• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy I was reborn into an fantasy world CS

Main
Here
OOC
Here
Characters
Here
Lore
Here
Other
Here

SomebodyElse

Caught in a storm
Physical Info:

Name:
Age: (Should be 16)
Gender:
Sexuality:
Race:
Appearance: (Anime Images)
Hair color:
Eye Color:
Outfit/Weapons/Gear:


Personal Info

Personality: Atleast a paragraph or two
Backstory: Previous life and how they've been since reincarnation. Provide at-least a paragraph or two.
Relationships: Given our characters will know eachother to some degree having grown up in the castle together unless they grew outside.
Likes 2-5
Dislikes: 2-5
Habits: 1-5

Combat Specialization:

SSS = 8
SS = 7
S = 6
A = 5
B = 4
C = 3
D = 2
F = 1
(starting out with 24 stat points)

Level: Max level of 15 starting out
Class:

Physical Power: SSS to A
Magical Power: SSS to A
Speed: SSS to A
Health: SSS to A
Defend: SSS to A
Luck: SSS to A


Physical Abilities:

Magic Abilities:

Skills:

Extra:
 
Last edited:
Physical Info:

Name: Gin Arturas
Age: 16
Gender: Female
Sexuality: Straight
Race: Human
Appearance: (Anime Images)
254a88ec21cc091438ede90298c5383d.jpg
Hair color:Eye Color: Orange
Outfit/Weapons/Gear:

Archmage Garments and Hat: As a member of the Society of Stars, also known as the Morningstar Wizards, she wears this outfit to signal her membership.

Magical Pouch: A pouch which can store up to 20LBs of materials such as scrolls, charms, and magical materials needed for spells. Most of her magic revolves around calling power from outside sources and setting up spells through preparation currently, although she hopes to one day be able to cast magic from within.

Basic Survival Kit: A kit involving a multi-purpose tool which she crafted herself, a water canteen, dried rations, and a archmage's med kit, involving healing salves, bandages and potions.

Personal Info

Personality: Gin is quite odd. She is friendly around others but often likes to mess with people. She can be sometimes annoying or entertaining depending on the person when it comes to her antics.
She could be described as the "cool" sister kind of person. However she also tends to hide her own emotions and is often caught staring into the sky. She is also a great drinking partner, being great at telling stories. She enjoys making other people miserable at times and could be described as somewhat awkward.

Backstory: Gin was born in Kyoto Japan, she was quite the popular bee in high school, often going around spreading rumors and pranking others for good fun. She enjoyed playing video games although both of her parents were often away on business trips, leaving her often to be alone by herself. Video games were an escape and she often enjoyed making magical characters within fantasy video games. When she ended up being killed in a car accident, she was surprised to be reborn into the world, the Royal Arch-mage Theo however had felt her magical presence and had arranged for her to be brought to the kingdom of morningstar. She was raised as his apprentice and often enjoyed spending life around the castle and often spent her childhood interacting with other kids in the castle including Cal Celthorne.

Relationships:
Likes Swimming, Astrology, Reading, Chocolate
Dislikes: Spicy Food, Spiders, Dirty Clothes
Habits: Gin tends to twirl strands of her own hair when thinking about something, often a sign that can sometimes be picked up by others who are perceptive.

Combat Specialization:

SSS = 8
SS = 7
S = 6
A = 5
B = 4
C = 3
D = 2
F = 1
(starting out with 24 stat points)

Level: 11
Class: Archmage

Physical Power: F(1)
Magical Power: SSS (8)
Speed: SS (7)
Health: D (2)
Defend: F (1)
Luck: A (5)


Physical Abilities:
Due to gin's absolutely abysmal physical prowess, she tends to avoid physical combat whenever possible. She is fast enough to dodge often but her own physical abilities are quite poor so she lacks any proper physical technique.

Magic Abilities:
Mage-light: Gin can create a visible light that can illuminate dark areas, making it easier to navigate in the dark, she can sacrifice this light in a burst to make it flash, blinding enemies for a short time, however doing so will result in her losing the ability to use her magelight for hours.

Spell-blade: Gin can create a ethereal sword made out of mana that is akin to a steel sword.

Diviner's Bolt: Gin can summon a small lightning bolt which she can throw at an enemy, electrocuting them and burning them.

Invisibility: Gin can turn invisible for a short period of time, usually for a few minutes at a time.

Counter-spell: Gin can counter an enemy's spell cast, if the spell is weak enough.



Skills:
Gin is an expert at deduction and puzzle solving. She is quite good at recognizing patterns and reading suspicious people's emotions. She's good at crafting magic charms and preparations and is quite studied in magical lore and history.

Extra:
 
Last edited:
Physical Info:

Name: Cal Celthorne
Age: 16
Gender: Male
Sexuality: Heterosexual
Race: Human
Appearance:
9a4f536a31cf93eddba3265e45eeaf42.jpg
Hair color: blue
Eye Color: blue
Outfit/Weapons/Gear:
Royal Attire: As the prince of the morningstar kingdom he wears his royal attire.
Royal Sword: Cal was crafted a royal sword.
Golden Compass: Cal carries around a golden compass that is enchanted to always allow him to find his way back to his friends.
Personal Info

Personality: Cal is a cool and cheerful person.He enjoys having fun more than anything and thrives for some good action. He supports his friends despite being too kind natured.
Backstory: Cal grew up as the prince of the morningstar Kingdom. At a young age his mother died, his father having decided that he would retain his mother's last name in memory of her. He would later encounter Gin Arturas who had been sensed by the Royal Arch-mage Theo. He had always heard stories about how Theo had always refused to have an apprentice, however when the news came that Theo had brought an apprentice who had originated from another world, he had grown curious about such a person since he had always heard stories about the prophecy of heroes who had fought off the Demon Lord Oobaru one thousand years ago.

Growing up he and Gin became friends, both striving to become great Knights and Arch-mages. They'd encounter Aaron later on, who he he happily accepted as yet another friend.

Relationships:
Gin Arturas: A childhood friend, they'd often spent their time hanging out around the castle and sneaking out to explore the city together. They had become the best of friends from an early age.

Aaron Raybrandt: Childhood friend who he had met after Aaron and Gin met.


Likes: Swords, Monsters, Training to get stronger, Adventure
Dislikes: People who hurt others, Lions, Sour Food
Habits: Gin has a habit of being far too curious for his own good.

Combat Specialization:

Level: 8
Class: Knight

Physical Power: B
Magical Power: B
Speed: B
Health: B
Defend: B
Luck: B


Physical Abilities: Sword Whirlwind: By twirling around with his sword, Cal can create a whirlwind around him, slicing and hurling enemies away from him.
Sonic Push: Cal can push back enemies with force generated from his hands.


Magic Abilities:
Acid Arrow: Cal can load magical acid arrows into his bow which he can fire from.
Feather Step: Cal can make himself as light as a feather, allowing him to move faster and jump higher.
Wing Bless: Cal can generate wings that can allow him to fly for a short amount of time.

Skills:
Cal is trained as a knight from birth, giving him good training when it comes to sword combat and battle instincts, although he had been considered average when it came to knights, he can still be quite helpful.
Extra:
 
Last edited:
image912.png

Physical Info
Name: Scathach of Skye
Age: 16
Gender: Female
Sexuality: Straight
Race: Goliath
Appearance: A towering young woman in her teens and a thickly muscled yet curved physique, a formidable towering far above there piers at over eight feet in height. A series of natural goliath markings litter her pale gray skin giving a tribal-like appearance, a fact not aided by the rough cut of her hair and relatively minimalist attire.
Hair color: Black
Eye Color: Blue
Outfit/Weapons/Gear:
Heavens Axe: A masterfully crafted doubled headed great axe that is said to have been crafted from the heavens themselves and further enchanted through the use of runes to increase its strength and durability. There is some truth in this story with the ore used for its creation being drawn from a fallen meteorite and worked into the heirloom it is today. The edge of each blade strongly resembles that of obsidian in terms of cutting edge, though one that will not loose such regardless of its use. The other features come from its blood bonded nature that allows the weapon to return to the wielders had if thrown or dropped.
Magnetite Plate: A set of armor constructed from Magnetite ore, while it is incredibly dense and heavy its true purpose comes from the magnetic properties of the material. Attuned to the natural field of living creatures it helps deflect metallic objects or direct her own body towards them depending on the section used.
Theme:



Personal Info
Personality:
Casual and almost too laid back despite the diligent training, there overly friendly nature can be seen as verging on pacifism at times and laziness at others, but never the less has served them well much to the frustration of opponents, especially with the strange humility they go about it with. Her straightforward way of conversing and casual bluntness has also caused more than a few aggravations at times, though she is capable of putting on a formal and respectful act if needed with surprising results though will state such really isn't comfortable for her long term. Despite all of this when pushed they can begin to show a firey and determined personality if a slight bit of stubbornness and pride though they attempt to keep the later in check.

