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Fantasy I was reborn into an fantasy world CS

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Fenrir Bafmott
'Arthur'

d6ea695309306e0283cab1873cab9a26.jpg
"It's ironic. They hated me, and called me devil because of my appearance.
All the while remaining ignorant of the devil that lurked in their hearts."

Age: 16
Gender: Male
Sexuality: Straight
Race: Demi-Human (Hecatoncheires)
Hair color: Dark Brown
Eye Color: Jade
Height: 6'2
Weight: 256 lbs
Equipment: Fenrir carries no personal weapons or armor. He is generally seen wearing nothing but a baggy pair of pants, a cloth sash around his waist, and leather sandals. It's difficult for Fenrir to find upper body clothing that fits him so he's gotten used to living without it, however if he is in a situation where it's required he wears a cloak that has the sleeves ripped off so that his arms can still move fairly easily. Fenrir carries a backpack with most of his belongings inside when he leaves the castle.
Personality: Fenrir is a man of few words, he tends to keep to himself in most contexts and enjoys solitude as much as having good company. When he does voice himself he can come off as abrasive, he will simply tell you what he thinks with little concern to how others feel. Fenrir is aware of this and has had situations where he has offended people when that wasn't his intention, hence why he keeps his opinions to himself most times.
Fenrir is fiercely protective of the people and things he cares about, however he has difficulty connecting with others due to his introverted nature. He is determined and efficient in his actions prefering to do things true to his ideals and as quickly as possible. Despite what he is and how he looks, Fenrir is gentle in the way he handles himself, and tries not to cause issues for others.

Backstory: Arthur's (Fenrir's) personality in his previous life was similar in the way he communicates now although then he was much more selfish, and arrogant. He grew up on the east coast of the United States. His mother was a struggling artist and his father was absent since birth. Arthur and his mother moved around constantly for most of his childhood until his mother remarried and eventually settled down. During those childhood days Arthur developed a love for kung fu movies. He idolized people like Jackie Chan, Chuck Norris, and Bruce Lee all of which were featured in the films he enjoyed, they became like father figures for him growing up, and he would practice the martial arts they used any chance he could. The man his mother remarried was much different than the personalities Arthur idolized so they would often fight and create discord in their home. Because of this stressful home life Arthur began to resent authority and started falling behind in his studies and getting involved with unsavory groups of people. The night Arthur died he had just had a big fight with his family before running away from home to whom he considered his friends at the time. The individuals that Arthur considered his friends manipulated him in his vulnerable state to agree to rob a gas station for them. When he did, the police arrived, so Fenrir ran fearing the consequences of being caught and found himself running along the train rails. Unfortunately it was dark and Arthur wasn't watching his footing. He fell and hit his head hard on the metal tracks and began to fade out of consciousness, the last thing he saw were the bright lights of a train coming towards him in the distance, and as the fear of the impending train approached, his final thoughts before losing consciousness were "I want to live."
It was then that Arthur was reincarnated into Fenrir in a completely new world where he would be given a second chance at life.
When Fenrir was born he was handed to an orphanage by his new mother who nearly died giving birth to him because of his horns, his mother called him a devil child which stuck with the woman who ran the orphanage, who continued to call him that for the remainder of his time there. Fenrir spent the first 8 years of his life at the orphanage where he was ostracized by his peers and abused by the woman who ran the orphanage. Despite the loneliness and abuse, Fenrir stayed strong thinking blissfully of the day he'd leave. Every year there was a royal parade, and Fenrir was surprisingly permitted to go along with the rest of the orphanage for his 8th birthday. The royal family's cleric/paladin of A'mir noticed Fenrir in the crowd and immediately recognised him as one of the children of the prophecy. The cleric/paladin told the royal family and they had their servants retrieve Fenrir where he would be taken to a new life away from the orphanage in the castle to prepare for his destiny.
Relationships: TBD
Likes: Kung Fu movies, Martial arts, Drawing, Sleeping, Animals, and Nature.
Dislikes: Being forced to do things, lightning and thunder (They remind him of trains), riding in vehicles (he gets motion sick), and winter.

Habits: Has a tendency to cover for others at his own expense, He takes a lot of naps, Has a hard time holding back during combat even if its a sparring match, When Fenrir is embarrassed he doesn't know what to do with his arms so he'll tug on his ear to take his mind off of it.
Fears: Trains, and Storms.
Loves: Breezy summer days, Animals, and the royal chef's homemade pot pies.

