Grey
Dialectical Hermeticist
You may enjoy this RP if you like: K6BD, WarFrame, the Firefall novels, Farscape.
This RP will be for 4-6 players; amnesiac warrior-mages permanently sealed into their cybernetic armour.
The mechanics are easy enough to learn, a dice-pool system that's simple to use but has mechanical depth if you want to engage with it.
No prior experience with this game or dice games required. All skill levels welcome.
One post a week is ideal, once a month is acceptable.
No set post length - just post what you feel is necessary to move things along.
If you want to discover and explore a unique space opera setting inspired by Warframe, starting with a near-blank slate of a character recovering their memories of the world they lost while learning about the new one and their place in it, you may enjoy this.
If you want to play a powerful space ninja wizard, you may also enjoy this.
Once, there was an Empire.
It stretched from the temple-cities of the homeworld to the furthest stars. It was built upon wonders of magitech that bent physics to their whim and laughed at the interstellar gulf.
It was a time of peace and enlightenment. No one now remembers what it was really like, but we know it was glorious - and it was lost.
The Others came screaming out of Elsewhere, a dimension where reason and science failed, and tore apart the works of the Magi.
The war raged for a century or more, and the Magi could not prevail, barely able to fend off the Others no matter how many weapons of apocalyptic might they forged. Both they and their mysterious enemies are gone now, perhaps having destroyed each other.
The Palatial system is in chaos, and the colonies around distant stars are forgotten. No living Magi remain and their various inheritors squabble for power, with innocents descended from colonial settlers caught in the crossfire or eking out an existence amid the ruins.
And across the system, hidden in ancient stasis-vaults and armoury-temples, you sleep; the Bandi. the elite warrior caste of the Magi. Peerless fighters and sorcerous adepts, encaged in mystical armour.
Now you're waking up to a world you no longer recognize, your memories corroded and lost - to time, or to tampering? The Magi are gone. Your culture is lost. All that remains is the terrible fire of Will and sword-wisdom of your augmented body.
Will you take up the mantle of rule, as inheritor to the Magi?
Will you resume your role as protectors to the weak and innocent?
Or are you the killing strike to a universe sickly and faltering?
Post interest and ask questions below!
This RP will be for 4-6 players; amnesiac warrior-mages permanently sealed into their cybernetic armour.
The mechanics are easy enough to learn, a dice-pool system that's simple to use but has mechanical depth if you want to engage with it.
No prior experience with this game or dice games required. All skill levels welcome.
One post a week is ideal, once a month is acceptable.
No set post length - just post what you feel is necessary to move things along.
If you want to discover and explore a unique space opera setting inspired by Warframe, starting with a near-blank slate of a character recovering their memories of the world they lost while learning about the new one and their place in it, you may enjoy this.
If you want to play a powerful space ninja wizard, you may also enjoy this.
=====================================================
Once, there was an Empire.
It stretched from the temple-cities of the homeworld to the furthest stars. It was built upon wonders of magitech that bent physics to their whim and laughed at the interstellar gulf.
It was a time of peace and enlightenment. No one now remembers what it was really like, but we know it was glorious - and it was lost.
The Others came screaming out of Elsewhere, a dimension where reason and science failed, and tore apart the works of the Magi.
The war raged for a century or more, and the Magi could not prevail, barely able to fend off the Others no matter how many weapons of apocalyptic might they forged. Both they and their mysterious enemies are gone now, perhaps having destroyed each other.
The Palatial system is in chaos, and the colonies around distant stars are forgotten. No living Magi remain and their various inheritors squabble for power, with innocents descended from colonial settlers caught in the crossfire or eking out an existence amid the ruins.
And across the system, hidden in ancient stasis-vaults and armoury-temples, you sleep; the Bandi. the elite warrior caste of the Magi. Peerless fighters and sorcerous adepts, encaged in mystical armour.
Now you're waking up to a world you no longer recognize, your memories corroded and lost - to time, or to tampering? The Magi are gone. Your culture is lost. All that remains is the terrible fire of Will and sword-wisdom of your augmented body.
