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Fandom Intrepid Scavengers Characters and Plot summary

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MysticPainter92

A Broken Crayon still colors, so why give up?


  • 1590722428236.png
    The year is 4516, on planet Zophus. A planet so far away from other systems no one ever visits. Zophus is a desolate wasteland with harsh weather, corruption and slavery, with the only way off earning more than 25,000 credits to buy a ship and fly to a better tomorrow. Seems easy right? Think again. The Quest Lords, control the lives of all, and require a payment of 100,000 credits before you can leave, and the only way to acquire the credits you need is through odd jobs THEY give you. These range from escorts, to doing their dirty work. But as I said.. Zophus is a corrupt place. A small band of misfits, orphans, criminals have been working hard for these credits to leave. Some of these are from other worlds, who flew too close to the planet and were seemingly pulled in by a magnetic force, causing them to crash land and look for help, only to realize they were stuck under the leadership of the Quest Lords. Will this band of oddities make it while trying to survive the harsh storms and the upper class over ruling them? Will they rise, banding together, and fight against those who are in control of their future? Or in the end will they end up losing all they have worked for and never escape? The choice is yours.

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  • Apperance (fc, drawing or description is fine):
    Name:
    Alias (if they have one):
    Age:
    Gender:
    Species/Racial Origin:
    OC or Cannon (if cannon which?):
    Personality/Attistude
    Biography:
    Skill (at least 5):
    Strengths:
    Weaknesses:
    Likes and Dislikes:
    Fears:
    Other (anything you think i need to know):
 
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Annotation 2020-01-14 171734 (1).png
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"If there is a God who rules this world, it is a stern, solemn, and definitely a good being. A being that is far too great. God keeps forcing us to confront these cruel fates. As those were the rules of this world! Oh, God... I'll slice you into tiny pieces and feed you to the pigs! Our battlefield is no place for that piece of shit, God! I think it's time we took over God's work. We, soldiers, will take God's place. Put the arrogant ass, God, out of a job! All right troops... It's time for war!"

Alias (if they have one): Eleventh Goddess/Mithril/Battalion Commander/White Silver/Rusted Silver/Argent/Ace of Aces/Mad Dog
Age:14
Gender:Female
Species/Racial Origin:Human
OC or Cannon (if cannon which?):The Saga of Tanya the Evil
Personality:
Tanya is a very complex character. In her past life, Tanya described herself as someone with many complexes and that he was twisted. She has both superiority and inferiority complexes, which is shown by how she compared herself to real geniuses she couldn't compete with, while also desired to be above others. Tanya places her faith in numbers, following the Chicago School of Economy, which states that everything has a price. This could be seen from how effectively she picks and raises her subordinates to be a valuable human resource she can use. This also allows her to become a very efficient commander as she is both a decisive strategist and cunning tactician who is not hindered by her emotions. Tanya also sees herself as a profitable human resource, doing everything to raise her value in the eyes of her superiors, which drives her to put up a front of the perfect soldier since her recruitment. This impresses and also unnerves her comrades, particularly Erich von Rerugen, who considers her a psychopath for her ruthlessness. Sometimes, this trait also becomes a disadvantage to her, such as her lack of empathy that disables her from putting herself in other people's shoes. In particular, her lack of insight of possibility that the people she offended by her callous dismissals would take revenge on her.
Biography:
latest
In the year 2013 A.D, he was just an ordinary salaryman working in the Human Resources Department. His job was to lay off people, and he is shown doing his job efficiently without any empathy for anyone he fired on behalf of his company. One day, after firing someone for incompetence, on his way back home after work, he was murdered by the vindictive former co-worker, who pushed him to his death in a crowded train station off of the platform to the train tracks. His death led to his first encounter with Being X, in which the salaryman expressed his faithless nature in metaphysical entities such as a God and a Devil. The salaryman also pointed out what he sees as a flaw in Being-X's management of humanity and reasoned why humanity's faith in God has eroded. Enraged by his rudeness but also intrigued, Being-X decided to use the salaryman's soul in an experiment. So the entity reincarnated him in another universe as a blonde-haired and blue-eyed infant girl named Tanya Degurechaff. The salaryman is reborn as Tanya in 1914 in the alternate universe, in a nation known as the Empire. When she comes into her consciousness for the first time, she realized she was in an orphanage. She lived at the church for a long time without changes in her daily life. However, it all changed when a group of specialists went to check on all the children. Through a magical aptitude test, she was listed as a child with magical aptitude. Therefore, she became a promising candidate for conscription into the Empire's Imperial Armed Forces. Realizing that joining the military is inevitable and seeing an opportunity to better establish herself in the world, Tanya volunteers instead in order to obtain better treatment and opportunities, with a life plan to get promoted to an elite rear course, Tanya enlisted to the Imperial Army.


Skill (at least 5):
Leadership

Aerial Agility: Tanya is capable of maneuvering quickly through the air to dodge bullets

Analysis: Tanya is capable of quickly analysing the situation and adapting her strategy

Manipulation: Tanya can use her cuteness to try and persuade people to do what she wants

Magical Prowess: Tanya has modified her spells to do more damage than usual due to being more efficient. They also have a longer range and a lowered magical cost

Strengths:
52f034bb3fe303f5c9496cad8e5539aa.gif

Magical Prowess: Tanya is capable of casting spells on the bullets that are fired from her weapons. A few examples are:

Artillery Shots: Any bullets that are imbued with this formula will have its firepower enhanced to be comparable to artillery shots.

Napalm-Type: A large-scale formula that usually used in trench and unconventional war. It will cause strong mana signal, fire, huge explosion and blast. It isn't efficient in encounter battles or high-maneuver warfare.

Optical Decoy Formula: Creates an illusion that will interfere with the visual senses of those around the user when cast. Skilled mages can easily differentiate between what is real and the illusion, especially since this formula is inclusively targeting sight and nothing else.

Strategist: Tanya is capable of coming up with strategies to suit her objectives

Weaknesses:
Arrogance: Tanya is extremely arrogant and selfish. She is a sociopath that only cares for her own ends in the long run. You're either an asset or liability in her eyes and she doesn't treat the liabilities that well.

Equipment:
SIG MKMS submachine gun
Winchester Model 1897 shotgun

Likes:
Coffee and chocolates
Dislikes:
Cigarettes and God
Fears:
god
Other (anything you think i need to know):
 
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Apperance (fc, drawing or description is fine):
matt-morgan-jak3-02-sceecover-mmorgan.jpg

Name: Jak and Daxter
Alias (if they have one): Mar
Age: 18
Gender: Male
Species/Racial Origin: Humanlike?
OC or Canon (if cannon which?): Canon
Personality/Attitude:
Jak is the prince of King Damas and an unknown Queen. He wonders Haven city as an orphan with no parents until Kor volunteers to watch over him with the Underground along with the “Shadow” and Torn. It’s not revealed until the older Jak returns to Haven City that the younger version is actually the “pure” version of Jak that Kor was looking for all along to open the precursor stone. Veger was planning to use the young Jak in his experiments before he escaped to the Underground.

As Jak grew so did his powers to use eco, Jak became quite the athlete able to run fast and swing from poles. As Jak reached Haven City, he was tortured for 2 years with dark eco, gaining him a dark eco form that created a another side to Jak that he particularly didn’t like about himself.

As Jak became angrier at himself and others, his main motives were revenge and anger against those who caused him pain. He became interested in guns, artifacts and so much more. Daxter helped to calm him down when he found him.

The later it gets in the series, the more Jak begins to change who he is and who and what he questions. He becomes less angry and revengeful and more lighthearted and mature, only holding his anger back.
Biography:
Jak is the prince of King Damas and an unknown Queen. He wonders Haven city as an orphan with no parents until Kor volunteers to watch over him with the Underground along with the “Shadow” and Torn. It’s not revealed until the older Jak returns to Haven City that the younger version is actually the “pure” version of Jak that Kor was looking for all along to open the precursor stone. Veger was planning to use the young Jak in his experiments before he escaped to the Underground.

As Jak grew so did his powers to use eco, Jak became quite the athlete able to run fast and swing from poles. As Jak reached Haven City, he was tortured for 2 years with dark eco, gaining him a dark eco form that created a another side to Jak that he particularly didn’t like about himself.

As Jak became angrier at himself and others, his main motives were revenge and anger against those who caused him pain. He became interested in guns, artifacts and so much more. Daxter helped to calm him down when he found him.

