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Just a fun nation building rp

UFO

New Member
Hello, I'm putting together a group rp where everyone creates a nation and then rp's as the ruler of their nation. It doesn't really have any specific genre. Comment if you're interested :)


Here are the rules:


Technology of your kingdom:


For your kingdoms technology you can choose either Magic, Sci Fi, or Historical.


Magic: If you choose magic your are allowed to pick up to 5 magical traits from a list for your people to posses. You can then decide whether you want these traits to be learned or inherited.


Sci fi: If you choose scif i technology you are allowed to pick up to 5 technologies from a list for your kingdom to have.


Historical: If you pick historical you may pick a time in history before the year 1950 and your kingdom will posses all technology from that era. Obviously this may put you at a disadvantage though, so you may want to gain some stronger allies.


Technologies may be traded in order to create kingdoms with mixed technologies, you may not posses more than 7 technologies at a time. Your technology does not determine your kingdoms culture, you may have a magical kingdom that is culturally in the 21st century.


weapons of mass destruction are never allowed


Death


A character can die if they are injured. I was thinking about creating some sort of system for this (5 injuries=death, or something like that), but I figured it would make more sense to do it logically. For example, if someone get's their limbs chopped off it is highly likely that they'll die if they don't revcieve medical attention, but a few paper cuts probably won't hurt you. Anyway, if a player dies they are not allowed to play for 48 hours unless a necromancer revives them. If a player dies 10 times they are not allowed back ever unless a necromancer


revives them, or they may create a new character to rule their country.


Here is a form you can fill out to describe your country and character:


your kingdom:


Name:


Climate: [about 1-3 paragraphs describing your kingdoms climate and the general layout of the region]


Culture: [about 3-5 paragraphs giving a general idea of your kingdoms culture, doesn't need to be to detailed as culture can be elaborated on later]


People: [what kind of people does your kingdom have?]


Technology: [sci fi, magic, or histroical+the list of technologies your kingdom has]


Goods: [what could everyone else get by trading with you?]


government: [democracy? monarchy?]


Economy: [Traditional, Command, market, or mixed?]


History:


Religion:


Additional info:


Your character:


Name:


Age:


Gender:


Appearance:


Race: [can be fictional]


Description of how your character rules: [Are they cruel and oppresive? Or kind and fair? Are they peaceful or quick to go to war?]


Personality:


History: [were they born into power? Did the people vote? How did they where they are today?]
 
name: pungbuhan (the name comes from the korean word for lush, and the queen is from korea)


climate: of course it has LUSH! green grass and beautiful flowers everywhere. for some reason, strawberries grow everywhere in pungbuhan. but sadly it does rain a lot so you can't have any outdoor activities. also, part of the kingdom is on the coast so a large portion of immigrants are mermaids.


culture: the main language is English but its their own version. it has a few Korean and slang words added.


friend: teetee (this is what the queen called her beloved stuffed bear xD )


hi: hello can sometimes be substituted by annyeong


mukbanger: someone who is fat or eats a lot of food...


yes can sometimes be said as ya or yee


no: ani. this is only used when someone's angry.


aniani is a nickname for someone who is not a risk-taker and says no to everything


salang: this is really DEEP love


smooch: another name for someone's soulmate


aga: another word for child


people: people here are kind of spontaneous and fall for everyone's tricks. the problem with that is a lot of people are getting robbed! there is a lot of crime. also, there are a lot of mermaids and people who randomly walk up to you and start speaking Korean, because half of the population is fluent in Korean


technology: its pretty typical, exept there are some weird mechanisms like a software that tells you how many babies you would have if you were a kangaroo xD


goods: people mostly trade what are called smartboxes, which you open up and it's a little robot that you can talk to. you can only find these out in the woods. people make them and tie them to a balloon, and let go! otherwise, people pay for things with money. the currency is "dangdangs"


government: COMMUNIST!!!


economy: its pretty much corrupt. everything is all over the place


history: not much history...