-
Level: 15
Class: Martial Artist / Sorcerer

Physical Power: SSS (8)
Magical Power: C (3)
Speed: C (3)
Health: S (6)
Defend: D (2)
Luck: D (2)

Physical Abilities:
1. Combat Styles- Muay Thai, Fencing, Archery, and Spearmanship.
2. Giant's Tenacity- Due to Fenrir being half Hecatoncheires his skin is as hard as iron, it gives him resistances to potentially harmful elements such as fire/heat, and poisons/toxins.
3. Full Assault- Fenrir's can combine his techniques, weapons, horns, and multiple limbs into an all out assault onto an opponent pushing them completely onto the physical defensive, this ability drains his stamina considerably.
4. Palm Gusts- A technique Fenrir developed himself where he creates powerful gusts of wind using his many palms. He can propel these gusts of wind at targets within a 30ft range.

Magic Abilities:
Greek Fire-
Fenrir can produce and manipulate unquenchable green flames to throw at enemies, or enhance his physical attacks with.
Ancestral Hands- If Fenrir channels his magic for a certain amount of time he gains a spectral arm equal to the minutes spent channeling his magic, up to 100, the spectral arms last for 10 minutes after channeling. A spectral arm acts as an additional limb for Fenrir to use.

Skills:
Multi-Ambidextrous (Fenrir has ambidextrous control over all six of his arms simultaneously), He can play 2 games of rock paper scissors with himself at the same time, Fishing, Drawing, Befriends animals easily, and is extremely good at climbing.

Extra: OOC Info: Hecatoncheires is also known in greek myth as a "Hundred-Handed-One" and was known as the elder race to the cyclops, they were considered close to the strength of gods and could level mountains on their own.
 
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Name: Princess Alexandria Morningstar (Formerly Yukkiko Sakura)
Age: 16
Gender: Female
Sexuality: Lesbian
Race: Cyclops
Appearance:
images - 2020-05-29T104409.659.jpeg
Hair color: Black
Eye Color: Red
Outfit/Weapons/Gear:
A Japanese style shirt with white as the main colour and a red trim. It's held together with a red skirt and bow combo, underneath it she wears plain pants so that when she kicks nobody can see her underwear. Her weapons are a pair of white shoes with some frill to make them look especially nice
20200911_095154.jpg

Personal Info

Personality: Charlotte is a surprisingly rambunctious girl preferring to kick problems first and ask questions after, despite her royal upbringing she feels that chivalry and fairness are a cowards weapons and will openly fight dirty not caring about what others think about her. She gets into trouble quite a bit from her family because of this as they would prefer a phrophesized to not get hurt and keep her safe. Charlotte very rarely gets angry only losing herself in her own anger is when people disrespect her family or her friends and that's when she'll start smashing in teeth. She manages to hide her less than perfect attitude behind a facade of being the shy princess who stammered over her words and tries not to be the centre of attention

Backstory: Yukkiko, Happiness, Snow, Child everything Yukkiko wasn't, a wild child as soon as she could walk and talk purposefully doing the opposite of whatever her prim and proper parents told her to do. By the time she was going to high school she was a full on goth girl, the only true friend she had was Jiro the shy gal in her class, not that she minded at all she was fine with the single friend she had. Then on the way to school one day she saw her bestie walking across the road and despite trying to push her out of the way, Jiro got slammed by a car. This caused herself to tear up before getting hit by a bus and died after her skull hit the pavement

When she awoke all she could see was darkness and a feeling of never ending falling, she could hear and feel something but every time she grabbed for it, the thing seemed to move out of reach. It gave her two options one was to give up her soul to the thing or to be reborn and potentially meet her friend again, unsurprisingly she agreed to the second option on the spot

(Now)
There she was the soon to be named One Eye Princess, Charlotte Kingmaker. Her birth having been foretold that she would become one of the many that were to save this world from calamity. What was not expected that she would be a Cyclops, the staff not in the know fully were suspicious of the one eyed princess, rumors went around saying she was born out of wedlock or that someone had cursed them to have an objectively ugly child. As Charlotte grew up she didn't mind the rumors, in fact she used them to her advantage by pranking people who came to castle.

