Heaven's Thunder Hammer
Member
Hi guys! I need some help with my campaign, with a number of issues that I think need to be resolved for me to run a better game.
1.) I have quite good knowledge of the setting, but have difficulty getting my players to read much about the setting. It makes it difficult for my players to understand/appreciate what I do with certain story arcs.
Part of my difficulty is because I feel the players need to understand the background of the story, I can get way more detailed than the players feel necessary. But the reason I do it is despite offering to send home books with players I get polite refusals, or if they do take books home rarely ever read them.
2.) Divergent character goals/Conflicting niches.
I tried to make sure everyone had compatible goals from the start and a good niche, but over time this is not working out so well. Â
3.) Lack of knowledge of the rules
Certain players cannot handle basic arithmatic and I'm the only one who can walk them through combat. And I have to hold half the group's hand to do combat, and am getting really tired of it. I know more combat could solve the problem, it's just difficult to do.
Any thoughts? I'm happy to provide more details as needed. thanks!
1.) I have quite good knowledge of the setting, but have difficulty getting my players to read much about the setting. It makes it difficult for my players to understand/appreciate what I do with certain story arcs.
Part of my difficulty is because I feel the players need to understand the background of the story, I can get way more detailed than the players feel necessary. But the reason I do it is despite offering to send home books with players I get polite refusals, or if they do take books home rarely ever read them.
2.) Divergent character goals/Conflicting niches.
I tried to make sure everyone had compatible goals from the start and a good niche, but over time this is not working out so well. Â
3.) Lack of knowledge of the rules
Certain players cannot handle basic arithmatic and I'm the only one who can walk them through combat. And I have to hold half the group's hand to do combat, and am getting really tired of it. I know more combat could solve the problem, it's just difficult to do.
Any thoughts? I'm happy to provide more details as needed. thanks!