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Fantasy π‘™π‘œπ‘ π‘‘ π‘π‘œπ‘¦

bad wolf

sweet somethings
Roleplay Availability
Roleplay Type(s)






all children.


"Stars [...] may not take an active part in anything, they must just look on forever. It is a punishment put on them for something they did so long ago that no star now knows what it was. So the older ones have become glassy-eyed and seldom speak [...] but the little ones still wonder."




the backstory.

Never, Never Land… The Land of Nevers. She opens her arms and shelters the kind no one else dares to want or need. Gives them fresh fruit to eat and clean water to drink, calm and gentle waves, a snug burrow to curl up and sleep in. She welcomed her first child on a warm and sunny day, winked happily at him during the night and gave him strong gusts to fly home by.

When he got lonely, she gave him friends, and his very best was a fairy-folk.

Now they say fairy-folk only have enough room in their small bodies for one feeling at a time, so strong it’d make you or me burst wide open, and when one friend took all the others away, she saw how sad the boy was and got angry.

By himself in the Home Underground, the boy lay somber, heedless and unknowing as the last of a dastardly crew of pirates surrounded him. The death of their then captain had shook their very core and, much like the fairy-folk, they only had room enough in their thick skulls for one feeling at a time.

They sought revenge.

The boy’s friend knew of this danger and flew to tell him, but she was too late. The sound of clashing swords awaited her and when she tried to help, she was struck dead. The boy screamed and the air around them trembled. His feet hit the ground hard and when he turned toward the pirate that had done it, the crew saw fire in his eyes.

Never Land’s first child, the boy that never grew up, gutted him.


. . .
As the pirates pushed their tender into the shadow of the Jolly Roger, the storyteller fell silent. Calm waters and a mist had mostly obscured their view from it, but as it floated heavy in the waters ahead, the ship blackened any hope they had of escape. The three Lost Boys hunkered and shivered as their time grew nearer.

"Chin up, Boys," the storyteller whispered. "Don't let them see you cry."

A smokey rattle was her response as one of the pirates shook his head. "Cry or no, you'll be sorry, child. How many Wilders have sat there in your seat, saying the same, and ever returned? Cry if you like. Makes no matter. At least I'll get a good chuckle, one way or another."

Shoving them up the ladder, the Lost Boys huddled together aboard the ship.

"Don't give in," the storyteller breathed, "Fight till your last." She shut her eyes, feeling as though she were speaking from a stranger's mouth. Her voice felt so small, so distant.

That same smokey rattle cut through the air and a hand gripped her face. "Cry, Wilder. For me... Please." The pirate pouted and smiled, pushing her hard enough to cause her to stumble and fall. His rattle broke into a wheezing bark as he watched her pick herself up from the floor. "Looks like they'll have their hands full tamin' you, lass." Wiping at his eyes, he reached for a handkerchief in his breast pocket and stopped short. He gurgled and spat, looking confused. Gently touching the length of iron protruding from his chest, blood dribbled from his lips.

The man behind him spoke lowly into his ear, his words too quiet to hear.

Forcing the pirate sideways with all but his sword, the man lifted his boot and pushed him off the end with a swift kick. The pirate clutched hard at the ship’s railing and the man peered at him expectantly. Coughing once, chin speckled red, the pirate fell backwards off the ship and into the water below. Turning slowly, the man then leveled the rest of the crew with a green-eyed glare.

"There are rules," he bit.

"Aye, Captain," the crew shouted.

"And consequences."

"Aye, Captain."

Looking firmly at the three Lost Boys, he wiped his sword clean on the leg of his trousers. "You'd do well to remember," he said. "Throw them in the brig."

"Aye, Captain Pan."




bar none.





Some twenty years had come and gone. He felt that weight most heavy on his shoulders and back, the leg he’d stuck falling into a Lost Boy’s trapping pit. Some days it near crushed him and, on others, he felt so hollow that the weight fell through and dragged behind him like a ball and chain, out of sight for a brief time. It was hard, still thinking himself so young on those days and looking into a mirror. The shadow under his eyes, a scraggly beard and face that deeply scowled.