religion: hindu


additional info: most of the population comes from korea, india, or is a mermaid


your character: Chanyeon (ship name for chanyeol and taeyeon)


age: 34


appearance: typical ulzzang, wearing 20 pounds of etude house makeup


race: KOREAN


she just founded the place and there's no real ruler, it's weird


history: just found some land and let them go wild
 
heartkinz17 said:
name: pungbuhan (the name comes from the korean word for lush, and the queen is from korea)
climate: of course it has LUSH! green grass and beautiful flowers everywhere. for some reason, strawberries grow everywhere in pungbuhan. but sadly it does rain a lot so you can't have any outdoor activities. also, part of the kingdom is on the coast so a large portion of immigrants are mermaids.


culture: the main language is English but its their own version. it has a few Korean and slang words added.


friend: teetee (this is what the queen called her beloved stuffed bear xD )


hi: hello can sometimes be substituted by annyeong


mukbanger: someone who is fat or eats a lot of food...


yes can sometimes be said as ya or yee


no: ani. this is only used when someone's angry.


aniani is a nickname for someone who is not a risk-taker and says no to everything


salang: this is really DEEP love


smooch: another name for someone's soulmate


aga: another word for child


people: people here are kind of spontaneous and fall for everyone's tricks. the problem with that is a lot of people are getting robbed! there is a lot of crime. also, there are a lot of mermaids and people who randomly walk up to you and start speaking Korean, because half of the population is fluent in Korean


technology: its pretty typical, exept there are some weird mechanisms like a software that tells you how many babies you would have if you were a kangaroo xD


goods: people mostly trade what are called smartboxes, which you open up and it's a little robot that you can talk to. you can only find these out in the woods. people make them and tie them to a balloon, and let go! otherwise, people pay for things with money. the currency is "dangdangs"


government: COMMUNIST!!!


economy: its pretty much corrupt. everything is all over the place


history: not much history...


religion: hindu


additional info: most of the population comes from korea, india, or is a mermaid


your character: Chanyeon (ship name for chanyeol and taeyeon)


age: 34


appearance: typical ulzzang, wearing 20 pounds of etude house makeup


race: KOREAN


she just founded the place and there's no real ruler, it's weird


history: just found some land and let them go wild
K, send me a message and I'll tell you my Skype name :)
 
cuz my Skype isn't working. I forgot the password and it kept on denying my email for some reason
 
Name: Obrain


Climate: [about 1-3 paragraphs describing your kingdoms climate and the general layout of the region]


Obrain is a rocky mountain filled land there are many mountains often this is where the cities are built in the protection of the mountain.


the climate is very cold snow storms are common think Switzerland. in summer its cold in spring its cold and in winter and autumn its FREEZING. the land is almost like a basin with large mountain peaks like a wall surrounding a flat (well flatter there is still lots of hills) area.


Culture: [about 3-5 paragraphs giving a general idea of your kingdoms culture, doesn't need to be to detailed as culture can be elaborated on later] Yeah well pretty much everyone is atheist. Obrain's culture seems to be molded after the Oberherr (leader) they are quiet and get along with their life. they are all patriots but are not offensive they are respectful but fiercely protective of their country.


To outsiders it would seem as if they are all depressed and well they are its because they tend to be very serious around foreigners because they know if they slip up then they will have to have a little talk with the Obrainian inquisition.


What is funny is that alot of nations overlook them because the "hide" inside the mountains. They prefer to produce their own stuff themselves its a kinda a perfectionist trait they have. their music is techno in origin normally and movies are made by them or occasionally brought in from other country and they have the internet.


People: [what kind of people does your kingdom have?] GERMAN EVERYWHERE all basically have German origins .


Technology: [sci fi, magic, or histroical+the list of technologies your kingdom has] Sci fi


They have pretty much same as you know this era (modern) except they have:


High powered bullets


hyperlight space travel


and anti obesity sugar!!!!!!!!!!


