THREAD NAVIGATION!:
Faction Status thread: Nation Building - BeckonCall's Fantasy Nation-building RPG thread
(Beginners start here!)
OOC Thread: Nation Building - BeckonCall's Fantasy Nation-building RPG thread
IC Thread: "Lost Continent: Flight From Muurdaan" (BeckonCall's FNB!)
RP Discord Channel: Discord - Free voice and text chat for gamers
Current Players are: Elendithas (Aymaran/Reptiles), HeyitsJwon (Human/Attolians), KamiKhazy (Ratkin/Clans), Prince Vaethorion (High Elves), Spiralerrant (Minotaurs/Tyren). Enemy Standoo (st. Victoria) @Tori_98 (Reuben), General Deth Glitch (tba)
This initial post is "preface" before the expedition sets sail for, much less arrives, in the "new world."
You may also introduce yourself to the other faction leaders, as the first time you ever meet is but a week before the expedition begins -- you've all been moved in cramped caravans and baggage trains to "Port Cestus", a dirty and sprawling city that seems to have thrown itself up (literally and metaphorically) around a Muurdaan Naval base. Security is high, but you and your people are treated decently and are left surprisingly unmolested, even Deth's penal colonists are allowed to shuffle about a tarped courtyard, heavily watched and forbidden to wander, but largely unantagonized. The populations are compartmentalized, and it quickly becomes obvious that the larger city is not supposed to be aware of your undertaking. you as leaders will enjoy well-appointed quarters and a Murdaanian Delegate is available to answer questions and field requests should you wish to do so. (in the context of the game, materials (hopefully everything you'll need) will be procured and loaded on-ship for you by your secondaries and city officials, though if you are curious about lore or clues or just want to dialog with the representative of those who financed your expedition, you may do so. If you wish to commune with other leaders before the expedition you may do so, albeit briefly, at this stage. There is much to do before the ships can set sail, new friendships, alliances and emnity may be sown -- but will have to steep during the voyage...
Faction Status thread: Nation Building - BeckonCall's Fantasy Nation-building RPG thread
(Beginners start here!)
OOC Thread: Nation Building - BeckonCall's Fantasy Nation-building RPG thread
IC Thread: "Lost Continent: Flight From Muurdaan" (BeckonCall's FNB!)
RP Discord Channel: Discord - Free voice and text chat for gamers
Current Players are: Elendithas (Aymaran/Reptiles), HeyitsJwon (Human/Attolians), KamiKhazy (Ratkin/Clans), Prince Vaethorion (High Elves), Spiralerrant (Minotaurs/Tyren). Enemy Standoo (st. Victoria) @Tori_98 (Reuben), General Deth Glitch (tba)
This initial post is "preface" before the expedition sets sail for, much less arrives, in the "new world."
You may also introduce yourself to the other faction leaders, as the first time you ever meet is but a week before the expedition begins -- you've all been moved in cramped caravans and baggage trains to "Port Cestus", a dirty and sprawling city that seems to have thrown itself up (literally and metaphorically) around a Muurdaan Naval base. Security is high, but you and your people are treated decently and are left surprisingly unmolested, even Deth's penal colonists are allowed to shuffle about a tarped courtyard, heavily watched and forbidden to wander, but largely unantagonized. The populations are compartmentalized, and it quickly becomes obvious that the larger city is not supposed to be aware of your undertaking. you as leaders will enjoy well-appointed quarters and a Murdaanian Delegate is available to answer questions and field requests should you wish to do so. (in the context of the game, materials (hopefully everything you'll need) will be procured and loaded on-ship for you by your secondaries and city officials, though if you are curious about lore or clues or just want to dialog with the representative of those who financed your expedition, you may do so. If you wish to commune with other leaders before the expedition you may do so, albeit briefly, at this stage. There is much to do before the ships can set sail, new friendships, alliances and emnity may be sown -- but will have to steep during the voyage...
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