• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Into The Open Sky IC

OOC
Here
Characters
Here
Sasha fires off a glare at the man that tried to net her. Time to end this and get the hell away from here. She swings her fists in a rapid blur, trying to knock the guy out and reduce the amount of trouble she's in.

With a series of devastating blows, the monk manages to take out both of the men, knocking them out cold. Time to get away from here and to the ship, especially since there are at least two agents of her supposed future husband here, they may have friends with them.
Hit Points: 50
Hit Dice: 5d8
Base Ground Movement: 30 / 40 feet
Initiative: +4
Armor Class: 17 (19)
Ki Points: 5

Proficiency: +3

Perception: +3

Weapons and Armor
Dart

+7, 1d4+4 piercing, Range 20ft/60ft, Finesse, Thrown

Spear
Main Hand: +7, 1d6+4 Piercing
Both Hands: +7, 1d8+4 Piercing

Ranged: +3, 1d6+4 Piercing
Ranged, both hands: +3, 1d8+4 Piercing
Thrown, Versitle

Unarmed Strike
+7, 1d6+4 Bludgeoning

Magic Tattoo
Once per day it grants me the Shield of Faith spell (+2 AC) for ten minutes.
 
Last edited:
Out of survival instinct Pyke's form reverted back to it's true state. Clearly it worked as most of the goblins missed with their arrows. All but one managed to pierce Pyke's leg. Pyke bites their lip to contain the wail of pain they would've let out. Instead only a low, elongated groan of agony slips through as they clutch the site of the wound. Realizing their disguise is exposed they quickly hide their face with their hood and face mask. Just in the nick of time too as their captain, Marion arrived.

With her orders Pyke acted quickly. He had one last powerful spell within him. Removing their now blood soaked hand from their leg and onto the book, Pyke grasps at the last bit of power they need for the spell. Pulling the magic to the amulet once more they envision a flurry of colors flashing and dancing around in front of them like a storm of rainbow colored leaves. The amulet glows and from it small motes of color fly out into the area. Each mote then expands into a spiral of color before disappearing in a flash. One mote after another repeats this process. One second a flash of spiraling yellow, then suddenly a flash of green, following that a flash of red, then blue, then orange.

While the spell takes effect Pyke begins to hobble their way over to Lugg-Mag to make sure he wasn't effected by the spell. The downside to such a spell is that it does not discriminate friend from foe. Which suited Pyke's disposition fine throughout his life. But no use in losing a potential asset before they even leave port. And Captain Marion is probably the only woman alive who's brave enough to accept his reasoning to go out to the sky.

"Just a little longer lad. We'll survive this just like everything else." Pyke begins to mumble to them self.
Felix Felix Steamdrunk Steamdrunk ValkyrieRose ValkyrieRose
(I believe I tagged everyone who is a part of my fight now. If I miss someone I apologize in advance.)
 
Luna frowns, looking at the ensuing chaos. Even with the tides looking grim, with one of her crew almost going down seemingly, she had faith that, with everyone here, they could turn the tides around.

Luna had given a shield generator she had made to the captain to help her ally out, so that was something. Still, if they wanted to turn this around, she needed to do some supressing fire.

No, literally. Supress them with fire.

Reaching into her pocket, she pulls out a set of metallic cubes- scorhing cubes, she calls them- and throws them at the ballista while mutter a word to ignite them firing at the balista
 
Last edited by a moderator:
Steamdrunk Steamdrunk Sherwood Sherwood Fluxbauble Fluxbauble ValkyrieRose ValkyrieRose Many of the goblins are entranced, by the light spirals and so was Marion. Such pretty colors. They are not even phased when the scorching tubes hit the ballista and set it ablaze. Not all of the goblins are caught though. One of the two that remained focused points his finger at Pyke: "You treacherous devil, what have you done to our friends." Both of them take up their shortbow and fire arrows at him. One of them hits Pyke in his upper arm, while the other buries itself in the dirt road.