Backstory:
Their first life was mostly normal if a difficult one, growing up within a cramped low-income apartment complex with their mother. Everything was proceeding as normal until on a fateful in mid-summer she would lose her life within a freak accident involving a piece of space debris re-entering the earth's atmosphere. This would not be the end however and they would find themselves reborn to a new life among the nomadic Goliaths within Ark'nos's continental northern continent Neomors. Daughter of the chieftain, she was raised communally with the traditions of the goliaths and stories of a greater purpose. There were times when she wondered if her old life had simply been a dream, prone to long periods of thought and reflection when able between the tough nomadic life of her new family and people. This was only made tougher with the expectations placed upon her by the tribe's elder, having interpreted they would play a grander role in the scheme of things through the markings that covered her form.

It was only with the past year however that the extent of this really became apparent, having by chance crossing a Morningstar envoy who was searching for clues to the location of Scathach, having been prophecized by the Goddess A'mir but with all attempts at magical locations prooving fruitless due to the girl's condition. Thus would begin the long journey back to the capital, bidding farewell to her people for now and onwards to make it to Morningstar in time for the coming of age ceremony.

Relationships: TBC
Likes: Crafting, Heights, Meat, Natural Environments, Physical activity, Wrestling
Dislikes: Busy Streets and Crowds, Cramped spaces, Excuses, Formalities and Pageantry
Habits:
  • Crafts when needing to think, stressed, or simply wishing to clear their mind.
  • ???

Combat Specialization
Level: 15
Class: Crusader
Statistics: Physical Power: SSS / Magical Power: N/A / Speed: C / Health: S / Defense: S / Luck: F
Physical Abilities:
  • Goliath Prime: As a byproduct of her race they are gifted with various benefits, a naturally enhanced endurance and durability, powerful build capable of wielding larger weapons with ease, and most notably an intrinsic regeneration when damaged. Perhaps due to the nature of there birth the level of there physical abilities is truly inhuman even by Goliath standards.
  • Martial Maneuvers: Trained to manifest martial techniques from the Devoted Stone Spirit school. The notable examples include Mountain Hammer, Iron Guards Glare, Earthstrike Quake, Colossus Strike, Iron Heart Surge, Manticore Parry, Wall of Blades and Diamond Mind.
  • Steely Resolve: Allows for pain and hindering effects of injuries to be set aside and forestall many of the effects. When struck the damage is added to a pool which can be drawn upon to further increase their physical abilities with a furious counter-attack.
  • Indomitable Soul: Allows for the continuation of combat after sustaining what would normally be mortal wounds as well as drastically decrease the mortality rate from injury.
Magic Abilities:
  • Magical Blank: Going by several names, this rare mutation makes the user generate no magical presence within any of the realms they inhabit and by effectively creating a living anathema for all magical practitioners regardless of their species. They can still however use magical items though only if they hold an internal source of magic and affect only external targets.
Skills:
  • Athleticism: Her home environment was not the simplest to navigate requiring them to adapt to navigate it, climbing, swimming, trekking long distances, and more.
  • Craftsman: Taught the practices of the goliaths and only further refined since her time away Scathach is a skilled and talented craftswoman most notably within masonry, carpentry, and metallurgy.
  • Naturist: Scathach holds a good knowledge of the various properties of naturally occurring flora and fauna, how to prepare, use and where to find them.
  • Survivalist: Her nomadic upbringing has bestowed a keen survival instinct and aptitude for the surviving and navigating the wilderness with minimal aid or equipment, in particular, forest and mountainous environments. This also includes familiarity in more archaic tools and weaponry such as the lasso and bow though holding a preference for the axe,
Extra:
 
Last edited:

  • d9a007a7e014637a92d7a18a95262e3b.png

    "My friends of my past life, lend me your power!"

    Name:
    Skadi

    Age:
    16

    Gender:
    Female

    Sexuality:
    Straight

    Race:
    Demi-human (Ocean Goddess tribe)

    Appearance:
    Skadi is a youthful-looking Ocean Demi-human of about 140cm tall, with her figure completely curveless. While not wearing clothes, she wraps her long silky hair around her body, having them act as if they were clothes, and it looks pretty convincing, with hair being wrapped around her limbs like ribbons too.
    Her horn is her primary beast-based trait, often mistaken for a unicorn horn, when it is in fact the horn of a Narwhal.

    Hair color:
    White/Silver (depends on lighting)

    Eye Color:
    Blue

    Outfit/Weapons/Gear:
    False Ocean Goddess' Trident - One of six replicas of the legendary Ocean Goddess' Trident, Galatea. They were built to fool relic hunters into believing that it was the true one. These replicas have some amount of divine blessing due to them being created in the image of the original, down to every visible mark.

    Ryuugujou Magatama - A worn item presented as an earring that grants the user enhanced defenses. Its enchantments allows unclothed or lightly-clothed areas to be protected as if they were veiled in light armour. If the user can't already do so, they will be able to breathe underwater.
    Atlantis Magatama - A worn item presented as an earring that grants the user enhanced speed. If the user can't already do so, they will be able to breathe underwater.

 
Last edited:
Lunas.jpg
Physical Info:

Name
: Luna Kusaki
Age: 16
Gender: Female
Sexuality: Bisexual
Race: Elven
Hair color: Lavender
Eye Color: Amethyst Purple
Outfit/Weapons/Gear:
- Hand-Crafted Violin and Ocarina: Two instruments that were made by the local carpenters in her village. She painted and decorated each instrument herself.
- Naginata: Another custom made item from her village. A simple weapon that was also painted and decorated by Luna herself. While the weapon itself is nothing special, it's made so it fan easily be enhanced by her magic.

Personal Info:

Personality
: Luna is rather awkward and standoffish when it comes to unfamiliar people. She’ll never act outright mean to people but has tendencies to avoid and ignore people she doesn’t know unless she has some sort of business with them. However, she loves the idea of meeting new people and building relationships but often finds it hard due to her inability to socialize with strangers properly. Past her much colder exterior she has a more laid-back personality. Always quick to tease someone and often responds with playfully arrogant remarks. Outside of her social problems she's very hard working and always gives her all to a task or goal that lies in front of her and while she is not afraid of failure she prefers to get things right the second time around.

Backstory: In her previous life Luna, who was previously named Lucy, was a sickly girl. Was diagnosed with leukemia in her early childhood and lived a very sheltered life due to her fragile body. She was lucky enough to overcome that disease but still suffered from a weak immune system which made something like the common cold a huge health risk for her. She spent most of her life inside her house. She barely talked with people outside of her family for health reasons and was often left to herself or caretaker. Because of this, she spent the majority of her time learning to play various instruments or working on how to do art. When high school came around she seemed to be in almost perfect health and was allowed to attend the local high school. Sadly she did not last that long. Within her first few months of attending she caught a really severe fever and soon passed away in her sleep at the hospital.

