Eidolon Astronaut
Rise with the moon, go to bed with the sun.
> Kiyo: Enter Return Node.
After wandering around for a bit, you find a RETURN NODE that takes you back to Bria's place, and from there you ascend to and enter the Third Gate.
When you arrive on the other side, you are in the branches of a tall MANGROVE TREE. Below you, the MIRE bubbles ominously, and as a MANGROVE APPLE falls in disturbed by your sudden appearance, it MELTS in the mud. You should probably stay out of that. Luckily, the branches of this tree and the ones nearby are BIG AND STURDY enough to walk on, but you can also see that a few TURPENTINE ABOMINATIONS have perched themselves in the trees.
Off in the distance, you see a series of SPIRES rising above the treeline, plumes of DARK SMOKE rising from them.
> Rudy: Enter Return Node.
You enter the smaller gate, which sends you back to your HOUSE. Great, all that progress and now you're back where you started. As you look towards the now TOWERING HOME in front of you, an IDEA pops into your head. There's no rules that say you have to go through the gates IN ORDER, right? And you are max level... you could probably just go through YOUR OWN FIFTH GATE, your house goes up that high now, after all.
As you consider SEQUENCE BREAKING, you hear a series of noises that roughly goes: "BORF," "coo," and then "Coorf." Behind you you see a a DOG with BIRD WINGS and GHOST FLAMES, flashing between INDIGO and DARK RED.
After wandering around for a bit, you find a RETURN NODE that takes you back to Bria's place, and from there you ascend to and enter the Third Gate.
When you arrive on the other side, you are in the branches of a tall MANGROVE TREE. Below you, the MIRE bubbles ominously, and as a MANGROVE APPLE falls in disturbed by your sudden appearance, it MELTS in the mud. You should probably stay out of that. Luckily, the branches of this tree and the ones nearby are BIG AND STURDY enough to walk on, but you can also see that a few TURPENTINE ABOMINATIONS have perched themselves in the trees.
Off in the distance, you see a series of SPIRES rising above the treeline, plumes of DARK SMOKE rising from them.
> Rudy: Enter Return Node.
You enter the smaller gate, which sends you back to your HOUSE. Great, all that progress and now you're back where you started. As you look towards the now TOWERING HOME in front of you, an IDEA pops into your head. There's no rules that say you have to go through the gates IN ORDER, right? And you are max level... you could probably just go through YOUR OWN FIFTH GATE, your house goes up that high now, after all.
As you consider SEQUENCE BREAKING, you hear a series of noises that roughly goes: "BORF," "coo," and then "Coorf." Behind you you see a a DOG with BIRD WINGS and GHOST FLAMES, flashing between INDIGO and DARK RED.
PIDOGEONSPRITE^2: Coorf (spooky, yet distinguished)
> Saul: Siege fortress.
Who would have known that DEADLY EXPLOSIVES would be so overpowered?
You blast through the hordes that stalk the labyrinthine hallways of the CLOUDTOP FORTRESS, clearing them out with (relative) ease. You enter a central courtyard where you are greeted by a large statue of a figure with a HEAD ON FIRE carrying a large hammer. It is labelled "The Denizen, HEPHAESTUS." You continue onward.
Eventually, you reach what appears to be the MINI-BOSS ROOM for this place, only to find a HUMANOID FIGURE made of ICHOR AND TENDRILS looking over the Fourth Gate, inspecting it and doing... SOMETHING to it. They turn around to face you.
???: oh...
???: hello there.
???: hello there.
> Mari: STRIFE!
Snip, BANG, Snip.
You and the Pragmatic Messenger dish out some PRECISION COMBAT to the UNDERLINGS, dispatching them quickly and forcefully. It's over in a flash, PM stows her equipment as you collect the SPOILS OF WAR in the form of GRIST. These underlings don't seem so bad after you've killed your first ASPHALT OGRE. You wonder if RYAN found them this easy when she was reaching the Second Gate.