Steamdrunk
is also here
Ok, investigating catapult: 8, no modifiers to add.
I'll stick with what i know, load the ship mounted Balista, and aim at Tytugg.
I'll stick with what i know, load the ship mounted Balista, and aim at Tytugg.
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Ok, investigating catapult: 8, no modifiers to add.
I'll stick with what i know, load the ship mounted Balista, and aim at Tytugg.
It is 60 ft. You could also fire the ship's harpoon crossbow that Lugg-mag has prepared.If I recall correctly I was out of spell slots before arriving on the ship. So aside from cantrips, I can take aim and fire my crossbow at any approaching enemies that make it onto the gangplank. How far away is the group of enemies blocking Jidath's path from the ship?
She did shoot it last time indeed. I am okay with having multiple people do it, but it is indeed more realistic if it's just Lugg-mag and Sasha manning the crossbow.Wasn't Sasha already manning the ship's crossbow?
I'm gonna keep it that way and provide cover fire as a means of giving them time to prep and fire another harpoon. So Pyke will take aim at one of the people blocking Jidath's path and fire his light crossbow.She did shoot it last time indeed. I am okay with having multiple people do it, but it is indeed more realistic if it's just Lugg-mag and Sasha manning the crossbow.
It's not enough unfortunately. Go ahead and write your post.I'm gonna keep it that way and provide cover fire as a means of giving them time to prep and fire another harpoon. So Pyke will take aim at one of the people blocking Jidath's path and fire his light crossbow.
+5 to-hit with my crossbow.
That does not look good lol.