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Fantasy The Seed of Life - Settings/Locations

Effervescent

Rests Chin In Hands
Orcish Lands




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    Ashaz'Duun is the capital city of the Orcish Lands. This thousand-year-old settlement is set within the northern lands, and is a bastion of orcish history and knowledge. This industrial city is fortified and equipped with siege weaponry and sky ports for their unique airships. The prestigious College of Academics and Engineering is located within this stronghold and has only just recently opened its doors to humans within the past ten years.








Human Kingdoms


Thallas




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    Out of the allied human kingdoms, Rosenfall is the center for prosperity, and is the main city of Thallas. The surrounding soil is rich and prime for farmland giving the Thalls wealth in many aspects. There is an annual world market held at the end of every Summer open to all allies wishing to sell their goods. Despite their hesitancy to even use the advanced technology, Rosenfall is equipped with a sky port to accommodate for their orcish allies and their airships. In the past hundred or so years, Thallas has expanded, taking land from the Old Woodlands of Valnahar, Faledrin, and claiming land to the West that was once occupied by the fabled Dragon Wardens.








Faledren




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    Citizens of Faledrin would define Widnfeld as their main city. Its seaports are welcome to any and all, often inviting the seediest of travelers. The lawmen that patrol this city are corrupt, making this city a center for crime. Rumor has it that the ancient Cult of Thieves is established in the city's underground.








Baladur




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    Northal is the capital of Baladur located in the frozen regions of the Northern Mountains. It is home to the fiercest of human warriors, and are held in high regard to the orcs.








The Twisted Woods




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    Those who speak of Kal'katah have rarely seen it themselves. Set deep within the Twisted Woods, all that is known of this place is that it is a haven for Shadow Magic. Rumor has it that it is a castle of evil where anyone can learn and practice the shadow arts away from the eyes of naysayers.








Maldvir

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Set in the Southern Desert Lands, Maldvir is home to a mysterious sect of humans known as the Maldviri. They travel through Faledrin by foot or through the Glassy Sea by boat, and have recently established trade among the kingdoms.








Eversyth




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    Syth is the capital city of the lands of Eversyth, home to all things magical. The Naveri elves founded this ancient and wondrous city. While it has always been opened to anything magically inclined, as the humans and orcs drove everything magcially inclined within Eversyth, they've opened their land for colonization. Syth is now a melting pot of various cultures, and the city has expanded to accommodate for the various styles of living.


    Syth is home to the prestegious School of Magic, where every magic caster is welcome to study and further hone their craft.





 
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