As she grew up she was taught within the confines of the castle having various teachers brought to her, so she could learn what style of fighting would set her best magic, close ranged fighting or long ranged fighting. Although the last option was ruled out fairly quickly due to her lack of depth perception, as was classic magic again for the same reason. So her only option was fighting close up and eventually she found her place in a purely kicking style of fighting. One day when she was 12 she was watching quietly from behind the throne. A Dragon girl was brought in and she answered truthfully, it was interesting to watch as she looked the Dragon girl in the eyes and she seemed to recognise them. After a few more tense moments her father decided that this Dragon, who she soon learnt was named Kira was forced to accompany the supposed delicate Princess Charlotte

Relationships: She is a somewhat decent friend to Kira who in a past life was also her bestie Jiro

Likes: Sweets, kicking evil butt, learning new things

Dislikes: lack of depth perception, coffee, deserts, Spicy food

Habits: Walking around people to get a proper look at them, Writing down her thoughts on whats happened

Combat Specialization:

SSS = 8
SS = 7
S = 6
A = 5
B = 4
C = 3
D = 2
F = 1
(starting out with 24 stat points)

Level: 12
Class: Kicker - A class similar to monk but exclusively uses their legs and feet rather than punches and actual weapons.

Physical Power: SSS (8)
Magical Power: F (1)
Speed: A (5)
Health: D (2)
Defend: D (2)
Luck: S (6)




Physical Abilities:
Wall Run - Using a burst of speed Charlotte is able to run up walls temporarily

Deflect Kick - Timing a kick at just the right time, she can deflect projectiles and physical attacks directed at her

Leap - Pretty simple she can jump high into the air

Dive Kick - Again pretty simple, after jumping she can dive foot first onto an enemy usually straight into their face

Spinning Kick - Charlotte proceeds to handstand and spin around kicking anyone and anything within kicking distance

Leg Lock - Using her legs she can lock around their body and either pin their arms to the side, choke them or even throw them

Multi-Kick - With Blinding speed Charlotte performs a multi-kick (you know the cool muda muda muda muda muda, but with kicks)


Magic Abilities:
Heat - She can barely do any magic, the only thing she has learnt how to do is to make some heat barely anymore powerful than a hair dryer

Skills:
Sewing
Cooking
Drawing
Royalty Stuff


Extra:
She has a pet snake called Philly
images - 2020-09-11T094314.351.jpeg
 
I'm gonna approve your CS under the clause I don't want him using his Shackle Capture on other RPers, only NPCs. People controller other people within RPs is generally a red flag for me.
I know and thats generally what i was going for. NPC's only. Thank you for approving me tho.
 
Fenrir Bafmott
'Arthur'

View attachment 779988
"It's ironic. They hated me, and called me devil because of my appearance.
All the while remaining ignorant of the devil that lurked in their hearts."

Age: 16
Gender: Male
Sexuality: Straight
Race: Demi-Human (Demon)
Hair color: Dark Brown
Eye Color: Jade
Height: 6'2
Weight: 256 lbs
Equipment: Fenrir carries no personal weapons or armor. He is generally seen wearing nothing but a baggy pair of pants, a cloth sash around his waist, and leather sandals. It's difficult for Fenrir to find upper body clothing that fits him so he's gotten used to living without it, however if he is in a situation where it's required he wears a cloak that has the sleeves ripped off so that his arms can still move fairly easily. Fenrir carries a backpack with most of his belongings inside when he leaves the castle.
Personality: Fenrir is a man of few words, he tends to keep to himself in most contexts and enjoys solitude as much as having good company. When he does voice himself he can come off as abrasive, he will simply tell you what he thinks with little concern to how others feel. Fenrir is aware of this and has had situations where he has offended people when that wasn't his intention, hence why he keeps his opinions to himself most times.
Fenrir is fiercely protective of the people and things he cares about, however he has difficulty connecting with others due to his introverted nature. He is determined and efficient in his actions prefering to do things true to his ideals and as quickly as possible. Despite what he is and how he looks, Fenrir is gentle in the way he handles himself, and tries not to cause issues for others.