There was something familiar about it and long forgotten, a man he once knew.

He had so far to fall that it sometimes felt as if he were still going, the air around him wooshing past, his feet still light on the ground. If he kept himself busy enough, he imagined he could still fly. Fly while falling. It was when things became slow, when he was by himself or dealing with some tiff between sailors, that he felt the ground harden underfoot.

Happy thoughts, that’s what they had told him, but no matter how hard he tried, he couldn’t turn his grief into sunshine or his anger into something soft. It still cut his hands and ground itself between his teeth, it bled into others and the land around him.

Oh, how she felt it.

Tumbling waters and brewing storms. There was no heart in the forest or breath in the wilds. She mourned with him, raged even. At times, he felt that she hated him for the way he made her feel. Turning his ship home, he would sometimes find the wind against him, a furious whistle through his sails.

Never, Never Land was no place for a child. Not anymore. Not while he still prowled its shores. But, then again, was there ever a time for children here? Though he thought on it long enough, the answer seldom came to him.

guidelines.

one.
As always, follow RPN rules. General roleplaying etiquette is expected from all. No godmodding, powerplaying, all that good stuff. If the scene you are writing for has obvious triggers, please include a content warning for readers. An age requirement of 18+ is greatly encouraged. Discrimination will not be tolerated.


two.
Periods of inactivity are to be expected, but I would appreciate it if members returned to write weekly. Everyone should be partaking in the development of our plot and characters. If you join and are inactive, your part in the rp may be replaced. Discord will be necessary to partake in plotting and character/world building.


three.
For IC posts, it is quality over quantity. Write what is needed for the scene. If that calls for a shorter post to keep dialogue more fluid, that is totally acceptable. In my opinion, the best way to burnout or bog down activity in a roleplay is trying to force some sort of quota. So have fun and don't feel pressured!


four.
There are many playable characters in this rp. You may join as a pirate, Lost Boy, or other habitant of Never Land. If you are ever concerned about your character idea, feel free to send me a PM. This rp is not first-come, first-serve. It is application based. There are no roles and characters will be accepted as they are finished. I do want to maintain a small group rp, 4-5 players tops.


five.
DISCLAIMER: The First Nation people depicted in Peter Pan has scarcely been a portrayal to approve of, and while I don't want to eliminate native representation, I do not think a roleplay on RPN is the appropriate place to fix this heavily stereotyped and misrepresented culture. First Nation characters are welcomed! However, there will not be a group of indigenous individuals living on the island as depicted in other formats. The roleplay will instead focus on the groups/characters identified. If you have any questions or concerns about this, please feel free to PM me. I am always eager to learn and understand.

Inspiration for this rp was taken mostly from Peter Pan (2003). Though, elements have been brought in from the books and other media sources.






grow up.

the roles.

Pirates
There was a day when a lone boat sailed the shores of Never Land. Now there are many, small and large. Enough to supply Pirate's Cove and feed a growing village. Captain Pan frequents the cove, bringing shipwrecked sailors to Never Land for a second chance at life. They take from the land and expand their borders by the day, the forest around Pirate's Cove cleared for expansion.

The Lost Boys are not an enemy and, more so, a nuisance, children left to grow feral in the wilderness. They call them as such: wilders, ferals, lost children. If captured, they often send them away on a boat and back to the land of time and growing old.

Pan's ship, the Jolly Roger, is the only ship capable to come and go from Never Land. In preparation for a voyage, he will often disappear and reappear with a barrel of pixie dust, enough to take them on their way.


Lost Boys
The Children of Never Land never grow old. They want always to be a boy, and have fun. They speak to the nymphs if they need healing and to the gnomes if they need their clothes mended. They play games with fairies and prank the old-folk. At night, they sleep in their Home Underground, snug as a bug. If they hunger, they only need to close their eyes and imagine what they want, Never Land provides.