Will you take up the mantle of rule, as inheritor to the Magi?
Will you resume your role as protectors to the weak and innocent?
Or are you the killing strike to a universe sickly and faltering?
=====================================================
Post interest and ask questions below!
Vala
The Flame of Justice
A solid all-round ‘cage, the Vala can project flames, heat the air, generate explosions, and increase their allies' resistance to mind-altering effects.
Vala are coloured in shades of fire and gold, and often the helmets invoke the Manticore of ancient times.
Sarda
The Icy Grasp
An agile ‘cage, the Sarda can slow and freeze enemies with ice, drown them, and inspire fear. Sarda is styled in emerald, white, and blue, helmets evoking sea serpents.
Nabi
The All-Seeing
A fast but fragile ‘cage, Nabi can see and manipulate Fate. Decorated in amber, silver, and clockwork motifs.
Chaya
Death’s Shadow
Chaya is the stealthiest Soulcage, able to manipulate darkness and shadow. Decorated in shades of black, often with something like a cloak attached at the shoulders.
Raksaka
The Glasswalker
Raksaka is a slow, tough ‘cage able to fold time and space. Decorated with components seemingly made of glass and sandstone.
Gaida
The Beacon of Hope
Gaida is a tough ‘cage that fires beams of light, can cloak itself, and inspire its allies. Decorated in gold and ivory, often with a mirrored helmet.
Separa
The Red Talon
A versatile, bestial ‘cage, Separa can reshape itself, delivers deadly killing blows, and can envenomate targets. Partially organic, Separa look quite distinct.
Prem
The Thief of Thoughts
A light ‘cage able to probe and distort the minds of enemies. Decorated in ruby and violet.
Jadugara
The Soultaker
Jadugara is a much feared ‘cage, able to raise the dead and sunder souls. Decorated in black and purple, with a skull motif.
Kampa
The Earthbreaker
Kampa is a very durable, strong ‘cage that can shape and shatter earth and metals. Decorated in bronze, brown, and motifs of earth.
Bijali
The Cleansing Storm
Bijali commands air, lightning, and magnetism. Decorated in blues and gunmetal.
The Flame of Justice
A solid all-round ‘cage, the Vala can project flames, heat the air, generate explosions, and increase their allies' resistance to mind-altering effects.
Vala are coloured in shades of fire and gold, and often the helmets invoke the Manticore of ancient times.
Sarda
The Icy Grasp
An agile ‘cage, the Sarda can slow and freeze enemies with ice, drown them, and inspire fear. Sarda is styled in emerald, white, and blue, helmets evoking sea serpents.
Nabi
The All-Seeing
A fast but fragile ‘cage, Nabi can see and manipulate Fate. Decorated in amber, silver, and clockwork motifs.
Chaya
Death’s Shadow
Chaya is the stealthiest Soulcage, able to manipulate darkness and shadow. Decorated in shades of black, often with something like a cloak attached at the shoulders.
Raksaka
The Glasswalker
Raksaka is a slow, tough ‘cage able to fold time and space. Decorated with components seemingly made of glass and sandstone.
Gaida
The Beacon of Hope
Gaida is a tough ‘cage that fires beams of light, can cloak itself, and inspire its allies. Decorated in gold and ivory, often with a mirrored helmet.
Separa
The Red Talon
A versatile, bestial ‘cage, Separa can reshape itself, delivers deadly killing blows, and can envenomate targets. Partially organic, Separa look quite distinct.
Prem
The Thief of Thoughts
A light ‘cage able to probe and distort the minds of enemies. Decorated in ruby and violet.
Jadugara
The Soultaker
Jadugara is a much feared ‘cage, able to raise the dead and sunder souls. Decorated in black and purple, with a skull motif.
Kampa
The Earthbreaker
Kampa is a very durable, strong ‘cage that can shape and shatter earth and metals. Decorated in bronze, brown, and motifs of earth.
Bijali
The Cleansing Storm
Bijali commands air, lightning, and magnetism. Decorated in blues and gunmetal.
Last edited: