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Fandom Firefly - Soarin' Through 'Verse - REBOOT

Anaxileah

From the Depths of Hell
Supporter
Roleplay Availability
Roleplay Type(s)
Spots available:


Crew members:

  • Companion/Passenger


Passengers: x1


(Future baddies who fall under the Alliance or are just evil should pm me so we can work out plans)


~


Character Sheet:



Name:


Nickname (if applicable):


Age:


Gender:


Role:


Appearance (both description and a visual are required):


Introduction (Bio): (if crew member, incorporate how you became a part of Jude's crew)


Relationships:


Marital Status:


Personality:


Likes:


Dislikes:


Armor/Clothing choice (description and/or visual):


Weapon of choice (if any):


Talents:


Strengths:


Weaknesses:


Why are you going to board my ship?:


~


Feel free to use any coding you'd like, just make sure it's neat and tidy! If I like your character, they're accepted!
 
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Captain Judith Lee Johnson






Name: Judith Lee Johnson


Nickname (if applicable): Jude, Captain


Age: 32


Gender: Female


Role: Captain


Appearance (both description and a visual are required):


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Jude is 5'6" and weighs approximately 136 lbs. She has tan skin, and dark brown hair. Her eyes are a bright green, and she's curvy, strong, and tasteful. She wears clothing that compliment her figure, but tends to go with comfort rather than quality. Her hands are rough and calloused, since she used to do a lot of handiwork before she became a captain. Her legs are long, but her abdomen is short, hence her height. She has a large bust, and tends to gripe about it. She wears leather tops most often, flexible skinny jeans, and thigh high leather boots (they make a distinct noise whenever she goes through the ship). She always carries her weapons with her, normally on their holsters on both hips. She also carries a dagger in case of close-combat, normally hidden on the inner part of her left boot. She wears a utility belt to hold extra ammo for her weapons, as well as any other small items she wants to carry. For decoration, she wears iron cuffs around her wrists, both engraved with swirls (they were a gift). She also wears a crystal necklace that was given to her by her mother. She wears an iron headdress that clasps onto her neck and goes up and around to her forehead for decoration. Even though she is not married, she enjoys wearing rings, especially silver bands. Before she got her ship, she got a tattoo of a pair of wings to express how much she wanted to fly through space. This tattoo is spread across her back, as if she really had wings:



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Introduction (Bio): Raised on the planet Hera, Jude lived with her parents, who were Browncoats and fought on the Independents' side of the war. They died in battle, thanks to the Alliance, and caused Jude to hate the Alliance ever since. Her mother's brother, Odys, took her from that planet to Persephone, where she was raised from then on. Surrounded by ships, Jude quickly became fascinated with how they worked, but could never understand all of the mechanics of a ship. Nevertheless, Jude always dreamed of being captain of her own ship in the near future. Little did she know, her uncle was holding on to a Komodo Class ship, just for her. Once Jude turned 29, he gave the ship to her, as well as the license for its ownership. For about two years, Jude spent time getting to know how the ship worked, what it sounded like, and what it could carry. Then she waited a year before she decided to take on passengers and go traveling the 'verse.


Relationships: Best friends with Officer


Marital Status: Single (if interested, pm me~)


Personality: She's normally level-headed, open-minded, and a strong leader. She occasionally breaks down from stress, but quickly gets over it. When people do something she dislikes, she'll become very angry with them, but when she's had enough, her tone goes cold and her face emotionless, which is scarier than when she's yelling. When she's not angry, she's kind, friendly, and willing to accept people for who they are.


Likes: Those who follow orders, noodles, and strawberries. She especially likes cats. She also likes the colors dark red, dark blue, and dark green, loves tea, and loves sweets, which aren't easy to come upon


Dislikes: Disobedience, vulgar language, and violence on her ship, unless she's the one causing it. She hates coffee, hates the color pink, and hates people who refer to her ship as a pile of junk. She's very protective of her ship.


Armor/Clothing choice (description and/or visual): In the picture above.


