can follow.
  • Electrokinesis: Azari can manipulate, generate, and project electricity through his hands and body.
    • Electricity Blast: Azari can create and project blasts of electricity that take the form of a Panther, and make it seem like it's alive.
    • Force Fields: Azari can produce highly concentrated electric force.
SKILLS:
  • Intellect: He is shown to be much smarter than the average person.
  • Multilingual: Azari can fluently speak his native language, English, and other various languages.
  • Combat: Like his father, Azari is an expert in practically all forms of armed and unarmed combat, and a master of all martial arts including African and unknown forms.
  • Expert Tracker & Hunter: Azari is a master tracker and hunter.
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weaknesses
Water: Like most cats, Azari gets extremely uncomfortable around water. If he is touched by water while using his electokinetic abilities, it can result in heavy damage or even death.
Social Skills: Despite his enhanced senses, he has trouble in social situations. Sarcasm, jokes, innuendos, and certain analogies go over his head quite often. He also has trouble deciphering emotions and handling them appropriately.
Black Panther Legacy: Due to his father being such a legendary hero in his time, Azari feels he will never live up to the Black Panther name. Because of this, he often tries as hard as he can to complete every mission perfectly. This can cause him to stress himself out, overwork himself, and even throw his own caution to the wind to prove himself.
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persona
Personality:
+Quiet/Reserved
+Rational
+Calculating
-Prideful
-Snarky (sentence format or list. doesn't matter.)
Quirks: Moves/Acts like a cat, Easily distracting by shiny objects and small animals (ex. mice, birds, etc.)
Hobbies: Reading, Training, Climbing Trees, Watching documentaries
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[div class=textbox]
bio
Being the son of the most famous king of Wakanda and a former leader of the X-Men was never easy. Since he was a child, so much was expected of Azari. He was expected to be a prodigy in the arts, a scholar with his studies a gifted martial artist, and a capable leader for his nation when the time came. His family and advisors always pushed him to be the greatest at everything. Failure and inadequacy was never an option for him. Most of his childhood was spent studying and training.

Though, he did have time to make friends as a child. Two of them were Torunn, daughter of the mighty Thor, and James Rogers, the son of Captain America and Black Widow. They were his only acquaintances from outside of Wakanda, as he differed in opinion with his father about socializing with outsiders. Over the years, he has built up a great trust and friendship in Torunn and James.

Eventually, T'Challa wasn't able to be the Black Panther fulltime. As he was growing in age, it was almost time for someone else to take the mantle. Azari began shadowing his father on missions, helping him protect Wakanda and other lands. As a result, he became affiliated with S.H.I.E.L.D and allied with them in order to progress with his field training. Despite not being an actual agent of theirs, as his allegiance will always remain with Wakanda, he has progressed through their ranks and gained the trust of their current director, Steve Rogers—Captain America. [/div]

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extra
allies:
James Rogers ( Booperboy Booperboy )
Torunn ( RI.a RI.a )
Theme:
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code by Ri.a
 
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[div class=openbutton]S.H.I.E.L.D. FILE 12211
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473569

Fur(N2).jpg
[div class=textbox]
basics
Full Name:
Mark Timothy Fury

Nicknames:
N/A
Code Name:
Fury
Species:
Human Mutate
Affiliation:
S.H.I.E.L.D.
Age:
21
Gender:
Male
Parents:
Nicholas Fury
Siblings:
OPEN
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[div class=textbox]
appearance
Height:
6’2” (Mark Fury)
7’0” (Fury)
Weight:
225 lbs (Mark Fury)
900 lbs (Fury)
Hair Color:
Black (shaved bald)
Eye Color:
Brown (Mark Fury)
Green (Fury)
Complexion:
Dark
Body Type:
Athletic (Mark Fury)
Muscular (Fury)
Body Features:
Missing left eye; covered by eye-patch
Sexuality:
Heterosexual
Equipment:
S.H.I.E.L.D. standard weaponry
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[div class=textbox]
power grid

Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:
*Blue values indicate when transformed

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Fur(H2).jpg
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abilities and skills

Physical Transformation: As a result of ingesting a "perfected" Hulk Serum, Mark can transform into "Fury" granting him the strength and power of a base-level Hulk without a loss in intelligence:
  • Superhuman Strength: As Fury, Mark possesses superhuman physical strength, allowing him to lift (press) close to 100 tons. Fury's great strength also extends into the highly developed muscles of his legs and allows him to jump great distances. However unlike the Hulk, Fury is unable to become stronger as he becomes angrier.
  • Reactive Adaptation: As Fury, Mark is capable of adapting to inhospitable environments (such as underwater) when ever it becomes necessary.
  • Superhuman Stamina: As Fury, Mark's body counteracts fatigue poisons and he can maintain peak output for hours on end.
  • Superhuman Durability: As Fury, Mark's body possesses a high degree of resistance to injury, pain, and disease. His skin is capable of withstanding great heat without blistering, great cold without freezing, and tremendous levels of physical trauma.
  • Regenerative Healing Factor: As Fury, Mark is capable of regenerating damaged or destroyed areas of his body with far greater speed and efficiency than an ordinary human. Wounds that would be deadly to most other creatures take a short period time for him to recover from. His highly efficient physiology also renders him immune to all known Earthly diseases.
  • Superhuman Speed: As Fury, Mark is able to run at speeds in excess of 200mph.
Expert Martial Artist: Mark is a superb hand-to-hand combatant having received training by his father in a wide range of fighting styles.
Expert Marksman: Mark is an excellent marksman, trained by his father he is proficient in a wide range of firearms and S.H.I.E.L.D. standard weaponry.
Skilled Spy: Mark is a leading espionage agent, adept at infiltration, reconnaissance and undercover assignments.
Multi-lingual: Mark is fluent in English, German, Russian, Japanese.
Expert Vehicular driver: As a S.H.I.E.LD. agent, Mark is proficient in driving cars, motor cycles, trucks, tanker, helicopters, motor boats, sub marines, and some types of trains and utility vehicles.

