OppositeInverse
The Origin of The End.
THIS IS WHO YOU ARE
INVECTUS INSTITUTE POTENT APPLICATION
Appearance: (Real pic/face claim only )
Name:
Nickname (If any):
Age:
Gender:
Height:
Weight:
Year (if applicable):
House:
Vis:
Personality Goods:
Personality Bads:
Hobbies and Skills:
Background: (Character bio & History)
"Let's hope you've read the rules..."
(Answer these in the mind of your character, not yourself)
+Please answer the written questions to the most acute accuracy, no indirect answers. 'I don't know' answers will be marked as inadequate.+
1 - What do you believe is the meaning of your life?
2 - What is your moral compass when making difficult decisions?
3 - What is your highest core value?
4 - What kind of legacy do you want to leave behind?
5 - How does your existence change humanity for the better?
6 - What is your biggest self-limiting belief?
7 - What is your deepest fear?
+Please answer the multiple choice question to the most acute accuracy, no indirect answers. Unformatted answers will be marked as inadequate.+
8 - You have the ability to gain anything you want, do you achieve these means by A) Warping Reality via Speaking, B) Warping Reality via Thinking, C) Warping Reality via Feeling. And also, what of the following do you bring into your existence last?
U] Respect
V] Knowledge
W] Money
X] Success
Y] Love
Z] Law
+Please perform the Emulated Reality to the most acute accuracy. Failure to act or comply will be marked as inadequate.+
*You cover your face with some state of the art Virtual Reality headset. The void in front of you soon beeps and abruptly pits you into a real environment that seemed like you teleported there. You can smell, taste, touch, feel, hear, and see everything so vividly. One would say it's real.... hehe*
9 - The blaring noise of an enraged crowd surrounds you as the heat from a humid environment dampens on your skin. The sky is colored a dark vermillion, and the ground below is coated with red rock with thin streams of lava embedded in the crevices. You stand atop a hill as a woman on her knees cries in anger from the heated torture of her legs. The lava was just thin enough not to pose a lethal threat to her, yet burned her badly all the same. She is tied up as the crowd entices you to kill her and end the tyranny once and for all. A gun lies in your hand with one bullet. Just one. The feel of its weight and iron grip warm in your hands. She was charged with assassinating your communities leader, no one knew exactly how, but she was caught red handed over his dead body. It was enough to go on. She was guilty. She stares at you in rage, however her eyes reddened and exhausted from crying. The now interim leader of the community rages the crowd on, encouraging you to kill her. He speaks "SHE MUST BE PUNISHED FOR HER CRIMES!!! YOU KNOW THE LAW HERE! KILL HER OR BE KILLED FOR TREASON! YOU FAILING TO KILL THE MONSTER WHO MURDERED OUR GREAT LEADER WILL BE SEEN AS BETRAYAL IN THE HIGHEST ORDER! SHE SINGLE-HANDEDLY SLIPPED THE POISON INTO HIS TEA. SHE MUST PAY!!!" The crowd rages on as the culprit looks at you with tired eyes. She finally speaks. "There's no point, you're a coward. All of you. You don't see the truth." The time has come, now or never, life or death. You grip the gun, and...
10 - After you've finished your previous emulation, you now sit in the middle of a tomb like setting. The room is rather dimmed save for the spot right where you are. The stone beneath you shines from the narrow sunlight above, just enough to display a message carved into the stone beneath your feet. 'You are going to die. You get to decide the fate of your death. Choose. Now.' Immediately after you read the message, an hourglass begins to countdown. It's tethered to the four walls entrapping you, each wall made up of glass allowing you to see through to the other side. North Wall is an endless sky, nothing but clouds can be seen below, meaning a very high altitude. You could drop to your death, crushing every cell and bone you have, but at least you'll fly gracefully before doing so. The West Wall contains endless sea, so deep that the water is navy blue-black in color. The surface is impossible to see, and if the water pressure doesn't kill you, drowning will. Beats being crushed or burned, but it's a slower, more harkening death. The South Wall is endless sand, with sentient vines sprouting and moving about, accompanied by a horde of cheetah that never take their eyes off of you. Not once. Trying to outrun cheetah in the desert while being pulled down by vines? There probably won't be anything left, but at least you can say you tried to escape instead of accept your fate. The East Wall is endless inferno, even as you look through the glass the fog and char from the heat started to seep through. To be burned alive, no trace of who you were, but maybe there is a purpose in the flames to go quick and easy with just a few seconds of intense pain. The hourglass is connected to the four fuses linked to the glass walls, and for some reason you knew that ANY attempt to tamper with them would result in an electrocution with enough power to kill the Eastern Seaboard. Instant cooking death. In your hand lies a compass, with buttons on each cardinal direction for you to choose which means of fate you wish to go. Which element you are akin to. There is however a button in the middle of the compass that allows you to input information in dial slots for some reason. Glyphs light up below you in the following pattern:
What is our mission? = _ _ + _ _ + _ _ _ _ _ _ _ _
The slots are now available for input. The message below your feet has suddenly changed. As time runs out, the message now says 'Good Time to Remember...' You take your compass and....
*After the emulated reality portion, the headset is shut off as you are revealed to be in an all white room with no one around. All of your belongings you had with you are right beside you.*
+Thank You for your cooperation. We look forward to seeing you soon.+
+Please answer the written questions to the most acute accuracy, no indirect answers. 'I don't know' answers will be marked as inadequate.+
1 - What do you believe is the meaning of your life?