Weapon of choice (if any): 2 Moses Brothers Self-Defense Engine Frontier Model B pistols, holstered at Jude's hips.


Talents: Singing, leading


Strengths: Works well under pressure, has good aim, and can think up a solution with ease.


Weaknesses: Not physically strong against larger or more muscular enemies, loyal to a fault, and has a temper.


Why are you going to board my ship?: It's my ship. ;)


 

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Name: Ace Jensai


Nickname (if applicable): Black Dragon


Age: 38


Gender: Male


Role: Doctor/assassin depending on the job that needs to be done


Appearance: http://i921.photobucket.com/albums/ad53/Dilaila_photo5/GUYS/dvlv21.jpg


When he's supper pissed his eyes change to a dark green and the energy he's sealing bulks up his muscles not to that of a meat head but enough to do what he needs to do.


Introduction (Bio): Ace has gone through life helping the poor either by killing the people that oppress the poor and helping where he can, is known to work miracles where other doctors have been utterly clueless because they can't think outside the box. Ace is loyal to those that keep their promises as employers but if you try and screw him over he won't think twice about hunting you down by any means. Ace is both hated and love/respected by many in the world he comes from this gives him a rep for both being a really caring guy and a stone cold killer. A one point ace was thrown in jail he couldn't save a politician's son, when he tried to explain why he couldn't some of the people thought he killed him and was covering up. Ace asked his contacts to find the man that threw him in jail and when they did they killed him and ace gave them lots of valuable info and some money on people that needed to be killed.


Relationships: none as of yet but who knows


Marital Status: that depends on who's asking


Personality: Ace tries his hardest to be flexible and understanding but no means is a pushover and is happy to tell people where to put it and that's the nice way of saying it. Ace is caring but not in a i'm a giant care bear way, he also doesn't talk much about his past knowing how some people can be.


Armor/Clothing choice what he's wearing unless he's doing his other line of work which he has mesh black ninja suit


Weapon of choice (if any): himself poisons carryable traps blow darts etc,


Talents: Swift and Silent kills but also knows what part of the body will give the victim them best chance of survival


Strengths: Calm and collected observant can lip read and can read/speak many lang


Weaknesses: comes over as i can't be bothered so can be seen as what and arrogant nob, hates meat heads and idiots and unneeded bloodshed


Why are you going to board my ship?: Like me don't like me either is fine as long as i get paid i'll drag any one from the front lines back to safety, i'll make sure your crew is at their best by whatever means


Extra: Ace is trusted because he has traveled to a number of planets and made some friends that turn out to be allies due to the amount of time he's spent on some of the planets and the favors he's secretly done for them.
 
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Name: Vincent Yates


Nickname (if applicable): Vin.


Age: 23


Gender: Male


Role: Engineer


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Appearance: 5 feet 9 inches tall, weighing 131 lbs, Vincent is a tall, but very slim and slender man. He has dark blond hair, kept short so it doesn't get in the way. He always wears clothes with lots of pockets and a belt with various tools hanging from it; the man is pretty much a walking toolkit. He is pretty much never without some measure of grease and oil on his face and skin.


Introduction: Vincent grew up on the frontier moon Lysander, where he was born into a family of mechanics. He in particular seemed very gifted with machinery, almost like engines like him. From a young age he'd be messing with whatever machine was in town that day, but he clamoured for more. He saw the ships that came and went, and he needed to see what was on the inside, and fly in one if possible. After many uneventful years his family suddenly had the town turned on him, stirred up by rumours spread by a rival mechanic who wasn't considered as good as his father was. On the run, he spent most of his time protecting his father and mother. When a ship landed on the moon, he sneaked on board and locked himself in with the ship's engine, disabling it. Over a voice intercom when the crew returned, he threatened to irrevocably sabotage the ship's engine unless they took his family aboard and dropped them off somewhere safe, where they weren't hunted for false justice by the people. After outwitting any attempts to get in, they finally ceded to his demands, told to go get his family. As insurance he told them to go elsewhere in the ship, and kept a crucial part with him as he went to find his family. The Captain, impressed with his engineering skill, asked him to stay. Vincent would have rathered keep protecting his family, but his mother insisted he go, saying he was 'destined for better things than protecting two relics like them', and he was convinced to stay. Now he holds the ship together throughout its trouble. He sends most of his shares to them.