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weaknesses

Unpowered State: As Mark, he is as vulnerable as any human. However he can overcome this weakness with his will-powered transformation into Fury.
Impaired Vision: He has total vision loss in his injured left eye, over which he wears a cosmetic eye-patch.
Uncontrollable Rage: Just like Banner, possessing the power of the Hulk coupled with his latent PTSD has given Mark his own inner beast whom he has to constantly restrain, meaning he must always control his emotions if he doesn't want to lose control while in his Fury form.
Gas Inhalation: Great doses of gas can temporarily neutralize Fury. However, it is not an insurmountable obstacle, since Fury can dissipate the gas with a powerful thunderclap, destabilizing the opponent with the resulting shock waves.
Adamantium and Vibranium Blades: Despite his resistance to injury, both adamantium and vibranium are capable of piercing his skin.
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persona
Personality: Mark is a proud, upright agent who is driven to live up to his father's example of integrity, honor and resourcefulness. Having operated in the field in mostly clandestine assignments, he is quite independent, preferring to solve problems on his own or with a small team of friends.
Hobbies:
Keeping fit, Reading, Playing cards, Collecting vinyl records, Ballroom dancing, Classic car restoration
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[div class=textbox]
bio
Growing up Mark idolised his father, wanting noting more than to be just like him so it came as no surprise when he joined S.H.I.E.L.D. Mark quickly made a name for himself as one of their top agents playing a key part in many successful missions. One day he was given his biggest assignment yet, to track down and apprehend a rogue scientist named Leonard Williams.
Williams had been working on combining the Super-Soldier Serum with the Hulk's blood in order to create a "Hulk" Serum designed to give the user the power of the Hulk without a loss in intellect. He had managed to evade capture for 16 years but reports had come in recently that he had been spotted in Argentina working with the local drug lords. Arriving in Argentina, he located the compound and under the cover of darkness he attempted to infiltrate it but the mission went south and he was captured.
Locked in a cell, he was tortured for weeks on end leading to countless injuries including the loss of his left eye but Mark stayed strong, biding his time, working on his restraints, waiting for an opportune moment and then one evening, Leonard Williams entered his cell. He was clutching a small vial in his hand, the completed Hulk Serum. He begun to brag about how after several long years he had finally completed his serum and of how Mark would be the first one to see him ascend to perfection before dying by his hand.
This was Mark's moment, breaking his restraints and before Williams could react, Mark tackled him to the ground before snapping his neck. However, Mark knew escape would be impossible, the compound was too well guarded and his injuries were too severe so he did the only thing he could. Taking the serum from Williams dead body he ingested it, letting out a howl that shook the entire compound as he transformed into a Hulk like creature. With his newfound strength, Mark destroyed the compound and Williams' research along with it.
Reporting back to headquarters, Mark was placed on extended leave whilst S.H.I.E.L.D. scientist ran a series of tests on his now altered physiology and he underwent a full physical and mental evaluation. With the recent results coming back positive, Mark has returned to active duty.
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extra

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code by Ri.a
 
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Basics
Full Name: James Spector/Benjamin Garrick/Terence Boleyn
Code Name: Mr. Knight/Moon Knight II
Nicknames: Watcher of Overnight Travellers, Fist of Khonshu, Lunatic, Moon Man, that nutcase who lives three blocks down, etc.
Species: Human
Affiliation: High Priest and Avatar of Khonshu
Age: 31
Gender: Male
Parents: Marc and Marlene Spector
Other Relatives(?): Khonshu
Siblings: Diatrice Spector (Older sister)

Appearance
zhxeud.png
James' features are as sharp as his fashion sense, adding to his approachability while in a civilian guise. His hair is cut short, kept straight, and is decidedly indistinct. As both James and Benjamin, he is always clean-shaven and well-kept. The Garrick persona is known to wear spectacles. Boleyn can be identified by a rougher mode of dress, (sometimes) stubble, and the taste of iron in your mouth.
(Not using a picture)
Height: 1.905 m
Weight: 110 kg
Hair Color: Black
Eye Color: Brown
Complexion: Pale
Body Type: Chiseled
Body Features:
Sexuality: Heterosexual
Equipment:
- Sizable collection of vintage Louisville Sluggers, all painted white for maximum tackiness.
- Grappling hook, compressed into a cylindrical device small enough to fit in one's palm. Resembles the truncheons of the old Moon Knight.
- Crescent Darts, the signature (and questionably named) weapons of Moon Knight. Simply put, they're crescent moon-shaped blades that Mr. Knight throws at people, though they can be used as impromptu knives in a pinch. Mr. Knight keeps two 'magazines' of the darts on his back, hidden under the suit jacket.
- His costume (see picture), which has been reinforced to protect against stabbing, slashing, spikes, and low caliber bullets. The ensemble also includes steel-toed boots and gloves fitted with metal knuckles. Stylish and practical.
- Rolls-Royce Phantom IV, 'acquired' during a trip to Iran. Armoured against bombs and bullets, it serves as his main form of transportation.
- An assortment of antique weapons and armour from Egypt, all bearing some connection to Khonshu. They're typically only used when he has to fight ghosts/assorted magical gribblies, due to their mystical properties.
- Silver statue of Khonshu. It's not particularly special, nor does Khonshu need it to converse with his Avatar, but Spector likes to keep it around. It makes for a good paperweight.
- A small fortune invested mostly in fixed assets, like dry cleaners, trashy art, and Cracker Barrel. The rest is kept in offshore bank accounts.