The later it gets in the series, the more Jak begins to change who he is and who and what he questions. He becomes less angry and revengeful and more lighthearted and mature, only holding his anger back.
Skill (at least 5): Dark Jak, Light Jak are both separate forms.
Daxter can hack, fix things, kill bugs and has his own bugzapper with various ecos in it.
Strengths: Calm in the face of danger, strong, mature (Jak) Strong willed, willing to stand up for Jak,
Weaknesses: Reckless, runs into danger headfirst (Jak) Cowardly, scared but brave when someone hurts Jak.
Likes and Dislikes: Racing, guns and adventuring, People who question his motives, anger. (Jak) Daxter: Woman, racing and Tess and Adventuring, Dislikes: People hurting Jak
Fears: Himself, his dark form, Daxter getting hurt (Jak) People hurting Jak, questionable motives (Daxter
Other (anything you think i need to know):
 
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"You take freedom away from the American people, you're playing with fire, and I intend to pour some gasoline!"


  • Name: William Joseph Blazkowicz

    Alias: B.J., Blazko, Terror Billy

    Age: 50

    Gender: Male

    Species/Racial Origin: Human

    OC or Cannon: Wolfenstein
 
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Name: Peta Parker
Alias: Eccentric Spider-Man
Age: 19
Gender: Male
OC or Canon: Marvel OC
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Personality/Attitude: Lighthearted, quips a lot, carefree, kind of crazy. Nothing more to say really!

History: What’s to say? Everyone and their mother knows the story of Spider-Man, nerdy kid goes to a science fair, gets bitten by a radioactive spider, abuses his power, Uncle Ben dies, becomes Spider-Man, the friendly neighborhood hero/villain. At least according to J. Jonah Jameson! But that’s about where the similarity pretty much ends. You think you know the story but you don’t. And I’m not going to tell it to ya so there! There’s a reason why I call this Eccentric Spider-Man!
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Skills: Superhuman physique, insane durability, wall-crawling, danger-sense (Spidey-sense).

Strengths: Carefree attitude allows him to make light of any situation, literal super-strength, is actually a genius when he’s not a complete dumbass, heroic nature.

Weaknesses: Can get cocky and overconfident, arrogant at times, relies too much on his superpowers, heroic nature keeps putting him in harms way, has episodes of madness, can’t stand losing his “face”.
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Other: Unlike other versions of Spider-Man, Eccentric Spider-Man possesses organic webbing that is stronger than steel and wears off after an hour.
 
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Name: Hermione Granger
Alias: None
Age: 17
Gender: Female
Racial Origins: Human
OC or Canon: Harry Potter
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Personality/Attitude: Studious and hardy in her beliefs, Hermione can come across as a haughty know it all and is quite the skeptic when it comes to anything that is downright proven fact but other than that she is compassionate and heroic, and is willing to break the rules to save her friends or fight against an injustice.

History: From what I have garnered, nothing much is known about Hermione’s private life, only that her muggle parents are dentists, and she kissed Victor Krum apparently, the only thing that is known about her are within the pages of the Harry Potter series. Nevertheless it is clear that she was instrumental in the defeat of Lord Voldemort and eventually married her friend Ron Weasley, though when she married is unclear. This Hermione was taken shortly after the events of Harry Potter 7.
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Skills: Full-fletched which that can teleport!

Strengths: A know it all, bravery, heroic, knows all the spells in the book and how to cast them.

Weaknesses: Can be stubborn and haughty, struggles with Expecto Patronum, is still very human despite her abilities, can't cast magic without her wand and since it's the only wand in this entire RP, if it is broken, she essentially loses her magic.
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Equipment: Wand.
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  • images

    "The Law Of Victory...Is set!"
    Name: Sento Kiryu
    Alias (if they have one): Kamen Rider Build
    Age: 26
    Gender: Male
    Species/Racial Origin: Human
    OC or Cannon (if cannon which?): Kamen Rider Build
    Personality/Attistude
    Biography:
    Kiryu Sento is a 26-year-old genius theoretical physicist who experiments with Fullbottles to further enhance his abilities as Kamen Rider Build (仮面ライダービルド Kamen Raidā Birudo) to fight against the evil Smash organisms. A man with no memory of his past, he was initially believed to be someone named Taro Satou (佐藤 太郎 Satō Tarō), but his true identity turned out to be someone else. Since the war for the Pandora Box broke out between the three countries, Sento accepted reality for what it was in order to end the war that his previous identity had started. Since the opening of Pandora Box and the resurfacing of his memories, he banded with his former enemies and fought against a common enemy who threatened to destroy Earth.

    Read more here

    Skill (at least 5):
    Master Physicist - Sento has advanced knowledged of physics(none of which will be demonstrated in my writing)
    Master Engineer - Sento is able to build stuff for the Build Driver from weapons to forms.
    Master Tactician - Sento is able to plan good enough to outwit an escaped convict as well as an alien destroyer.
    Martial Arts - Sento is able to go toe to toe with Ryuga, who at the time, is not only an escaped convict but a former boxer.
    Craftsmanship - Sento is able to create fakes of his equipment in order to fool other people.

    Equipment:
    Build Driver - A device that wraps a belt around one's waist. Requires the user to have been exposed to an alien substance known as Nebula Gas to a degree that registers as a Hazard Level of 3.0 and above. This would then allow the user to transform using Fullbottles and other compatible devices, which coats their body in an armor that protects their bodies from harm until it is forced out of their bodies by too much damage. The Driver would also allow the user to perform various supernatural feats.
    Fullbottles - Small Bottles that fit in the Build Driver and weapons that's compatible with it. Contains supernatural powers that can be temporarily accessed by shaking.
    Hazard Trigger - An Add On to the Build Driver. Allows him to access Black Hazard. While it can essentially supercharge a Best Match and allows him access to dark matter, Black Hazard forces him to lose control in prolonged use.
    RabbitTank FullFullBottle - A long Fullbottle that's made to put into the two slots of a fullbottle. Contains a massive increase in Speed or Strength, based on whichever form. He uses this to fully control Black Hazard.
    RabbitTank Sparkling Can - A soda can that's an enhanced version of Rabbit Tank. Greater increase in both speed and strength.
    Drill Crusher - A Drill Like weapon. Its Drill can be removed and placed tip first onto the handle to become a gun. Build's Default weapon.
    HawkGatlinger - A gattling gun that can shoot energy constructs of hawks. Can be accessed by using a combo with Hawk or Gattling
    4-Koma Ninpouto - A katana that depicts a 4 panel comic. Each panel represents an ability.One panel allows him to disappear in smoke. One panel allows him to breathe fire. The other allows him to clone himself. And the other allows him to conjure a tornado. Can be accessed in a form utilizing Ninja or Comic

    Fullbottle Buster - A greatsword cannon weapon that takes in up to 4 fullbottles or 1 fullfullbottle. Can be accessed in any form.

    Strengths:
    Leadership
    Genius - Sento is described as an overall genius

    Weaknesses:
    Fighting Ability - Sento doesn't fight too often without weapons, and could be relatively weak without them.
    Likes and Dislikes:
    Fears: His creations being used for war.
    Other (anything you think i need to know):
    Forms can be found here. Sento could no longer access Genius form as well as Evol Driver and Cross-Z Buld forms.
 
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Appearance :
dc2f803664e73f7a7ff779b61461f071.jpg

Name: John Connor
Alias (if they have one): Bear, Balm
Age: Middle 40's
Gender: Male
Species/Racial Origin: Human
OC or Canon (if canon which?): Canon/ Terminator Salvation
Personality/Attitude:
At the very most, John is a strong but a quiet man. His life is rifled with holding the weight of the world and the human race on his shoulders. From the outside, he looks like a tough man who has seen a lot of shit. Not only does he have to consider all timelines against Skynet and what timeline Skynet hops to, he often worries about his death often and plans ahead.

John is a very private person and only shares his personal life with a select few people: These select people are his wife: Kate Connor, and a few other select folks he can trust with his life. When he is on the battlefield, he is a very silent man and often does not say much unless he needs to observe Skynet or any other threat.

John has tried to run from his destiny as being the leader of all humankind many times, frustrated and angry but every time he ran, a terminator (usually T-800) would get in his way and tell him to suck it up. He finally knew it was time to stop running and do what he needed to do to save the world no matter what the cost of it all.

With his family, and his wife, John is a very different person otherwise with those he can trust. With his close friends and wife, John is a very loving man showing emotions not otherwise shown to the public.

Otherwise, John is a very serious man not allowing anything to escape his grasp. At any cost, he will put men and women out there to stop Skynet from getting any farther. His weakness is that he is strictly a human and can be killed like any other human out there, by those kinds of means that a human can die.

Sometimes if you look harder, you may not notice John acts and thinks like a machine. Sometimes you must act like the enemy to observe the enemy's positions. On occasions, however, you might see the normally calm leader be a machine where he is not.