However, her death felt more like a dream to her as the next thing she saw when she woke up was a new family. Born within a small village of magically gifted elves, Luna’s new life began and she did not let this 2nd chance of life go to waste. Constantly spending her time outside doing who knows what and going who knows where. Luna lived to explore the world around her. She’d venture out of her village and watch the sky for hours on end. Other times she’d sit outside and happily play music to anyone who was willing to listen to her.

In the early stages of her childhood, her parents were often trying to find Luna’s magical ability. She was born into a family of magic so she was bound to have something, unfortunately, they weren’t having much luck with her. She just wasn’t good or interested in anything they were trying to teach her. Her passions only seemed to lie in music. She was a natural in a wide variety of instruments and simply loved it. So they decided to help her use magic through the very thing she loved. Unfortunately, no one in the village could use magic like that so she relied on books and travelers to help improve her skill. And after several years of studying and trial and error- she was finally able to find the magic in her music. When she performed her first spell the small village was overjoyed that Luna finally got the results she wanted after all her hard work.

Luna was truly happy but soon became unsatisfied. Soon the village had become too small. She had done and seen everything it had to offer but it wasn’t enough anymore. There was so much more to see and learn, and she needed to experience it all. Fortunately for her, her opportunity to do so soon arrived. One of the nearby family’s ran a small trading business and they were more than happy to bring Luna along the next time they had to leave. Now, Luna was traveling to the various regions and towns with the merchants. Meeting new people and even learn a bit more about musical magic to bards they happened to run into. She was content with this new lifestyle and hoped that one day she could proudly say she had seen the whole world.

Relationships:
- Aaron: A common customer and acquaintance she met from Morningstar​
- Teppo: A witch that she encountered while she was wandering around in the woods​
- Bast: An acquaintance she met and even traded with a few times.​
Likes: Astronomy, Music, Pasta, Storms, Storytelling.
Dislikes: Seafood, Hot Places, The Ocean,
Habits: Wandering off, Exercising, Drawing, Messing with her Hair, Playing music/Singing.


Combat Specialization:
Level:10
Class: Bard

Physical Power: B (4)
Magical Power: SS (7)
Speed: A (5)
Health: D (2)
Defend: D (2)
Luck: B (4)

Physical Abilities:
- She's fairly proficient with a Naginata​
- Knows the basics of swordplay​

Magic Abilities:
- Song of Healing: A relaxing song that can heal and any of her allies who hear it and gives them a health regenerating buff.​
- Melody of the Skies: An inspirational piece that acts as the wind that drives us forward. It boosts her allies' speed. (Not sure by how much yet)​
- Midnight's Lullaby: A soothing song that lulls a target of choice to sleep.​
- A Warrior's Theme: A song with an intense rhythm that increases the damage of her and her ally's weapons.​
Common notes for every song:
- She must play a song uninterrupted for 5 seconds for the song to have its effect.
- Any buffs or debuffs she inflicts on others last for the amount of time she played the song plus two more minutes unless the buff is removed or duration is increased.
- Luna's sound range is currently up to 30 feet. The closer something is to her the bigger the effect she has on them.


Skills:
- Has an extraordinary talent for music. Specifically Singing, piano, violin, and a variety of woodwind instruments.​
- Advance skill for sketching and painting.​
- Very keen observation skills.​
Extras:
- She'll happily do custom design commissions on weapons in exchange for money or a really good story.​
 
Last edited:
Physical Info:

Name: Innuo Haruta

Age: 16

Gender: Male

Sexuality: Straight

Race: Demi-Human(Ogre)

Appearance:
C13A8539-03F7-4097-8198-C77CCF402CD6.jpeg


Hair color: Blond

Eye Color: Green (Red if in his second state)

Outfit/Weapons/Gear: Basic priest attire that gets shredded constantly when he battles.

A small buckler that is strapped to his left forearm. And a spear strapped to his back when out on missions.


Personal Info
Personality: Innuo is a kind and gentle soul, often soft spoken and deemed timid or quiet to those that do not know him. Once out of his shell however he is basically...a weirdo.

He basically has two personalities one the shy and quiet type, the other a loud mouth and vicious battler who takes nothing from no one.

He tends to garner his own views of what right and wrong are despite being taught the general aspects of both. In Innuo’s eyes it’s okay to steal as long as he does it as for a right reason in his mind.
You do not want to get on his bad side however. One of the ways someone can do this is to harm children, women, or basically have disregard for others in front of him.
That’s when his ogre side comes out and it is nasty. Innuo tends to rampage destroying things around him haphazardly in almost a rage induced stupor even over the smallest things. Ask one of the nuns that raised him and they will tell you about the time he got splashed with soapy water while doing the laundry. It took months to repair the cathedral...months.
Backstory:
Innuo was just another student trying to get by and help make ends meet for his single mother. He worked odd jobs whenever he had time but this loner attitude had a tendency to get him in trouble. In basic words Innuo was the high school delinquent who fought anyone for any reasons although most were from misunderstandings and in an effort to help someone else. He lived by a set of misguided morals that his fists could protect others but in the modern world that kind of idea only got him in trouble. That was when it happened. Now his life is all about combat and in this new world his fists can do some good and even save this place he has grown to call home.
Innuo was one of the few not permanently placed within the castle at first people thought he was a demon and the church made it its mission to exorcise him. That didn’t go too well though and eventually he fell under their care being raised by a group of nuns at the main cathedral.

Relationships: Innuo knows most of the others as he is often taken to the castle and surrounding areas to train/interact with them.

Likes: Kids, Girls, Pork, Swimming, Running, Star filled Nights.

Dislikes: Cold weather, Dogs, Coffee, Stuck up people, Expensive items.

Habits: Working out, Sparring, Arm wrestling, Tests of strength, Reading.

Combat Specialization: Hand to Hand, Buckler and Axe

Level: 15

Class: Beserker(Fighter)

Physical Power: SSS(8)

Magical Power: F(1)

Speed: SS(7)

Health: C(3)

Defend: B(4)

Luck: F (1)

Physical Abilities:

Heightened Abilities: Innuo is innately stronger, faster and more agile than most races utilizing his speed, strength and reflexes mainly in battle.

Hand to Hand Combat: Innuo is well versed in a multitude of fighting techniques both striking and grappling variations.

Weapons proficiency: He has basic knowledge on how to use most weapons but prefers spears, axes, and the buckler attached to his forearm as weapons.

Magic Abilities: N/A



Skills:

Gigante Thrust: Innuo throws a spear or other object with immense strength and speed the velocity breaking the sound barrier and causing devastating damage to the target and surrounding area.

Accel I thru V: Pushing all his strength into his legs he can increase his speed to inhuman levels this ability has five stages Accel V being the fastest.


StoneRush Strike:
Another physical ability Innuo strike the enemy or object with surprising force causing destruction wherever his fists meet.

GaleWind Blast: Innuo strikes become so fast and strong that a blast of concussive wind follows the attack and can be used to increase his attack range. This is not magic just pure determination.

Extra:

His eyes change color when his personality swaps.
 
Last edited:




  • Aaron Raybrandt.jpg

    Physical Info:
    Name: Aaron Raybrandt
    Age: 16
    Gender: Male
    Sexuality: Straight
    Race: Demi-Human (Desert Fox)
    Hair color: Black
    Eye Color: Gold
    Outfit/Weapons/Gear:

    Fox Fangs: A pair of jambiya-style daggers. Easily concealable and incredibly durable, Aaron always keeps them sharp. Each one is inscribed with a unique enchantment. The first, named Luceat, burns brightly in the sun. Meanwhile, the second, Umbra, delivers a frigid strike whilst the moon is high.
    Tinkerer's Tools: Tinker's tools include a variety of hand tools, thread, needles, a whetstone, scraps of cloth and leather, and a small pot of glue.
    Desert Cloak: Used to keep relatively cool whilst in the desert's heat, this cloak also matches the surrounding coloration of the desert nature, allowing for some minor advantages to stealth.

 
Last edited:
Name: Elise Lyon
Age: 16
Gender: Female
Sexuality: Bisexual
Race: Human
Appearance:
Elise Lyon (Amano Misaki).png
Hair color: Blue
Eye Color: Gold
Outfit/Weapons/Gear: A magically enhanced greatsword that has been passed down the Lyon line for generations.