Though Never Land's door sits idle over Northern Europe, she has expanded her grasp, searching for lost children all over the world. They speak many languages and come from many backgrounds, and though this might have caused confusion, Never Land provides her children with translations, a common tongue understood throughout. Regardless of gender identity, they have all come to know themselves as Lost Boys.


Never Land
Time in Never Land is untrue. Though it passes slowly on Earth, things stand still on the island. Memories stretch and fade, ageless and full of wonder. There is only Now and what you can remember.

Since The Never was broken, things have been in a state of unease. Most days are cloudy, a thick fog persists. Rain is common and the beasts of Never Land are easy to anger. Burrows flood, trees collapse, waves crash in.


Locations
The two most frequented locations are Pirate's Cove and Home Underground. Pirate's Cove surrounds a small port and expands by the day, near reaching capacity. The Home Underground, prone to flooding, will soon be abadoned as the Lost Boys plan to move from their home base, not only for someplace more dry but also because their number grows, too. To travel from Pirate's Cove to the Home Underground, one would need to plan for a few days trip.

Other notable places are Pixie Hollow and Skull Rock. The former is home of the fairies, a massive gnarled oak that glows in the night with pixie dust. The latter is a sullen cave were executions take place. Pirates are chained there and left to drown in the rising tide.


Creatures
Creatures malformed and dangerous pull themselves up from deep waters and creep in from thick woods. Deer with sharp teeth and crocodiles with long limbs, born from the anger and spite of Never Land. They threaten all walks of life, human or not.

Other species commonly found in Never Land include gnomes, fairies, and nymphs. Trolls so big and tired they move only to turn in their sleep, causing small quakes. Carnivorous mermaids, luring land creatures to their deaths with a sweet song. Witches so old and so scarcely seen, they haunt bedtime stories.





/* ------ credit -- do not remove ------ */

Β© weldherwings.

 
Last edited:
placeholder for upcoming news, links.
ooc || cs || main

All Children. Bar none. Grow up.

"Stars [...] may not take an active part in anything, they must just look on forever. It is a punishment put on them for something they did so long ago that no star now knows what it was. So the older ones have become glassy-eyed and seldom speak [...] but the little ones still wonder.”

. . .

Never, Never Land… The Land of Nevers. She opens her arms and shelters the kind no one else dares to want or need. Gives them fresh fruit to eat and clean water to drink, calm and gentle waves, a snug burrow to curl up and sleep in. She welcomed her first child on a warm and sunny day, winked happily at him during the night and gave him strong gusts to fly home by.

When he got lonely, she gave him friends, and his very best was a fairy-folk.

Now they say fairy-folk only have enough room in their small bodies for one feeling at a time, so strong it’d make you or me burst wide open, and when one friend took all the others away, she saw how sad the boy was and got angry.

By himself in the Home Underground, the boy lay somber, heedless and unknowing as the last of a dastardly crew of pirates surrounded him. The death of their then captain had shook their very core and, much like the fairy-folk, they only had room enough in their thick skulls for one feeling at a time.

They sought revenge.

The boy’s friend knew of this danger and flew to tell him, but she was too late. The sound of clashing swords awaited her and when she tried to help, she was struck dead. The boy screamed and the air around them trembled. His feet hit the ground hard and when he turned toward the pirate that had done it, the crew saw fire in his eyes.

Never Land’s first child, the boy that never grew up, gutted him.


. . .
As the pirates pushed their tender into the shadow of the Jolly Roger, the storyteller fell silent. Calm waters and a mist had mostly obscured their view from it, but as it floated heavy in the waters ahead, the ship blackened any hope they had of escape. The three Lost Boys hunkered and shivered as their time grew nearer.

"Chin up, Boys," the storyteller whispered. "Don't let them see you cry."

A smokey rattle was her response as one of the pirates shook his head. "Cry or no, you'll be sorry, child. How many Wilders have sat there in your seat, saying the same, and ever returned? Cry if you like. Makes no matter. At least I'll get a good chuckle, one way or another."

Shoving them up the ladder, the Lost Boys huddled together aboard the ship.