Backstory: Arthur's (Fenrir's) personality in his previous life was similar in the way he communicates now although then he was much more selfish, and arrogant. He grew up on the east coast of the United States. His mother was a struggling artist and his father was absent since birth. Arthur and his mother moved around constantly for most of his childhood until his mother remarried and eventually settled down. During those childhood days Arthur developed a love for kung fu movies. He idolized people like Jackie Chan, Chuck Norris, and Bruce Lee all of which were featured in the films he enjoyed, they became like father figures for him growing up, and he would practice the martial arts they used any chance he could. The man his mother remarried was much different than the personalities Arthur idolized so they would often fight and create discord in their home. Because of this stressful home life Arthur began to resent authority and started falling behind in his studies and getting involved with unsavory groups of people. The night Arthur died he had just had a big fight with his family before running away from home to whom he considered his friends at the time. The individuals that Arthur considered his friends manipulated him in his vulnerable state to agree to rob a gas station for them. When he did, the police arrived, so Fenrir ran fearing the consequences of being caught and found himself running along the train rails. Unfortunately it was dark and Arthur wasn't watching his footing. He fell and hit his head hard on the metal tracks and began to fade out of consciousness, the last thing he saw were the bright lights of a train coming towards him in the distance, and as the fear of the impending train approached, his final thoughts before losing consciousness were "I want to live."
It was then that Arthur was reincarnated into Fenrir in a completely new world where he would be given a second chance at life.
When Fenrir was born he was handed to an orphanage by his new mother who nearly died giving birth to him because of his horns, his mother called him a devil child which stuck with the woman who ran the orphanage, who continued to call him that for the remainder of his time there. Fenrir spent the first 8 years of his life at the orphanage where he was ostracized by his peers and abused by the woman who ran the orphanage. Despite the loneliness and abuse, Fenrir stayed strong thinking blissfully of the day he'd leave. Every year there was a royal parade, and Fenrir was surprisingly permitted to go along with the rest of the orphanage for his 8th birthday. The royal family's cleric/paladin of A'mir noticed Fenrir in the crowd and immediately recognised him as one of the children of the prophecy. The cleric/paladin told the royal family and they had their servants retrieve Fenrir where he would be taken to a new life away from the orphanage in the castle to prepare for his destiny.
Relationships: TBD
Likes: Kung Fu movies, Martial arts, Drawing, Sleeping, Animals, and Nature.
Dislikes: Being forced to do things, lightning and thunder (They remind him of trains), riding in vehicles (he gets motion sick), and winter.

Habits: Has a tendency to cover for others at his own expense, He takes a lot of naps, Has a hard time holding back during combat even if its a sparring match, When Fenrir is embarrassed he doesn't know what to do with his arms so he'll tug on his ear to take his mind off of it.
Fears: Trains, and Storms.
Loves: Breezy summer days, Animals, and the royal chef's homemade pot pies.

-
Level: 15
Class: Martial Artist / Sorcerer

Physical Power: SSS (8)
Magical Power: C (3)
Speed: C (3)
Health: S (6)
Defend: D (2)
Luck: D (2)

Physical Abilities:
1. Mastered multiple martial arts and weapons- Muay Thai, Fencing, Archery, and Spearmanship.
2. Hellish Tenacity- Due to Fenrir being half demon his skin is hard and has resistances to potentially harmful elements such as fire/heat, poisons/toxins, electricity, and is immune to necrotic/demonic effects.
3. Mastery of 8 limbs- Fenrir's can combine his techniques, weapons, horns, and multiple limbs into an all out assault onto an opponent pushing them completely onto the physical defensive.
4. Palm Gusts- A technique Fenrir developed himself where he creates powerful gusts of wind using his many palms. He can propel these gusts of wind at targets within a 30ft range.

Magic Abilities:
Demonic Rage-
If Fenrir is angry enough his body will produce a hormone produced by demons that acts as a temporary steroid and stimulant, allowing him to increase his physical and magical abilities to new heights. When the rage ends Fenrir will need to rest for 10 minutes before fighting again.
Hell Fire- Fenrir can produce and manipulate hellish green flames to throw at enemies, or enhance his physical attacks with.
Devilish Insight- If Fenrir touches someone's forehead he can forcefully discover their deepest desire from the depths of their heart.

Skills:
Multi-Ambidextrous (Fenrir has ambidextrous control over all six of his arms simultaneously), He can play 2 games of rock paper scissors with himself at the same time, Fishing, Drawing, Befriends animals easily, and is extremely good at climbing.

I don’t know if I can really have a Demi human be half demon since(demons) they’re not actually native to the world. Also make sure your character isn’t too physically powerful starting out.
 
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  • Esther Maignes
    Identification
    Age: 16​
    Gender: Female​
    Sexuality: Heterosexual​
    Race: Human​

    Appearance
    Height: 5'5" (165cm)​
    Weight: 126 lbs (57 kg)​
    Body Type: Endomorph​
    Body Shape: Pear​
    Standard Attire: Esther usually wears long, simple tunics that were enchanted by her Grandfather to reduce tearing, and a colorful bandanna in her hair. Around her waist are tied a few tiny pouches, a thin, dark brown mask, and an old dagger, which is also enchanted for protection. In battle, she'll wear padded leather armor that is--you guessed it--enchanted, and similarly made leather gloves. This is when she'll most likely use her mask, as well, although it's usually a bad sign for her allies...​
 
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