Personal Info

Personality: Elise is a very serious young woman who makes little time for play and too much time for whatever work she is doing. She is proud of her new family's unique style of swordsmanship and is eager to test it against other forms of combat. Due to her overly-serious personality and living two somewhat sheltered lives, she has a hard time communicating with other people and is liable to do things like using common slang incredibly incorrectly with complete seriousness. These social faux pas's are funny to pretty much everyone except her and she has often had to have someone explain that she was using a phrase in a completely wrong way. Despite all of this, she genuinely likes and cares about the people around her and desperately wants others to do the same for her.
Backstory: In her previous life, Elise Lyon was named Amano Misaki and was the sheltered only child of a wealthy family. She was just starting to make friends with some of her classmates when she was killed. Reborn as the eldest child to a family famed across Veabuth for their unique style of swordsmanship, from a young age Elise was groomed to be the next head of the family and the next master of the style. When she was about 7, her father was summoned by the king to help train his personal guard in a simpler version of the style and Elise had to travel with her father to the castle to continue her training. Since then Elise has grown into a young woman and a powerful warrior.
Relationships: TBD
Likes Swords, sweets, friendly spars, weapons and combat in general
Dislikes: People who don't commit to anything, pranks, jokes, tomfoolery
Habits: Sparring, training, occasionally reading

Combat Specialization:

Level: 10
Class: Blademaster

Physical Power: SS
Magical Power: F
Speed: C
Health: A
Defend: A
Luck: C


Physical Abilities:
  • Peak physical strength - Training most of her life with a greatsword has made Elise stronger than most.
  • Sword forms - The highlight of the Lyon style of swordsmanship these are maneuvers meant to imitate moves one might make with a smaller sword (longsword, shortsword, rapier, etc.) using a greatsword. This takes an incredible amount of strength and control which is why the style takes many years to master.
  • Struggle on - Elise has conditioned her body to be able to take serious wounds and continue fighting. This does mean she tends to make said wounds worse, much to the chagrin of any healers that happen to be nearby.
  • Bone-shattering strike - A strike into which Elise pours a significant amount of strength resulting in shattered bones and sundered armor. Doing this repeatedly alongside other forms of attack results tends to wear her out fairly quickly though.
Magic Abilities: N/A

Skills:
  • Weapon maintenance - Elise can do routine maintenance on most weapons, fixing minor issues.
  • Animal riding - Elise has experience with most types of mounts and can work well with them.

Extra: N/A
 
Last edited:
Male Character Design Art - The War of Genesis IV_ Spiral Genesis Art Gallery.jpeg.jpg
Name: Vespa Baltize
Age: 16
Gender: Male
Sexuality: Straight
Height: 5'7"
Race: Human
Hair color: Black, with a small shade of orange-red at the front.
Eye color: Yellow

Outfit-
Tamer attire: An outfit worn by Monster Tamers with small variations to designs here and there, but largely is black in nature with the engraved logo of a golden dragon.

Weapons: Twin sabers, built for in close skirmishes.

Gear: Tamer Collars, High-quality netting, Bear Traps, Raw Meat.

Personality: A kind and understanding soul, Vespa is an overexcited Tamer who, like all Tamers out there, aspire to bring to heel under their command various creatures both mighty and undiscovered. Sometimes daydreaming about the infinite possibilities the world has to offer, he's brought to reality sometimes as even at the age of 16 he hasn't gotten even one monster under his command. At this he becomes down momentarily but presses on to fulfill his dreams. Although jealous of others at times, especially at their success, Vespa looks forward and never cheats, regardless of whether its a win or loss.

Born into the world of D'irk under the famous line of Baltize's, a family line whose expertise in hunting and taming monsters extends far back into Ark'hos' history. While his father already established himself as the headmaster of the Tamer's Guild stationed in Dir'k, his mother died of an illness a few years after his birth, leaving him motherless at an early age. Considered by many to uphold the family name being the only son, Vespa showed himself to be a late bloomer as goblins and even the easiest of slimes proved challenging.

A monster Tamer's pride is his collection, and being a tamer is both rewarding and risky, perhaps moreso than the common adventurer. Where its simply to hack and slash, one must endure the pain to subjugate another wild creature, thus creating on the side a market of sorts for monster crossbreeding, both for gladiatorial and scientific purposes. A Tamer, even if a novice, can understand their captured minons as if it was their own tongue, though this only extends to one under their ownership.

But since Vespa has yet to gain one, the other tamers look at him with mocking looks, jesting his ineptness to obtain what he desires. Unyielding to their banter, the young tamer refused to give up, certain that one day he'll show them what it means to be a monster tamer...

Relationships: Vespa's father, Morgal, is a figure the tamer looks up to, both as family and as a veteran in the job class.

Likes: Monsters, New discoveries, Girls

Dislikes: Rotten food, Foul smells, and mistreating tamers who abuse their monsters.

Habits: Rubbing his nose occasionally to wipe the dirt off it, reads books from time to time, and snores at night when sleeping.

Level: 5

Physical Power: D
Magical Power: S
Speed: B
Health: B
Defense: B
Luck: B

Scent Mask: By using some camouflage-like magic, Vespa can mask the scent of himself and anyone around him from a monster's smell, preventing immediate detection. However, the party isn't invisible.

Forced In Place: A magical spell designed to work like a sticky trap, this activates like a magical circle below the target, holding it in place as it becomes unable to move. However, the upper areas not tied to leg movements can still function and attack.

Shackle Capture (Monster): By Imbuing a set of runes upon one of the Tamer Collars in his possession, Vespa can attempt to catch a lower level monster provided he weakens it enough or the collar is strong enough to subdue the target.

Shackle Capture (Sentient Beings): A type of Shackle Capture used only with the approval of both party and quest givers, this allows Vespa to attempt to capture and command sentient beings intelligent enough to properly speak and think. While rare, some monster tamers do have rogue demihumans under their command.

Creature Fusion: By combining two creatures under ownership into one with the aid of magic, this creates hybrids of a unique caliber one normally wouldn't find out in the wild. However, the caster must take care to not make a creature stronger than their level, else the fused entity breaks loose and is no longer under control.

Monster Attraction: Like Mask Scent only in reverse, This is a type of magic that attracts monsters to a specified position, the duration depending on potency. Doesn't work on monsters that can't smell.

Far-Sight: By focusing his line of vision, Vespa can see up to 100ft away at a targeted object or being.

Bulk Up: By forcing his body to redirect energy into his muscles, Vespa can temporarily achieve inhuman strength comparable to the best of bodybuilders for a few minutes, afterwards reverting to normal.

Skills: Monster Taming, Capturing, and Training, along with being a skilled trap user.
-----------
N/A atm

N/A atm
 
Last edited:
Physical Info:

Name: Kira Amito (Was Jiro Kigari)
Age: 16
Gender: Female
Sexuality: Bisexual
Race: DragonKin
Appearance: (Anime Images)
59717f46986fcccd27e5330fdf7de8e9.png
Hair color: Blueish tint with white
Eye Color: Light Blue
Outfit/Weapons/Gear:
Her entire outfit is non-flammable. Her outfit is what you see in her pic. Dragon scale sewn boots and sleeved gloves. Metal scale armor. Backplate to hide her scars.
Her weapons are her gloves and boots, which she uses to focus her magic.

Personal Info

Personality:
Kirais what most would describe as a tsundere. She gets easily embarrassed, especially when someone tries to compliment her. She does not take kindly to reckless killing, but will not be afraid to put someone on the ground.

Backstory:

(Previous)
Jiro was the shy girl in class. She wasn't even near popular and usually kept to herself. She did have one friend, the goth girl. Her name slipped Jiro's mind every now and then but she would never forget her face. On her way to school one day, a bus slammed into Jiro at around 63 miles per hour. She was dead on impact. She was around the first of her class to die.