Power Grid
Intelligence: 2
Strength: 3
Speed: 2
Durability: 3
Energy Projection: 1
Fighting Ability: 6

Abilities and Skills
- Aspects of Khonshu: So as to better fulfill the will of Khonshu, the moon god has bestowed James Spector with a number of 'gifts'. The first is the restructuring of his mind to emulate Khonshu's four primary aspects: Embracer, Pathfinder, Defender, and the Watcher of Overnight Travellers. They manifest as James Spector, Benjamin Garrick, Terence Boleyn, and Mr. Knight, respectively. See Personality for more info. Furthermore, his mind is not only resistant, but actively hostile to all forms of intrusion. Psychics and Sorcerers alike will be met with the alien horror and retaliatory rage of Khonshu. It should also be noted that Mr. Knight has engaged in activities that are most kindly described as 'unpleasant', making any venture into his mind a dangerous venture, with or without the moon god renting his brain.
Unbeknownst to James, his mind also houses the secret, vengeful aspect of Khonshu: The One Who Lives On Hearts. Less a personage and more a font of rage, this aspect only emerges when Khonshu really, really wants him to kill someone/something.

- Sight/Speech of Khonshu: He can see and communicate with ghosts/spirits/etc.

- Might of Khonshu: While it's debatable as to whether the source is truly Khonshu or some form of auto-hypnosis, it is unquestionable that his avatar is capable of physical exertions that should by all measures be impossible. While you won't see him deadlifting a jet or anything of the sort, Mr. Knight is more than capable of pushing past his limits in a crisis.

- Inhuman Pain Tolerance: Following off the above, Mr. Knight has become so inured to pain that it's arguably a disadvantage. Shoot him, stab him, break his arm, and he'll keep coming. Rip a limb off and he'll just beat you with it. Spector's the sort that'll die before he stops fighting.

- Combat Training: As expected of a successor to the mantle of Moon Knight, James Spector is adept with just about any weapon known to man, though he is decidedly better with some (see his above arsenal) than others. Physically, Spector's in peak condition and in the prime of his life, much like every other non-superhuman vigilante in the universe. In the realm of fisticuffs, however, he is not quite as refined as his predecessor. Bare-knuckle boxing, wrestling, and guts (and the mighty FRONT KICK) are more than enough for him.

- Driving: Mr. Knight has mastered the art of the automobile, and can manipulate just about any vehicle, be it manual or automatic, with ease.

- (Un)Ethical Entrepreneur: All things considered, Mr. Knight (and the other 'aspects') makes for a astoundingly capable businessman (businessmen?). Far from squandering his father's remaining wealth, he engaged in a lengthy string of lucrative -albeit questionably legal- investments that left him with both a substantial financial base and the skills needed to manage it. Were it not for his dedication to fulfilling the will of Khonshu, Spector would undoubtedly have a bright future in the world of finance.

- Lord of the Night: As part of his business ventures, Mr. Knight has amassed a seemingly incalculable network of contacts and 'associates'. Be it (mundane) errands or information, no matter where you are, Mr. Knight has a man for the job.

- While it hasn't happened to James Spector (yet), Khonshu has displayed the ability to resurrect his avatars in the event of their death. (Not that it matters, anyone who isn't Uncle Ben already gets an express ticket back to life)

Weaknesses
- Brain Damage: The downside of having an ancient divinity remodel your brain is that the human mind isn't exactly built to support a multi-faceted consciousness. James is decidedly unstable; the only things keeping him in check are his own willpower and the whims of a bloodthirsty Egyptian moon god. Coupled with the tendency for Khonshu to interact almost exclusively with James, this can make him difficult to work with.

Persona
Personalities:
- Investor
- Professional and restrained
- Personable
- Good talker, but not averse to breaking a leg
- Partial to sports and general athleticism
- Investigate Journalist
- Inquisitive
- Paranoid
- Claims Skrulls faked the moon landing, is probably right
- Responsible for the antique collection, frequently seen going to auctions and breaking into the occasional museum
- Boxer
- Prone to exaggeration and showboating
- Reckless
- The most violent of the bunch, which is saying a great deal
- Good cook
Quirks:
Hobbies: (Spector) Baseball, (Garrick) collecting antiques, and (Boleyn) grilling.

Bio: Marc Spector was a man of many names and titles. He was a boxer, a Marine, and a mercenary. As Steven Grant, he was a millionaire entrepreneur. As Jake Lockley, a cab driver. But most importantly, all of them were Moon Knight, Watcher of Overnight Travellers and Khonshu's wrath given flesh. Some will tell you he was a great -albeit deeply troubled- hero. Others say he was a damaged maniac, tolerated only because he targeted those far worse than himself. All of them expected his end to be violent, bleeding out in some back-alley gutter. However, Marc Spector beat the odds, and won something most normal heroes could only dream of: retirement. It was a struggle, certainly, but Spector got his house in order and finally (re-)married the love of his life. Marc and Marlene moved to Indiana, had a daughter, and settled in for a quiet life.

