Fire At Will
My Poision // My Pills xx
Looking for an experienced partner to co-author a story in a well thought out post-apocalyptic world. The world in which this story is set has been a subject of many hours of thought from me. In fact, I've written out a whole story arch in it. What I am looking to do is replay it out through RP because I get endless amounts of amusement from what other ideas people bring to the story. Just because I have written a story out does not mean I will hard hold to the plot points that I explored on my own. I have set up a fairly unique world to explore and am looking for partners to do so with. There will be a lot to read in this thread as I have put a lot of time and thought into this. It's my baby, respect it and I'll respect you.
Synopsis: Jud, as far as he could remember, always had a gun on his hip or in his hand. He was raised with the notion that he was some sort of savoir and that he was the only hope that any of the miserable inhabitants of his world had. The Prophecy said that as judgement purged the land he would come to know mercy. When the two became one they would usher in a time of great peace. In the barren wasteland they lived there was little of that peace to be had, so the thought was an intoxicating one. Fueled by righteous purpose Jud set out to fulfill that prophecy, now lost to time, which he had been indoctrinated with since birth. Most were skeptic about his right to bear the guns which were now his burden, but all fell before them to be judged.
The World: The world has died, or at least some say it has. Green is a rarity when all that encompasses your world is a seeming endless desert know as The Waste. Inside that bubble are settlements and towns, separated by miles of vast nothingness. There are barren mountains and caves to the west of where our characters meet and to the north is the territory of bandits and nomads. A large caravan traverses it all that deals in slaves, slavers and contraband goods, and all sorts of nonsense. No one has ever found and end to The Waste, those who venture out either never come back or do so after weeks, warning of the sea of sand and dirt with no end. Weaponry is minimal, farm tools masquerading as such with some bows scattered in. Firepower is reserved for a scant few people (This will mark true story arch enemies or powerful foes).
Life in it: Plenty of humans inhabit this world. They band together in settlements that take the form of old west towns, or they live the life of nomads and run off to join the ever popular caravan that is lead by a charismatic man named Norvell Mason. He preaches a Gospel of salvation through enslavement. Join the caravan and find retribution for your deeds. Help the cause, what ever it may be, serve the greater purpose and feed the caravan. Oh, How far it'll go when we work together... Animals are a bit more scarce. Cows and chickens are raised in every town but they hardly breed and are thin. Meat is a rarity, much like vegetation. Crops grow to be nothing more than weeds with even the best cultivation. Settlements are always founded on a good source of water, so that is not an issue except while on long journeys.
Survival: Cannibalism is the prime sin in this world. Lack of food sees a rise in this crime and it is generally looked down upon by the every day person. Most people in world believe to see any sort of peace on the other side, your body needs to stay in tact. Digging up graves is most common, but more bold outlaws kill for fresh meat. Bandits run rampant as there is no real law system and protection is scant. Magic can be discussed for this world but if it comes in to play it should be very minimal.
My Character: Judgement was born under a specific set of circumstances which were thought to be that of a famous prophecy. He was brought before the oracles and confirmed as such. A few years after the mountain in which the oracles resided was overrun by bandits and they were killed; the prophecy text lost. Few older folk know it by heart, but many younger are not familiar. It is not apparent whether or nor Judd is actually the prophesied one or if his father filled his head with nonsense. Regardless, he is determined to carry out his mission.
Your Character: Mercy (Male or Female) this character should be an OC from you. I wrote Mercy as a skeptic romantic interest who was bound to Judgement by a twist of fate, but I leave that completely up to you. A subtle romance theme adds drama which I appreciate, and would encourage. Motives, traits and everything are of your own design. Intrigue me! (And, no, the character does not have to be named Mercy)
What to expect from me: 4-6 Paragraphs per post and a want to loosely plan story out during the RP so we can be on the same page. I prefer to co-author rather the RP, because it makes for a more cohesive story. That means sticking to character traits and personalities and discussing if something doesn't fit with possible editing to posts. I will respond daily unless I give a warning otherwise, if I lose interest I will let you know.
What I expect from you: I want to see what I am offering mirrored. In addition I RP over PM and I will be leaving a nice, universal opener below. The best way to get my attention is to just start a convo with your response and we will go from there. Feel free to ask my any questions or bring up any concerns.
Side Characters: This world will be full of people other than our two characters. All other characters introduced should be shared characters that we can both control for story progression purposes. We will work together to decide how they should act or behave in general so that either of us can pilot them interdependently without making a total mess of things.
