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Fantasy Magister World Building

Meawinda

The Eater of Worlds
Main Thread: https://www.rpnation.com/threads/magister.334645/
OOC: https://www.rpnation.com/threads/magister-ooc.334649/
Character Sheets: https://www.rpnation.com/threads/magister-characters.334647/

Magister World Building
The islands of Arceia are all the is left of the world. There are nearly two hundred floating islands of different sizes and locations/heights. These islands float above a desole and horrific land known as The Void, the rotting remains of the world that fell.

No one really knows what happened to the world that caused it to collapse into darkness. The flat world reduced to a few hundred islands atop the Arceia crystals are all the remain. Expeditions to the void are few and far between, and often no one returns.

To the skies there is the largest and most powerful of the Arceia crystals in The Sun. It draws in Aether, or the energy created when magic is expended and radiated raw magical energy. Magic that is not turned to Aether reaches the darkness of the void and there is rots and corrupts until it becomes Black Magic.

Black Magic twists and corrupts all it comes in contact with and all that it touches. Anything that enters the void without sufficient protections becomes a creature of the Void. These creatures are sometimes summoned by magic, most of the time by a Hexist, are used against other people. There is a large amount of these distorted creatures that are there from when the world fell into the darkness.


Major Governments

Victorium

Victorium is the largest and probably the most spread out nation in all of Arceia. It according to their own history before the fall the were the oldest and the largest nation to exist even then. They place values on equality of the human race and unity with each other. However, they are at odds with other nations with different beliefs such as Ilium.

Proud believer in the power of education of the masses, Victorium runs the most well known and prestigious school for young Magisters, Lightbream Academy. This academy is run by Madric Mervle, the current Grand Magus of Lightbream Academy. He has held this position for the last twenty years.

Victorium prides itself on running nearly entirely on magic instead of other fuels. People can make a decent wage just filling crystals with magic in order to fuel things like street lights and other utilities. While Victorium is not the most advanced of the nations in Arceia, it is proud to be one of the modern nations.

The architecture in Victoria is fairly simple. Wooden and stone buildings built to be small enough to be efficient while still being large enough to be comfortable enough. The largest and probably the most extravagant buildings in Victorium is one left from before The Fall - Lightbream Academy.
Many Magisters in the nation of Victorium travel to the city of Academy to become Magisters...


Ilium

Ilium is a nation that believe that it is a person's magical affinity is what should grant them political sway. Those with high affinities are treated as royalty, and are even taken from their birth families to be raised by Magisters of similar standing. However those with low magic affinity are often treated like servants, or worse slaves.

In Ilium the military is very prestigious, and is relatively small due to the fact that most of it’s members are younger Magisters of higher affinities. Think like the knights in medieval times. Due to this most people who do not have the ability to keep up in a magic battle normally do not end up on a battlefield.

Ilium’s architecture is primarily reminiscent to the architecture of earth during medieval times. Castles and smaller villages around them. They are fond of taller structures for important buildings and the homes of the wealthy, but smaller ones for lesser ones.

Some of Ilium’s students, normally the more gifted ones, travel abroad to study magic, some even at Lightbream Academy...


Alashar

Alashar is mostly located on a single desert island. Most of the settlements are located along The Miahalhayat, the large river that flows through the island. The flooding of the river allows for fertile lands that grow a large variety of exotic spices and regular crops. However despite this, what Alashar is most known for is their large Arceia Crystal exports. Beneath the country of Alashar lies perhaps the largest remaining vein of smaller crystals left in the world.

Coin talks loudest in the cities of Alashar. In the end one’s magic affinity doesn’t mean much if they don’t have the coin to back them up. Many people come to Alashar seeking their fortune. So of them do, but the most of them end up making a small to decent wage working in the crystal trade.

The architecture in Alashar is mostly sandstone buildings that are build to be cool in the desert heat. They favor open markets and grand bazaars. The people tend to wear brightly colored clothing and jewelry due to the wealth of the nation.

Many young Magisters of Alashar have enough wealth to travel and choose their schools. It is not uncommon for them to join the studies in Lightbream Academy...


Punacia

The most warlike of the Nations, Punacia has the single largest military of all of the nations. All citizens are required to serve at least three years in the military when they come of age. There are very few exceptions to this rule, including people who are deathly ill and people who are crippled to the point where they could not fight at all. The most fulfilling thing a person can do is serve in the military. As such, it does not matter when affinity for magic and what race they are. All that matters is that they achieve honor for their country through war.