The Fourthling is still fully there too. He looks quite alarmed by the burning ballista. He did not see where the attack was coming from, but he knew he had to douse the flames as quickly as possible.They could not lose such a valuable asset. As he began chanting a chill gust of wind started picking up from just behind him. It was swelling to be quite a strong wind. It doused the flames like he wanted, but also pushed everyone away, both allies and enemies.

dae mec dae mec The laughing slowed you down significantly, but luckily your insult reaches the cart that was still above you. It will be quite a while before the make it. In the distance you see fire and a strong gust of wind from nearby the docks, but you have no idea what that's about. When you look down you see the other cart hit the ground. They still had quite some time before you would land and you saw them put something up with a rope.

When Jidath arrived she simply stepped around the rope. Two guardians of the night were still in front of her, blocking her route towards the ship.

Psychie Psychie Morty was having a field day today, so many new faces, so many new trouble makers. When Sasha enters from the gangplank she saw him standing on top of the flight stone, frantically pulling some levers to get the rock floating. When he notices you, he is still quite stressed, but not as bad as when Savanah arrived. He pointed towards the many many anchors and signaled her that she needed to pull them up. Then he pointed at the big crossbow and the catapult. Sasha did not understand at first, but then she heard the sounds of battle from a nearby alleyway.
 
Last edited:
Savanah barrels in as fast as her short legs will carry her, but can feel herself being driven back by the wind. She manages to snarl out, "Stupid wizards!" as she keeps on trying to make her move towards the Fourthling.
Hit Points: 70 / 65
Hit Dice: 5d10

Proficiency: +3

Perception: +2

Initiative: +1
Armor Class: 17

Weapons and Armor
Maul: +7, 2d6+4 Bludgeoning, Two Handed

Crossbow, Light: +4, 1d8+1, 80ft/320ft
--20 bolts

Splint Mail: +7 AC, Stealth Disadvantage
 
Marion was awoken from the trance as the wind hit her. She put her heels in the sand, so she wouldn't be blown away. It gave her an idea. She shouted to her new crew members in her booming captains voice, which could be overheard over the wind. "This could be our break! If you have any usefull stuff to break that ballista use it, but otherwise we should get back to our ship. The defenses there are way better!"

She called upon the mother storm to have the fourthling lose his footing and get closer to them as well, but it did not have any effect.

Tytugg was also starting to awake from the trance, but he was still too dazed to do anything.
 
Savanah nods, letting the wind pick her up as she turns around. "You got it, Captain! You all heard her, you dogs! Back to the ship and regroup!"
 
Morty was having a field day today, so many new faces, so many new trouble makers. When Sasha enters from the gangplank she saw him standing on top of the flight stone, frantically pulling some levers to get the rock floating. When he notices you, he is still quite stressed, but not as bad as when Savanah arrived. He pointed towards the many many anchors and signaled her that she needed to pull them up. Then he pointed at the big crossbow and the catapult. Sasha did not understand at first, but then she heard the sounds of battle from a nearby alleyway.
Finally taking the hint, Sasha heads for the big crossbow, hoping that she will be able to figure out how to operate it. "Ok! Lets see here . . . It shouldn't be too hard to get it to work, right?"

With a bit of grunting and a few swear words tossed in for good measure, Sasha cranks back the rope launcher on the heavy crossbow and locks it into position, then goes to grab one of the harpoons and sets it into place on the slide rail. Now all she needs is a good target to use this on.

Felix Felix
Hit Points: 50
Hit Dice: 5d8
Base Ground Movement: 30 / 40 feet
Initiative: +4
Armor Class: 17 (19)
Ki Points: 5

Proficiency: +3

Perception: +3

Weapons and Armor
Dart

+7, 1d4+4 piercing, Range 20ft/60ft, Finesse, Thrown

Spear
Main Hand: +7, 1d6+4 Piercing
Both Hands: +7, 1d8+4 Piercing

Ranged: +3, 1d6+4 Piercing
Ranged, both hands: +3, 1d8+4 Piercing
Thrown, Versitle

Unarmed Strike
+7, 1d6+4 Bludgeoning

Magic Tattoo
Once per day it grants me the Shield of Faith spell (+2 AC) for ten minutes.
 