Synopsis: Jud, as far as he could remember, always had a gun on his hip or in his hand. He was raised with the notion that he was some sort of savoir and that he was the only hope that any of the miserable inhabitants of his world had. The Prophecy said that as judgement purged the land he would come to know mercy. When the two became one they would usher in a time of great peace. In the barren wasteland they lived there was little of that peace to be had, so the thought was an intoxicating one. Fueled by righteous purpose Jud set out to fulfill that prophecy, now lost to time, which he had been indoctrinated with since birth. Most were skeptic about his right to bear the guns which were now his burden, but all fell before them to be judged.
The World: The world has died, or at least some say it has. Green is a rarity when all that encompasses your world is a seeming endless desert know as The Waste. Inside that bubble are settlements and towns, separated by miles of vast nothingness. There are barren mountains and caves to the west of where our characters meet and to the north is the territory of bandits and nomads. A large caravan traverses it all that deals in slaves, slavers and contraband goods, and all sorts of nonsense. No one has ever found and end to The Waste, those who venture out either never come back or do so after weeks, warning of the sea of sand and dirt with no end. Weaponry is minimal, farm tools masquerading as such with some bows scattered in. Firepower is reserved for a scant few people (This will mark true story arch enemies or powerful foes).
Life in it: Plenty of humans inhabit this world. They band together in settlements that take the form of old west towns, or they live the life of nomads and run off to join the ever popular caravan that is lead by a charismatic man named Norvell Mason. He preaches a Gospel of salvation through enslavement. Join the caravan and find retribution for your deeds. Help the cause, what ever it may be, serve the greater purpose and feed the caravan. Oh, How far it'll go when we work together... Animals are a bit more scarce. Cows and chickens are raised in every town but they hardly breed and are thin. Meat is a rarity, much like vegetation. Crops grow to be nothing more than weeds with even the best cultivation. Settlements are always founded on a good source of water, so that is not an issue except while on long journeys.
Survival: Cannibalism is the prime sin in this world. Lack of food sees a rise in this crime and it is generally looked down upon by the every day person. Most people in world believe to see any sort of peace on the other side, your body needs to stay in tact. Digging up graves is most common, but more bold outlaws kill for fresh meat. Bandits run rampant as there is no real law system and protection is scant. Magic can be discussed for this world but if it comes in to play it should be very minimal.
My Character: Judgement was born under a specific set of circumstances which were thought to be that of a famous prophecy. He was brought before the oracles and confirmed as such. A few years after the mountain in which the oracles resided was overrun by bandits and they were killed; the prophecy text lost. Few older folk know it by heart, but many younger are not familiar. It is not apparent whether or nor Judd is actually the prophesied one or if his father filled his head with nonsense. Regardless, he is determined to carry out his mission.
Your Character: Mercy (Male or Female) this character should be an OC from you. I wrote Mercy as a skeptic romantic interest who was bound to Judgement by a twist of fate, but I leave that completely up to you. A subtle romance theme adds drama which I appreciate, and would encourage. Motives, traits and everything are of your own design. Intrigue me! (And, no, the character does not have to be named Mercy)
What to expect from me: 4-6 Paragraphs per post and a want to loosely plan story out during the RP so we can be on the same page. I prefer to co-author rather the RP, because it makes for a more cohesive story. That means sticking to character traits and personalities and discussing if something doesn't fit with possible editing to posts. I will respond daily unless I give a warning otherwise, if I lose interest I will let you know.
What I expect from you: I want to see what I am offering mirrored. In addition I RP over PM and I will be leaving a nice, universal opener below. The best way to get my attention is to just start a convo with your response and we will go from there. Feel free to ask my any questions or bring up any concerns.
Side Characters: This world will be full of people other than our two characters. All other characters introduced should be shared characters that we can both control for story progression purposes. We will work together to decide how they should act or behave in general so that either of us can pilot them interdependently without making a total mess of things.
The sun hung high in the sky over a barren landscape. A lone rider moved steadily towards a sad excuse for a town, his horse's hooves slowly kicking up trails of dust behind him. It would take him a good ten minutes of riding to actually reach the town, and the rider knew that he'd already been spotted. A flickering figure in the distance had bolted from a small farm building towards the center of town. They'd be gone like the wind and he'd stroll into an empty settlement.
