Crystalline
Pessimistic Optimist
Crystalline? submitted a new role play:
Living In Wastelands ? An Apocalyptic Roleplay - Zombies, Mutants, and Humans, oh my! (Still under construction; don't join yet~)
It all began with a plane crash.
The U.S. government was working closely with some scientists in France on certain genetic conspiracies. Both countries dreamed of creating an indestructible warrior --one that could get completely trashed and still be able to fight. This dream soldier could have multiple limbs cut off and lose an impossible amount of blood and still be able to keep going, so long as their main organs were still functioning. All they could think about is destroying the enemy and honoring their superiors. This warrior was to be perfect.
It such was an idealistic goal in the military mind, but after many various tests and multiple casualties, they finally figured it out. With a little twist here and an alteration there, they created a being that matched many of the qualities of the soldier they imagined. Although, this creation was anything but perfect. They couldn't get past a couple side effects of the change.. One was their contagious nature; one bite, scratch, and even their saliva--if swallowed or absorbed--could turn you into one of them. Though, as for the more concerning effect...
They craved the taste of flesh and blood.
The French couldn't get a hand on what was causing such terrible and gruesome side-effects, and--no matter what they tried--they couldn't fix their precious experiments. Therefore, they decided to try and send them to the U.S. to see what their scientists could do. They had more technology and means, so why not? They transported them by plane, but one of them escaped and attacked the pilot. This resulted in a plane crash in-between New York and New Jersey, while the plane was meant to go to Washington D.C.
That pilot almost made it, too.
Poor guy.
What people found at the scene was highly unsavory.
Being that the plane crashed in the middle of nowhere, it took a while for the government to figure out what happened. In fact, they may not have if it wasn't for the curious--and slightly shaken up--old lady who happened to live near the crash site. Eventually, they found the plane and sent people to go investigate the tragedy. There were zombies on the scene, and at first, they didn't seem all that hostile. However, as the soldiers grew closer.. It was like they sensed their presence.
All hell broke loose.
The soldiers fought the best they could, but not all of them were informed on just how to completely destroy them. They didn't figure out that it took a shot to the head or chest until it was too late. More and more of the soldiers turned into one of them, and soon enough the humans were officially outnumbered. Eventually, this virus spread like wildfire all the way from the east coast to the west, and it seemed like none of us were going to make it out of it truly alive.
Humans weren't the only one who turned into monsters, either.
Just like the virus the French put into these beasts is contagious to us humans, it's also contagious to animals as well. Any animal that a fellow zombie gets a hold of, if not gnawed at to the bone, will also turn into one of these monsters. And, though these animals may be smaller than the zombies, they're not any less dangerous. Beware the growl of a decaying dog or the caw of an infected crow; because if they get a hold of you, they'll make you one of them, as well. If they don't completely devour you first, of course.
By night, people hide away in fear.
This is the time when all of the zombies, human and animal alike, love to prowl about the streets. They practically own them, and nothing can run from them. They can see in the dark, and, at night, their abilities are multiplied. They're stronger, faster, and have more energy than they do during the day. All this is due to the fact that they no longer have to worry about their sun-sensitive skin. Although, luckily enough, zombies aren't exactly intelligent creatures.
By day, things are seemingly safe.
No zombie would think about roaming about during the daylight hours unless they want to burn to a crisp. They're enervated, and their abilities are weakened during this time, as well. This only makes things dangerous for them, and they do possess some common sense. Usually, they'll simply hide out in a dark space where the sunlight can't reach them, awaiting the dark hours to go out hunting once more. This is the time when us humans think about battle plans, or even take a rest from the long night past.
However, no matter what time of day it is, you're never truly safe.
Due to the fact that this virus has spread so far and wide, it's even launched itself in the very air we breathe. It's not enough to turn us into a zombie immediately, but if we were to die and still have a brain and heart in-tact, then we'll wake back up as one of them regardless of the cause of death. It's quite the brutal reality. However, some special people did take to the infection when it became airborne. They became what the normal humans refer to as hybrids.
Hybrids are very rare to come by. They have some sort of affinity to the virus that was spread about. Instead of reacting like the zombies did, they embraced it and adapted to it, accepting it into their system without transforming into some monster. They were gifted with speed and strength, as well as heightened senses. They don't have to worry about the sunlight, and they can even transform into a particular animal.
How this change came to happen, no one knows.
But only a small few were able to do so.
Now, we're all living in wastelands, just trying to make it by.
Rules
So, here's the good ol' catch.
We've gotta have some rules, don't we?
(1)
My word is law.
If I say no, I mean no, and if I tell you to change something, you better change it. Don't join if you can't comply.
(2)
No god-modding.
If you get bit, you get bit, and if you're out in the night, you're gonna get hurt. You're not invincible, so don't pretend to be.
(3)
Be respectful.
I don't tolerate harassment in any shape or form, so don't start pointless drama. If you have a problem, talk to me.