He will put himself in danger’s way, with his men and women so he can show that he is willing to do more than be in the back being protected. However, he is often shoved to the back by the unloyal remainders of the military all over the world. He refuses to let things get to him.


Biography:
John Connor is destined to be the leader of Tech-com/ Human Resistance ever since birth. He was born to his mother Sarah Connor and his father who came from the future, Kyle Reese in 1985. Just prior, his father died trying to protect his mother and him from a time traveling terminator who tried to kill her before John was born.

Sarah decided it was better to train out of the United States for John to train in survival skills, marksmanship and hacking. Sarah and John grew up off the grid. As John grew up, his mother was shot and captured trying to blow up a computer factory which was the start of Skynet. John was moved to a foster home far from his mother, who was sent into a mental institution. John couldn’t handle the pressure of suburban life so he lived his life as a rambunctious punk on the streets who used his skills for the wrong intentions. He got a police record at a young age.

After a T-1000 was sent from 2029 to kill him, another terminator named “Uncle Bob” came to protect him. This terminator became like a “father figure” to John Connor, a machine programmed to kill turned into a machine who started to learn emotions. John views the time-traveling cyborg protects not only him but helps him bust his mother out of the Mental institution. John, “uncle bob” and his mother bust into the creator of Skynet’s house, Miles Dyson and try to kill him trying to prevent Skynet from ever being created. After a long fight with T-1000, Uncle Bob sacrificed himself because he couldn't self terminate.

John became a teen where he lived off the grid when his mother died. He met a woman named Katherine Brewster, a woman that used to be his neighbor from when he lived with his foster parents. They didn’t hit it off fast, but things started when John kidnapped Kate trying to protect her from a terminator but after finding out a lot of reasons why Skynet started, both of them became buddies.

2018-2029: John Connor starts becoming the full-fledged leader of the resistance where he has to fight his way through higher-ups from different countries' militaries. He meets Marcus Wright, an old convict who was made into a terminator. John learns how to lead a team through the chaos and teach a team his skills as a hacker, and a terminator reprogrammer which will come in handy to Tech-com over the years. Kate is now John’s wife and one of Tech-Com’s best surgeons in the field.

John’s future Earth is a nuclear war zone due to missiles destroying just about everything. People are crying and just trying to survive to try and kill each other for the remaining scraps on the earth not taken over by Skynet and the Terminators.

Skill (at least 5):
+ Marksman
+Survivor/Outdoorsman (Can survive off grid for a long time)
+ Combat Training

+ Hacker
+ Tech Master

Strengths:
+ Marksman
+Survivor/Outdoorsman (Can survive off grid for a long time)
+ Combat Training

+ Hacker
+ Tech Master

Weaknesses:
-Human
-Likes being out there with others
-Weight of the World

Likes and Dislikes: Terminators, losing members of his team without knowing the costs,
Fears: Holding the weight of the world on his shoulders, knowing what's to come thanks to his mother.
Other (anything you think i need to know): Salvation Timeline John Connor​
 
Appearance (fc, drawing or description is fine):
$_57.JPG

Name: Marcus Wright
Alias (if they have one):
Age: 43
Gender: Male
Species/Racial Origin: T-H/ Terminator Hybrid/Cyborg (Half Human/Half terminator)
OC or Cannon (if cannon which?):
Personality/Attitude:
In reality, Marcus was a criminal on death row when he was executed by “lethal injection” due to crimes of killing his own brother and two cops, spending most of his life in prison. Everything he believed about himself in prison in his life and on the last days of his life, he thought he was worthless and nothing mattered more than people’s own harsh opinions on him as a “monster. However he had an unusual trait about him: Most criminals would be willing to defend themselves, giving excuses. Marcus believed his death was just and the value of other humans had higher worth than himself.

He was ready and willing to give up everything to die. He thought he might make people happy to get rid of him as he gave his body up to Cyberdyne System’s “Project Angel”, run by Dr. Serena Kogan.
He was then turned into a unique mix of Terminator and human better known as a T-Hybrid prototype. He was used as an infiltration unit for Skynet to kill Connor but he broke programming to save Connor’s life.

However, there is more to Marcus instead of a monster who is seen as a killer and nothing more. He had no final words to say on his execution. His own eyes reveal a man looking for another chance to live out his life in the right direction.

When someone meets Marcus, they notice his determination. He is an extremely hard worker and will push through any sense of obstacles to get to a goal. Like they say “This man can move mountains” when he pushes hard enough. He is extremely gutsy and will go above and beyond the call of duty to show his worth to someone. However, his emotions are hurt easily and usually go to an extreme at anything relating to his past especially relating to memories of his dead brother.

However, Marcus is extremely loyal to a fault and does not take betrayal well. He “takes no shit” when it comes to protecting his loved ones and allies. He’s gone to lengths such as stabbing a guy in the knee, being the first man in line to save John Connor and give up his own heart and protecting Blair with a wooden board.

When Marcus takes a leadership position in the Final Battle, he is promoted when John Connor is away. He changes for the better as he’s able to lead the Resistance as a high commanding officer to help defeat a common enemy. John Connor’s respect for the common man makes Marcus, not a terminator to him but more than that. Someone who can be trusted for who he is and not for his past mistakes




Biography:​
Marcus Wright

*Marcus spends his final days in prison debating his life and is quiet.

*Marcus kisses Dr. Kogan and signs away his executed body to Cyberdyne Systems for a kiss.

*Marcus dies in prison for the first time.

*Marcus’s body is carted off and made into a unique mix of terminator and human, a Terminator Hybrid and Infiltration unit. Project Angel was the project’s name run by Dr. Serena Kogan. Project Angel was originally used as a project where humanity could be expanded into something more but then Cyberdyne bought the project, using terminators like Marcus as military weapons instead and eventually Skynet took over.

*15 years later- As Marcus wakes up from being revived, he finds out he’s alone and in a hellish like the landscape of destroyed Los Angeles in 2018.

*Marcus runs into a teen named Kyle Reese and Star, who by coincidence are the only survivors of the la branch of the Human Resistance.

*Marcus shows Kyle how to handle a weapon after Kyle Reese literally points it at him.

*Marcus refuses to listen to go back to Skynet territory after Kyle, Star begs him not to go, but reluctantly accept only to get captured by a giant terminator.

*Marcus finds a woman named Blair Williams, that helps him find the Human Resistance after he falls in love with her. They enjoy each other's company while sitting around a fire. After fighting off survivors, they go find the Human Resistance HQ.

*Marcus steps on landmines meant for war machines and he blows up, revealing his terminator side.

*As he is revealed to be a terminator, he is strapped on a missile silo where he is shot at by Barnes and his girlfriend, Blair. He has feelings of betrayal there.

*Blair helps Marcus to escape being trapped and John and the Resistance follow. Blair is captured and interrogated and Marcus volunteers to go find Kyle Reese

*John is wary at first but allows him to find him with help. John goes with Marcus and Marcus goes to rescue Kyle and Star from the facility but ends up fighting a T-800. Marcus gets knocked out and John gets a pole shoved in his heart and survives. John revives Marcus with electricity and Marcus beats the T-800 with Kyle and John’s help.

*John is rescued along with Marcus.

*Marcus gives away his second chance and gives his human heart up

*Marcus dies for the second time

*Marcus’s third chance begins when Skynet needs John’s help against the forces of Parnell and the bloody terminators.

*Skynet revives Marcus and Marcus’s heart can grow back via regeneration and his backup systems.

*Marcus is alive again and leads the Resistance while John does what he needs to do to fight Parnell’s bloody machines.

*Skynet and John make peace and end the war.

Skill (at least 5):​
Marcus has regeneration abilities with his skin and his heart. It just takes something light to eat to regenerate the important parts of his body.

Marcus can also lift 2 times a regular human can.

Marcus is possibly the only terminator that can swim.

Marcus can feel pain from fire and psychological pain like a human can.

-Marcus has no idea he’s a terminator but accepts he’s more human-like than most terminators.



Strengths: See above
Weaknesses:-Marcus’s weaknesses are that he has a major flaw: His organs can cause him to go unconscious and or he can be disabled if hit in certain areas in his heart.
Likes and Dislikes: Cars, Fixing electronics, people who intentionally hurt his friends
Fears: That he's a terminator underneath, Himself
Other (anything you think i need to know):​
 
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Apperance (fc, drawing or description is fine):

Wolf
IMG_4381.jpeg
Horse
IMG_4384.jpeg
Human

Caucasian teenager with slightly dark blue hair (hex #517896 if you want to plug this into a color picker), bright blue eyes (#00ccff), wears a blue denim jacket with white T-Shirt and black jeans.​

Name: Rain Storm
Alias (if they have one): Weatherchanger (can be called anything from Rain to Weather or even WC, feel free to go completely ham on nicknames)
Age: 16 (Human)
Gender: Male
Species/Racial Origin: A blue horse/wolf shifter, American in human form
OC or Cannon (if cannon which?): OC
Personality/Attitude: Friendly, innocent but knows how to defend himself pretty decently. Will always try to cheer others up if he can.