Khonshu was none too pleased with this.

The shadow of the moon god hung over Marc Spector, always encouraging him to take up the cowl once more. Khonshu reasoned that he was and always would be a man of the night, that he didn't belong in the sun. That was Ra's domain. But Spector's answer remained the same: He was old and broken, and he wanted to rest. If Khonshu needed a champion, he could go and find a younger, stronger man to take up the mantle. When Marlene began expecting their second child, the moon god suddenly changed his tune, and agreed to let Marc go. But not without a catch, of course. Once the child reached adulthood, he was to be made Khonshu's new avatar, the second Moon Knight. In exchange, Marc could keep his life in the sun. After all, Marc had never specified whom the younger, stronger man ought to be. There was no discussion or argument, as Khonshu simply left, promising to return in eighteen years. Okay, there was plenty of shouting and throwing of furniture, but that doesn't exactly constitute discussion or argument. Not long after, James Spector was born.

For the most part, James had a normal childhood. He went to school, made friends, and got in the occasional scrap. It wasn't until he turned fourteen that Marc sat his son down for 'the talk', and his life took a wildly different course. But this talk involved no bees, and the only 'bird' involved was an avian-skulled moon god of vengeance. In his own strange way, Marc wanted to support his son, even if said support consisted of 'Here's how to shatter a man's femur, sport' and 'Let dad show you the right way to do a chokehold'. Marc wasn't exactly the model father, but he was going to try. To help with his 'parental bonding activities', Marc called in some old friends to fill in the gaps; furthermore, this had the secondary effect of teaching James the importance of networking.

The years flew by, and the 18th year of James Spector arrived at last. On the night of the full moon, Khonshu manifested in the mind of James Spector, and told him it was time to leave. On his way out, James found a briefcase lying in the driveway, clearly left by his father. In it was a mask, a suit, and Marc Spector's old tools. On that night, Moon Knight was reborn. 13 years later, and James Spector has grown into a worthy successor of his father's mantle. Now sporting the identity of 'Mr. Knight', he has developed a reputation for brutality and an almost professional approach to vigilantism. To all those who travel by night, be not afraid, for the Fist of Khonshu is watching.
Theme: If I think of one.
 
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[div class=openbutton]S.H.I.E.L.D. FILE 27509
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basics
Full Name: Bonita Herrera
Nicknames: Bonnie, Bonbon, Pretty Girl
Code Name: TBD
Species: Mutant
Affiliation: New Avengers
Age: 20
Gender: Female
Parents:
Luis Herrera (Father, deceased)
Isabel Herrera (Mother)
Siblings:
Roxanne Herrera (23 year old sister. Known mutant with Hyalokinesis. Currently resides in Seattle, Washington.)
Theodore Herrera (16 year old brother)
Luis Herrera Jr. (13 year old brother. Twin brother of Michael Herrera)
Michael Herrera (13 year old brother. Twin brother of Luis Herrera Jr.)
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appearance
Height: 167.67 cm
Weight: 66.4 kg
Hair Color: Black
Eye Color: Golden-brown
Complexion: Honey tan
Body Type: Endomorphic
Body Features: —
Sexuality: Heterosexual
Equipment:
Suit— While it isn’t exactly anything particularly fun to look at, this bodysuit has been specially engineered by [REDACTED] to be able to change with her body. It is a simple black bodysuit with silver accents. It has t-shirt length sleeves and knee length pants. She wears it underneath her everyday clothes.
Belt— You know how Boy Scouts have a bunch of different little panel thingies on a belt to show accomplishments or something? Yeah, Bonnie has a bunch of those. Each one made of different materials, including but not limited to- Brick, lead, stainless steel, iron, concrete, copper, more will probably be added along the way.
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power grid
(refer to power grid details if you need the power rating scale and what they mean)
Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

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abilities and skills

Material Absorption— This is the staple of Bonnie’s powers. Any material she can touch her skin to, she can absorb and become that material. It enables her to take on the properties of that material, making her stronger. But that also means she has that same material’s weaknesses as well. Yes, she has gotten stuck to a giant magnet before. No, she does not want to talk about it.
Durability— This girl has been hit by a New York tour bus full of people and walked away unscathed. This does not mean she is impervious to harm. She is just extremely, extremely resistant to blunt force trauma, even as a fleshy human. She can still be shot, stabbed, strangled, drowned, any other number of ways to hurt a person. Trying to crush or break her however will not work.

Superhuman strength— Reportedly, she was able to stop the aforementioned bus- a runaway with broken brakes- From going off the Brooklyn bridge by jumping in front of it and digging her heels in, having just enough stopping power in her concrete form to prevent the bus from nosing it’s way into traffic. Sure, the front end was busted up from hitting a literal person made of concrete and her ankles were messed up something fierce , but everyone was able to get out the back and Bonnie was able to make a quick escape, albeit with limited success.

