Inner Flame Academy


Overview


Welcome to Inner Flame Academy, a school for “gifted” teens. To the outside world of the Humans our “gifted” teens are creatures of legend and lore that came to be known as monsters. We offer a type of sanctuary for our students. We get them away from the life they must live in the world of humans. A life of fear and damnation. . Although we teach the basics such as math and sciences we also offer many other options some of the favourites being legend & lore, mysticism, spell working, and philosophy. Not only do we help students learn but we also teach them how to get along with one another and how to function properly in normal society. Although we have many strict rules at the academy we try to make it a fun place for our students to socialize and be themselves. We also offer many intramural activities ranging from sports to clubs to fundraisers. Amongst these activities a favourite amongst the students is the Inner Blaze Tournament. A monthly event at the academy. In the tournament students are allowed to break the strict rule of no fighting amongst the student body and use their talents to fight amongst one another. However there are rules placed upon the tournament.


History of the school: The school was founded by Lord Akichiro Akutsuki in the early 1600’s. Lord akichiro was a great ruler in England in the 1600’s but after his third wife Sicillia Renalia, a vampire, bit him and changed him into one of the “gifted” the lord was chased out of his kingdom. He spent years traversing the land being cast out or rather chased out. He spent years thinking of a way he could use his situation to help more like him. It was then that he had the thought to create a “sanctuary” for what he called the “gifted”. He built up an army of “gifted” and overthrew his own kingdom. He then spent the several hundred years turning it into what is now know as the Inner Flame Academy.


The School


Front Gate: The front gate of the IFA is a beautifully made silver gate. The silver shines almost as if magically in the light. In the gate there are many intricate patterns the top coming into pointed and ornate fleur de lis. Surrounding the gate is a large stone wall that encircles the entire academy with a stone archway around the gate that reads “Aliter non est peccatum, sed donum. Grata ad sanctuarium tuum..” The grey stone buildings of the school rising above it.


Courtyard: Behind the gates lies this beautiful courtyard. This is the main gathering area of the school. Sitting in the middle of the courtyard is a fountain with magically colour changing water. Standing tall in the middle of the fountain is a silver statue of Akichiro Akutsuki with a plaque that reads “May your gifts lead you far”. Surrounding the fountain is a circular arrangement of cobblestones lined with flowers of all different colours from all over the world. Cobblestone paths lead off to the north, east, and west.


Dormitories: To the east of the cobblestone path lies the male dormitories and to the west the women’s. The male dormitory is an obsidian building accented in in silver with a large metal door made of looks to be adamantium. . It stands five stories in height and has well over 100 rooms. The women’s dorm is a marble building with silver accents and a large metal door made of obsidian. It stands 5 stories tall and has well over 100 rooms. Each dorm is outfitted with a common room complete with pool tables, foosball tables, ping pong tables, and a large screen television.


School: To the north of the fountain lies the school building itself. The school is a large castle looking building carved from pure obsidian. Lining the doorways and the windows are intricate designs made of silver. The large doorways to the school are made from silver with sapphire gem inlays lining the door frame the carving above the door frame reading “Aliter non est peccatum, sed donum. Grata ad sanctuarium tuum” just like the front gates. Inside the school lies all the classrooms and offices.


Faculty building: Off to the right of the school building lies the faculty building. An obsidian building with glowing inlays. This building is off limit to students.


Recreation Area: A path winding around the school leads you to a recreation area behind the school. The recreation area is a beautiful grassy green field with every sports area you could imagine. Further behind the recreations area is the pool which is constantly being filled by a glowing blue waterfall from a cliff.


Lords Manor: Atop the cliff sit’s the Lord’s manor. Shielded by an invisibility spell lies Lord Akichiro’s Manor. A place that not even the faculty has laid eyes on.


Types of gifted


There are many different kinds of gifted at the academy. You can be any from the following list.(If there is one you had your heart set on and it is not here please feel free to message me and we will discuss it)


Vampires


Lycanthropes(Werewolves)


Mages


Demons(please specify types ex.Oni, harpies, gorgons)


Elementals


Undead or Spirits(Sentient)


Constructs(ex: Golems, Gargoyles)


Dragonkin


School Rules


1. Be respectful of the other students


2. No “God-Modding”


3. No fighting outside of class or the tournament


4. Be descriptive (A paragraph minimum for all posts)


5. Actions are normal type where as spoken words are to be put in quotation marks and thoughts italicized


6: Have fun


Character Sheet


Character Picture:


Character Age and Grade:


9th 14-15


10th 15-16


11th 16-17


12th 17-18


Character Bio(Paragraph Minimum):


Abilities(2-3 to start with a paragraph describing each ability):


Weapons(if used):


Please wait for a character acceptance before posting in the thread as your character

 
Ashley Danikason


Character Picture:


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Character Age and Grade:


10th 16


Character Bio:


Ashley grew up with a rich and wealthy family. She was spoilt, got everything she wanted, but there was always something she wanted... A brother or sister.


Ashley was an only child, when she was younger, her perents were hardily home too. They were either off on buisness trips or at work. Her school life wasn't too good either. When she was about seven or eight, kids used to think she was stuck up or snobby. No one really wanted to be friends with her because roumers spreaded round about her, like she will use you or she doesn't really care about you. She once got really annoyed and dropped out of school without her parents knowing. She just stayed at home. Until she discovered her powers.


When she was 14 she figured out she had powers, she freaked out. Her parents calmed her down and told her what was going on, and sent her to this school.


Abilities:


Ashley is an Elemental. She can control fire and earth.


Fire: She can only use this when she is angry. She will let off signs if you're making her angry. she will create ashes with her hands, her eyes will turn bright red also sparks will come out her finger tips. She can create fireballs and throw them, can make fire whips and if she is REALLY angry, she can create a fire dragon.


Earth: Now she can use this one when she pleases. With this power she can move anything that comes from the ground in the air without touching it, she can make plants and trees grow, also she can cantrol SOME weather, like rain and how hot it can be.


Weapons:


None


**I know my powers arn't exacly paragraphs, but will they do?**
 

Erabella Jayde Cloakwood


Character Picture:



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Character Age and Grade:



12th 17


Character Bio:


Erabella grew up in South Dakota. She didn't know her father and had no idea he was a Vampire, to be specific, a Strigoi. Her mother never told her about Erabella's abilities as a Moroi. When she was 13 she was at the swimming pool. She became mad with her friend and the water surrounding her began to boil. Her mother found out and told her about her history. How her father was a powerful Strigoi and how she fell in love with him. She was born and given status as a Moroi. In 9th grade she was sent here.


Abilities:



As a Moroi she specializes in an element. Her element is water and she can also use compulsion.


Weapons:



None


Definition of a Moroi:


Will finish


 

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