Relationships: Vincent has always had a little bit of a crush on the Captain, but he hides it well, and hopes that nobody else knows. He finds crushes and the like a great source of embarrassment and annoyance. Feels a lot of good will towards anyone on the crew.


Marital Status: Available, although he'll readily claim he's married to the ship.


Personality: Vincent is about loyalty, first and foremost. He'll do anything to protect anyone he sees as his family, and no lengths are too far for this. He sees the crew as his family now, although still keeps mementos from his parents, notably a bracelet he made out as a kid for his father, and a little locket his mother bought for him, in which he keeps a family photo. His automatic reaction to adversity is sarcasm, and he's usually got a quip ready depending on the situation. He's a cynic, through and through. He is always ready for the worst, and believes that people lie by nature and habit, rarely believing anyone's motives. He is charming and endearing, though a little negative about life.


Likes: Engines, the crew of the ship, the ship, playing cards, tinkering with anything nearby.


Dislikes: Alcohol, anyone who threatens or harms his family or the crew, unnecessary killing, heights.


Armor/Clothing choice (description and/or visual): Whatever's the most practical and has the best storage. Pockets are the norm, and thus cargo pants are a favourite. He cares little for fashion, as all fashion is ruined by engine grease, plus he's just never cared. Commonly this means a rough unzipped vest with pockets inside and out, cargo pants, and a grey button-up shirt with a breast pocket. For shoes it's sturdy, brown leather boots.


Weapon of choice (if any): Whatever's to hand, although he keeps a small H-Model Buck Derringer with him sometimes, just in case.


Talents: Mechanics. Repairing. Running from things, including some homemade parkour.


Strengths: Fast and agile. A genius with machines and engines. Humorous. Can handle himself in a fistfight.


Weaknesses: A little shy. Socially awkward. Scared of heights. Unwilling to kill unless necessary.


Why are you going to board my ship?: For the adventure. Plus I like the crew, and want to do what I can to help them, too. Plus it sometimes lets me help my parents.
 
Character Sheet:


Name: Mathieu Xin


Nickname: "The Hyena" and about thirty other lesser-known aliases.


Age: 27


Gender: Male


Role: Passenger


Appearance:

3b711805bcd14a89df3d6f63e6689abb.jpg



Five foot seven and a hundred and sixty pounds, Mathieu is not the most imposing of people. A relatively average build has lead many to underestimate him, but a slender limb is no weaker than a thick one if they both carry a gun. He is surprisingly meticulous about shaving, while his hair otherwise grows without much care. Body language and posture are relaxed and comfortable enough for one to not be surprised if he kicks a foot up onto a table.
Introduction (Bio): Born on the core world of Osiris, Mathieu was the son of a small-time investor and a nurse in a low-income clinic. Life was hard amidst the high costs and small spaces of the core worlds, and often they would only barely make enough to straddle the line between middle class and poverty. Like the others unable to live the cosmopolitan lifestyle of so many around them, they were thus relegated out of the primary hubs of civilization and into the poorly-maintained slums. Unwilling to live like rats in an urban cage, Mark's parents managed to scrape together what they had for a quick ride out to the rim. Settling on the planet of Shenzhou, the family flourished as it found itself surrounded by folk living with similar means.


Mathieu became a hunter while on the frontier world, but it wasn't simply the local fauna that he considered as his targets. Indeed, he had the gut ability to take another man's life without too much weight on his conscience, although this wasn't something that would manifest until he moved, alone, to Beaumonde.


He had big plans of finding work in one of Beaumonde's factories and saving up his income to get a cushy life in the less polluted areas of the planet's cities, but management became a bit too overbearing for his tastes. It took a few months until his slow-burning fuse met gunpowder and, unable to cope with the looming quotas and cruel overseers, he shoved a nearby taskmaster into a scrap metal press. Disappearing into the criminal underground with a slew of fabricated names and a new calling, "The Hyena" became one of the most prolific contract killers to plague side alleys and rooftops. His hits often would be completed in quick and efficient bursts before dropping off the face of the planet, leaving authorities scratching their heads. These days he's in the middle of one of these lulls, trying to lay low and possibly relocate.