Last edited:
Waking from his daze and having gripped a pipe agaibst the wind, Lugg-Mag reassessed the situation.
"Aw, scrap this!" he bolted, making for the better fortified losition, and his boomstick.
 
Pyke was able to successfully break Lugg-Mag's stupor. A slightly sigh of relief as he did so. It wasn't without repercussions it would seem as some of the goblins and even the fourthling still had their senses. Slag it all, just how tough is that fourthling? Pyke thought to himself.

As he was about to make his approach to his captain a goblin spoke out against them. "What have you done to our friends?!" It proclaimed. With a defiant smirk under his face mask Pyke put on airs. "If you had just been a good goblin you would know." As if karma had to correct him the two goblins fired off arrows once more. Pyke was limping from the previous arrow still embedded in their leg. Their reaction was slowed and as he attempted to get out of the way one landed in the dirt. The other one found its mark however and planted itself squarely into Pyke's left arm. Pyke couldn't help but let out a strained groan as the rush of pain swept over them.

The fourthling began to cast another spell. Probably in an attempt to put out the fire of the ballista that spontaneously combusted. Marion called out to her crew to either destroy the ballista or retreat. Fighting wasn't exactly Pyke's ideal scenario to begin with so Pyke did their best to turn tail and make his way back to the ship. As he pivoted towards the ship they were buffeted by a large gust of wind. Not sure whether this was a boon or a slap to the face by the very world itself, Pyke lost their footing was sent barreling towards the ship. They looked back to assess the situation and found themselves even further from the conflict from where they started. Pyke nodded as they passed their dwarven crew mate Savanah.

"Dwarf, make sure you and the captain make it back to the ship. If we make it through this, I'll owe ya a drink yeah?" Pyke then hobbles his way to the ship.

Felix Felix Sherwood Sherwood
 
Oh, great. Not these fools again. "Look at that!" she screams, pointing behind her. Jidath tries to summon a shimmer of magic to make something horrifying.

... doesn't seem to work. She instead attempts to sprint past them.
 
"Dwarf, make sure you and the captain make it back to the ship. If we make it through this, I'll owe ya a drink yeah?" Pyke then hobbles his way to the ship.
Savanah nods, her maul in hand. She looks at Pyke for a moment, saying, "I'll hold you to that drink! Now, get moving! I'll be your rear guard as we make it to the ship!"
Hit Points: 70 / 65
Hit Dice: 5d10

Proficiency: +3

Perception: +2

Initiative: +1
Armor Class: 17

Weapons and Armor
Maul: +7, 2d6+4 Bludgeoning, Two Handed

Crossbow, Light: +4, 1d8+1, 80ft/320ft
--20 bolts

Splint Mail: +7 AC, Stealth Disadvantage
 
The fourthlings gust of wind truly was your lucky break. While most of the goblins were still dazed and waking up, the crew managed to turn around and flee. With their attackers on their heels they made in back to the dockyard, over the gangplank and onto the ship. Sasha was already waiting for them, ready to fire the ships crossbow. Morticule was busy pulling all kinds of levers to get the ship to depart.

"Is everyone here?" Marion asked as she counted all of her men. She counted only six: Morty, Sasha, Savannah ... Where was Jiddath?! "Shit! Jiddath still hasn't arrived and she was supposed to bring our navigation device!"

And then she saw the girl in the distance, running towards the ship with two attackers of her own. She could only watch as the two men jumped to grapple her crewmate.

She waved to Morty. "Wait! Can you hold on for a little while longer? We have to get her on board and hold off the attackers. I will take the steering wheel and get ready for take off. The rest of you, fight off these bastards,kill them if you have to and make sure to get Jiddath. No man left behind!"

She walked to the wheel and watched everyone get ready. She grinned. This was never going to be easy, was it?