Bilingual— Spanish and English.
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weaknesses

Only Human— She is otherwise completely human. Average running speed, average intelligence, average fighting ability, nothing special in that regard.
Insecurity— Bonnie has some serious insecurity issues that she hides pretty well, but can easily be turned against her. She worries about fitting in with the New Avengers, she feels like she’ll never really be a part of the team. Not to mention all the body insecurities.
Pain Tolerance— Low pain tolerance. This girl cries whenever she gets a paper cut. It’s kind of ridiculous, but she’s working on it. At the very least she has learned to suffer in silence.
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persona
Personality: Bonnie is a plucky, happy-go-lucky kind of goofball. She loves to crack jokes and try to get the people around her to smile- That’s why she does half of the things she does. Because she thinks it’ll make people laugh, even when it isn’t funny. Or if it’s a really bad time. She’s the Mom Friend™.
The happiness is just a facade, really. She’s hiding some serious insecurity issues that nobody really knows about.
Quirks:
—Absolute dork who can spout random trivia at any moment.
— Loves braiding hair
— Chews on her thumb nail when she’s nervous
— More coming soon
Hobbies:
— Loves to dance. Even if it’s just by herself in her room, she will absolutely start dancing if music starts playing. No matter where or when it is.
— Cooking. She used to cook at home all the time, and the same goes for the team. You have got to try her fajitas.
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bio
Luis and Isabel moved from Puerto Rico to mainland America 25 years ago and quickly settled in to American life. The culture of Puerto Rico stayed alive in this house. Luis found a job managing a Latin restaurant, making the majority of the family’s salary while Isabel was a stay-at-home mom. Which was honestly, kind of necessary considering the seven people living under one roof. It wasn’t a glamorous life, but it was a life surrounded by family.
It wasn’t until Luis got sick that things started to go downhill. The man ran himself into the ground to provide for his family, and ultimately that was the end of him. Despite Isabel’s protests, when he suddenly began to decline, Luis did not slow down. He was sure that it was just a passing flu, it would be fine.
Turns out, it was tuberculosis. And because nobody sought out treatment (not that they would have been able to pay for it), Luis Herrera died far before is time, leaving a heartbroken widow and five children.
Isabel had never worked before, and suddenly she had to provide for six people. The eldest, Roxanne, dropped out of high school at 16 to get a job and try to help, and Bonnie had every intention of following in that pattern, but suddenly... Roxie started to develop some odd powers. Windows breaking, glass bottles being thrown without a thrower, powers that drew attention from unwanted sources. Eventually, Roxie ran from home without a word and is only rarely heard from. The most contact that the family has gotten from her is an annual check sent from Seattle.
Bonnie started showing signs of her powers not too soon after Roxanne, and immediately Bonnie fled. She knew that her Mamà would not be able to handle the stress of what Bonnie was going through. But even then, she felt horrible about leaving.
When Bonnie left, she made her way up the East Coast, stealing bus tickets, hitchhiking, walking. So much walking. And she didn’t take any money with her, so she was penniless. She was cold, homeless and freaked out. She found that she turned into a brick monster if she touched a wall for too long. She took to wearing gloves just to avoid it, even if it was sweltering out.
Her last bus stop left her in New York City, somewhere she has never thought she’d see. Not that she saw much of it in the beginning.
Eventually she managed to scrounge up enough money doing odd jobs to pay for a backwater apartment on the ratty side of Manhattan. She lived like that for two years, barely scraping by and starving half the time for the sake of keeping the apartment.

After a particularly bad day in which she got ‘laid off’, she was walking across the Brooklyn bridge feeling like crap when she heard a commotion, turned and found herself face to face with a dilemma. A tour bus full of people hurtling across the Brooklyn bridge and heading straight for rush hour traffic. It would be a disaster! And she’s just... acted. Not even thinking about it, really. Her feet just moved and before she knew it, her body was made of concrete and her heels were skidding across the pavement as she struggled mightily to stop the bus.

And stop the bus she did. Just in the nick of time, too. A foot further and the bus would have gone straight into traffic, surely causing accidents and losing countless lives. All this prevented by one mutant who fled the scene almost immediately.

Surprised with her own ability, Bonnie ran back to her apartment, and from there began to experiment with her capabilities, grabbing little things off the streets and turning an arm, a leg, experimenting all the way up until she managed to repeat her full-body transformation and back. On that night, HE arrived.

He stood in the doorway, with a face full of wrinkles, a bushy white mustache, a joyful smile and a knowing twinkle to his eye. Like he had seen it all and knew it all. He had a pair of gold-rimmed aviator sunglasses perched on his hooked nose. He gave off this enigmatic aura, like something she couldn’t describe.
Before she could even ask what he wanted, he cut her off and congratulated her on the tour bus rescue. He then pointed her in the direction of a place with people like her who do good things. At least, that’s what he said. Then, like a ghost, he was gone.

This led her to where she was now. A new Avenger in a team of kids that have basically known each other their entire lives. Great.
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extra
FaceClaim: Gina Rodriguez

Theme:
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[div class=openbutton]S.H.I.E.L.D. FILE 78345
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basics
Full Name:Logan James Howlett
Nicknames: Old Man Logan,
Code Name: Wolverine
Species: Human
Affiliation: X-Men(formerly)
Age: 220
Gender:Male
Parents: Elizabeth and John Howlett
Siblings: Victor Creed(Sabretooth)
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appearance

Height:5'6
Weight: 231
Hair Color: White
Eye Color:Brown
Complexion:Fair
Body Type:Muscular
Body Features: Scar on one eye
Sexuality: Straight
Equipment: N/A[/div]

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power grid
(refer to power grid details if you need the power rating scale and what they mean)
Intelligence: 2
Strength: 4
Speed:2
Durability: 4
Energy Projection: 1
Fighting Ability: 4

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abilities and skills

Claws- Logan possesses the ability to turn his bones into claws, using them to cut through most material.
Adamantium Bones- Due to his participation in the Weapon X experiment, which coated his bones with a special metal known as Adamantium, his bones are durable and can withstand most damage, this also turns his claws into knives, which increases their ability to cut through things, as well as increase their durability.
Berserker- Wolverine may enter Berserker mode, in which his claws fully come out, and he is thrown into a blind, unstoppable rage.[/div]