Relationships:


Marital Status:
Not had time for anything of the like.


Personality: He's a fair bit charming, but make no mistake: Mathieu is a viper hidden within the grass of his friendly first impression. An opportunist to the extreme, he'll cover your back for a good sum of money and shoot you in it for a larger sum. However, he does feel a certain sense of contract loyalty. Those who have scratched his back with job offerings in the past can expect favoritism, just like how he expects that he will be hired in the future for his quality work.


Likes: The music currently playing in Beaumonde nightclubs, a firm handshake, and being able to stay in a larger city rather than the frontier worlds.


Dislikes: Overbearing authority, dishonesty, breaches of his own code of conduct, and poor taste in bread.


Armor/Clothing choice:

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Weapon of choice: His primary firearm is actually the bastard child of an overcharged industrial rivet gun and an old revolution rifle. Can pop a man's head off from a hundred yards or more, granted that he can set up the shot to properly brace the damn thing. Also carries around a reliable double-barrled sawed-off shotgun, "Just in case they want to talk face-to-face."


Talents: He's certainly learned his way around urban environments and knows how to get the hell out of Dodge. Additionally, he's a crackshot with his rifle, able to hit a target that would make some Alliance sharpshooters balk. It's unfortunate that he signed onto a life of contract killing though, as he certainly could have made it pretty big as a chef.


Strengths: Slow-burning fuse for the small issues. Pretty reliable, even in the most dire of cases. Confident in his abilities, lending him a 'can do' attitude.


Weaknesses: Questionable allegiance when not given money or when lacking history. Will take the liberty of eliminating anyone he thinks is abusing their authority. A lack of extensive education means he knows much pertaining to common sense and his lifestyle, but not much outside of that.


Why are you going to board my ship?: "I'm but a simple man in need of relocation. No need for the suspicious Inquisiton, captain." This is followed with a more than suspicious wink and tap on the side of the nose.


Additional:


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Name
:

Aleena Meredith WoodStock




Nickname:




+Pirate, to any who dare, though that is most, it was given to her because of her way of speaking and/or her choice of attire. Nah, anyone can call her that, it does suit afterall

+ Leena/Lee, to most abord the hsip

+Mere, to her closer friends ((Pronounced, Mare))

+WoodStock, to the Captain

+




Age:




25




Gender:




Female




Sexuality:




Straight




Role:




The Kick-Ass Pilot




Appearance:




+ Aleena can compare herself only to old photos she has of her parents and herself as a child. She has chocolate brown hair with streaks of blonde running through it from the roots. Her features are very well defined, with a slightly sharped nose and long, bow shaped lips of red. Her eyes are large and doe like, sharp at their corners and almost cat like. Her cheekbones are pretty defined and her eyes always have a whimsical look about them. Her body is toned, full of muscle and very fit, giving her a flat stomach and curves in all in the right places. She stands at a height of 5'8, tall, but not too tall you could say. And that's with her boots on, without her boots she is 5'7, as is expected. Apart from this her body is so far clear of any scarring but you will often find healing bruises on her legs and arms due to brawls and her own clumsiness. She is quite, the specimen.

images
images


+ Her hair is usually kept up in a ponytail, crown braid, or left out in it's naturally curly bliss.

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+ Aleena has prosthetic legs due to her within the Alliance, they are a reliable fit and were constructed by Alliance, but that is in the past. The fact that she is now against them poses she doesn't have all the means to repair every inch and keep them at thier once amazing standard. They aren't deteriorating though, they are staying at the same good standard she keeps them in when she cares for them. The fact that the leg is conjoined to her skin means that she can't remove them but it also means her legs move with her mind. It a wire thing, has working synapses, etc.