Jiro awoke in dark room with a single luminescent figure at the end of it. The figure gave Jiro some options. She could either move on and go into the afterlife, or restart in a new world with her own desires. Jiro chose to have a life almost completely opposite of her old one. The figure nodded and slowly kissed Jiro's forehead.

(Now)
The dragon princess, Kira Amito, the second child of Lord Uzami Amito, was born. Some say the sun grew brighter and hotter the day of her birth. Her brother, Kito, was 5 years of age when she was born. He was always seen as the stronger one while Kira was always more adept with Elemental magic. Kira was given attention and whatever she wanted. It was completely the opposite from her old life. She had anything she wanted at any time and she was happy. That was until she learned her fathers true plans.

When she was 12, Kira was brought into her fathers war room. Her father and her brother were waiting at the head of the table. She sat next to her father and soon learned what her father had already planned for her. She did not want to accept the fact her father wanted her to wipe out kingdoms and villages. His plan was for her to commit mass genocide on multiple races. She refused while her brother argued that it was her purpose. That the dragon race was gifted such a strong magic user by the gods for this very reason. The two went at it for a while until their father interrupted their bickering. He forced them into a fight to the death.

Kira and Kito took off their royal cloaks and proceeded into the ring. The fight was brutal, but in the end, Kira was able to cause her brother to fall onto his back with her magic. When it came to the final blow, Kira refused to kill her own brother. She saw it as wrong and extinguished her flame. "That is enough..." she said as she turned around. As she walked away, she felt a large slash across her back and fell to her knees. She glanced over her shoulder to see her brother standing and breathing heavily. His razor sharp claws dripping with her blood. Kira stayed on her knees gasping as her father came up to her. He knelt to be in her face. "I will not have such a disgrace in this family... You do not die today... but you are exiled from this kingdom... Until you learn the other races are worse" With that, two guards came and took Kira by the arms and dragged her towards the door. She screamed for her father, asking for forgiveness, but all she got in return was "I only have one child..."

In her exile, Kira took to hunting a herd of sheep near a kingdom. She only took one every now and then in order to make the blame on a wolf. But eventually she got greedy and took more than 6. She was seen. Word started to spread that there was a dragon in the woods, and the words reached the royal family. They sent a large party of knights to capture Kira and bring her kneeling in front of the king. Destruction of peasant houses and kingdom walls ensued.

As Kira was knelt in front of the king, blades at her throat, she was questioned. The princess hid behind the thrones as this held out. She answered truthfully, she was the exiled princess of the dragons, killing her would not I'm uncultured as a war proclamation, but doing so would likely make them the first target. She did not want to harm them, only to eat the mutton, which was her favorite. The king thought for a while and offered her a deal, Kira's life for her servitude to his Daughter. Kira agreed to these terms, as she did not see any way out of this without bloodshed.

Relationships: Xcelgamer Xcelgamer is the friend from the past and the princess

Likes: Mutton, Magic teachings, The royal family.

Dislikes: Having her horns touched, having her tail stroked, unneeded death.

Habits: Picking at her teeth,

Combat Specialization:

SSS = 8
SS = 7
S = 6
A = 5
B = 4
C = 3
D = 2
F = 1
(starting out with 24 stat points)

Level: 12
Class: Elementalist

Physical Power: D (2)
Magical Power: SSS (8)
Speed: S (6)
Health: B (4)
Defend: D (2)
Luck: D (2)


Physical Abilities:
  • Speedster- Kira is able to rush around at faster speeds at normal, mainly used to catch up to Alexandria
  • Dodging- Kira is able to use her speed to expertly dodge attacks aimed directly at her, but not all the time.

Magic Abilities:
  • Elements- Kira is able to learn multiple elements and use what she knows along with other elements.
  • Physical magic- Kira is able to place any elements around her body to enhance her power or defense, depending on the element.
  • Spiritual- Kira is able to talk with ancient elemental spirits in order to learn their magic.


Skills: She is excellent at cooking. knows how to survive in the wild. knows how the royal system works

Extra:
 
Last edited:
Name: Aubrum Elcrest
Age: 16
Gender: Male
Sexuality: Heterosexual
Race: Dhampir (Elf/Vampire Hybrid)
Appearance:
1599645642119.png
Hair color: Black
Eye Color: Blue (Red when vampiric abilities are used)
Outfit/Weapons/Gear:
Mama's Broach: This broach allows Aubrum to contact his adoptive mother at any time for advice or to check in with her. It also possesses an automatic translator that will translate what Aubrum hears or reads into something that he can understand. Its only limits are that it takes a few moments to kick in and it doesn't translate any languages that Elcrest herself doesn't know.
Baggy the Wonder Bag: A magical bag containing a sub-dimension that Aubrum can hold multiple items of varying sizes in. Baggy can hold a whale with a metal tail, the Holy Grail and never fail to somehow always have a sail.
Roger: A present from his Uncle Ingway. Roger is a magical Pomeranian familiar trained to be both a friend and a minder for Aubrum. While small in stature, his intelligence rivals that of a scholar. He keeps watch over Aubrum and occasionally manages their inventory.
1599709906995.png

Personal Info

Personality: Aubrum is an earnest and jovial young man who enjoys having fun and going on adventures. He is always motivated by a desire to know more about the world around him, with no regard for what that may entail. Aubrum is easily amazed by new things and has been described as being "Childish". He calls things by ridiculous nicknames and can seem a little immature. While most of the time, he doesn't get the finer points. On occasion he has proven to have deep wisdom that shines through all the silly actions he takes. Aubrum isn't the best liar at times, barely keeping the few secrets he was forced to keep by his mother. Loving all creatures, Aubrum loves hanging out with animals and dislikes causing needless harm. Hence why he always asks them nicely if he requires some of their blood.

Backstory: Haruka Tendou was the result of a short-lived affair between a wealthy businessman and his maid. When he was born, his mother was murdered by his fathers wife. Saved at the last moment by his father, Haruka was placed in the care of a trusted caretaker. For years Haruka grew up with his mothers surname and without his fathers attention. When he was only ten years old, a small scale pandemic started in their region that triggered a dormant disease inherited from his frail mother. Haruka would be confined to a bed for the rest of his life, watching the day go by as his only company were the tired nurses who would regularly assist him. Yet for all of this pain and suffering, Haruka kept smiling. He smiled because he was alive, he smiled because he was safe and he smiled because he was happy. Eventually, his stepmother would escape from prison and find Haruka in his hospital room. All he could do was smile as she plunged a knife into him while screaming at the top of her lungs.

Aubrum was found crying and covered in ashes by the Platinum Dragon known as "Elcrest the Wise". A Dhampir baby left in the midst of a region known as "The Forest of Death", filled to the brim with deadly flora and fauna. The chances of an infant surviving in this environment were one in a million. Yet Aubrum still managed to cry loud enough for Elcrest to find him. Taking pity on the child, Elcrest took him to her home deep in the cliffs above the forest. Here she raised him as her own, adopting him as her son. Assuming him to be an abandoned Elf child, Elcrest was shocked to find him attempting to gnaw on her tail with enlarged fangs. With this in mind, she would regular feed Aubrum animal blood with his meals. As he grew bigger, his natural curiosity caused him to sneak out of the cavern they lived in and play in the forests below. Here Aubrum would play with and befriend some of the monsters who called the forest home. To protect her son from himself, Elcrest taught him magic using the tomes she had gathered over the years. From time to time, a Siren named Lorelai would visit Elcrest to inform her of events going on in the world. Latching on to her for hours on end, Aubrum listened to his "Aunt Lorelai" tell him stories and sing for him. She even taught Aubrum how to use Healing Magic when she saw how recklessly he handled living things. Elcrest was an extremely protective mother who constantly fretted over Aubrum's well being. Lorelai would explain to Aubrum that she did this because she had never had a family of her own growing up. Aubrum reassured Elcrest that she was his "Mama" and nothing would ever change that. Ingway the Elven Beastmaster would often hunt in the forests and would teach Aubrum about tracking or aspects of Elven culture. Eventually, Lorelai convinced Elcrest to let Aubrum see the world as the Royal Family had called for children that matched certain criteria. Aubrum was given magical gifts by his family and sent on his way with Lorelai to the Royal Capital.