Biography:
Has lost his memories of everything before waking up on Zophus.


Skill (at least 5):

• Can change the weather (rain, lightning, snow, sun etc)
• Talks to wolves and horses
• Arts like Michelangelo
• Can become a chimera version — front half wolf, back half horse, and is slightly larger than horse form. Never done this before and will not be confident trying but still will if asked because... friends!
• (Natural Passive) Sharp claws/teeth and hard hooves in his animal forms

Strengths: Weather, friends, optimism.
Weaknesses: Isolation, betrayal, easily swayed or deceived with his rather naive attitude

Likes and Dislikes:
+ Animals
+ Making new friends
+Nicknames!

- Animal cruelty
- People being generally mean

Fears: Dehydration, loneliness
Other (anything you think i need to know): The calm but friendly one who will always see the light in the situation.
 
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Name: Sir Benedict Cucumberpatch
Alias (if they have one):
Age: 124235563345653456645666
Gender: Cartoon
Species/Racial Origin: Cartoon
OC or Cannon (if cannon which?): OC
Personality/Attistude: Cold, unfeeling, harsh, posh, ignorant, greedy, stubborn
Biography: Sir Benedict was once a booming capitalist in his classified home world, profiting off of the rising war tensions and many people in need he began to amount a mass fortune.....once the foundation of governments themselves could no longer stand, he came in and bought them out. Now the “Them” corporation has complete military, political, financial, and public control over the entire world
Skill (at least 5):
.Teleportation/Omnipresence: often used rarely, Benedict will sometimes instantly appear in places or sometimes be in multiple places at once
.Infinite pockets: Benedict’s most used skill, this allows him to pull out various wacky things out of his pockets
.Josh: Benedict’s loyal penguin servant that follows his orders to a t.
.Partial invulnerability: One of Benedict’s most interesting qualities is that no matter what happens to him, Benedict physically and mentally can’t feel pain.....although he can be damaged like any normal person he just can’t feel it.
.Cash: He needs to bribe people somehow right?
Strengths: Money, business, golfing, taxpayers, Edmunds pain, helicopters, pistols, Josh.
Weaknesses: Refusal, criminals, tax-evasion, Edmund, sea lions, failure, stock market crashes, fraud
Likes and Dislikes:
Likes: Money, Himself, business, golfing, scuba diving, traveling, window shopping, going to war, killing Edmund in various different ways.
Fears: Sea Lions, fraudulent artists, stock market crashes, fake clowns. Nothing (he says he fears nothing but who isn’t afraid of fake clowns?)
Other (anything you think i need to know): Classified

MysticPainter92 MysticPainter92
 
  • Polnareff.png


    "My name is Jean-Pierre Polnareff. On the honor of my dear sister's soul, and so that my good friend may rest in peace... I'm going to hurl you into the depths of despair! Prepare yourself!"


    • Name: Jean Pierre Polnareff

      Age: 22

      Gender: Male

      Species: Human

      Universe: JoJo's Bizarre Adventure
 
san.PNG

Name: San
Alias (if they have one):
Age: 17
Gender: Female
Species/Racial Origin: Human, but thinks of herself as a wolf

OC or Cannon (if cannon which?): Princess Mononoke (San)

Personality/Attitude: As a result of how she was raised she is tough and independent. She is very capable to handle herself alone in a wild setting. She is cold and forms a wall around other people, but still is fiercely protective and compassionate. She won't wait to bravely act and protect who she loves. Along with this love for certain individuals she can form a deep hate for others that is partnered with fearless aggression. She speaks out on what she stubbornly believes in. She doesn't complain and only marginally accepts help from others.
Biography: Her biological parents encountered Moro, a wolf goddess, in the forest and threw her at the wolf's feet as a sacrifice to save themselves. She was raised by this goddess along with her own pups. She dedicated herself to protecting her forest. She can accept an apology but she will never forgive.

Skill (at least 5):
- Speaking to animals
- Agility
- Speed
- Resilience - she survives great falls, attacks with blunt force, explosions, and being crushed
- Supernatural strength which, paired with her good aim, make her a formidable opponent
- Call for her two wolf brothers to help her

Strengths:
- Finding materials to survive in the wild
- Navigating
- Reading into true intentions

Weaknesses:
- Struggles with letting others help her, leaving her to deal with internal issues on her own.
- She's stubborn and hard to work with
Loves: being outside and living with animals, honesty, those who sacrifice for what they believe in
Dislikes: humans, loud places (mostly cities)

Fears: What she loves being tarnished or destroyed.
Other (anything you think I need to know): Her main weapons are spears and daggers. She wears a red mask when she is fighting.
1591727140363.pngMononoke_04.jpg
 
Appearance (fc, drawing or description is fine):
1591771190329.png
Standing at 5'5 and weighs about 127lbs. This rather innocent looking young lady looks like an everyday face you'd find on the street with her blank face and decent modest taste for fashion. She has soft white skin, slightly blushy face, emerald green eyes and her silky blonde hair tied back to a bun. This woman dons a faded pink collar shirt with a crimson red rose logo on the right breast pocket, paired with white women's pants and blue running shoes.

Name:
Annette "Sasha" Forsberg

Age:
24

Gender:
Female

Species/Racial Origin:
Human (Seems to be a Swedish woman)

OC or Cannon (if cannon which?):
SCP-3008 OC

Personality/Attitude:
Peaceful, Observant and overall resourceful. Sasha is not much of talker to begin with, In fact a whole conversation can go on with her saying only a few words. Not much is known about Sasha's personality as she tends to keep her feelings to herself. She doesn't have much of a sense of humor nor displays rage onto others. Has knack to simply observe first before making an action. Her responses are often specific or a vague, never adding any glossy comments to it. She is however independent and a good follower to what she believes will benefit her too in the long run. Sasha's lonely nature is observed to be very saddening as she will never ask for help and tends to do everything by herself if not monitored by others. Intelligence wise, she shows a lot of creativity and impressive memorization skills as she is able to recall a moment or a pattern clearly from memory. Appears to be enigmatic most of the time.

Biography:
Not much is known about Sasha's life other than being a local librarian in her world. She was one of the many victims whom fell into the endless furniture halls of SCP-3008, this SCP takes form of a familiar yellow-blue large building, the famous Swedish home depot "IKEA" while it does look fairly normal on the exterior. The indoors is a different story however. This particular IKEA has a universe on it's own. Many of it's victims are unaware of this IKEA's anomalous power. When a victim enters this SCP, they become unaware of the entrance's disappearance as their minds are tricked into thinking that this IKEA is normal. In this Ilea universe. It's all nothing but mazes of products and endless halls for miles, if not forever. To Sasha's unawareness. She only came to IKEA to give her grandmother a new gift for her 89th birthday and to her defense she wanted to gift her something big, only to be trapped into the very store she entered. To be trapped in an IKEA store infinitely wasn't only hard enough but there is also a huge threat walking around every corner. SCP-3008-1, a faceless humanoid creature that dons the iconic IKEA store uniform. These faceless white creatures moves similarly to zombies and goes well with their tall disproportionate bodies. These creatures are docile at "Day" but aggressive by "night". Time in the IKEA follows the same flow of day and night cycles just like the real world. The only difference is that the store lights turn themselves off, resembling the dark of night. She accepted the fact that she is trapped in IKEA. She first had a rough encounter with of the store "employees" upon the encounter as she believes that they'll help her find the exit, only to her horror that they won't be doing such things as they attacked her on the spot. Her journey would have stopped right there but it turns out she was saved, by other people. Actual people like her. There is actually an entire civilization of people in this IKEA where she spent most of her days.


Skills (at least 5):

-Adept survivor (Usually knows how to survive on a new environment)
-Resourceful
-Capable of making a makeshift home
-Bow and arrow enthusiast
-Natural observer
-Can hold a lot of information in one sitting
-Stealth (One of her greatest feats)

Strengths:
-Finds items and resources faster
-Records events, time and even other entities
-Ranged weapons professional
-Can go unnoticed if stealth is needed
-Can build shelter anywhere

Weaknesses:
-Unless one asks for specific information. Sasha will not express what she has found or received data and will keep it to herself.
-If brutal melee combat is bound to happen there is a thin-thread chance she is getting out of it alive.
-There are times that Sasha will not cooperate (Commonly combat related) in group works that she sees is impossible to her eyes and might even burden others.
-Her normal Human physique restricts her from doing superhuman abilities.