As Aleena is the pilot, she doesn't walk or move very much, or leave the ship, but if she does leave the ship the legs give her good wear and stamina. It's technological components means that she needs to recharge the power in the legs, the ones that keep her moving. She uses a small handheld device stolen from the "doctors" that once worked on her, but they will take solar power too. She can recharge by connecting any other raw power source but it is very painful ((brain wise...)), she only does this when she doesn't have her regulator ((the small machine)). If she has the regulator she will always use it.

The object of her clothing is simple. Without the full outfit you can see her in figure huggging shorts and a singlet top, an extra light jacket that she often wraps around her waist and no shoes of course. But with her full outfit she still wears the pants, only a while back she managed to make padding and such that masks the fact she has no real human legs and makes it look like normal legs. Unless someone already knew, you wouldn't know at all about her unfortunate state

upload_2015-10-5_21-7-52-jpeg.175868





Introduction:






Funnily enough, Aleena was born on the planet Meridian, within the Blue Sun region. Although not much is known about her early years, Aleena can gather that her parents were quite the couple, they always had some money raking in that was never used, and they had a real family bond, all four of them. Four. Aleena holds in her possession a bunch of photos and other trinkets, in a box. Among the photos a few of them contain a boy, older than herself by at least 5 years, but much like herself. She suspects this must be a sibling. Perhaps long lost, or deceased like she knows her parents are, but she has never had any contact with him and she knows it, she's never seen him in real life, dead or alive. Around her earlier twenties Aleena came home to find it no longer standing, in a mass of fire and rubble. Last she knew her parents were inside,waiting for her after she returned from a quick shopping errand. So, being the stubborn, quick and brave little woman she was, she ran into the house to search for them and try and get them out, but it was to no avail. Local services, or some people, with the name of Alliance, had rived and carried a broken and burnt Aleena from the wreckage. They took her to facility out of the Blue Sun Region and immediately Aleena was scared. Alliance tried to explain to Aleena what had happened, claiming that thier parents were murdered by those against Alliance, and they revealed that her parents worked for them in ways others might not. They assess her injuries and Aleena had, had it bad. She lost half a limb and mangled the other, they suspected she was crushed. ((Aleena could not tell them, she was unconscious when they pulled her out)). The mad and sadistic minds of Alliance insisted that Aleena would need to remove both her legs fully, that she needed them gone in order to survive better. Aleena once again tried to stop them but the scientists and doctors prevailed. Finalling getting what they wanted and creating half a robot on a young woman. Aleena had to endure endless pain and when it was over nothing stayed in her mind. She worked for Alliance for two years, beleiving it was good and in honor of her parents death, before there was a brutal attack and her inner workings were severly damaged. Aleena remembered, she remembered alot. Next thing she knew she was on a computer and uncovering Alliance in their own labs. Alliance though, found her and Aleena made a break for it. Fighting her way out and gathering her well needed things she fled for the stars and has been on the run since. It didn't take her long, maybe 3 months, to crash land on a specific planet and find herself in the presence of Judith, her soon to be Captain. She had acquired many things in the three months she ran on her own, and she was set for mostly anything. But, when the opportunity arose to Pilot such a ship as Judiths, she ran straight into it. What was better than running up and along the stars with those much like yourself. She became a good friend to her Captain and crew, and still is today. It seems like she is the welcome party for any passengers, she likes to entertain, and tease her crew. Aleena couldn't be happier as a Pilot, she's got all the tricks in the book, thanks to Da.




Relationships:




Aleena has never been in a relationship, at least not while she was conscious anyways, if she has ever been in one she can't remember it. As hard as it is to beleive, she just isn't so valued. But she can get a crush if she wants, though it's never turned into anything, not yet.




Marital Status:




She is completely single, never marrried, forever alone in her opinion...




Personality:




Around her crew mates and in the cockpit she is loyd and sometimes flaunty, actually, very loud and very flaunty. It doesn't take away from the fact though that she might love the ship more than any mere man.