(4)
Be literate.
I expect no less than two paragraphs per post, and each must be at least five lines. Write with your best grammar and literacy.
(5)
Be active.
I have every right to kick you from this RP, and if you don't post every three days, I will. Notify me if you're going to be absent.
(6)
Communicate.
If you're going out scavenging or we're doing some group effort, we have to plan it out before hand. Communication is the key.
(7)
Suggest ideas.
I'm open to suggestions to make this RP better and run smoother. If you have a proposition, feel free to tell me.
(8)
Drama is encouraged.
Romance, drama, blood, gore, all that jazz is welcome here. If you're doing that, though, fade to black.
(9)
Pay attention.
Try to read everyone's posts. Oh, and if you've read all this, put 'stupid scientists' in the 'other' section of your CS.
(10)
Follow along.
If you're confused on what to do or where to go, just follow along with others are doing. Go with the flow.
(11)
Don't move too fast.
Wait for others to get a word in before you post again. This isn't a one on one RP between you and someone else.
(12)
Do NOT change my setting.
I have plans for certain things in this RP. Don't change the details I've added without my permission.
(13)
No random OOC.
I don't want any OOC chat in the role-play thread unless it's attached to a reply. Keep it in the comments or in the OOC tab.
(14)
Have fun!
This is the most important rule of all, and it's self explanatory. Enjoy yourself!
~?~
(Note: I made all of the following as it is to support interaction.
The last thing I want is for all of us to become lonesome wanderers and be plagued with writers block.
Besides, we can't survive on our own forever.)
So, here's the setting, everyone. ^^
I hope this answers any questions you may have regarding on how to start this RP,
as well as to where exactly we all are.
These are referred to as "The Wastelands", and it's the closest thing to home that we all have.
A majority of people came here seeking sanctuary a couple years or so after the outbreak, being that a large group of survivors lived here at the time. Everyone figured we'd be stronger together, though there are still the more solitary souls within the masses. When we all arrived, it looked just like the picture before you. Not much has changed except the addition of an extremely large electric fence surrounding and protecting the place. How do we use electricity, exactly? Sunlight. We leave the fence to charge all day, and by night, it's fully powered against the vile zombies that lurk the large city in the distance. However, just in case we're faced with a cloudy day, the fence's defense isn't only the electric current running through it. It was built to be quite sturdy and strong, as well.
Some of the larger buildings in the area are completely vacant due to the fact that they're unsuitable to live in, so many of the residents make their homes in the smaller and sturdier complexes below. There are rumors that some people in the Wastelands take sick people to those buildings to kill them, while others say that those who can't bring themselves to kill recently deceased or ill loved ones trap them in there and lock them away. No matter which of the following is true, the large buildings--which are referred to as "Death Row" among the masses because, if you go in there, you'll most likely die-- are completely forbidden to enter. Still, some curious souls find themselves wandering about the place at times. They don't always return, however.
Everyone in the Wastelands may choose to play a role, whether it be one of the brave souls that venture out into the city (NYC) to search for food and supplies, or if they're one of the gatherers that search the Wastelands for herbs to keep us all healthy and strong. There are also the few scientists within the group that are studying just how all of this happened, as well as how we're supposed to put it all to an end. Some of the women choose to remain within the Wastelands to watch over the children, while some other people are the cooks and gardeners - everyone can choose to contribute one way or another, whether it be one of those particular roles or just working on clean-up duty. Laziness isn't taken kindly here.
With that in mind, welcome to the Wastelands.
~?~
Here are the main NPCs of the place~
<p><a href="<fileStore.core_Attachment>/monthly_2014_05/57a8bf3287880_Older(Edit).jpg.e5f6da05ebc67caf449b889536036283.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="17933" src="<fileStore.core_Attachment>/monthly_2014_05/57a8bf3287880_Older(Edit).jpg.e5f6da05ebc67caf449b889536036283.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
He's 67 years old, and he's the one who led the first group into the Wastelands.
He's considered the leader of the place, and it looked up to by most.
He appears to be a respectable and all-around good man.
However, though he seems kind, he can be shady.
Some say he's behind the "Death Row" killings.
Residency number: 1-01.
He's 67 years old, and he's the one who led the first group into the Wastelands.
He's considered the leader of the place, and it looked up to by most.
He appears to be a respectable and all-around good man.
However, though he seems kind, he can be shady.
Some say he's behind the "Death Row" killings.
Residency number: 1-01.
<p><a href="<fileStore.core_Attachment>/monthly_2014_05/57a8bf328444d_Middle-Aged(Edit).jpg.3b4c69a91662e98da94a58ef999dffdf.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="17932" src="<fileStore.core_Attachment>/monthly_2014_05/57a8bf328444d_Middle-Aged(Edit).jpg.3b4c69a91662e98da94a58ef999dffdf.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
This is William Parker's son. He's 42 years old, and he usually leads the city raids.