Relationships: TBD

Likes
.Adventure
.His Family
.Roger
.Food
Dislikes:
.Being Bored
.Being Hungry
.Having Nothing Fun To Do
Habits:
.Giving things silly nicknames
.Putting Roger on his head
.Yelling the names of his spells
.Getting far too into his Fireballs

Combat Specialization:
Level: 15
Class: Sorcerer

Physical Power: F (1)
Magical Power: SSS (8)
Speed: D (2)
Health: C (3)
Defend: D (2)
Luck: SSS (8)

Physical Abilities:
Enhanced Senses: Owing to his half vampiric nature, Aubrum's senses are three times greater than the average elf. He can see farther, hear distant sounds, smell the faintest of scents, distinguish specific tastes and his sense of touch is quite sensitive.

Blood Boon: Allows Aubrum to slowly regenerate his vitality and heal his wounds by consuming blood. Greater wounds require greater and/or richer kinds of blood to properly heal Aubrum.

Night Vision: Aubrum can see in the dark due to his vampiric heritage.

Claws: Aubrum's fingernails are as sharp as knives, although he's terrible at using them effectively so they're just kind of wasted on him

Fangs: Aubrum's teeth are sharp enough to pierce even the toughest of flesh and he regularly sinks his canines into animals when in need of blood

Magic Abilities:
Elemental Magic: Studying under his mother, Aubrum initially made little improvement. That was until he risked his own life to save an injured sylph from a demonic beast. Sylpheed, Lord of the Winds was impressed by this display of kindness. She granted him the power to commune with the spirits of the wind. Since then he has become a powerful wind magic user. While his mother has informed him he has the potential to manipulate all six elements, he can only really control the wind currently.

Healing Magic: Aubrum's Aunt Lorelai wanted to instill a care for living creatures in him. So she taught him how to perform healing magic. He can heal broken bones, cuts, fractures, strains and other basic injuries. He also can relieve pain sometimes. Sicknesses are still a bit above his understanding though.

Charm: Aubrum's eyes can charm people into a drowsy state of mind. All he needs to do is make eye contact and maintain contact for a short period of time. The strength of this charm depends on the amount and quality of blood that Aubrum has recently consumed.

Bats: Aubrum can temporarily assume the form of a small flock of bats to quickly move short or long distances depending on how much blood he has consumed.

Skills:
.Decent Artisan
.Fair Storyteller
.Novice Adventurer
.Burgeoning Loremaster

Extra:
 
Last edited:
Name: Bast

Age: 16

Gender: Female

Sexuality: Questioning

Race: Demi-Human

Appearance:
isekai.png


Outfit/Weapons/Gear:
Her standard outfit is usually latex pants with a crop top , she almost never wears shoes as her feet are almost digitgrade.

Weapon - she has ten razor sharp daggers on her hands.

Gear- whetstone - which she often uses to re-sharpen her nails , which are her main weapon
smoke bombs - when Bast is in a tough spot , one of these and she can make a quick get away.
Bandages - you can never go wrong with them.

Personal Info

Personality:

Bast is considered as a moody individual , one minute she is calm and collected , the other erratic and neurotic. She is not the most friendly of people , her passive aggressive demeanor makes her hard to socialize with. She gets over stimulated easily which causes her to be annoyed at the smallest things constantly. Of course Bast can be more docile with people she is accustomed to , but that is on her terms. She isn't upset by her inability to make friends , she often finds that kinship impedes on her freedom. As she would rather be laying on a rooftop napping after a big meal than having to help a "friend " out with a task.

On rare occassions Bast can be affectionate , its not something she is typically embarrassed about as the only people she can exhibit this to are people she considers close to her heart , like her siblings and her mother. Of course having left her tribe has made it near impossible to alleviate that loneliness she has now , and in its stead is an attitude that can get under most peoples skin on their best days.

Backstory:

In Bast's old life , she was seen as a normal teenager , average grades and a small but close group of friends. However at home her family life was much more turbulent , her father and mother where the definition of helicopter parents , Yua as her name once was , could barely handle the extreme over protectiveness that her parents felt was necessary , hovering overhead of every aspect of her life , with little care of her mental health.
Her grades began to plummet and her once close friend group began to withdraw from her .
The alienation she had begun to feel was insurmountable , with her grades worsening and her parents grasp on her life getting tighter and tighter , it was almost like a vicious cycle of her parents destroying her perception of freedom , and then when the consequences would show through her grades they would bear down harder.

It all came to a head , one night , in the spring of that year , her school had gone on a break , which on one hand was comforting but on the other it was her chance to leave her home , she would rather be anywhere than here. Yua had packed her bags , the anxiety she felt was almost palpable , the only thing she could hear was her own heartbeat , she only had to go down the stairs and through the door and she would be a free person. Everything else was an afterthought.
Of course however , Yua was not careful of how loud she was , she was almost in a robotic state , the fear she was exhibiting made her zone out of her surroundings. Her Father had woken up and upon seeing the bags that Yua had been clutching close to her , immediately went in a frenzy , accusing her of being a horrible daughter , they had fed her and given her shelter how could she do this to them?

What ensued was a struggle between daughter and father , as her mother stood in the doorway weeping. In an attempt to grab her bags Yua slipped and fell down the staircase , hitting her head. Her end was a vision of blurs and the room spinning around her , with the muffled screams of what she assumed to be her mother.


When Bast had awakened she was welcomed by the warmth and love of her new family. She was born in the Koyan tribe , a group of nomadic demi humans , with no discernible leader but a group of experienced travelers who sold various wares , told fortunes , and took small odd jobs while in major cities. The Koyan people where mainly hunter-gatherers , using the land as their source of food , using the gold they earned mainly for things such as medicine , things that where not readily available.

As Bast was growing older it was clear that she was not only intelligent but excelled in the hunt. However the Koyan tribe was extremely conservative , the females being the nurturers and the males being the providers. This would cause tension in the tribe as the last thing Bast wanted was to be held down and forced into a role that did not suit her. She valued the freedom she had and she did not want to spend the rest of her life tending to the kits and feeding the tribe. She had bigger aspirations for herself.

It had all come to a head when Bast left the tribe and sought out a life for herself , one where she would not be hovered over and have every aspect of her life scrutinized.

Relationships: Aaron Raybrandt - While they did not meet on the most friendly terms at first , in regards to Bast failed attempt at stealing one of his daggers they are now on amicable terms , if Bast isn't in one of her pissy moods.
Luna Kusaki - They mainly know each other from the wares her family sells.

Likes : being pet , eating , sleeping , attacking random moving objects.

Dislikes: cold water , loud noises , being pet , being snuck up on , strangers.

Habits: grooming , napping , sunbathing.

Combat Specialization:
Hand to Hand combat - Bast draws on her own strength and skill to fight.

Super human strength

Super human Speed

Agility - can go from one motion to another effortlessly, effectively dodge attacks , do back-flips, leap across rooftops etc.

Relfexes - has a faster reaction speed, allowing them to dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks , even land on her feet from fall heights.

Enhanced Senses - the ability to perceive the world in greater detail than the five sense the average human possesses.

Claws and fangs - As sharp as razors but as strong as Tungsten , Bast is easily capable of shredding armor as well as flesh and bones.