She is a very heastrong girl and mostly quiet, she might need some more time to settle in and open up to the crew and other passengers. Though we all know the attitude won't change for any Companions. She is a pretty much bad-ass you woman who will tell it like it is and won't worry about it. Though, she can be kind, motherly if you will. She is always open to most, just as long as she can trust em'

Here are a few words to help describe Aleena.​




Rebellious Generous


Sly Kind



Arogant Happy



Theiving Funny



Misheivous Joking



Stubborn Respectful



Angry Loyal



Cunning Protective



One side very rarely takes control, even her good side. She will have fun and help out but there will always be some kind of mischeivous glint in her eyes.








Likes:



+ "Her" ship

+ Flying//Piloting

+ Storms

+ Parkour

+ Running

+ Listening to music

+ Singing

+ Males

+ Her kick-ass Australian accent




Dislikes:




+ Idiots

+ Reavers

+ Being called a 'Pirate', most of the time, it honestly doesn't bother her, it's just when she's angry that it'll make her worse

+ Reavers

+ Most Companions, she may be convinced, but they are still slave girls

+




Armor/Clothing choice:




This is what she wears on a daily basis. It gives good armor and allows for free movement, seeing as she does have an apt and a skill for running, jumping, and climbing.

It is what has earned her the nickname of a Pirate.

elise-assassins-creed-unity.jpg


((Though without the Cravat))




Weapon of choice:




+ As shown above she does weild a strong and silver cutlass, and a pistol, though her pistol is much more advanced than the one shown. It his much more technological and emits a blast of highly tuned energy. Much like radiation though in a bullet form, and it kills most poeple on sight, rather than stun, just depends on where it is they are shot with this gun. Of course, if Aleena managed a headshot the person would be rendered dead, something like their brain blowing up. All Aleena needs to recharge this weapon is a little solar power and a special device she keeps hidden.....you don't wanna know.

+ Aleena also uses the power of her fists, having mastered hand to hand combat, basic street fighting, and the odd bit of jui-jitsu and karate.

+ Her strong legs. A kick to the head or stomach will do someone over anyday.




Talents:




+ You will often find Aleena singing to herself freely, just above her breath or a little louder if she is by herself, even if she doesn't know she isn't alone

+ Her ability to scale most buildings and jump, climb, use parkour in her daily life. She will climb anything, anywhere and jump right back down for you, it is what she mainly uses if she wants to steal something. Even if this talent of hers is brought on by her cybernetic legs, as she did all this before they had to be applied.

+ She is a very, very fast runner. Her legs can atest to that

+ Apart from all her physical abilities, Aleena has an exceptional way with computers, and the art of hacking.




Strengths:




+ Her Cybernetically reinforced legs for one thing.

+ Her running and parkour abilities

+ Her ability to deal with situations fast and stay committed to something on hand, come up with a solution quickly

+ Knowing who it is she fights and lives for




Weaknesses:




+ It is possible to hack through her legs all over again, but it shouldn't happen. If it did, Aleena would have to give in, it is also possible for her cypernetic components to be hacked at once the skin is gone, just that whoever tries to destroy them would have to be really strong or find a way to you alot, of force.

+ The risk of her fellow crew mates being hurt and any threats to them by others, they could most likely make her give in, and/or be her end




Why are you going to board my ship?:






"I find that I quite enjoy travelling and, in my best interest, I have found you and your crew quite the interesting bunch."

~

"You need me. Helooooo, Pilot"

~

"Honestly, I wouldn't be anywhere else but by your side mate"

 

Name: Julian Compton

Nickname: Jules

Age: 27

Gender: Male

Role: Weapons Specialist

Appearance

11374520_859773980778217_1421155883_n.jpg


Jules stands at about 5'8" foot, 180 Lbs. His hair is reddish-brown, and usually uncombed. While he doesn't look like Jane, he is a well built man. His is covered in a series of tattoos, and a few brandings that he didn't exactly want. His most noticeable branding is a serial number burned into his neck and forearm. He generally keeps the brand on his forearm covered up with a wrap, however the one on his neck is generally noticeable.