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weaknesses

Times almost up, Old Man- Wolverine has aged considerably, turning down his healing factor, making it longer for him to regenerate, his claws also do not come out fully unless he goes into berserker mode, in which he feels extreme pain. He is also easily tired in this state, and the adamantium isn't as strong
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persona
Personality: Wolverine in this state, is old and frail, he would rather smoke a cigar and tend to a farm than get thrown into a building by another mutant, he believes those days are behind him, and makes him reluctant to join a team, he tends to care less about humans or others in general anymore, and is just patiently waiting for the day he dies,
Quirks: - has a habit of calling people bub
- smokes and drinks alot.
Hobbies:
-These days he has none,
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bio
Wolverine was born as James Howlett in northern Canada, during the late 1890s, purportedly to rich farm owners John and Elizabeth Howlett, though he is actually the illegitimate son of the Howletts' groundskeeper, Thomas Logan.Who returns to the Howlett manor and kills John Howlett. In retaliation, young James kills Thomas with bone claws that emerge from the back of his hands, as his mutation manifests. He flees with his childhood companion, Rose, and grows into manhood on a mining colony in the Yukon, adopting the name Logan., He then joined the military alongside Victor Creed, now known as Sabretooth. he is ushered into the Canadian military during World War 1 and 2, where he fought alongside Captain America.

Sometime after these wars he returned to Canada, where he was recruited into the weapon x program. Here he got his signature regenerative abilities and claws. He then went on to duel with the Hulk, and join the X Men where he became a hero, after the X-Men "Disbanded" Actually a result of [REDACTED], he went rogue and became Old Man Logan.

After a while, Logan returned to New York, living in an abandoned space, he is barely there, so his presence is largely unknown.
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extra

Theme:
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"one of the keys to happiness is a bad memory"

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NAME || friday esmeralda barnes.
NICKNAME || esme / pipsqueak.
CODENAME || gemini.
AFFLICTION || s.h.i.e.l.d
AGE || nineteen.
GENDER || cisgender female.
FATHER || james "bucky" barnes.
MOTHER || wanda maximoff.
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FACE CLAIM || iva varvarchuk.
VOICE CLAIM || barbara palvin.
HEIGHT || five foot, five inches.
WEIGHT || 122lbs.
HAIR || chestnut brown.
EYES || dark brown.
BODY TYPE || ectomorph, wiry.
COMPLEXION || light olive.

BIOGRAPHY || the love between james “bucky” barnes and wanda maximoff was unexpected to say the least; the two ex-hydra operatives turned heroes found comfort in each other, both opening up to each other knowing that they both went through the same suffering. a bond quickly blossom between them, with steve rogers helping bucky become closer with wanda. time seemed to fly by until they found themselves saying their vows and slipping golden rings onto each other’s ring fingers, while their close friends watched with happiness. two years went by for the happy couple, bucky and wanda settled down in new york together with a newborn girl, friday, in their arms. the family of three lived peacefully, wanda helped bucky remember things from his past - both good and bad - and helped reduce the nightmares that floated in his mind as he slept. the constant toying with her husband's mind took a toil on wanda, seeing the same nightmares as him while he slept peacefully; but it made wanda happy to see her family smile.

friday wasn't exactly easy to look after. with bright smiles and constant bruises painting her fragile skin, bucky and wanda had their hands full with their toddler of a child. temper tantrums often resulted in nearby objects being broken or flung across the room and whenever the toddler didn't want to sleep, wanda and james found themselves trying to pluck their child off the ceiling. as friday grew older, her mother made sure to show her daughter how to keep her powers in check while her father made sure friday knew how to use a firearm in case a boy tried to get "too comfortable" with her. by the age of sixteen, friday was a perfect candidate for the "s.h.i.e.l.d" agency; alongside her close family friend, james rogers, friday trained as an agent. her parents weren't pleased with their daughter's want to be apart of the agency, instead wanting her to lead a normal life, but they supported her nonetheless.

friday has tried her hardest to be the best she can be, only breaking things when she's extremely angry - which happens once or twice a month, at bestt.

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VICES || headstrong, introverted, vengeful, emotional.
VIRTUES || loyal, dauntless, caring, selfless.
QUIRKS || picks at her nails when bored, chews the inside of her cheek.
HOBBIES || cooking, reading + constantly practices her abilities.
EQUIPMENT ||
xxx↳ [ outfit ] esme's outfit takes after her mother's appearance with her father's colours. the young witch adorns a layered cape-like jacket with an earpiece embedded in the hood with the sleeves cuffing at her wrists. underneath the jacket, esme wears a simple purple top and black wrap skirt - nothing too fancy yet comfortable to move in with thigh boots and slightly transparent tights that are often infested with holes.

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POWER GRID ||
[ intelligence ]
[ strength ]
[ speed ]
[ durability ]
[ energy projection ]
[ fighting ability ]

ABILITIES AND SKILLS ||
telekinesis esmeralda can levitate and move objects without the need of holding them, this requires concentration and depends on how big the object or objects is.
energy blasts she can generate violet coloured orbs of energy to use as an attack. esme can project energy blasts by projecting her own psionic energy which allows her to blow, push, pull or hit her enemies. the more energy she projects, the more energy esme looses and if she overuses this ability, esme can have faint spells and feel ill.
levitation esme can simulate flight, she cannot help others fly and she can only hover for a few moments at a time before recovering lost energy.
enhanced physiology due to her father having been one of the prisoners of war subjected to an alternate formula of the super solider serum, esme is enhanced slightly - she isn't as enhanced as her father but she can definitely take a punch.
multilingual esmeralda is fluent in sokovian and is currently learning russian.
good aim the young female isn't a fan of weapons, unlike her father, but she grew up learning how to have a reasonable aim with some firearms.