Night vision

Level: 13

Class: Brawler

Physical Power: SS

Magical Power: F

Speed: SS

Health: C

Defend: D

Luck: B

Extra :
 
Last edited:



Jin Leis
Physical​
Age: 16
Gender: Male
Sexuality: Heterosexual
Race: Human
Hair color: Blonde
Eye Color: Blue
Inside the Pack: Sewing kit and cloth, a few small pots and utensils, and other less useful things, Wooden Wand.
Outside: Short Sword: An unremarkable short sword of generally poor quality.
Personal​
Personality:
Jin is, for a lack of a better word, a bit absent. He’s often lost in his own head, imagining someplace other than where he is, doing something other than what he’s doing. This leads to him coming off as cold and aloof, but jin never means to do so. When he isn’t daydreaming of far-off future, Jin can be as engaged as anyone else and even add a little to a conversation every once and a while. These two opposites have made Jin oftentimes overly apologetic for even the slightest issues.

Likes: Small groups,
Dislikes: Changes of location, Unneeded expenses
Habits: Staring absently, rubbing his chin while nervous, rifling through his bag
Skills: Street-Smart, Sewing and Tailoring
Backstory:
Jin was originally named Shin, although he can’t quite remember his family name. His parents both worked as teachers, although he never went to the schools they taught at. He remembers being thankful for this, but only faintly. Obviously, school didn’t end with the last bell with that kind of family, but that was fine by Jin. He did what was expected of him, and sometimes a little bit more if he felt like putting in the effort.
His second time around his family wasn’t really all that different. His parents ran a small store making clothes in a quieter corner of Morningstar, and he grew up fairly ordinarily. By all accounts he’d probably be fit for a fairly unremarkable life. This was interrupted when through a bit of luck, when his father happened to take on an unusually generous client from inside the castle who offered to take Jin on as an apprentice. Obviously, he didn’t have much of a choice in the matter.
Once inside the castle, Jin’s life changed dramatically. His new home was almost entirely alien to him, and he still hasn’t quite gotten a feeling for the place. The food was a welcome change but Jin was unused to the decorum and various intricacies of his new life. Instead of attempting to integrate himself into his new life, he drew away into his studies under his new master.
In Jin’s eyes the only good thing to come from the castle was learning he could do a little bit of magic. With nothing to do but read and practice, Jin began to dream of one day becoming a mage of some sort powerful enough to live a comfortable life with little effort. Although so far in his second life, Jin can’t complain. At least he doesn’t have a report card to worry about.
Abilities​
Leap: Jin can jump a shocking distance and height, almost unnaturally.
Balanced: Jin finds falling rather difficult, for better and for worse.
Brace: Focusing all his might into a single part of his body, Jin can handle a lengthy fall or hit with a little luck.
On-A-Dime: Jin can change the direction of his movement in an instant. Starting and stopping included, free of charge.

Cool: Cools the air around the user’s hands, allowing for them to freeze water and other similar liquids with a touch.
Freeze: Creates a thin slippery layer of water on top of a flat surface, allowing anyone to slide along it as if it was ice. Sadly, it’s water so any clothes that touch it will be left a bit damp.
Draw: Draws a small amount of water along in a loose line, allowing the user to swing the liquid as if it were a rope. Tragically, it’s also still water.
Relationships​

TBD



Stats​
Level: Five
Class: Scout
Physical Power: A
Magical Power: C
Speed: SS
Health: C
Defend: D
Luck: B





 
Last edited:
Physical Info:

Name: Teppo
Age: 16
Gender: Male
Sexuality: Heterosexual
Race: Human
Appearance: 15256298517241.jpg
Hair color:Auburn
Eye Color: Copper
Outfit/Weapons/Gear: A large, wide brimmed hat, a hooded cloak, white undershirt and a dolman. Wields a plain staff that appears as little more than a branch whose end has been carved into a sharp point. He usually wears knee length shorts but will switch to leather pants tucked into his leather boots if he has to walk through water.


Personal Info

Personality: Teppo is a blunt but reserved young man who has become even more unused to interacting with other people than he once was. However, he does put forth his best effort in remembering his manners and being polite in a professional capacity. Though reluctant to engage in violence that can be avoided, he has no deeper qualms with violence or killing if it cannot be avoided. Despite his calm demeanor, he is passionate about the importance of rest, connection to nature and healing the deeper fatigue that comes with living and as a result is put off by the distance urban life creates from the natural world.
Backstory: Originally an exchange student from Finland named Mika Tuominen, he came to Japan to accompany his half sister in becoming acquainted with her mother's culture and made a handful of friends before dying with the rest of his class. He was reincarnated as a street urchin and was taken by a mysterious forest dwelling witch to act as her servant and her student. She was a strict and harsh teacher, not unlike the forest she lived in, and told him from early on that she would leave him to thrive or wilt on his own when he turned thirteen. She did just as she said, down to the second, disappearing to an unknown place and leaving him to live out of her modest home until a messenger came seeking her and he offered to come in her place.
Relationships: Is acquainted with Luna after she stumbled into the forest where he lives.
Likes Stews and berries, the Sauna, the hat gifted to him by the witch, mushrooms.
Dislikes: Dense urban areas, needless violence, sour food, temperatures above 20°C
Habits: Braiding and unbraiding his hair when idle, giving too much information, making effigys and talking to himself when he thinks he is alone.

Combat Specialization:

SSS = 8
SS = 7
S = 6
A = 5
B = 4
C = 3
D = 2
F = 1
(starting out with 24 stat points)

Level: 12
Class: Forest Witch

Physical Power: D
Magical Power: SSS
Speed: C
Health: A
Defend: C
Luck: C


Physical Abilities: Teppo's physical training has mostly been focused on endurance and supporting his magical abilities.

Magic Abilities:
Growth: Teppo has learned how to accelerate the maturation of plants and animals, though the cost in energy quickly overtakes what would be gained from eating them.
Manipulate Plants: Can mold the form of living plants with magic.
Mold Earth: Can alter the form of soil, sand, rocks and clay.
Replenish: Can magically enrich soil or even the bodies of living beings with nutrients as defined by the caster and may be able to assist in natural healing, but will not fix wounds by itself.
Stinger: A short range bolt of dark energy unleashed from a staff or less potently from a finger. It deals little physical damage but is very painful and repeated strikes can disrupt life sustaining processes.

Skills:
Knowledge (Nature): Can identify naturally occurring plants, animals and fungi, their properties and other useful information about them. Also gives an intimate understanding of naturally occuring phenomena and features such as rivers and canyons.
Survival: Knows how to find, make and purify food, shelter and water efficiently in a naturally occurring environment.
Craft: Tailoring
Craft: Leatherworking
Craft: Alchemy


Extra: He cares for and refuses to cut his long hair because the witch who mentored him liked it.
 
Last edited:
Joycie-Loressa.png

Joycie-Loressa-Name.png

"Do you know that fish don't go to sleep at night?"

  • Name Joycie Loressa
    Age 16
    Gender Female
    Sexuality Straight, but curious
    Race Human
    Hair Color Beeline Honey
    Eye Color Hazel

    Outfit/Weapons/Gear
    Mamoika

    A rat-like doll that she brings whenever she goes. It might look like a cute regular doll, but in fact, it's actually the source of Joycie's power. However, its origin remains unknown. Mamoika was given to Joycie soon as she reborn in this world. Occasionally if you're lucky, you can see Mamoika's eyes are glowing slightly before going back to lifeless eyes.

    Ezbadh and Gimore
    Two specific undead that Joycie summons regularly to accompany her, therefore she decides to give them a name. She enhances their power and durability which makes them have better combat skills and stays longer than regular undead. She also bestows them with conscience, so they have their own mind but still under Joycie's control. They talk, they feel, they make jokes, they're like regular people in a skeleton body. They act as her guardian and friend most of the time. Keeping them around depletes her mana over time, so she needs to regularly dismiss them. Ezbadh is the long-haired one, while Gimore is the bald one.
 
Last edited:
Joycie-Loressa.png

Joycie-Loressa-Name.png

"Do you know that fish don't go to sleep at night?"

  • Name Joycie Loressa
    Age 16
    Gender Female
    Sexuality Straight, but curious
    Race Human
    Hair Color Beeline Honey
    Eye Color Hazel

    Outfit/Weapons/Gear
    Mamoika

    A rat-like doll that she brings whenever she goes. It might look like a cute regular doll, but in fact, it's actually the source of Joycie's power. However, its origin remains unknown. Mamoika was given to Joycie soon as she reborn in this world. Occasionally if you're lucky, you can see Mamoika's eyes are glowing slightly before going back to lifeless eyes.