Introduction (Bio):

Originally from the planet Deadwood, Jules always had a pretty tough life. His parents were hard workers, but high tax rates by the planet's corrupt government always left them broke. Jules grew up in one of the larger settlements on the planet, however that didn't mean that there was more law, instead Jules found himself having to protect himself on the streets. Joining a local gang at 15, Jules found he was a natural in fights, handling weapons, and an excellent shot. For the next five years Jules found himself in and out of prison, but with the laws being what they were on the back world planet, Jules was just sent to work camps, where he would just escape and find himself back in the gang life as soon as he got back.

At 20, Jules was jailed again, but this time instead of being sent to a work camp, the Sheriff made a back door deal, and Jules found himself aboard a slave ship, where he earned his forearm and neck brandings. Being hard to sell due to his aggressiveness, Julian found himself just being worked like a dog on the slavers ship. After three years being beaten down, Jules was finally sold to a rich man who, more or less, owned his own moon. There Julian was treated as a gladiator of sorts, fighting for his life in a series of events, and occasionally against other "competitors". After winning every event he was thrown into over the next two years, and playing the good Gladiator who appreciated his "Master", Julian was set free, with the idea of becoming the Rich Man's personal guard. That night Julian slit The Rich Man's throat and released the rest of the Guardians before hoping off world to seek and kill the slavers that had sold him to that hell hole, eventually planning to confront the Sheriff of Deadwood, who he plans to kill.

Of course, simply going after people alone isn't as easy as it seems, but for once Jules' luck went in his favor. Jules' met the Captain and Officer while he was hung upside down, about to be gutted, he isn't entirely sure why, but The Captain and Officer got Jules' free, so Jules' pledged his loyalty to the two of them, and told him about the one thing he wants in return; revenge on the sheriff.

Relationships: [Open]

Marital Status: [Open]

Personality:

Julian, at first appearence, is very stand offish, and untrusting. He finds it very hard to place his trust in others, and does not give out respect very easily. However, once you gain Jules' trust, he is loyal like a dog to those who treat him well, he is not one to question orders, and would gladly give his life to people he considers family. He has no qualms about killing people that are a threat to himself, or any crew members. He is very headstrong and believes that his side should always start the shooting first, asking questions later.

Likes: Board Games, Drinking, Weapons of all sort, playing cards.

Dislikes: Spiders, slavers, small spaces, complete darkness.

Armor/Clothing choice

Jules wears very basic clothing, unless a job needs something specific. He can usually be found wearing dark shaded cargo pants, with suspenders holding them over, over a neutral colored shirt. However, he does have on pink shirt with three bullet holes in it that he calls his lucky shirt, that he wears on jobs.

Weapon of choice

Can use anything, however he always carries Betty, a sawed off shotgun with a pin up decal on the barrel.

Talents: Skilled shooter, also can blow spit bubbles off of his tongue

Strengths: Strong, Can handle himself in a fist fight, fast

Weaknesses: Anything electronic, not the smartest, easily seduced, knows nothing about engines, or how to fly a ship.

Why are you going to board my ship?: Revenge.​
 



James Hovard


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  • Nickname: 'General'


    Age: 27


    Gender: Male


    Role: Passenger


    Appearance: James appears as somewhat of a suave man, very professional and always in a dress shirt and smart jeans. He looks to be, if anything, a pacifist unlike what his nickname would suggest. His hair is slicked back and his handsome face (if he does say so himself) is nearly always holding a charming smile


    Introduction: James, or the General, says very little about his past, its unlikely anyone will ever truly know him on a personal level. What many people gleam from him is that he used to be in the army, high ranking, supposedly a General but his age suggests otherwise. Those who have met him tell of rumours, saying he is actually a spy or that he is secretly an assassin. James will openly admit that they are largely false, but won't go into any more detail. In reality all that is known about him is that he is quiet yet confident and quite the ladies man.





 






  • 20130221_GRANT_BOWLER_070-QP-e1406838354773.jpg


    Name: Tyrell "Ty" Masselin


    Age: 35


    Gender: Male


    Role: Officer


    Sexuality: Heterosexual





 
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