Likes and Dislikes:
+Writing
+Bread
+Cold weather
+Peaceful silence

-The color yellow and blue
-Hot weather
-Asking about her real identity
-Insects
-Dust

Fears:
Spiders, The dark and Claustrophobic

Other (anything you think i need to know):
-Sasha keeps a hard bound leather notebook with her wherever she goes.
-The name "Sasha" is not actually her real name. It was given to her by the trapped IKEA tribe of "Exchange" when most people there cannot pronounce her name properly.
-Despite seeing supernatural horrors, Sasha hardly ever screams in fear.​
 
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7E9E4CE6-2E70-43F0-9893-5E26955DB23D.jpegName: Zwei
Age: 22
Gender: Female
Canon or OC: OC
Species/Racial Origin: Metahuman
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Personality/Attiude: Zwei is what's known as a motormouth, she talks extremely fast and is eternally optimistic, she is quite pleasant to be around if not a little annoying at times. She is also a happy drunk.

Biography: Not much is known about her, only that she lives in a world filled to the rim with superheroes and supervillains. She claims to be a superhero, helping those in need, and even giving help to the authorities once in a while. Though no one knows her true intentions, and despite her pleasant personality or maybe even because of it, not everyone trusts her.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Skills:
Superspeed
Fast healing
Fast everything
Swordswoman

Strengths: Easy to like, is highly optimistic, hard to freaking hit.

Weaknesses: Can get annoying, anything that would cripple her legs, freeze rays, anything as fast as her, alcohol.

Others:

She has two vibarating swords by her hip, that can easily cross blades with a lightsaber.

Her primary colors are yellow and white and she often wears a half-mask with white eyes to cover her face.

She's the only speedster that uses weapons.
 

  • latest
    latest
    "I just hope I can change little by little...like everyone else does."

    Name: Futaba Sakura
    Alias (if they have one): Oracle, Alibaba
    Age: 16
    Gender: Female
    Species/Racial Origin: Human
    OC or Cannon (if cannon which?): Persona 5
    Personality/Attistude:
    With a case of social anxiety bordering on agoraphobia, combined with the trauma of losing her mother Wakaba Isshiki, Futaba is strongly discomforted by going outside. When the protagonist first meets her, she is a shut-in who does not attend school and almost never leaves her room. She communicates with the world remotely via the Internet, and her adoptive father Sojiro Sakura enables her lifestyle out of guilt that he could not protect her from trauma. Having disconnected herself from humanity and the world beyond her apartment, Futaba is lonely, lives without passion and enthusiasm, suffers from suicidal depression and questions the point in her living. When first encountered, Futaba is so consumed with self-loathing that she suppresses her desire to live, causing her Shadow Self to develop a much more helpful personality than average, one who only desires Futaba's happiness. When she first leaves her room after her change of heart, she tends to hide behind the protagonist so that she won't be seen in public, or wears masks which make it impossible to identify her. Her room acts as a sanctuary and a refuge from the chaos and noise of the outside world.

    Futaba begins to change after meeting the protagonist and the other Phantom Thieves, opening up to them more and becoming more relaxed around them. Once she's truly comfortable around others, she shows her childish side and likes teasing her friends, particularly Ryuji Sakamoto, Yusuke Kitagawa and Morgana, and sometimes Makoto Niijima as well. Although she still has occasional anxiety and odd habits, she comes off as bright, playful and cheerful when with her newfound friends. However, due to being socially inept, Futaba is often extremely blunt, to the point that she seems to have no concept of tactfulness. An example of this is when she insults Yuuki Mishima by calling him an "NPC" due to his "overwhelming forgettable appearance" and "generic speech style," and says that it would be worse to lie about what he is.

    She also has a rather ruthless side to her: not only does she have zero qualms with hacking, to the point of bugging the protagonist's phone so she can keep an eye on them during their trip to Hawaii, but she also cares little for the group's main goal of reforming society: she only wants to find out the truth behind her mother's death, and get revenge on the ones responsible, which she admits is an extremely personal reason. Makoto even states at one point that she's glad she's on their side, with fear of what she'd do if she was their enemy. As she is actually the real Medjed, her hacking skills have been implied to be of worldwide fame. However, her identity remains anonymous to the public.

    Even before her mother's death, Futaba was quite a lonely child growing up. Part of this was due to her isolation for being a genius, with other students thinking she was a freak due to her eidetic memory (things she's reminded of when she's given a tour of Shujin), while the other part was due to her mother working long hours to support her, meaning the two hardly ever got to spend time together. It got to the point where Futaba would sometimes think her mother cared more about her research than she did about her, an insecurity that only worsened when her mother died and she was read the fake suicide note. Because of her desire for her mother to be alive again, and the belief that she deserves to die, Futaba ended up creating a Palace where her mother wants her dead. With the help of the Phantom Thieves, however, she realizes that the suicide note was forged and manages to remember the real Wakaba. Futaba is also very fond of sushi and Sojiro's curry, both of which were meals she shared with her mother.

    She appears to be the least physically fit member of the Phantom Thieves, to the point that she may end up sleeping for days at a time. Futaba is obsessed with computers (if the protagonist claims he built his own PC, she asks for details on the GPU, CPU, RAM, etc.), often plays video games, which she sees as a form of escapism, is into sci-fi, as shown by her Phantom Thief suit and her Persona being a UFO, and shows a very perverted side at times, commenting on the other girls' thief suits and the size of Ann Takamaki's breasts. She is also shown to be heavily reliant on the internet as she doesn't see the point in going shopping since you can buy anything online and even claims that she can use it as a substitute for going to school. She addresses Sojiro by his given name instead of "dad," which is considered very impolite in Japan, even in the case of adoptive paternal figures. Sojiro refers to himself as her father, and while he never insists on her calling him "dad," he becomes very pleased when she begins to occasionally.

    Futaba is shown to have a soft spot for cats, a trait she shares with Sojiro, and when she realizes Morgana is a part of the Phantom Thieves, she begins teasing him regularly. She is a fan of the show Phoenix Ranger Featherman R evidenced by her posters and figurine collection. Makoto also notes that Futaba has little problem talking to people as long as the subject interests her. The reason Makoto couldn't talk to Futaba normally at first is because she brought up mundane topics like food and the weather, the latter of which means nothing to Futaba since she had been a shut-in for the past few months.

    Biography:
    Futaba is the daughter of cognitive psientist Wakaba Isshiki; her father is unknown. Due to her high intelligence compared to other children around her, she was bullied often and barely had any friends other than a girl named Kana. However, Kana's parents were sexually harassing their daughter, and when Futaba discovered this, Kana left her as well.

    While Futaba and her mother had a great relationship with each other, two years ago, when she was in middle school and the first Metaverse-related incident instigated by Yaldabaoth and Shido started, her mother, Wakaba Isshiki, suspiciously died died in front of her because of a mental shutdown caused by Goro Akechi and ordered by Masayoshi Shido, resulting in Wakaba throwing herself in front of traffic. Her relatives, who have an eye on Wakaba's legacy, blamed the prodigy programmer for her death, based on a forged "suicide note," particularly after agents of the Conspiracy used it to manipulate Wakaba's family, hoping to keep her (alongside other cognitive psience researcher's) research for themselves.

    Before her mother died, Futaba asked her to go on a family trip, at which Wakaba expressed her annoyance at Futaba bothering her for completing her research for the sake of her life, which Futaba responds with a tantrum. In reality, she promised her that she will bring her to anywhere she wants to go after she completes the research. The combination of the suspicious timing of her mother's "suicide" being after a family quarrel between the two, and the derogatory content of the forged suicide note, engineered the delusional belief that her mother hated her, which drove her to a complete breakdown. Following her mother's death, custody of Futaba was passed to several of her uncaring relatives, including her uncle, Youji Isshiki, who refused to even treat her as a person, not even allowing her to bathe or have a proper bed. Futaba does not know that her mother died of a mental shutdown before witnessing Okumura's death from the same circumstances, and Shido quickly forgot about Wakaba after he killed her.

