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Fandom Heroic and Villainous Character Sheets

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OOC
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Lore
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Kimona

Watermelon king
first off there are a few rules when it comes to characters.
1: Have as many as you want!! XD
2: anything that has been added to the forms, other than "other" is required!
3: Civilians are not going to have quirks like "has super strength that allows them to lift a building" this is a society where people like that are encouraged to become a hero(or a villain if they know all the wrong people).
4: No everyone has a quirk. and, just saying, but if your quirkless, you have no chance of passing A.A.'s heroics course entrance exam. (now, the other school is another story entirely.)
5: don't have op powers. also, all for one and one for all are not valid quirks. just think of this as an alternate universe where those quirks dont exist. so nope. there is no All Might.
6: collaborating with others is both welcome and encouraged. ex: i play one twin, and you play the other!!
7: keep to the basic laws of my hero academia. this isn't marvel.

AA:
Hero course:

Support course:

General studies:

Management:

WCA:
"Hero" course:
2 siblings from the Abe(安倍 ) Family, quirk(s): "Rabbit", 1 first year, 1 second

Support course:
3 siblings from the Abe(安倍 ) family, quirks: "Rabbit", 2 1st year, 1 3rd year

General studies:
4 Abe(安倍 ) siblings Quirks: "Rabbit" 1 1st year, 2 2nd, 1 3rd

Management:
2 Abe(安倍 ) siblings Quirks: "Rabbit" 1 2nd, 1 3rd

Hero/villain students:

Name:
Name meaning(? if there is one):
Alias(hero name):
Age:
Gender:
Blood type:
Birthday:
Sexuality:
Height:
Side(good/bad, etc):
School:
Why are they going to this school?:
Course(hero/villain, support, etc):
Class(you will be in these classes officially after you pass your entrance exams):
Appearance(if written, should be around 1-2 paragraphs on length):
Personality(2 paragraphs, or the length of 2):
History/Backstory(at least one paragraph):
Likes(3+):
Dislikes(3+):
Quirk:
Quirk Description:
Quirk Drawbacks:
"Hero" Outfit(probably will have to describe it. at least on paragraph):
Strengths:
Weaknesses
Fears:
Other:

Hero/villain Teacher:

Name:
Name meaning(? if there is one):
Alias(hero/villain name):
Age:
Gender:
Blood type:
Birthday:
Sexuality:
Height:
Side:
School(which do they work at):
Class Taught(or what they do at school):
(Hero) Agency:
Sidekick(s)/Hero:
Appearance(if written, should be around 1-2 paragraphs on length):
Personality(2 paragraphs, or the length of 2):
History/Backstory(at least one paragraph, explain why/how thehy became a hero/villain, and so on):
Likes(3+):
Dislikes(3+):
Quirk:
Quirk Description:
Quirk Drawbacks:
"Hero" Outfit(probably will have to describe it. at least on paragraph):
Strengths:
Weaknesses
Fears:
Other:

Hero/villain/sidekicks:

Name:
Name meaning(? if there is one):
Alias(hero/villain name):
Age:
Gender:
Blood type:
Birthday:
Sexuality:
Height:
Side:
Any association with either school?:
Appearance(if written, should be around 1-2 paragraphs on length):
Personality(2 paragraphs, or the length of 2):
History/Backstory(at least one paragraph, explain why they do what they do, have they ever been caught? who have they caught?):
Likes(3+):
Dislikes(3+):
Quirk:
Quirk Description:
Quirk Drawbacks:
"Hero" Outfit(probably will have to describe it. at least on paragraph):
Strengths:
Weaknesses
Fears:
Other:

Civilian:

Name:
Name meaning(? if there is one):
Alias(hero/villain name):
Age:
Gender:
Blood type:
Birthday:
Sexuality:
Height;
Side:
Any association with either school?:
Occupation:
Appearance(if written, should be around 1-2 paragraphs on length):
Personality(2 paragraphs, or the length of 2):
History/Backstory(at least one paragraph):
Likes(3+):
Dislikes(3+):
Quirk:
Quirk Description:
Quirk Drawbacks:
Strengths:
Weaknesses
Fears:
Other:
 