Sherwood Sherwood Psychie Psychie ValkyrieRose ValkyrieRose Fluxbauble Fluxbauble dae mec dae mec Steamdrunk Steamdrunk
 
Savanah doesn't waste any time; she immediately leaps into action and charges forward with her maul in hand, ready to bash in some heads. It was now time to earn her pay.

I'm guessing a new initiative roll is needed. I have a total of 12
Hit Points: 70 / 58
Hit Dice: 5d10

Proficiency: +3

Perception: +2

Initiative: +1
Armor Class: 17

Weapons and Armor
Maul: +7, 2d6+4 Bludgeoning, Two Handed

Crossbow, Light: +4, 1d8+1, 80ft/320ft
--20 bolts

Splint Mail: +7 AC, Stealth Disadvantage
 
Last edited:
Sasha carefully aims the heavy crossbow out at the pair of men grappling her crewmate, then thinks better of it. Lets not tempt fate with a bad shot. With my luck, I'd hit my own crewman! She then aims out at the horde of onrushing attackers, and lets fly with the bolt.
Hit Points: 50
Hit Dice: 5d8
Base Ground Movement: 30 / 40 feet
Initiative: +4
Armor Class: 17 (19)
Ki Points: 5

Proficiency: +3

Perception: +3

Weapons and Armor
Dart

+7, 1d4+4 piercing, Range 20ft/60ft, Finesse, Thrown

Spear
Main Hand: +7, 1d6+4 Piercing
Both Hands: +7, 1d8+4 Piercing

Ranged: +3, 1d6+4 Piercing
Ranged, both hands: +3, 1d8+4 Piercing
Thrown, Versitle

Unarmed Strike
+7, 1d6+4 Bludgeoning

Magic Tattoo
Once per day it grants me the Shield of Faith spell (+2 AC) for ten minutes.
 
The harpoon makes a lot of noise as it sails through the air and skewers the fourthling mage in his thighs. He screams in pain. In his anger he hurls a freezing ray at you, but he is so blinded by his pain that it sails right past the ship.

"Well done Sasha!" Marion shouts. "But be careful that thing takes quite some time to reload." The crossbow takes 1 action to reload, one action to aim and one action to fire. Different people can take the different actions.
 
Not too worried, Savanah runs forward at top speed to reach the grappled member of the crew. If she is able to get close enough to engage, she will haul off and swing her maul on the one to her left with two powerful blows.
Hit Points: 70 / 69
Hit Dice: 5d10

Proficiency: +3

Perception: +2

Initiative: +1
Armor Class: 17

Weapons and Armor
Maul: +7, 2d6+4 Bludgeoning, Two Handed

Crossbow, Light: +4, 1d8+1, 80ft/320ft
--20 bolts

Splint Mail: +7 AC, Stealth Disadvantage
 
Jidath just barely ducks out of reach of the two men. She feels her lungs burning, but she steels her shoulders (and the energy she has left) to keep running. She notices Savanah runs towards her. Through gritted teeth, Jidath offers a grin as she tightens her grip on her bag. She notices a few more unfriendly folk ahead.

"Get out of the way, you ninny-faced smoke-eating dirt guzzlers!" she shouts.
 
Lugg-Mag grinned maliciously as he swung the Artillery piece towards his former confidant. He muttered under is breath...
"sell me out, will ya? See how you like getting Kebabed..."
He loaded a javelin, with all the bitterness of his shallow soul.
 
Pyke, now aboard the ship, felt a bit safer now but he knew they weren't out of trouble yet. His options were limited. That last big spell of his was truly his ace in the hole. What was once a storm of magic held within his grimoire now felt like a gust of air pushing up against his very being.

"Guess it's time to fall back on ole' reliable." Pulling out his crossbow he pointed it at the nearest group of enemies he could see. it just so happens that his crew mate Jidath was being blocked from boarding. Good a reason as any to fire around a team mate. The bolt flies out and misses his mark entirely as he ducks down to begin reloading. Luckily he didn't hit his crew mate.

"So much for ole' reliable..."
 

Users who are viewing this thread

Back
Top