"Don't give in," the storyteller breathed, "Fight till your last." She shut her eyes, feeling as though she were speaking from a stranger's mouth. Her voice felt so small, so distant.

That same smokey rattle cut through the air and a hand gripped her face. "Cry, Wilder. For me... Please." The pirate pouted and smiled, pushing her hard enough to cause her to stumble and fall. His rattle broke into a wheezing bark as he watched her pick herself up from the floor. "Looks like they'll have their hands full tamin' you, lass." Wiping at his eyes, he reached for a handkerchief in his breast pocket and stopped short. He gurgled and spat, looking confused. Gently touching the length of iron protruding from his chest, blood dribbled from his lips.

The man behind him spoke lowly into his ear, his words too quiet to hear.

Forcing the pirate sideways with all but his sword, the man lifted his boot and pushed him off the end with a swift kick. The pirate clutched hard at the ship’s railing and the man peered at him expectantly. Coughing once, chin speckled red, the pirate fell backwards off the ship and into the water below. Turning slowly, the man then leveled the rest of the crew with a green-eyed glare.

"There are rules," he bit.

"Aye, Captain," the crew shouted.

"And consequences."

"Aye, Captain."

Looking firmly at the three Lost Boys, he wiped his sword clean on the leg of his trousers. "You'd do well to remember," he said. "Throw them in the brig."

"Aye, Captain Pan."

. . .

Some twenty years had come and gone. He felt that weight most heavy on his shoulders and back, the leg he’d stuck falling into a Lost Boy’s trapping pit. Some days it near crushed him and, on others, he felt so hollow that the weight fell through and dragged behind him like a ball and chain, out of sight for a brief time. It was hard, still thinking himself so young on those days and looking into a mirror. The shadow under his eyes, a scraggly beard and face that deeply scowled.

There was something familiar about it and long forgotten, a man he once knew.

He had so far to fall that it sometimes felt as if he were still going, the air around him wooshing past, his feet still light on the ground. If he kept himself busy enough, he imagined he could still fly. Fly while falling. It was when things became slow, when he was by himself or dealing with some tiff between sailors, that he felt the ground harden underfoot.

Happy thoughts, that’s what they had told him, but no matter how hard he tried, he couldn’t turn his grief into sunshine or his anger into something soft. It still cut his hands and ground itself between his teeth, it bled into others and the land around him.

Oh, how she felt it.

Tumbling waters and brewing storms. There was no heart in the forest or breath in the wilds. She mourned with him, raged even. At times, he felt that she hated him for the way he made her feel. Turning his ship home, he would sometimes find the wind against him, a furious whistle through his sails.

Never, Never Land was no place for a child. Not anymore. Not while he still prowled its shores. But, then again, was there ever a time for children here? Though he thought on it long enough, the answer seldom came to him.


Guidelines

One

As always, follow RPN rules. General roleplaying etiquette is expected from all. No godmodding, powerplaying, all that good stuff. If the scene you are writing for has obvious triggers, please include a content warning for readers. An age requirement of 18+ is greatly encouraged. Discrimination will not be tolerated.


Two

Periods of inactivity are to be expected, but I would appreciate it if members returned to write weekly. Everyone should be partaking in the development of our plot and characters. If you join and are inactive, your part in the rp may be replaced. Discord will be necessary to partake in plotting and character/world building.


Three

For IC posts, it is quality over quantity. Write what is needed for the scene. If that calls for a shorter post to keep dialogue more fluid, that is totally acceptable. In my opinion, the best way to burnout or bog down activity in a roleplay is trying to force some sort of quota. So have fun and don't feel pressured!


Four

There are many playable characters in this rp. You may join as a pirate, Lost Boy, or other habitant of Never Land. If you are ever concerned about your character idea, feel free to send me a PM. This rp is not first-come, first-serve. It is application based. There are no roles and characters will be accepted as they are finished. I do want to maintain a small group rp, 4-5 players tops.