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Name: Ayumu Yoshida
Name meaning(? if there is one):
AYUMU 歩夢
From Japanese 歩 (ayu) meaning “walk” and 夢 (mu) meaning “dream, vision”. Other combinations of kanji are also possible.
YOSHIDA 吉田 Japanese
From Japanese 吉 (yoshi) meaning “lucky, good” and 田 (ta) meaning “field, rice paddy”.
Alias(hero name): The Sleeping Hero: Saku
Age: 15
Gender: male
Blood type: O-
Birthday: october 25
Sexuality: Unknown.
Height: 5'4
Side(good/bad, etc): hero
School: AA
Why are they going to this school?: to become a hero
Course: hero course
Class: 1-A
Appearance:
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Personality: Ayumu can me friendly and mean, especially if you wake him up for what he considers a stupid reason. He always looks annoyed and tired, as if he never gets enough sleep. He can be friendly though, but most never see that side since he never awakens long enough, though if you give him something he likes, you might see him smile. Though he can be mean, even evil at times. How? Well, he could enter your dream, and turn it into a nightmare, creating all your worse fears and showering it in blood shed, and forcing you to stay, before sucking the dream out of you to keep for himself, or just eat right then and there. But that’s only after he’s traumatized you into diapers. (he finds dreams like this particularly tasty)
Likes(3+):
-Sleeping
-warm milk
-honey
-comfy beds
-nightmares
-tea.
Dislikes(3+):
-Coffee
-soda
-caffeine
-overly dramatic people.
Quirk: Baku
Quirk Description:

Abilities: he can manipulate dreams and occasionally even manipulate reality.
>> Dream walking:
he can enter dreams and wander through them and observe. He can be seen in dreams, but most don’t think of him as being real.
He can only enter a dream if he is within 1 yard if the person.
>> Dream weaving:
he can make dreams and manipulate them, controlling them as he wishes. He can make the dreamer see what he wishes and enter their thoughts and find their greatest hopes, or fears. He an make that dream a paradise, of a nightmare. He can only weave dreams if his puts his forehead to the other’s.
>> Dream eating:
he can eat dreams, they help him store energy to use his powers. Good dreams give him up to 1 minute, depending on the power, lustful dreams give him up to 2 minutes, and nightmares give him up to 5 minutes. All of these can very in the details, the worse the nightmare, the longer. And obviate the amount of time will change depending on the power he uses.
>> Sleep breath;
His breath, if inhaled, will knock them out.
>> Dream reality;
This is his strongest power and he can manipulate reality itself. Or so he says. When using this power, within a 2 yard radius, things become like that of a dream. This dream manipulation is more like changing the space around him into one that acts like a dream. It puss from the subconscious and dies as it pleases. In this case in a one yard radius. But since there is no subject it pulls from us own mind and subconscious. This being the case he has a hard time controlling it which, for one reason, why he avoids using it is that it effects allies. And even when he can control it he can’t do much due to not only the time(energy) limit, but because there is only so much you can change to reality. For example he could make it look like goop or seeping out of the ground and climbing up you, but it will be gone as soon as he stops his power. Or maybe a hammer falls from the sky and hits you on the head. Everything will be gone though when he runs out of energy though. The reason I specifically say sometimes though is because sometimes things like mist, or maybe a stray fake pencil with linger as a kind of after image. The ability is more of an illusion that anything, after it disappears. It’s pain that will hit and remain, while the source disappears as if it was never there. It may be called dream reality, but it’s more like dream illusion. Ex: while this ability was active for about, 1 second you got hit by something big and it sent you flying into a wall. The pain as if it happened is still there, but there is no damage to the wall. And after the ability is active for those few seconds. He feels like (imaging in normal human terms, not in his terms) that he hasn’t slept for a month, and it likely to pass out immediately or close to immediately having used up all his energy. Which is a huge liability.
-
Basically he crates shit that (usually) disappears when he stops using his power, it may brace disturbances in its wake.
>> Float:
He can float around constantly due to his sleeping.
>> Night vision:
It’s exactly as it sounds, after all he is nocturnal.
>> Dream storage/retrieval:
He can take dreams by kissing the sleeper and sucking it out of them, usually they wake up not long after, usually just just swallows them there. But is he leaves it in his mouth and covers the dream in his saliva he can keep it as long as he likes, as long as he puts it in a container.
-
But he cannot put two dreams together unless they are of the same category. If he put a nightmare with s good dream, the nightmare would infect, and eat it.
Quirk Drawbacks:
-He needs sleep, but he needs more then four times the sleep of a normal person, and he’s mainly nocturnal.
-Sleeping helps him store up energy but hours of sleep doesn’t amount for much, but that doesn’t stop him(though the sleeping powers his floating ability).
-He is constantly plagued with tiredness, and is always found sleeping.
-He ‘sleep walks’: functions while asleep. He will hear most of what is said by, let’s say- a teacher is talking, he will hear them, while he is asleep, but he will mix things up and only catch bits of and pieces of it. He always had to be filled In later, borrowing the notes of others, and if you really need him to respond you have to wake him up.
-he has little to no physical strength, agility, or defense. He is incredibly weak
-his dream reality ability not only drains his power, but when someone feels like they have been hit be something, he is actually exceeding his physical capabilities and becoming the object hitting them, even if it looks like he isn't moving.
-he collapses after using dream reality.
Hero" Outfit:
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Strengths:
-dream manipulation
-tea making
Weaknesses:
-physical combat.
-pillows. (he really likes them...)
Fears: so his fears are unknown. aka, he's not been awake long enough to have any. (and he is always seeing the fears of others in nightmares, so hes become a bit numb to it all.)
Other:
 
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Name: Zhuang Tze
Name meaning(? if there is one): N/A
Alias(hero name):
Age: 16
Gender: Female
Blood type: Bombay
Birthday: January 4th
Sexuality: Straight
Height: 167 cm.
Side(good/bad, etc): Good.
School: Willow Creek
Why are they going to this school?: Because it was the only one she could get into.
Course(hero/villain, support, etc): Villain
Class: ???
Appearance:
1e3519d56f169c8853145422cf0cfcaa86a925f8_00.jpg

Personality(2 paragraphs, or the length of 2): She's also incredibly envious of people with quirks, especially cool ones.