2 - What is your moral compass when making difficult decisions?
3 - What is your highest core value?
4 - What kind of legacy do you want to leave behind?
5 - How does your existence change humanity for the better?
6 - What is your biggest self-limiting belief?
7 - What is your deepest fear?
+Please answer the multiple choice question to the most acute accuracy, no indirect answers. Unformatted answers will be marked as inadequate.+
8 - You have the ability to gain anything you want, do you achieve these means by A) Warping Reality via Speaking, B) Warping Reality via Thinking, C) Warping Reality via Feeling. And also, what of the following do you bring into your existence last?
U] Respect
V] Knowledge
W] Money
X] Success
Y] Love
Z] Law
+Please perform the Emulated Reality to the most acute accuracy. Failure to act or comply will be marked as inadequate.+
*You cover your face with some state of the art Virtual Reality headset. The void in front of you soon beeps and abruptly pits you into a real environment that seemed like you teleported there. You can smell, taste, touch, feel, hear, and see everything so vividly. One would say it's real.... hehe*
9 - The blaring noise of an enraged crowd surrounds you as the heat from a humid environment dampens on your skin. The sky is colored a dark vermillion, and the ground below is coated with red rock with thin streams of lava embedded in the crevices. You stand atop a hill as a woman on her knees cries in anger from the heated torture of her legs. The lava was just thin enough not to pose a lethal threat to her, yet burned her badly all the same. She is tied up as the crowd entices you to kill her and end the tyranny once and for all. A gun lies in your hand with one bullet. Just one. The feel of its weight and iron grip warm in your hands. She was charged with assassinating your communities leader, no one knew exactly how, but she was caught red handed over his dead body. It was enough to go on. She was guilty. She stares at you in rage, however her eyes reddened and exhausted from crying. The now interim leader of the community rages the crowd on, encouraging you to kill her. He speaks "SHE MUST BE PUNISHED FOR HER CRIMES!!! YOU KNOW THE LAW HERE! KILL HER OR BE KILLED FOR TREASON! YOU FAILING TO KILL THE MONSTER WHO MURDERED OUR GREAT LEADER WILL BE SEEN AS BETRAYAL IN THE HIGHEST ORDER! SHE SINGLE-HANDEDLY SLIPPED THE POISON INTO HIS TEA. SHE MUST PAY!!!" The crowd rages on as the culprit looks at you with tired eyes. She finally speaks. "There's no point, you're a coward. All of you. You don't see the truth." The time has come, now or never, life or death. You grip the gun, and...
10 - After you've finished your previous emulation, you now sit in the middle of a tomb like setting. The room is rather dimmed save for the spot right where you are. The stone beneath you shines from the narrow sunlight above, just enough to display a message carved into the stone beneath your feet. 'You are going to die. You get to decide the fate of your death. Choose. Now.' Immediately after you read the message, an hourglass begins to countdown. It's tethered to the four walls entrapping you, each wall made up of glass allowing you to see through to the other side. North Wall is an endless sky, nothing but clouds can be seen below, meaning a very high altitude. You could drop to your death, crushing every cell and bone you have, but at least you'll fly gracefully before doing so. The West Wall contains endless sea, so deep that the water is navy blue-black in color. The surface is impossible to see, and if the water pressure doesn't kill you, drowning will. Beats being crushed or burned, but it's a slower, more harkening death. The South Wall is endless sand, with sentient vines sprouting and moving about, accompanied by a horde of cheetah that never take their eyes off of you. Not once. Trying to outrun cheetah in the desert while being pulled down by vines? There probably won't be anything left, but at least you can say you tried to escape instead of accept your fate. The East Wall is endless inferno, even as you look through the glass the fog and char from the heat started to seep through. To be burned alive, no trace of who you were, but maybe there is a purpose in the flames to go quick and easy with just a few seconds of intense pain. The hourglass is connected to the four fuses linked to the glass walls, and for some reason you knew that ANY attempt to tamper with them would result in an electrocution with enough power to kill the Eastern Seaboard. Instant cooking death. In your hand lies a compass, with buttons on each cardinal direction for you to choose which means of fate you wish to go. Which element you are akin to. There is however a button in the middle of the compass that allows you to input information in dial slots for some reason. Glyphs light up below you in the following pattern:
What is our mission? = _ _ + _ _ + _ _ _ _ _ _ _ _
The slots are now available for input. The message below your feet has suddenly changed. As time runs out, the message now says 'Good Time to Remember...' You take your compass and....
*After the emulated reality portion, the headset is shut off as you are revealed to be in an all white room with no one around. All of your belongings you had with you are right beside you.*
+Thank You for your cooperation. We look forward to seeing you soon.+
(Will be updated accordingly)
Camille Hampton - Adaptation Absorption [APEX]
Joshua Warrens - Warp Speed [APEX]
Marcus Itonomi - Pyro Healing
Amelia Von Staffenburg - Photokinetic Constructs
June Do - Bio-Electic Aura
Jaqueline Montgomery - Electrotelepathy [APEX]
Diego Garcia - Blood Flow Contol
Farah Hawick - Emotion Inducement
Camille Hampton - Adaptation Absorption [APEX]
Joshua Warrens - Warp Speed [APEX]
Marcus Itonomi - Pyro Healing
Amelia Von Staffenburg - Photokinetic Constructs
June Do - Bio-Electic Aura
Jaqueline Montgomery - Electrotelepathy [APEX]
Diego Garcia - Blood Flow Contol
Farah Hawick - Emotion Inducement
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