Kazanna
That Thorn In Your Side
~Disclaimer
To all concerned, to all reading or writing within, this is a tale set within a universe of my own devising, Any religious, political, or economic views displayed within are purely for the story, they may or may not reflect the authors within and are not to be used in any analyzing of the authors themselves for any reason. This disclaimer allows the characters within to be their own persons, to display their own opinions without the judgments of Living people. Any persons described within this play that are similar to any persons in real life are not related in any way and as such do not reflect the opinions, views, or thoughts of such persons.
That being said, the species within are my own creations, any use of them or the technology stated within is not to be used without my express permissions. It is potentially material I will be using at a later date for other projects that may or may not become copy written.
I herby give @Elle Joyner Permission to add to, and modify any materials within this play as she sees fit for the needs of the play.
To all concerned, to all reading or writing within, this is a tale set within a universe of my own devising, Any religious, political, or economic views displayed within are purely for the story, they may or may not reflect the authors within and are not to be used in any analyzing of the authors themselves for any reason. This disclaimer allows the characters within to be their own persons, to display their own opinions without the judgments of Living people. Any persons described within this play that are similar to any persons in real life are not related in any way and as such do not reflect the opinions, views, or thoughts of such persons.
That being said, the species within are my own creations, any use of them or the technology stated within is not to be used without my express permissions. It is potentially material I will be using at a later date for other projects that may or may not become copy written.
I herby give @Elle Joyner Permission to add to, and modify any materials within this play as she sees fit for the needs of the play.
- War.
War never changes. Since the dawn of human kind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything: from God to justice to simple, psychotic rage.
-Ron Pearlman, The Opening Speech of Bethesda's Fallout 3
War had raged for 200 long years, generations of soldiers who had been fighting for so long that few of them even remembered what the war had been started over. But in reality, it had been started over something simple, a territorial dispute over a small world with no name. The planet was a lush jungle world filled with natural resources. But without two years, it was a barren, destroyed wasteland, void of any life, and little more then a hunk of rock. Four years later, the destruction moved to another world, which was populated, it was ravaged within a month, it's natural resources stripped away, it's people butchered.
A month later, the next world within the system was blown away, in a single devastating sweep, within another year, the entirety of the system formerly known as Cronos, was wiped from creation, it's species, The Kel and the Mast' Ka were driven to a point nearing extinction. The two races abandoned their colony systems and retreated to their home worlds as their defenders, the Valorian Vanguard held off the tide of war that threatened to devour them entirely.
The Valorian race beseeched their allies, The Human Race and the Calonian Race for aid. Within a month, the Human and Calonian Armadas joined the fight. The Chellek empire made it's move into the fight as well, as a third party, not defending either side, simply joining into the fray for supremacy and honor.
As the war raged over the decades, the human race was quickly pushed to the limitations of it's technological power, and an elite science team was dispatched to the allied worlds to an emergent technology summit. Within ten years, the collective races, with the aid of the Kel's telepathic link, were able to conceive, and perfect the Quantum Particle Cannon that could be used within all applications. A mere five years after the creation of the QPC, the human race, with their industrial superiority, were able to produce them en masse, distribute them to not only their own fleets, but also the fleets of their allies, and to enable the allied races to put a stop to the wars be the 200th year of the war.
Five years after the end of the war, as the collective species were licking their wounds, and peace was being struck. Territories were marked out in clear interstellar maps, new intergalactic laws and trade communes were built, bounty hunters guilds were created and the Valorians found a new facet as the intergalactic administration of justice and became the leaders of The Wardens, the Galactic Military. Within five years of the construction of the Galactic Military, The Chellek Empire requested a permanent peace treaty under the condition that the entirety of the allied races fall under their empire and adopt their currency and trade systems.
The Chellek proposal was quickly declined and a more viable treaty was enforced by The Wardens. Within fifteen years, the Tririnian empire reared it's head once more from the depths of it's ruined sector, under a pretense of peace. Since this point, the eight races of the universe have danced along the edge of a razor as peace was something the Tririnian empire had never proposed before.
Five years later, Terrorist attacks upon multiple peaceful fronts took place in a single moment, each of the major empires capitals was targeted. The aggressors were unknown, but the weapons used were of Trinian origin. War was upon the minds of all leaders. The Diplomats from the Tririnian Empire refuted the claims quickly and asked the Valornians to engage in a formal investigation. After six months of investigations found a conspiracy that ran deep into the pockets of multiple companies that had primary contracts with the militaries of The Wardens.
As the traitors of the Allied Races fled the civilized systems to escape persecution, bounties were placed upon each of their heads numbering in the multi millions, they were to be brought back, alive, to expose the mastermind of the plot.
Species list
Calonian
Humanoids evolved from a feline species on a jungle planet. They are ruled by an empress and have a large, elegant interstellar fleet. They are one of the most technologically advanced races in the universe. But other then their competitive nature they are very peaceful.
Tririnian
Bipedal monsters that are a vision of nightmares. Physically, they are like dinosaurs that evolved down a different path. They are ruled by an immortal grand emperor and have a vast, minimalist fleet with billions of soldiers. They are very warlike and spend much of their time attacking other planets for resources and slaves.
Malthusian
The Malthusian are a precursor race that has only recently come out of a deep sleep, awoken by the wars, they are far more advanced then any of the other races and are still as of yet, unknown to the alliance or any other race. They are masters of technology and ways of war. They have only made contact with a few outlying planets on the borders of their former empire. The Malthusians are still as of yet, a complete mystery, though their technology, despite being ancient, is superior in all regards.
Kel
The Kel are a vast race of telepathic Arthropods that bind to other races. They are physically weak and have no fleet of their own but serve as symbiotic partners to various other species. They are no larger then a meter across and are very fragile but are incredibly intelligent and can read the energy of other beings.
Chellek
The Chellek are short, furry creatures that are as savage as they look. They are a war like species with a deep honor code that does not permit wanton destruction. They have conquered countless planets and then annexed them into the Chellek Empire with minimal bloodshed. The Chellek, while vicious, are forgiving and honorable by nature. They have a massive fleet but are not very technologically advanced, favoring close range melee weapons over firearms or cannons.
Mast'Ka
The Mast'Ka are a species of Pacifists, they have control of a small cluster of worlds that they preach their religion, The Path, from. They are bipedal, and grow to over four meters tall. They are all very thin and rather then speaking, they sing a universal language that promotes peace and calm in most species just from hearing a few words. They have a very small fleet and no real weapons to speak of. They are expert artisans and their planets are very wealthy because of it.
Valorian
The Valorian are the self appointed peacekeepers of the galaxy. They are a race of sturdy Quadrupeds, resembling earth's Gorilla. They are very technologically advanced and have some of the fastest and largest fleets in the known universe.
Human
The human Race has spread from one end of the universe to the other. Their fleets vary from one degree to the next, their military is spread far and wide and is very powerful. Their weapons are reconstructed versions of the varying races and are generally frighteningly powerful. Earth has become a center of trade for the species of the universe rapidly as it's ship yards and supply satellites are at maximum output almost year round. Earth itself is considered a neutral territory by most races and as such is a safe haven for most of the galactic species.