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Fantasy [Interest Check] Dark Elf Clan

Altera

Maiden of the Gloam
*Bows graciously* Thanks for giving my thread a look-see. Let's get down to the gist of this post.


So I've been wanting to make my own RP for a while now after taking my leave out of my only other RP and this is my idea to see if anyone else would be interested. The RP would be somewhat loosely set in the DrowTales world (don't close out though! I'm willing to work as much as I can with anyone interested), focusing on a group of drow hoping to forge their own place in the dark reaches of the underworld in hopes of becoming the tenth great clan of Chel'el'Sussoloth.


The upcoming clan would be an amalgamation of the outcasts and rejects from the other nine clans, allowing access for players to choose the race, training and ideals fairly freely, whether your interest lies in sorcery, golem craft, summoning, nether arts, etc


There's a lot more details to go into but I don't want to get into heavy details in this post. I'll go over them if there's enough interest. Again, I'll try my hardest to provide as much information as possible and if you don't know about DrowTales, that's fine too! I'm more than willing to share my knowledge and work with whomever. Please leave a comment if you have any interest!


RACES AND CLANS ON THE SECOND PAGE!!!
 
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Yay! Thank you both for your interest. Everything will be elaborated upon should we get enough participants but if y'all have any major questions, feel free to ask!
 
It sounds interesting. However, I have no clue what you are talking about. A list of races and clans would be helpful to someone that has no clue what you are basing it on.
 
Sure, sure. Since it was just an interest check I didn't want to overload with information. I'll get one posted up for you. ^_^
 
I'd love to do something like that. I have to freshen up on the manga, though. Just a warning on that. But yeah! That sounds like it would be a ton of fun. I'll follow you and keep myself posted.
 
RACES


All drow fall into two major 'races'. The Drowolath are descended from the dark elves of the surface world who descended to the underworld after the Great Wars. They make up the majority of drow and bear a darker range of skin tones than their cousins. The second division is the Drowussu. They are descended from the light elves of the old world and make up a much smaller percentage of the people within the underworld. They are generally pale grey compared to the browns, blacks, and darker grey of their 'lath cousins. Most differences between them other than that lay in their clans, which I'll go into more details with a second post.


Ferals -- To put it simply, anthropomorphic cat people. They don't have the best intelligence but can be taught to speak with time. They are generally kept as pets or servants among the drow though sometimes they are employed as look outs or spies as they tend to be overlooked and their naturally keen senses and dexterity lend themselves well to it.


Goblins -- This is the drow terms for the more human races. Though there are several branches off of this, the two main factions I'll be concerned with are the Halmes and the Hermionne. The Halmes make up the large majority of the goblins while the Hermionne are warmongering, somewhat beastial people. They both live on the surface and are generally only seen in the underworld as slaves.


Duergar -- Also known as deep dwarves, they are consistently at war with Chel. They don't have the numbers to properly fight a war, but guerilla tactics along trade routes are quite common. They use black powder weaponry.


 
@obscuredlegend


Great! Good to see a DT fan around. I'm a tad rusty as well, so no problems. If you see any glaring mistakes on my part, let me know. 
Val'Sarghress


An individual’s station in life should be the result of their own endeavors neither hindered nor aided by their heritage: this is the mantra of the powerful Val’Sarghress. Formed with the merging of numerous mercenary bands around the legendary reputation of its Ill’haress Quain’tana, the Sarghress are a wave of change in Chel'el'sussoloth that espouse the downfall of the rigid bloodline and caste systems.





Vel'Sharen


Rulers among rulers, the Vel’Sharen have lorded as Chel’el’sussoloth’s dominant clan for nearly the city’s entire existence. Its Val bloodline controls not only the clan itself but also legislates the workings of the rest of the city. Yet unbridled political power breeds both enemies and greater desires. The conspiracies that run through the Sharen are unparalleled by any others in scale or magnitude. Everything is a pawn in their eyes, but lately these pawns have begun to fight back...





Val'Sullisin'rune


The Val’Sullisin’rune is a clan enveloped in intrigue shrouded by a thin veil of serendipity. It is one of only two known Chelian clans that remain in the wake of the the great wars, retaining a seat of power among the Vals and Vels since the city's founding. They are master diplomats and political manipulators infamous for the numerous empaths that fill their ranks. Though more than hospitable to many other clans, few if any know of the schemes brewing among its individuals.





Vel'Vloz'ress


Every volatile and evil stereotype of the drow can be found manifest within the Vel’Vloz’ress. Often called mad by even their own peers they are a force of unbridled chaos within the underworld, experimenting with demonic energies with little regard for the repercussions. While brought to prominence through entirely outside means, many see them as harbingers of another demonic incursion and maybe even the downfall of Chel'el'sussoloth itself.