The majority of Magisters that come out of Punacian schools are war-mages. As such Punacia is constantly at war with some nation trying to expand their borders and military forces. Currently, they are at war with both Victorium and Ilium as they are trying to take some of their smaller islands.

Most of the architecture in Punacia is built to be very strong and resilient to magical bombardment. Most homes have a shelter underground in case of attack. Their homes are fairly simple, meant for living in but not really living in. While they do have people who work in areas other than the military, they are not as prominent.

Despite the war some young war-mages decide to pose as normal Magisters in order to hone their skills at Lightbream Academy...


Leicia

Perhaps the least noteworthy of the five major nations of Arceia, Leicia is a very peaceful place. It is a the smallest of the largest nations, as well as the one with the least amount of Magisters in their workforce. The area consists mostly a lush grassy field and gentle forests. As such the majority of the people who come from Leicia are farmers by trade.

Leicia is a quiet place where the concerns of the other islands don’t really seem to matter as much. Most people don’t concern themselves with the war or the dwindling space to live. The most that the people of Leicia need are the simple pleasures in life: sunny day, a nice breeze, a little good pipe weed...

The buildings in Leicia are mostly wooden, they tend to be well polished and painted as there is little else to spend one’s money on other than a fair home. The roads are usually dirt roads. Most folks own a little bit of land. Most of those folks tend to the land.

Looking to learn magic that will better serve their community, some of Leicia’s residents will go to Lightbream Academy to become practical Magisters.
 
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Other Governments and Islands

Olova

A small island whose pride is in the honor that they receive individually and as families. They are proud artisans and noble warriors. In the past this nation once did war to try and expand it’s territory, however now they remain an independent nation under the protection and watch of Victorium.


The Mysterium

The Mysterium is the second most prestigious magic school in the world. It competes neck and neck with Lightbream Academy. It has classes that are sorted similarly to Lightbream Academy. It also puts a lot of its resources towards scientific and magical advancement.


The Rust Isles

The Rust Isles is one of Victorium’s military islands. It is here that most of the countries constructs live. These people are military creatures and serve there as infantry and battle-mages.

Smaller Settlements

There are a ton of smaller islands and villages that are both affiliated with countries and not. These are too small to actually be a nation, but are still important.


Common Races

Humans

Humans are the most common and most well known race in the world. They have magic in Arceia. They are pretty much what everyone already knows about humans.


Elves

Elves are long lived people with higher affinity for magic that humans. They tend to have fair skin and long, light hair. With beautiful eyes and stunning features they easily can captivate most people. Elves can live to be over three hundred years old. Elves are the second most common race.


Constructs

Constructs are creatures that are created with magic. These range from golems, to elementals, to the artificial people who are created for military purposes. There are some people who argue that because constructs are creations that they do not have rights. Constructs, being created by magic tend to have a higher magic affinity than humans. These are the third most common race.


Animin

Animin are people whose appearance has changed due to magic. This typically has happened at birth due to parents who use a lot of magic. These people tend to have animal like features. These may be as tame as cat eyes to as extreme as looking like what we call a werewolf. Once again, they tend to have higher affinity than humans. They are fourth in the common races.



Summons

Summons are creatures and beings that have been summoned. These can be creatures from the void or spirits of light. These are exceedingly rare and are not seen in every lifetime.


Dragons

Dragons are, or at least were, large fire-breathing reptiles with wings. These creatures have the highest magical affinity of all of the races. There are only about a hundred dragons left since the fall. And of these most of them are extremely small for dragon standards. Most of them died during the fall. These are the rarest of the most common races.


A Bedtime Story



Before the world there was a universe with a black floor and black ceiling. It was surrounded by four black walls. In this box of a universe there was one god. This god was lonely and sad because there was nothing else with them. So, the god created the sky. They filled the sky with crystal stars, the closest of which became our sun.

The god created a way to tell time by making the sun darken and brighten. This became day and night.

The god created from one large crystal a flat world so that the universe would have sustenance. For the first time the god had something to stand on that wasn’t the floor of the universe.

The god was sad and cried tears that because the rivers and the oceans. The god sculpted the land to create hill, valleys, and mountains. And finally the god created plants to make the land more interesting and beautiful.

Doing all of this drained the god of most of their power. The god had created a beautiful world, but no one to share it with. They realized that creating creatures would kill them. The god weighed their options and decided that a life alone was no life at all. And they used the last of their power to create animals, people, and other creatures.

The god died and fell from the world.

And thus their corpse began to rot, becoming the darkness of the void.
 

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