Five

DISCLAIMER: The First Nation people depicted in Peter Pan has scarcely been a portrayal to approve of, and while I don't want to eliminate native representation, I do not think a roleplay on RPN is the appropriate place to fix this heavily stereotyped and misrepresented culture. First Nation characters are welcomed! However, there will not be a group of indigenous individuals living on the island as depicted in other formats. The roleplay will instead focus on the groups/characters identified. If you have any questions or concerns about this, please feel free to PM me. I am always eager to learn and understand.

Inspiration for this rp was taken mostly from Peter Pan (2003). Though, elements have been brought in from the books and other media sources.



The Roles

Pirates

There was a day when a lone boat sailed the shores of Never Land. Now there are many, small and large. Enough to supply Pirate's Cove and feed a growing village. Captain Pan frequents the cove, bringing shipwrecked sailors to Never Land for a second chance at life. They take from the land and expand their borders by the day, the forest around Pirate's Cove cleared for expansion.

The Lost Boys are not an enemy and, more so, a nuisance, children left to grow feral in the wilderness. They call them as such: wilders, ferals, lost children. If captured, they often send them away on a boat and back to the land of time and growing old.

Pan's ship, the Jolly Roger, is the only ship capable to come and go from Never Land. In preparation for a voyage, he will often disappear and reappear with a barrel of pixie dust, enough to take them on their way.


Lost Boys

The Children of Never Land never grow old. They want always to be a boy, and have fun. They speak to the nymphs if they need healing and to the gnomes if they need their clothes mended. They play games with fairies and prank the old-folk. At night, they sleep in their Home Underground, snug as a bug. If they hunger, they only need to close their eyes and imagine what they want, Never Land provides.

Though Never Land's door sits idle over Northern Europe, she has expanded her grasp, searching for lost children all over the world. They speak many languages and come from many backgrounds, and though this might have caused confusion, Never Land provides her children with translations, a common tongue understood throughout. Regardless of gender identity, they have all come to know themselves as Lost Boys.


Never Land

Time in Never Land is untrue. Though it passes slowly on Earth, things stand still on the island. Memories stretch and fade, ageless and full of wonder. There is only Now and what you can remember.

Since The Never was broken, things have been in a state of unease. Most days are cloudy, a thick fog persists. Rain is common and the beasts of Never Land are easy to anger. Burrows flood, trees collapse, waves crash in.


Locations

The two most frequented locations are Pirate's Cove and Home Underground. Pirate's Cove surrounds a small port and expands by the day, near reaching capacity. The Home Underground, prone to flooding, will soon be abadoned as the Lost Boys plan to move from their home base, not only for someplace more dry but also because their number grows, too. To travel from Pirate's Cove to the Home Underground, one would need to plan for a few days trip.

Other notable places are Pixie Hollow and Skull Rock. The former is home of the fairies, a massive gnarled oak that glows in the night with pixie dust. The latter is a sullen cave were executions take place. Pirates are chained there and left to drown in the rising tide.



Creatures

Creatures malformed and dangerous pull themselves up from deep waters and creep in from thick woods. Deer with sharp teeth and crocodiles with long limbs, born from the anger and spite of Never Land. They threaten all walks of life, human or not.

Other species commonly found in Never Land include gnomes, fairies, and nymphs. Trolls so big and tired they move only to turn in their sleep, causing small quakes. Carnivorous mermaids, luring land creatures to their deaths with a sweet song. Witches so old and so scarcely seen, they haunt bedtime stories.
 
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This is interesting! I do have a question though: Is the title Lost Boy literal? As in do the Lost Boys only consist of boys?
 
07D5E7D4-CAAB-45DD-8ECA-6B642C7E718B.jpeg

i do be lurking. if you’re interested, don’t be shy! scream, rage, cry a lil maybe. i’m doing all three and it’s amazing.
 
bad wolf bad wolf what would the age range for the lost boys be? And are we using realistic face-claims for this?
 
SavannahSmiles SavannahSmiles
Realistic face claims, for sure, but you don’t necessarily need to have one.

The age range for the Lost Boys would be between 8-16.
 

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