    This led her to develop guilt, psychological trauma, post-traumatic stress disorder, extreme social anxiety and hallucinations. The hallucinations are often of Wakaba (or Wakaba's face overlaid on other people) looking disappointed in her. She has not attended school ever since graduating middle school: by her age, she should have been a first year student in high school. Wakaba's close friend, Sojiro Sakura has adopted Futaba, paying her uncle the better part of Futaba's inheritance to leave her alone. During her isolation, she tried to use her substantial hacking skills to learn about her mother's research and how it relates to her death only to find all of the information related to it had disappeared completely, and she shut herself in so tight at Sojiro's house that nobody around Yongen-Jaya had heard of her before, even from stores where Sojiro frequents. By the time of the game, her depression has worsened into outright suicidal impulses and a refusal to meet anyone, including Sojiro, as well as a delusional subconscious belief that her death would bring Wakaba back to life. Sojiro even tried to call a doctor to no avail, since she refused to come out of her room and usually locks it. The sheer magnitude of her negative emotions went so bad to the point that she managed to generate a Palace, despite not being a criminal with a heavy desire for controlling other's lives unlike the majority of targets. Due to her heart being distorted, she does not properly recall any of the events that ruined her life, as the memories are concealed in three murals in her Palace.

    The Phantom Thieves would make contact with Futaba and ended up changing her heart, making her go outside more and officially joining their ranks after awakening to Necronomicon.

    Skill (at least 5):
    Hacking
    Technological Prowess
    Analytical Prowess
    Cartography(Mostly using her Persona)


    Equipment:
    Laptop
    Headphones
    Charger

    Strengths:
    Hacking Ability++ -She's a great hacker
    Life Sensor - With Futaba's Persona, Necronomicon, Futaba could sense life signatures.
    Weakness Analysis - With Necronomicon, Futaba could sense what spell affinity is an opponent weak to.
    Navi Intervention - During battle, if she's with a team, Futaba will intervene in a battle and help out her team by either redirecting an attack, administering a flash, or healing them.
    Weaknesses:
    Futaba absolutely can't fight. She's purely a support unit, made to navigate.
    Likes and Dislikes: Computers, Memes, Tech, People, Crowded Places
    Fears: Being left alone, Being blamed,
    Other (anything you think i need to know):
    P5R-Futaba-AoA.jpg

 



  • >...

    >You appear to be in a dark void. You look around to find any people around, but no luck. Just then, you hear a voice speaking to you.

    >
    "Greetings, visitor. Do not fret for I bring no harm. You're probably confused as to why you're here. Well, let me explain briefly. You are amongst the thousands of minorities who have yet to decide what your goals are. Every single person has a dream they wish to fulfill, and you are amongst those who have yet to have one. That is why I am here to help you find a dream to reach out. I will be guiding through a "self-development program" to find out what you want to be in the future. This may be a bit dangerous, but don't worry, I will do my very best to help you. Now, without further ado, may I have some information about you so I can get to know you more?"

    >You feel unsure, but you give your details anyway.

    >
    "Thank you for the information. To recap..."

    35cb669d3a1c6e12b1a30192a5429a48.jpg

    Name
    "Your name is Christopher Briee..."

    Alias
    "But, since you don't have a nickname, I shall mask your full name with the placeholder name of...Shujinko Kanou. Don't worry, you can still say that you're...erm...American?"

    Age
    "You're only 17 years old, a senior high school student."

    Gender
    "You're a male."

    Species/Racial Origin
    "You're a human."

    OC or Cannon
    "I'll list you as OC since you can't tell where you came from."

    Personality/Attitude
    "You don't talk much, but you're the kind of guy who prefers to be alone. An anti-social jerk with a hidden heart of gold. You prefer to play videogames or something else than doing the more important stuff, despite the fact that you have high grades in school and is popular with the girls. Good looks you have. I guess that should do it."

    Biography
    "You were born on May 29, 2006. That was the same date, save the year, where King Philip VI was crowned as the ruler of France. The result of this coronation, and some disagreements thereafter, would mark the beginning of the Hundred Years War. Aside from that fun fact, you were born to a high-class family, your father working as a successful stock holder while your mother works as a lawyer. One problem though; they don't have time for you. All they do is send you to school, expect you to do good, go home, have dinner, sleep, and repeat. No time for you, which begins to build up your resent to them. You have a penchant for beating up bullies and protect the weak. Noble , I'd say. You don't seem to have a care about romance. You just do what you want to do and expect everything you do to be finished fast and accordingly. Guess that's it for the details you gave."

    Skills
    "Now then, allow me to explain what happened before you got here. While I was bringing you here, I have blessed you with the follow skills and powers for you to utilize throughout the journey. These are all forms of combat, high athletic abilities, expert-level marksmanship, vehicular knowledge, and strong metabolism."

    Strengths
    "Now for the good part. I have blessed with the ability to obtain a Power Glyph from the people who you will meet throughout your journey. We call it the Connection Factor. These glyphs contain the powers of the people which you etch it on this weapon."

    5c3bf4125497d863622000aecc8713cf.jpg

    "This is the Calamitibane, a 5ft 550lbs sword which also houses the short and light red Runeshine. This is where you attach your Power Glyphs. Any glyphs attached will have it's powers apply to the blade. However, only one glyph can be activated. Think of the attached glyphs as buttons. Also, the Runeshine has a mana limit (7 posts) and recharging it requires you reattach it back to the Calamitibane. It might take a bit of time (8 posts) for it to bring back to maximum mana levels, so use it wisely. Other than that, I have also given you superhuman level physique and the affinity of magic. For now, you can only cast Igni (fire), Glaci (ice), Fulg (lightning), and Vent (wind), but as you get stronger, you will learn new spells and upgrade your current ones to the more stronger versions."

    Weaknesses
    "You have a bad temper. But other than that, there's nothing much else."

    Likes and Dislikes
    "You like to play videogames, surf the internet, cook food, and participate in brawls. What you don't like is your parents, responsibilities, and some sidelines."

    Fears
    "You fear of being left alone, despite the fact that you rather be alone. Maybe being left alone in a...emotional way, perhaps?"

    Other
    "Okay, that should be all it. Now we have that settled, allow me to reveal myself to you."

 
Last edited:

>"I think it's time to make contact with a few people suited to be his companions. Now, let's see here..."

>...

>
"Ah, perfect."


  • "What the hell?! Where am I?! Who brought me here?!"

    e833081080d91d703ce4c18028cd8ef3.jpg

    Name
    "Name's Azma Alnaar. This better be quick."

    Alias
    "People call me the Living Lighter, Walking Inferno, and Talking Furnace."

    Age
    "Hell should I know? I might be around a hundred years old ever since I got imprisoned in that damn lamp."

    Gender
    "I'm a woman, can't you see?"

    Species/Racial Origin
    "I am an Ifrit, a class of Djinn born of the fiery depths of the underworld."

    OC or Cannon
    "You expect me to know?" (OC)

    Personality/Attitude
    "Let's see here; you're a noble demon with a hot attitude and a kind heart. You are loyal to those who summon you and enjoys the feeling of battle. Also, you are a heavy eater and sleeper."

    Biography
    "Don't remind me about that crap. So you want to know my story? The underworld was pretty boring place. I was once a torturer of souls until some summoner called me out to aid in his kingdom's defense against an invading army. My participation turns the tables almost immediately, wiping the invading army and then proceeding on to conquer the enemy kingdom. All of that took place in what is known as Saudi Arabia. After about years later, I was sealed into a lamp where I laid dormant until the time where I am needed. It was very damn boring if you ask me."

    Skills
    "My expertise revolves around my magical prowess. Aside from that, I am decently good in combat, know how to craft anything from metal, cook food, and hunt."

    Strengths
    "I'm immortal, first of. Aside from that, I am an professional in the use of flame magic. How else have I been able to wipe out an entire army? If ever I eat flames or any flammable object, I become stronger. I also have this as my weapon."

    d3962768b8e450ec7df1d5002179c61f.jpg

    "Flametongue, a scepter from the underworld, a signature tool used to torture souls. I can shoot fireballs with it, or without it either way, smack it, and the flames won't die out no matter what happens. It runs on my mana though."

    Weaknesses
    "Anything related to God is a total pain in the ass. A simple holy cross is enough to ironically burn my skin. Holy water washes out my flames and salt feels more like really pointy thumbtacks. Prayers are also something of an annoying sound that literally bleeds my ears. The worst is the presence of God Himself. Him appearing is enough to literally erase me from my existence."

    Likes and Dislikes
    "I like to eat, sleep, workout, fight, and study. What I don't like is God, His Son, His angels, and everything related to Heaven."

    Fears
    "God alone is what I am afraid of. Other than that, I am also afraid of death."

    Other
    "I don't know what else to say."