Word had gotten out a few towns back when his plans did not exactly pan out, he'd ended up with more than two dozen bodies in the street before his time there was finished. Hardly anyone ever believed the man's claims, but most were compelled to comply by the shining steel that was strapped to his hip. Not one, but two revolvers settled in well worn leather holsters. They shone in the sunlight as the carefully cared for weapons were a stark contrast to everything else about the man. Dirty from dust and the grime of travel, sweaty from that relentless beating sun and stubble on his chin from pure self neglect. He had a mission to tend to, and not high on that list was staying in pristine condition.
The skinny beast on which he rode slowed as he passed a makeshift graveyard upon his entrance. Rickety crosses dotted along what looked to be shallow graves... and to his trained eye he noticed something more about them, not only shallow but disturbed. The horse sauntered into the center of the seeming ghost town, but out of the corner of his eye the man saw a figure emerge from a the largest of the buildings. He paid little attention as he dropped from his steed to tie it to the first railing he came across. Clear blue eyes turned to the figure that had walked out to join him in the middle of the road. An old man with an impressively long beard and a limp in his gait. "Who are you and what do you want?" The elder's unsteady voice called out.
"I am here to help you, Mister." The stranger replied, his voice was loud and assertive to cross the good ten yards distance between the two. He closed the gap by a few feet but stopped as not to threaten the elder. "I see from the state of your graveyard you have an Eater in your town, whether you know it or not... they're not too good at covering their tracks." His voice was slow and steady, as if he were explaining to a child. "I also caught wind from the town north of here that there's a man in your midst who is too fond of your little ones, and that person had tears in their eyes when they told me what had befell them when there were small in this very settlement." His hands had come to rest on his hips after pointing to the very building from which the elder had emerged from. "I'm going to set up in there, have a drink, get some rest, and I want your folk to bring those people forward. I'll take it from there."
There was a long pause before either man spoke again. The older looked nervous, and the younger gave him time to process before adding; "I just want the two and then I'll be on my way..." That seemed to seal the deal, the elder nodded and shuffled off. The stranger did not speak further or bother looking around, he knew that in every window there were eyes secretly watching the exchange. Instead, he'd just make his way towards the saloon and pull up a seat at an empty bar and wait for his prey to be brought to him. That was much less time consuming then sniffing them out himself.
Word had gotten out a few towns back when his plans did not exactly pan out, he'd ended up with more than two dozen bodies in the street before his time there was finished. Hardly anyone ever believed the man's claims, but most were compelled to comply by the shining steel that was strapped to his hip. Not one, but two revolvers settled in well worn leather holsters. They shone in the sunlight as the carefully cared for weapons were a stark contrast to everything else about the man. Dirty from dust and the grime of travel, sweaty from that relentless beating sun and stubble on his chin from pure self neglect. He had a mission to tend to, and not high on that list was staying in pristine condition.
The skinny beast on which he rode slowed as he passed a makeshift graveyard upon his entrance. Rickety crosses dotted along what looked to be shallow graves... and to his trained eye he noticed something more about them, not only shallow but disturbed. The horse sauntered into the center of the seeming ghost town, but out of the corner of his eye the man saw a figure emerge from a the largest of the buildings. He paid little attention as he dropped from his steed to tie it to the first railing he came across. Clear blue eyes turned to the figure that had walked out to join him in the middle of the road. An old man with an impressively long beard and a limp in his gait. "Who are you and what do you want?" The elder's unsteady voice called out.
"I am here to help you, Mister." The stranger replied, his voice was loud and assertive to cross the good ten yards distance between the two. He closed the gap by a few feet but stopped as not to threaten the elder. "I see from the state of your graveyard you have an Eater in your town, whether you know it or not... they're not too good at covering their tracks." His voice was slow and steady, as if he were explaining to a child. "I also caught wind from the town north of here that there's a man in your midst who is too fond of your little ones, and that person had tears in their eyes when they told me what had befell them when there were small in this very settlement." His hands had come to rest on his hips after pointing to the very building from which the elder had emerged from. "I'm going to set up in there, have a drink, get some rest, and I want your folk to bring those people forward. I'll take it from there."
There was a long pause before either man spoke again. The older looked nervous, and the younger gave him time to process before adding; "I just want the two and then I'll be on my way..." That seemed to seal the deal, the elder nodded and shuffled off. The stranger did not speak further or bother looking around, he knew that in every window there were eyes secretly watching the exchange. Instead, he'd just make his way towards the saloon and pull up a seat at an empty bar and wait for his prey to be brought to him. That was much less time consuming then sniffing them out himself.
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