    Ezbadh and Gimore
    Two specific undead that Joycie summons regularly to accompany her, therefore she decides to give them a name. She enhances their power and durability which makes them have better combat skills and stays longer than regular undead. She also bestows them with conscience, so they have their own mind but still under Joycie's control. They talk, they feel, they make jokes, they're like regular people in a skeleton body. They act as her guardian and friend most of the time. Keeping them around depletes her mana over time, so she needs to regularly dismiss them. Ezbadh is the long-haired one, while Gimore is the bald one.

50 undead is abit too much. I think it'd work better if you summoned a few stronger undead rather than a huge amount of weak ones because I want people to have opportunities to shine and having every area cramped with a bunch of undead would be hard to manage for me.
 
Physical Info:

Name: Kira Amito (Was Jiro Kigari)
Age: 16
Gender: Female
Sexuality: Bisexual
Race: DragonKin
Appearance: (Anime Images)
View attachment 778861
Hair color: Blueish tint with white
Eye Color: Light Blue
Outfit/Weapons/Gear: Her entire outfit is non-flammable.


Personal Info

Personality: Atleast a paragraph or two
Backstory:

(Previous)
Jiro was the shy girl in class. She wasn't even near popular and usually kept to herself. She did have one friend, the goth girl. Her name slipped Jiro's mind every now and then but she would never forget her face. On her way to school one day, a bus slammed into Jiro at around 63 miles per hour. She was dead on impact. She was around the first of her class to die.

Jiro awoke in dark room with a single luminescent figure at the end of it. The figure gave Jiro some options. She could either move on and go into the afterlife, or restart in a new world with her own desires. Jiro chose to have a life almost completely opposite of her old one. The figure nodded and slowly kissed Jiro's forehead.

(Now)
The dragon princess, Kira Amito, the second child of Lord Uzami Amito, was born. Some say the sun grew brighter and hotter the day of her birth. Her brother, Kito, was 5 years of age when she was born. He was always seen as the stronger one while Kira was always more adept with Elemental magic. Kira was given attention and whatever she wanted. It was completely the opposite from her old life. She had anything she wanted at any time and she was happy. That was until she learned her fathers true plans.

When she was 12, Kira was brought into her fathers war room. Her father and her brother were waiting at the head of the table. She sat next to her father and soon learned what her father had already planned for her. She did not want to accept the fact her father wanted her to wipe out kingdoms and villages. His plan was for her to commit mass genocide on multiple races. She refused while her brother argued that it was her purpose. That the dragon race was gifted such a strong magic user by the gods for this very reason. The two went at it for a while until their father interrupted their bickering. He forced them into a fight to the death.

Kira and Kito took off their royal cloaks and proceeded into the ring. The fight was brutal, but in the end, Kira was able to cause her brother to fall onto his back with her magic. When it came to the final blow, Kira refused to kill her own brother. She saw it as wrong and extinguished her flame. "That is enough..." she said as she turned around. As she walked away, she felt a large slash across her back and fell to her knees. She glanced over her shoulder to see her brother standing and breathing heavily. His razor sharp claws dripping with her blood. Kira stayed on her knees gasping as her father came up to her. He knelt to be in her face. "I will not have such a disgrace in this family... You do not die today... but you are exiled from this kingdom... Until you learn the other races are worse" With that, two guards came and took Kira by the arms and dragged her towards the door. She screamed for her father, asking for forgiveness, but all she got in return was "I only have one child..."

In her exile, Kira took to hunting a herd of sheep near a kingdom. She only took one every now and then in order to make the blame on a wolf. But eventually she got greedy and took more than 6. She was seen. Word started to spread that there was a dragon in the woods, and the words reached the royal family. They sent a large party of knights to capture Kira and bring her kneeling in front of the king. Destruction of peasant houses and kingdom walls ensued.

As Kira was knelt in front of the king, blades at her throat, she was questioned. The princess hid behind the thrones as this held out. She answered truthfully, she was the exiled princess of the dragons, killing her would not I'm uncultured as a war proclamation, but doing so would likely make them the first target. She did not want to harm them, only to eat the mutton, which was her favorite. The king thought for a while and offered her a deal, Kira's life for her servitude to his Daughter. Kira agreed to these terms, as she did not see any way out of this without bloodshed.

Relationships: Xcelgamer Xcelgamer is the friend from the past and the princess

Likes: Mutton, Magic teachings, The royal family.

Dislikes: Having her horns touched, having her tail stroked, unneeded death.

Habits: Picking at her teeth,

Combat Specialization:

SSS = 8
SS = 7
S = 6
A = 5
B = 4
C = 3
D = 2
F = 1
(starting out with 24 stat points)

Level: 12
Class: Elementalist

Physical Power: D (2)
Magical Power: SSS (8)
Speed: S (6)
Health: B (4)
Defend: D (2)
Luck: D (2)


Physical Abilities: She is not for physical combat

Magic Abilities: A master fire elementalist that can learn multiple kinds of elements

Skills: She is excellent at cooking. knows how to survive in the wild. knows how the royal system works

Extra:
I believe this is still unfinished. You need to fill out physical and magical abilities with lists of what abilities they have. and personality isn't finished.
 
Last edited:
How fast would you say Bast is and how strong is she? I just want to make sure she's not too strong off the bat.
I'd say that she is pretty strong , but the way she fights isnt like punches or throwing people around, its more that her swipe attacks cause alot of bleeding and coupled with her being very fast(about as fast as a big cat, so 50-80mph with 80 being if shes really pushing herself) , , if the person isn't quick enough she can keep going back in for more hits.
 
I'd say that she is pretty strong , but the way she fights isnt like punches or throwing people around, its more that her swipe attacks cause alot of bleeding and coupled with her being very fast(about as fast as a big cat, so 50-80mph with 80 being if shes really pushing herself) , , if the person isn't quick enough she can keep going back in for more hits.
That is abit fast to begin with. I'd much prefer that it stays around 50mph max to begin with in the RP, we can definitely get to the point of being 80mph.
 
That is abit fast to begin with. I'd much prefer that it stays around 50mph max to begin with in the RP, we can definitely get to the point of being 80mph.
I can have her running around 40 mph and 50 being max for now like you said , no problem!
 

  • d9a007a7e014637a92d7a18a95262e3b.png

    "My friends of my past life, lend me your power!"

    Name:
    Skadi

    Age:
    16

    Gender:
    Female

    Sexuality:
    Straight

    Race:
    Demi-human (Ocean Goddess tribe)

    Appearance:
    Skadi is a youthful-looking Ocean Demi-human of about 140cm tall, with her figure completely curveless. While not wearing clothes, she wraps her long silky hair around her body, having them act as if they were clothes, and it looks pretty convincing, with hair being wrapped around her limbs like ribbons too.
    Her horn is her primary beast-based trait, often mistaken for a unicorn horn, when it is in fact the horn of a Narwhal.

    Hair color:
    White/Silver (depends on lighting)

    Eye Color:
    Blue

    Outfit/Weapons/Gear:
    False Ocean Goddess' Trident - One of six replicas of the legendary Ocean Goddess' Trident, Galatea. They were built to fool relic hunters into believing that it was the true one. These replicas have some amount of divine blessing due to them being created in the image of the original, down to every visible mark.

    Ryuugujou Magatama - A worn item presented as an earring that grants the user enhanced defenses. Its enchantments allows unclothed or lightly-clothed areas to be protected as if they were veiled in light armour. If the user can't already do so, they will be able to breathe underwater.
    Atlantis Magatama - A worn item presented as an earring that grants the user enhanced speed. If the user can't already do so, they will be able to breathe underwater.

This is still unfinished. Still got to finish personality, backstory and likes/dislikes/habits
 

Users who are viewing this thread

Back
Top