He's a strong guy who loves a good laugh, and he's quite loyal to friends.
You can count on this guy to have your back in a battle, surely.
He's a very compassionate, headstrong, and decent man.
The only bad habit he has is a nicotine addiction.
Residency number: 1-02.
<p><a href="<fileStore.core_Attachment>/monthly_2014_05/57a8bf3281082_HeadGatherer.jpg.d7a69a0b3a4db2d37d47257bb4adbfb9.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="17931" src="<fileStore.core_Attachment>/monthly_2014_05/57a8bf3281082_HeadGatherer.jpg.d7a69a0b3a4db2d37d47257bb4adbfb9.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
This young-looking woman is actually 22 years old, and she's the head gardener and gatherer.
She's a fox hybrid; the only one other than our fellow few within the Wastelands.
She's a very sweet lady, and is known to always lend a helping hand.
She's not the wisest, however, and is known to be naive.
However, she always possesses good intentions.
Residency number: 1-09
<p><a href="<fileStore.core_Attachment>/monthly_2014_05/57a8bf327cf92_HeadCookBartender.jpg.cb1ed8a2ce73a0c56231586f9b05b538.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="17930" src="<fileStore.core_Attachment>/monthly_2014_05/57a8bf327cf92_HeadCookBartender.jpg.cb1ed8a2ce73a0c56231586f9b05b538.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
This woman is currently 29 years old, and I wouldn't mention the number 30 around her.
She's the feisty, alluring, and hot-tempered head cook in the Wastelands.
She's also known to make great drinks with the right supplies.
She may not always show it, but she's a nice woman.
She's just a little.. "out there" sometimes.
Residency number: 1-04
<p><a href="<fileStore.core_Attachment>/monthly_2014_05/57a8bf328ac95_MotheroftheWaste.jpg.e4ed8406f75e215ce6b8f51c6f9ff8e4.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="17934" src="<fileStore.core_Attachment>/monthly_2014_05/57a8bf328ac95_MotheroftheWaste.jpg.e4ed8406f75e215ce6b8f51c6f9ff8e4.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
This 25 year old lady here is known as the Mother of the Wastelands; self-explanatory, right?
She's the main caretaker here, and she's known as the "Cat Lady" as well.
She loves animals, and she's a very wise woman for her years.
She's very reliable, and many come to her for advice.
She also adores the creative arts & teaches them.
Residency number: 1-10
This is William Parker's son. He's 42 years old, and he usually leads the city raids.
He's a strong guy who loves a good laugh, and he's quite loyal to friends.
You can count on this guy to have your back in a battle, surely.
He's a very compassionate, headstrong, and decent man.
The only bad habit he has is a nicotine addiction.
Residency number: 1-02.
<p><a href="<fileStore.core_Attachment>/monthly_2014_05/57a8bf3281082_HeadGatherer.jpg.d7a69a0b3a4db2d37d47257bb4adbfb9.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="17931" src="<fileStore.core_Attachment>/monthly_2014_05/57a8bf3281082_HeadGatherer.jpg.d7a69a0b3a4db2d37d47257bb4adbfb9.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
This young-looking woman is actually 22 years old, and she's the head gardener and gatherer.
She's a fox hybrid; the only one other than our fellow few within the Wastelands.
She's a very sweet lady, and is known to always lend a helping hand.
She's not the wisest, however, and is known to be naive.
However, she always possesses good intentions.
Residency number: 1-09
<p><a href="<fileStore.core_Attachment>/monthly_2014_05/57a8bf327cf92_HeadCookBartender.jpg.cb1ed8a2ce73a0c56231586f9b05b538.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="17930" src="<fileStore.core_Attachment>/monthly_2014_05/57a8bf327cf92_HeadCookBartender.jpg.cb1ed8a2ce73a0c56231586f9b05b538.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
This woman is currently 29 years old, and I wouldn't mention the number 30 around her.
She's the feisty, alluring, and hot-tempered head cook in the Wastelands.
She's also known to make great drinks with the right supplies.
She may not always show it, but she's a nice woman.
She's just a little.. "out there" sometimes.
Residency number: 1-04
<p><a href="<fileStore.core_Attachment>/monthly_2014_05/57a8bf328ac95_MotheroftheWaste.jpg.e4ed8406f75e215ce6b8f51c6f9ff8e4.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="17934" src="<fileStore.core_Attachment>/monthly_2014_05/57a8bf328ac95_MotheroftheWaste.jpg.e4ed8406f75e215ce6b8f51c6f9ff8e4.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
This 25 year old lady here is known as the Mother of the Wastelands; self-explanatory, right?
She's the main caretaker here, and she's known as the "Cat Lady" as well.
She loves animals, and she's a very wise woman for her years.
She's very reliable, and many come to her for advice.
She also adores the creative arts & teaches them.
Residency number: 1-10
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