 
Appearance (FC, drawing or description is fine):

fa77e383fc9bf643ed909b8a0f463d44.jpg


-grom-hellscream.jpg



Name: Grommash Hellscream


Alias (if they have one): Grom


Age: 46 (in WCIII)


Gender: Male


Species/Racial Origin: Orc


OC or Cannon (if cannon which?): Warcraft Cannon


Personality/Attitude: Grom Hellscream moves with a warrior’s grace and his reflexes are fast and abrupt. He is proud of his achievements but willingly serves Thrall (or any other master), as he is content in his role as chieftain of the Warsong clan. Grom is honorable and admires his enemies’ fighting prowess. He is devoted to his race and his traditions. Though Thrall has calmed his soul, Grom still seethes with suppressed rage. He speaks with a deep, guttural voice that is used to command. Grom was one of the most Bloodlust-ridden orcs of all time during battle, but still was able to control it during battles.


Biography: Wiki link


Skill (at least 5):

  1. Wind Walk - Allows Grom to become invisible, and move faster for a set amount of time. When Grom attacks a unit to break invisibility, he will deal bonus damage.
  2. Mirror Image - Confuses the enemy by creating illusions of Grom and dispelling all magic from Grom.
  3. Critical Strike - Gives a chance that Grom will do more damage on his attacks.
  4. Bladestorm - Causes a bladestorm of destructive force around Grom, rendering him immune to magic and dealing damage to nearby enemy land units.
  5. Pillage - Grom deals more damage to buildings and all that. Minecraft let's play


Strengths:

  1. Combat Expert
  2. Physical Strength
  3. Confidence
  4. Leadership
  5. Respectful
  6. Possesses that so-called "Warrior's Spirit"
  7. Loyal
  8. I guess he's a patriot lmao
  9. Disciplined
  10. Authoritarian
  11. War Strategist
  12. Self-control


Weaknesses:

  1. I guess, by being a 'warrior-class', he's only limited to what warrior-classes can do. But he's really fucken strong lmao
  2. Being content as the chieftain of the Warsong Clan and not wanting more (not really a weakness, because I can't think of any lol)
  3. I honestly can't think of anything
  4. Embraces the old ways
  5. Suppressed Rage
  6. Voice that doesn't sound like Lord Farquaad from Shrek
  7. Bloodlust-ridden

Likes and Dislikes: Wiki link


Fears: Wiki link


Other (anything you think i need to know): I have Type 2 Diabetes
 
Last edited:
latest


Name:
Marco

Alias:
???

Age:
16

Gender:
Female

Species/Racial Origin:
Human

Canon:
logo.png


Personality/Attitude + Biography:
ZB4eT5s.png


Skills:
Expert Thief
Expert Bounty Hunter
Expert Pilot
Black Market Connections
Marksmanship

Strengths:
Persistence
Determination

Weaknesses:
Nonchalance

Likes:
Good company
Arco
Money
Food
Fun

Dislikes:
Losing to competition

Fears:
An empty stomach

Other (anything you think i need to know):
She's accompanied by her compatriots Arco & Emergency Rations, who have their own set of abilities to boast of.

latest
 
Name: Lyra Clarisse

Universe: Titanfall 2 (OC)

Age: 26

Gender: Female

Faction: Frontier Militia

Branch: Special Recon Service (SRS) [Formerly], 6-4's [Current]

Physical Description:
Lyra stands at a tall 6’0”, and, out of uniform, the most immediate features are dark hazel eyes, and a pale, freckled complexion with short, deep Amber-colored hair. She is fairly athletically built


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Backstory: Lyra grew up on the outer colony of Typhon as an orphan due to the IMC's reckless occupation; losing both of her parents when she was only 12 in one of their 'peacekeeping' operations when it was discovered that her father was an undercover Militia Commander. This was shortly prior to the battle of Typhon, and amidst the ensuing chaos, Lyra was picked up by a Militia patrol who took her into their care aboard the FTM Iroquois. For the next six years, Lyra was cared for, trained and educated by both Militia soldiers, Naval personnel and other refugee Civilians. Lyra displayed an innate ability to sneak around the ship almost undetected; able to vertically mantle, climb and fit into otherwise inaccessible areas. Militia Command had taken note of this, and instead of assigning her to a Class-IV Rifleman position, they instead began to train her as a Pilot in the Special Recon Service, or SRS.

Lyra graduated as a Class-II Pilot at 22, employed in the SRS for a year before making the decision to transfer over to the 6-4's; a freelance mercenary group dedicated to protecting the Frontier on their own terms.

Personality: Lyra has a much more friendly and boisterous attitude than the other hardened Pilots she's gotten to know over the years- always ensuring never to get overly confident in an engagement and prefers to analyze most situations rationally. Lyra is objective, logical and realistic; preferring to keep her professionalism and self-excellence at the forefront of the mission and save the grievances for later.


Apparel:
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Skills:
Experienced Combatant: Lyra's time in two Special Forces units operating under a variety of conditions has served to make both her and her TItan hardy at adapting to almost any situation, condition and mission objective.

Balancing Act: Despite her personality, when the situation calls for it, Lyra can very easily turn from carefree and humorous into a focused, diciplined and professional operative.

Multirole Operator: Lyra's not shy of disembarking her Titan to get up close and personal to the enemy she encounters, and can very easily turn the tide of an engagement by 'splitting' with her Titan.

Heavy Firepower: Having a twenty-foot tall mechanized infantry unit with a bigass energy gun and several weapons deployment systems? Oh I'm sorry, airstrikes are overrated.

Long-range!: Lyra is a sniper, tried and true. Can't hit what you can't see.

Point and Shoot: Lyra doesn't like to lead in combat, but it'll take some time to follow orders from others if she can trust them enough.

Pilot Abilities:

-Cloak: This device shrouds the user in signature-masking particulate matter; distorting and bending light around the wearer to become nearly invisible to the naked eye. Undetectable by most thermal and infrared detection systems, the device is often used to either get the drop on the enemy or escape a hostile attack. It only lasts for six seconds.

-Jump-Kit: This device secured around the operator's waist is neurologically linked; supplying two recharging charges of propellant that enable the wearer to perform a vairety of functions such as wall running, double-jumping, reaching inaccessible areas or evading heavy, oncoming projectiles in a series of multi-directional dashes.

Weapon:

D-101 'Longbow' Designated Marksman Rifle (DMR): This x6 scoped, semi-automatic precision rifle carries a magazine of six high-velocity rounds. Issued to most Marksman units of the Frontier Militia, in the hands of a Pilot, this weapon is one of the best heavy-caliber presicion rifles in its class.

Combat-Advanced-Round (C.A.R) SMG: This submachine gun lacks in capacity and fire-rate, however trades off well for damage output and ergonomics. At long and moderate ranges, the SMG is entirely ineffective and is much more suited for indoor engagements and CQB.


Anti-Titan Weapon:

-Charge Rifle: This portable, stowable weapon fires a Directed-Energy Laser when fully charged; the beam able to cut through most objects with ridiculous ease and over-penetrate any targets caught inside the line of fire. The only significant drawback is that the weapon will not fire unless fully charged, and the charging time takes 2.3 seconds. It is imperative that the user is mindful of their environment before risking exposure in order to fire this weapon.

TITAN

All Titans have built in energy shields, have the ability to discharge electrified smoke which is used as a deterrent to pilots that might jump onto your titan, a dome shield, which is deployed when the Titan is deployed from the atmosphere, and an optional ability to auto-eject the pilot, should the Titan believe it to be in immediate danger.
All titans follow these three protocols:

PROTOCOL 1: Link to Pilot
Pilots and Titans share a very unique and distinct bond with one another. While the pilot may control the Titan, the Titan also aids the pilot in keeping track of situational changes in the battlefield, hazards, or potential solutions to problems that may arise.

PROTOCOL 2: Uphold the Mission
The mission of a Titan and the pilot is usually always of extreme importance. It is usually a matter of do or die.

PROTOCOL 3: Protect the Pilot
The only thing more important than the mission is the Pilot. Pilots are not easily replaced, and the Titan must do everything in its power to protect them.


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Titan Name: Juliette Lima 1013 ["Jill"]

Titan Variant: Ion

Primary Weapon:

Splitter Rifle: A cyclic particle accelerator, the Splitter Rifle serves as the Ion's primary weapon in frontline combat. With a similar function to the Ion's energy-based nature, this rifle can be overloaded and have its projectiles split into three high-damaging plasma shots; quickly saturating the area in plasma and having the potential to vaporize any organic or inorganic material it comes across.

Description: JL-1013 is an Ion-Class Titan; excelling in a balanced approach to speed, protection and maneuverability. In a preference to Lyra's engagement style, the Ion-Titan is built for multipurpose battlefield roles and high adaptability to any situation presented to it.