Goods: [what could everyone else get by trading with you?] pretty much any metal iron gold uranium anything that comes out of the ground


government: DICTATORSHIP


Economy: [Traditional, Command, market, or mixed?] market


History: they started of as a Germanic tribe and progressed through history and yeah then Oberherr Jonothan took over and then BOOM global powerhouse


Religion: ATHEISM


Additional info:


Your character: Oberherr Jonothan Stratford the 2nd


Name: Jonothan Stratford


Age: 34


Gender: male


Appearance:
images



Race: [can be fictional] Human


Description of how your character rules: [Are they cruel and oppresive? Or kind and fair? Are they peaceful or quick to go to war?] He is strict but fair and quite kind to his people.


Personality: He is head strong brave and intelligent you will know more as I rp


History: [were they born into power? Did the people vote? How did they where they are today?]
 
Kingdom : Al falah


Climate: The climate of this empire is very cold. They use the cold to their advantage as they inherit thick skin. People use all the snow as water. There are lots of mountains which makes mountain limping common.


culture: The people from this empire are generous and pose no thread. If he nation is declared war on havoc will break lose. Unless you really annoy them they are simply humble water traders or merchants. After the discovery of tnt diamond are common and you can make a profit from buying here and selling somewhere else.


People: Al falah's people are not greedy and are more than happy to aid your empire. The people are human(Duh) and have decent firearm handling skills.


Technology: Tnt


Water cleaning


Central heating


(And most of the technologies you will find In a city.)


Goods: Diamonds,snow, ores, gold, rock, marble and water.


government: Communism (Social equality!!!)


Economy: Mixed between market and traditional.


History:After the war the people his in the mountains. After hundreds of years it became common to have thick skin. After recently opening up to the world they want to make a good first impression.


Religion:Islam


Additional info:Nope


Name:Hasan Abu Hajar


Age:41


Gender:M


Appearance:


Race: [can be fictional]Homo homo sapien(Smart smart human or in common language the modern human.)


Description of how your character rules: Under Hasans rule everybody is equal and everything is good. Except for crimsons who are punished more then you can imagine


Personality:Rp it out


History: got voted after the communism party became main. Since he was the head of the communism party in Al falah.<p><a href="<fileStore.core_Attachment>/monthly_2016_06/image.jpeg.3b0b1b4dcb37e523fd26ddd5f5cd161d.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="133628" src="<fileStore.core_Attachment>/monthly_2016_06/image.jpeg.3b0b1b4dcb37e523fd26ddd5f5cd161d.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

 

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Name: Mstislav


Long Name is Mstislavic Republic


Climate: In the region is belongs in is a temperate place. To the west, however, are deserts. The rainy mountains of the north prove to be decent farmland as well.


Culture: Msti people are nationalistic, mostly intelligent people of Germanic descent. They are ready for the tradition of war. They want the destruction of dictatorships and kingdoms, but favor communist countries and republics that are sensible.


People: Msti people, which are similar to Germans or Russians.


Technology: Sci-fi.


Compact laser and heavy particle-beam weapons; Gauss guns; nanotech armor; nanoviruses; antimatter bombs; Helium-3 fusion; antimatter; Brain transplants; uploading; bioroids; uplifted animals; battlesuits; combat robots; designer viruses; Micro fuel cells; deuterium-hydrogen fusion; high-temperature superconductors; Human genetic engineering; tissue engineering; artificial wombs; cybernetic implants; Ballistic body armor; guided munitions; combat jets; nuclear weapons; Gas turbines; fission; solar power.; Discovery of DNA; organ transplants; pacemakers; Satellite navigation; SSTO ("single stage to orbit") spacecraft; Smartguns; blinding lasers; unmanned combat vehicles; Fast interplanetary space flight; Fuel cells; advanced batteries; Genetically modified organisms; gene therapy; cloning; Robot cars; space elevators; manned interplanetary space flight; Electrolasers; heavy laser weapons; battlesuits; combat robots; designer viruses; Micro fuel cells; deuterium-hydrogen fusion; high-temperature superconductors. Human genetic engineering; tissue engineering; artificial wombs; cybernetic implants; cold fusion.