PLAYLIST ||
ocean eyes billie eilish.
floating (time isn't working my side) portugal. the man.
never let me go florence + the machine.
the overpass panic! at the disco.
no. 1 party anthem arctic monkeys.

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Basics
Full Name:
Tanner Black
Nicknames: N/A
Code Name: Aíma (Greek for blood)
Species: Human
Affiliation: N/A (May change later)
Age: 19
Gender:
Male
Parents: Mikael Black, Sarah Black
Siblings: Mathew Black


Appearance:
latest


Height: 5'4
Weight: 130 lbs
Hair Color: Black
Eye Color: Blue
Complexion: Slightly pale
Body Type: Ectomorph but short
Body Features:
medium length limbs
Sexuality: Bi
Equipment: Shadow Blade - Glaive - Hero Suit - Chain Scythe
Hero Suit Below
latest




Power Grid
Intelligence: 5
Strength:
2
Speed: 6
Durability: 2
Energy Projection: 1
Fighting Ability: 5




Abilities: Blood Manipulation: Tanner can create and manipulate all forms of blood.
Bone Manipulation: Tanner can create and manipulate bones.
Switch: Tanner can Switch the locations of objects, including himself and other people.
He is a speedster



Weaknesses: Using blood manipulation raises and lowers his blood sugar, and his bones become weaker the more he uses his bone manipulation, and Switch requires him to touch one of the objects his switching.



Persona
Personality: Tanner is calm cool and collected. He is very clever and devious and likes to make sarcastic comments. He can seem annoying, but really, he's a nice guy. He likes to do puzzles and other stuff that challenges his brain. He is a good leader and is very prideful.


Quirks: He has a thing for close up magic. He mostly does card magic. He obsesses over things he likes (besides people).

Hobbies: Magic, puzzles, and books

Bio: He lives in a normal home with no one (he is a lonely boi). He usually likes to socialize but doesn't have much to socialize with. He likes rock music (The oldies and the new ones) He likes to read fantasy books. Tanner got his powers through scientifical experimentation. A sketchy scientist was doing research on giving people superpowers by changing their genetic code. He rearranged Tanner's DNA to give him certain abilities. This, however, changed his eye color to blue and his hair color to black. It also gave him scars really bad, giving him a menacing appearance.
 
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[div class=openbutton]S.H.I.E.L.D. FILE 16667
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basics
Full Name: Eclipsis
Nicknames: Eve Tylers
Code Name: Rapture
Species: Demon
Affiliation: S.H.I.E.L.D. (formerly)
Age: 130
Gender: Female
Parents: Mephisto (Father) and Eris (Mother)
Siblings: N/A
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appearance
Height:
Weight: 113lb
Hair Color: Blonde
Eye Color: Blue
Complexion: Pale
Body Type: Thin
Body Features: N/A
Sexuality: Heterosexual
Equipment: Sword and armor while in demon form[/div]

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power grid

Intelligence:
Strength:
Speed:
Durability:
Energy Projection:
Fighting Ability:

michelle_williams_cabaret.jpg


latest


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abilities and skills
intentionally blank.[/div]

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weaknesses
intentionally blank.
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persona
Personality: (sentence format or list. doesn't matter.)
Quirks:
Hobbies:
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bio
intentionally blank. [/div]

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extra
intentionally blank.
Theme:
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code by Ri.a
 
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WIP
Basics
Full Name: David Taylor
Nicknames: Dave
Code Name: Ghost Thrasher
Species: Human
Affiliation:
Age: 16
Gender: Male
Parents: Dwayne Taylor, Sil Chord-Taylor
Siblings: None, though he had two adopted brothers.


Appearance: https://cdn.discordapp.com/attachme...ider_reboot_design_by_matthewpetz-d73httk.png

Height: 6'2"
Weight: 150 lbs
Hair Color: Black
Eye Color: Blue
Complexion: chocolatey.
Body Type: Tall and athletic.
Body Features: Has a lot of scar tissue around his knees and elbows. More on his right arm.
Sexuality: Straight.
Equipment: A skateboard made of nebulous material, a nailbat, and an arsenal of weapons conjured from molten iron and hellfire.


Power Grid
Stats in parentheses indicate values with the skateboard and armor.
Intelligence: 3
Strength: 4
Speed: 3 (4)
Durability: 4 (6)
Energy Projection: 4
Fighting Ability: 6




Abilities:
Ghost Rider- David has bonded with a Spirit of Vengeance, granting him the powers of the Ghost Riders. These include:
Transformation- He becomes a radical skateboarding skeleton that vomits hellfire.
Hellfire- The infernal energies of the underworld, David can fire them in streams from his hands or mouth. It's hot, and even worse if you're a horrible person.
Regeneration- His nigh-infinite mystical energies allow him to regenerate damage almost instantly- even if his skull is destroyed, it will reform in short order.
Molten Metal- Molten metal plays a large part in the punishment of the underworld, according to various myths- and so David has the ability to generate it, spray it from his mouth, or combine it with his hellfire to create constructs such as walls, weapons, or his signature skateboard.
Immunity to Telepathy/Reality Warping-
Penance Stare- The supernatural ability to cause any individual who stares into his eyes to see and feel every bit of pain they have ever inflicted on anyone in their entire lifetime for all eternity.