Val'Beldrobbaen


Specters of days past who watch events from above, the Beldrobbaen are a clan far past their prime. Their numbers and influence have dwindled dramatically since their time of greatness through disasters, lost wars and social change. Though weakened they maintain their defiant grip on their Val title, standing tall against the waves of change so intent on sweeping them away and hoping for a day when they may recover from the tragedies that so consistently befall them.





Val'Nal'sarkoth


Unrivaled in the fields of business practices and interspecies interaction, The Nal’sarkoth are a dominate supplier of goods and services to Chel'el'sussoloth. By fostering lasting relationships with the goblin empires above and remaining dwarven kingdoms below they have commanding access to the valuable resources these ties provide them. They are equally unique for their army ofgoblin mercenaries that live beside them in their fortress.





Val'Kyorl'solenurn


Purity, discipline and zeal: these are the calling cards of the Val’Kyorl’solenurn, the only remaining Val drowussu clan. Indoctrinated at birth, clan members are brought up to actively despise and purge impurities from Chel'el'sussoloth and the world. Nothing draws their hatred more than demonic influences, making them the bane of the tainted Vel clans. To be in their favor is to find security and compassion; to embrace the profane is to be given no quarter.





Val'Illhar'dro


The Val’Illhar’dro are the mercantile kingpins of the Underworld. Theirs is an empire of trade that touches nearly every settlement, affording them enough power to hold a seat among the Vals of Chel'el'sussoloth without being headquartered within the city. Their resolute stance on peace, often embellished by their infamous spellsongs, melts the social barriers and binds the alliances that allow their network to spread and prosper with but minimal bloodshed.





Val'Jaal'darya


Easily the most enigmatic of the clans of Chel'el'sussoloth, the Jaal’darya are powerful and knowledgeable biological engineers. They are well known for the living weapons and artificial life forms that they create and trade, but the clan members themselves are notoriously secretive and rarely seen. Those very few who are privy to the happenings behind the clan’s closed doors however know that nothing is sacred in the face of the Jaal’darya’s experimental drive, not even their own bodies.


Minor Clans and Factions


The world of Drowtales is filled with organizations that fall outside of the great nine. Many of these are lesser clans that generally lack the massive resources of the Vals, but others are beyond such organized fronts. These institutions run the gamut from foreign raiders to prostitution rings.





Dusk


The duty of the Dusk clan of Nuqrah'shareh is singular and simple: to guard against nether forces. This commitment of theirs takes overbearing precedence over all else. Duskians are famously neutral in regard to outside matters; politics do not concern them, race is unimportant, alliances and clans rise and fall to their indifference. But should the risk of demonic threats so much as appear as a blip on their radars they will respond with zealous ardor.





Jie'yen


Honor, loyalty and obedience are the cornerstones of the Jie’yen. They are a true oddity, a clan consisting entirely of drowolath, yet repressing their chaotic nature. They are nearly unparalleled in the skills of unarmed combat and masters of infiltration and assassination, but these are mere skills that are part of a much broader, more tranquil ideology.





Balvhakara


The Balvhakara are the premiere engineers of the underworld. In a city of peace they are among the few in Nuqrah'shareh that actively prepare for war. Their intense study on golem development has moved them well beyond the comparatively primal machinations common in Chel'el'sussoloth and second to none in the field of battle.


Kavahini


The Kavahini are a clan of Mimaneid who are skilled in aerial warfare.
 
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[QUOTE="Dusk Archon]

@obscuredlegend[/uSER]


Great! Good to see a DT fan around. I'm a tad rusty as well, so no problems. If you see any glaring mistakes on my part, let me know.

[/QUOTE]
I used to really love it! It was the first manga I had read, actually. I'll have to find it again for nostalgic purposes. Makes me excited for this!
 
If you haven't read the most recent chapters you should definitely catch up. Everything has gotten so crazy. It's intense!
 
I will take full responsibility for your late night. ^_^ we've got five interested parties, not including myself. Should I go ahead and make a thread or hold off for a bit? Maybe over the weekend.
 
whispers, you should start it tomorrow I'm rereading the first 12 chapters :P No but seriously you can start today if you want
 
All of it is important, however it's not super important to our rp as things aren't going to be cannon. If things last then our clan will start to interact with the other clans so you might see some of the plot points from the story in the rp, but it'll be presented and handled on its own in the rp so it's not like you need to run and read it. Though it's a very good comic so if you have the time I do googly recommend it.
 
Oh yeah! I forgot something. I'll be adding driders and Naga to the race list of anyone has any interest.
 

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