Goods: Oil, advanced weapons, electronics, cloth, water, gold, iron, aluminum, stone, and more.


government: Unitary Republic, but that is stretched when some take so many terms...


Economy: A balanced powerhouse economy.


History:


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In the 1700's, leagues of German and Russian warriors and farmers hiding from ethnic cleansing of an aggressive nation started the nation of Mstislav. The leader, Aleski Mstislav, was the first leader of Mstislav for the time. It was primarily a farming nation at the time, rather self-sufficient in that way. The religious consisted of Quakers, with a minimal persecution of Muslims. A short Muslim rebellion happened, which was easily defeated by the military. Msti officials in 1789 had came together and formed a single Msti state, free of others.


Through the 1800's, migrations of Germans moving from Europe to a new land for a better life turned Mstislav into a true Germanic country. Mstislav was rather peaceful, but still a militaristic nation at the same time. It's main advantage was the sheer population advantage it had over other countries that kept them away. Mstislav, at the time, was a democratic federation, allowing voting for new representatives to control certain leagues. These leagues controlled their own regions with their own laws. Mstislav had went to war multiple times during the 1800's over claims on it's land. The dominating faith of religion began to crack under pressure from the government taking away rights, due to the clergy having too much power.


The 1900's were a prosperous time for them. Through the 1900's, enormous migrations of Germans moved from Europe to a new land for a better life because of a harsh war, earning a population boom. While other countries had a rough time, Mstislav was farming and investing heavily in new research to get past other nations. The new republic formed quickly adopted State Atheism, saying "religion was conflicting in the state of politics". Outcry was heard, but the country installed freedom of religion to keep the citizens at rest. The country had move on to capture Indochina from it's previous owners in the 1960's.


Religion: Primarily atheist, but Christian as well.


Name: Roland Bierkampf


Age: 35


Gender: Male


Appearance:


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Race: Msti human


Description of how your character rules: A calm, level-headed individual who looks for the pragmatic solution.


Personality: A calm, level-headed individual who cares for his people.


History: After a tyranical leader was impeached, then Roland came into power, and fixed the damage done.
 
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your kingdom: Allomantia


Climate: coldish, but various deserts from throughout the kingdom give warm air to the rest. Deserts are typically 100-130 degrees, towns are about 80-100. There's a mountain in the middle, surrounded by plains, and then deserts.


Culture: Wacky. Time travellers from past and future go about, and sometimes someone will bump into themselves. Nobody is not taught magic, and most tradesmen come by flying ship.


People: The ones in the desert are nice and caring, the ones in town are typically nice, buyt have to rush back and forth, so distracted.


Technology: blade magic, levitation, teleportation, time magic, ice magic.


Goods: The city has fine craftsmen, so weapons are traded, and also the watches imbued with the time magic.


government: Monarchy, and three assemblies pass laws. Traditionally, the current king doesn't approve laws. The laws just go through the three assemblies.


Economy: Market.


History: Two great mages used to protect the land, Albert and Boris. Neither of them were evil, and Albert lives in the desert, Boris on top of the mountain.


Religion: That nobody controls them, and they shouldn't fix their normal mistakes by time travelling, unless the king approves.


Additional info: None


Character Name: Count William Harebourg


Age: Nobody knows, because his head is encased with ice and he has numerous time escapades.


Gender: Male


Appearance: Red coat, blue lining. Wears white gloves and ivory shoes.


Race: Nobody knows.


Description: Does what he must, what he must what he will, and wishes to make peace. If necessary for a war, he will use his magic to defeat the enemies. He has troops guarding the palace and walls, and the guards will teleport to the spot where they're needed immediately.


Personality: A little odd, being almost everywhere at once.


History: The group making the trek to where the palace is now was led by Harebourg. Nobody would have lived, had Harebourg not brought other items by teleporting.
 

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