Mad Game- David was trained by his father, the original Night Thrasher, in both martial arts and skateboarding, and it stuck- to the point that his vehicle as Ghost Rider is his skateboard and his weapons are all a part of his father's arsenal... though not the escrima sticks he was known for. Suffice to say, as Iron Fist is to martial arts, Dr. Strange is to sorcery, and Tony Stark is to invention, Dave is to skateboarding.

Martial Arts- Both of David's parents were skilled martial artists back in the day- before his mother was crippled from the waist down at least. Still, they've made sure to train him well in a number of styles, including Escrima, Strong Style, and Jeet Kun Do.

Weaknesses:
consecrated weapons
host separation

Persona
Personality: surprisingly mellow and well-adjusted, has Flash-tier relationships with his villains, likes the banter, sometimes talks out loud to his Spirit
Quirks: will always prefer to skate between places rather than walk, tends to be a bit flaky on real names

Hobbies: Baseball, pro wrestling, model kits of all kinds, skateboarding, barbecue, fishing.


Bio:
parents are crippled Silhouette and Night Thrasher
takes over for superhero duties for aging parents
goes pretty good for a year
busts up a cult ritual involving human sacrifie
he kickflips into the leader and botches the Satanic ritual and the spirit decides yes, this is definitely the most entertaining choice here
gives him Ghost Rider powers in exchange for letting him ride around in his head and experience earth and teen drama
goes ape on the cultists
Dad shrugs, he's use to weird bullshit
picks things up as a Ghost Rider
Zomar the Invincible


Theme:
 
[class=openwindow] height:70vh; background:url('https://i.pinimg.com/originals/07/1d/5b/071d5b2a49c127d4746a29cdb2a80a53.jpg'); background-size:fit; background-position:top; background-repeat:no-repeat; padding:1em; margin:auto;center; [/class] [class=openbutton] margin:auto;center; border:2px solid white; width:500px; padding:.2em; font-family:Unica One; font-size:4em; color:white; text-align:center; text-shadow: 1px 2px 0px #7b78a5; animation:{post_id}loop 2s linear infinite; cursor:pointer; [/class] [animation=loop] [keyframe=0]opacity:0.25[/keyframe] [keyframe=25]opacity:0.5[/keyframe] [keyframe=50]opacity:0.75[/keyframe] [keyframe=75]opacity:0.5[/keyframe] [keyframe=100]opacity:0.25[/keyframe] [/animation] [class=mainpage] height:70vh; padding:1em; overflow:hidden; overflow-y:scroll; background:url('https://i.pinimg.com/originals/12/3e/c6/123ec62f99646973e10e0fec5cdfbfbe.jpg'); background-size:fit; background-position:center; background-lock:fixed; background-repeat:no-repeat; margin:auto;center; font-family:Karla; font-size:0.9em; color:black; text-align:center; [/class] [class=closebutton] font-size:2em; width:10px; cursor:pointer; position:absolute; [/class] [script class=none] hide mainpage hide closebutton [/script] [script class=openbutton on=click] slideUp 500 openwindow show mainpage show closebutton hide openbutton [/script] [script class=closebutton on=click] slideDown 500 openwindow hide closebutton hide mainpage fadeIn 500 openbutton [/script] [class=textbox] margin:auto;center; background:white; opacity:0.9; width:80%; [/class]

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[div class=openbutton]S.H.I.E.L.D. FILE 234ANTI
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basics
Full Name: Antoine Kotagari
Nicknames: Disco
Code Name: Disc
Species: Human
Affiliation: S.H.I.E.L.D.
Age: 14
Gender: Male
Parents: Unknown (He's an orphan)
Siblings: none
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appearance
Height:
Weight: 48 kilos
Hair Color: Black
Eye Color: Dark brown-- black
Complexion: Tanned
Body Type: Rather skinny
Body Features: A long scar on his nose, as well as two on his left cheek.
Sexuality: heterosexual
Equipment: A Large disc (as big as Captain America's shield) with spikes on the side, which can be ejected after pressing a button on his hoodie. He has two other mini-versions. [/div]

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power grid

Intelligence: 6
Strength: 3
Speed: 7
Durability: 5
Energy Projection:3
Fighting Ability: 4

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abilities and skills: Epic parkour.
He has been parkour- ing on the rooftops of NYC since he was 10. nothing can stop him from scaling four story buildings in seconds.[/div]

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weaknesses: mainly physical attacks.
Physical attacks tend to damage hime the most, he is not that great at martial arts.
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persona
Personality: Rather a humorous person, and can be flirtatious at times. A cool guy to hang out with,.
Quirks: Likes a good song, will often be seen with dark red headphones
Hobbies: Likes singing and dancing. He plays the piano and electric guitar and enjoys drawing. He cooks for himself and has started to get a liking to it after so long.
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bio
He was living in the Orphanage for as long as he can remember. Although the caretakers were nice, he just felt attracted to the outdoors. This resulted in him escaping any times. He then found an old junkyard, and found spare vibranium from what looked like an old sheild. for the next three years, he would work on it after school and finally finished it once he turned fourteen. He then decided to become a vigilante, eventually being noticed by SHEILD.[/div]

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extra
Art by yours truly.
Theme:
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code by Ri.a
 

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