Titan Abilities:

-Laser Shot: Primarily shoulder-mounted, this weapon fires a laser projectile similar to the one used in the Charge Rifle. Used for a means of additional offensive capabilities, this weapon is largely effective against single infantry or unprotected emplacements.

-Tripwire: Additionally shoulder-mounted, the pod can be seen spooling up, only to discharge up to three large grenade-like projectiles. Upon hitting the ground, they will anchor upright and link together using a single orange energy beam. This weapon is primarily used for securing a perimeter, as any creature that gets caught in the beam will trip the mines and most likely level a city block in the process.

-Vortex Shield: Equipped into the left palm of the Titan's hand, this shield is unique in that, once deployed, it is able to contain any projectile fired into it, including its kinetic velocity. The shield will gradually turn from blue to red, and when overloaded, will break and caught the mass of fired projectiles to be redirected in the opposite direction.

-Laser Core: When a sufficient or excessive energy accumulation his been reached, rather than ejecting the energy into a heat sink block, the Ion instead can channel this energy into a directed beam fired from its chest.

Titan Weaknesses: The Ion itself, despite being a multirole Titan, must continually draw energy reserves in order to operate any of its defensive and offensive armaments. Although capable of regarding its energy overcome when not engaged in combat, the process is much slower and might make the next engagement more challenging if a full recharge is not reached by then.

TitanOS [GEN2]: There is no greater bond between a Pilot and their Titan. The Titan Operating System (TitanOS) is the most critical component of any Titan, and requires a neural link with the Pilot in order to be fully effective in combat. Contrarily, the Titan does not mirror the Pilot's consciousness, however appears to imprint onto the Pilot. The AI is therefore able to monitor Pilot vitals and track their location through their helmet camera, as well as provide critical battlefield updates, communicate with other Titans or mechanical systems, and overall serve to be a lasting companion to a Pilot. Some world argue that Titans are little more than an extension of a Pilot, but any Pilot who's been assigned a Titan knows that the claim couldn't be farther from the truth.
 
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Appearance:
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Name: Gordeau

Alias: The Harvester of Greed, The Invincible Mercenary

Age: N/A

Birthday: June 23rd

Gender: Male

Species/Racial Origin: Human

OC or Cannon: Under Night In-Birth

Personality/Attitude: Gordeau has a very laid-back and carefree demeanor, rarely letting anything bother him and occasionally cracking jokes at others' expense, though even he has his limits when it comes to patience with unreasonable people. Although he has defected from Amnesia, he still cares for his comrades and is willing to put himself in harm's way for their sake. It is this loyalty that led to him to personally hunt down the Crimson Knight, Erika Wagner, to avenge his friend Roger, whom she had ruthlessly killed after he turned into a Void. Gordeau also carries a guilt complex because of this, believing himself to be the cause of Roger's transformation and death while also regretting that he wasn't the one to deliver the mercy kill on his fallen friend instead of Wagner. The mere sight of Wagner is enough to cause Gordeau to switch from his usual laid back and friendly self and become a lot more ruthless and angry. Outside of his life as an In-Birth, Gordeau tends to be a bit more begrudging of his friends hanging out at his bar due to them getting in the way of business matters.

Biography: Wiki link

Skill:
  1. Force Function: Rusty Nail - Uses his claws for three long slashes via ripping back outward.
  2. Special Attack: Mortal Slide - Swings the scythe to catch the opponent via hooking them with the blade.
  3. Special Attack: Grim Reaper - Moves forward while doing incredibly big spinning swings with his scythe.
  4. Infinite Worth: Turbulence - Twirls the scythe around as he pleases after four quick slashes.
  5. Infinite Worth EXS: Soul Exodus
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Strengths:
Weaknesses:
Likes and Dislikes:
Fears:
Other (anything you think i need to know):
 
“You still foolishly consider yourself an entity separate from the whole, but I know better. And I. Will. Show you.”

Appearance: 1A3470ED-2DAA-4013-8D5E-8B3F3E5CDC96.png
CD83C864-2FF3-449D-B257-5CFBA5E87042.jpeg
Name: The Ancestor
Alias: The Heart of Darkness
Age: As old as the planet he hails from.
Gender: ???.... prefers to speak and reveal itself as a Human Male
Species/Racial Origin: Eldritch Entity
OC or Cannon (if cannon which?):
Darkest Dungeon
Personality/Attitude:
The Ancestor prefers to be alone, especially when conducting research of any kind or writing down new information into his journal. He is not one to shy away from interacting with others.... but would most likely enjoy having a calm and quiet conversation, having no unneeded stress in order to bother him greatly. But he knows how to hold his end of the bargain and will work together and even defend his allies from harm, either physically, or verbally, but even then, he had a dark side to him.

Biography:Ancestor

Skill (at least 5):
-Knowledge, such as words from books and such, are easily translated and easily stored into his vast mind.
-His knowledge in the Eldritch arts and his experience with unholy beings, allows him to easily understand magic and symbols that are related to his world.
-The eldritch powers he can call upon to aid himself in battle, going from creating copies of himself and dealing stress damage to his opponents, to him being able to create illusions in his environment and heal his allies.
-His great memory allows him to remember things that are long forgotten, so don’t expect him to forgive you for stealing his journal a few months ago.
-The ability to summon creatures of the unknown to follow his command, is one that will be very useful when creating a human shield for an ally, or making a monstrosity to wreck havoc on his foes.

Strengths:
-High endurance
-High bleed and blight resistance
-Adaptable to counter a combo or move used multiple times on him
-Deals greats amount of stress based attacks, which slowly breaks his foes down

Weaknesses:
-Low stun resistance
-Low debuff and movement based attacks
-Destruction of his imperfect clones deals more damage than normally attacking him
-can only summon three other copies of himself, and four minions, which vary depending on their size

Likes:
-Knowledge of the unknown
-Eldritch based magic
-Peace and quiet
-Destruction and total removal of any who dare challenge him

Dislikes:
-Holy or light based magic
-Annoying people that get on his nerves
-His possessions being stolen from him

Fears:
-Losing his Eldritch Powers
-Revealing his true form to those who cannot handle it
-Reaching near death, or dying, when even at his strongest

Other (anything you think i need to know):
-The Ancestor will be using a combination of the Occultist’s moves along with his usual moves in the game darkest dungeon
-Expect to see minor enemies (no bosses) summoned by the Ancestor
 
Appearance:
76DEE60E-608D-4A53-9C89-092DD55FBC13.jpeg
Name: Tarantula Wizard
Alias: Archmage of Australia
Age: 125 human years old
Gender: Male
Species/Racial Origin: Magical Spider
OC or Cannon (if cannon which?): OC
Personality/Attitude:
Tarantula Wizard is an odd being already enough with just his appearance, but his personality is equal to or even as confusing as himself. He is always trying to prove himself as the best spell caster of the group, but is most likely to stand down when a big enough person threatens him. But when someone messes with either magic, or spiders, expect him to plan a trap or prank for payback against his two most favorite things. But he is very friendly, and is willing to make friends with anyone, especially spell casters, (or spiders), at any moment.

Biography:
Not much is known about his life before the age of 100, but it is speculated that he was busy, training in the art of the arcane, and spider related spells. At the age of 101 however, he had risen up with an army of spider soldiers and minions, and conquered the lands known as Austria.... or wait.... it’s actually Australia. Ahem.... after that, he ruled as the president of the United region of Australia, where he ruled for many years. He was a kind leader tho, and allowed both Humans and Spiders to coexist side by side, as a peaceful civilization. It was recently, when he had fainted in a middle of a press conference, before waking up in a new world that is not his own.

Skill (at least 5):
-Has been trained in the magical arts of fire casting, poison conjuration, and web based magic to use in battle
-Has multiple minions that he can spawn in order to fight for him and his allies, most of which are spider based creatures
-His intelligence, along with his knowledge on magic allows him to easily solve puzzles that deal with smarts, or magical items


Strengths:
-High amounts of mana he can use to cast spells
- Webs are unable to slow his movement, and he is able to quickly run and climb walls like floors
-has a quick reaction time, and is able to sense danger coming straight for his group
-Has a natural venom he can use without any spell or incantation

Weaknesses:
-Weak to physical based attacks, and can easily be thrown due to his small size
-Without his hat and staff, he turns to a regular spider, and while he can act normally, he is unable to use spells and speak to others
-Bug spray is the Kryptonite to him, and while it cannot kill him, it makes him incredibly weak and only able to cast a few spells

Likes:
-Spiders
-Spells and magic
-His hat and staff

Dislikes:
-Spider killers
-His webs being destroyed

Fears:
-Being crushed
-Larger beings threatening him

Other (anything you think i need to know):
Theme:
 
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