She tends to act a lot more tougher and confident when she wears her costume.
History/Backstory(at least one paragraph): When she was 13, she tried tinkering a bit with one of her fathers inventions in an attempt to impress him. But said invention wound up exploding and badly scarring Zhuang.
Likes(3+): Junk food, technology and energy drinks.
Dislikes(3+): Apples, makeup and dogs.
Quirk: N/A
Quirk Description: N/A
Quirk Drawbacks: N/A
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In order to compensate for her lack of quirk, Zhaungs costume is equipped with a pair of gauntlets that, when activated by a pump-action thumb trigger, can project a concentrated blast of compressed air that vibrates at an intense frequency. However, the feedback from this is extremely intense and she's unable to use them for longer period of time without severely hurting herself. In order to lesser the damage caused to herself by the gauntlets somewhat the costume is is made of foam-lined synthetic fabric which absorbs some of the vibrations.
Strengths: Genius level intellect, expert inventor.
Weaknesses Is quirkless, is unable to use her gauntlets for longer periods of time.
Fears: FIre and being a burden.
Other: Has severe burn scars on entire right half of her body.
 
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Name: Chieko Hayate
Name meaning(? if there is one):
Chieko - child of intelligence, wisdom
Hayate - smooth
Alias(hero name): Brier Rose
Age: 17
Gender: Female
Blood type: B-
Birthday: November 21
Sexuality: Pansexual
Height: 5'2"
Side(good/bad, etc): Villain
School: WCA
Why are they going to this school?: To learn how to better use her quirk
Course(hero/villain, support, etc): Villain
Class(you will be in these classes officially after you pass your entrance exams): ((not sure what the classes are))
Appearance(if written, should be around 1-2 paragraphs on length):
Brier Rose
Personality(2 paragraphs, or the length of 2):
Chieko is very stubborn and competitive. She can be very sneaky and manipulative too. She usually will try to make herself seem innocent if she is in the presence of a hero who does not already know she's a villain. It has worked pretty well for her in the past too. The one thing that really kills her, being as stubborn as she is, is that she can not get into AA. She only would want to to get closer to heroes. She is someone who enjoys using stealth and so she thinks it'd be fun to get into a hero school and portray herself as a hero, but sadly she has not been able to do this. She is also very sarcastic, mostly if she's talking to people she knows well, if she doesn't know someone that well she probably won't talk that much anyway, she's not usually one to start a conversation.
Likes(3+): Fruits, Nature, Winning
Dislikes(3+): Being wrong, Losing, Being told what to do
Quirk: Plant Manipulation
Quirk Description: She can grow plants and shape them
Quirk Drawbacks: The bigger the plant, the weaker it is
"Hero" Outfit(probably will have to describe it. at least on paragraph):
Villain Outfit
Strengths: Creating vines
Weaknesses: Hand to hand combat
Fears: Death
 
Name: Dai Fujimoto
Name meaning: Dai (大) means big, great, vast. Fujimoto (藤本), fuji meaning wisteria, and moto meaning, base, root, origin
Alias: Hero name- (worrking on it) | Villain name- Snake | True Villain name-(working on it)
Age: 15
Gender: male
Blood type: A
Birthday: May 4
Sexuality: Straight
Height: 5'6
Side: evil
School: WCA
Why are they going to this school?: To become the greatest villain of all time.
Course: Villain course
Class: A-1
Appearance: (he also wears sunglasses all the time)
Flippy.full.1618218.jpg

^--"Did you really wake me up this early just for this?"
Personality:
Dai is very friendly and easy to talk to. He is usually the first to start a conversation and seems like the type of guy who will always be there if you need him. And he is. He always picks up his phone, no matter what he is doing if someone calls him, he picks up. He is always very nice to others, and seems to like getting to know them. Usually when he first meets people, he ends up, or tries to talk to them for a while, before attempting to get their number. HE also seems like sort of the fun loving type, and will often go out with friends and just hang out in general.

But, most of this is a ruse. Yes he is a pretty friendly guy, don't get him wrong, but most of the time, other then the fact that he's a nice guy, the only reason he talks to people so easily, and tries to get to know them is so he can create allies. People he can and will have on his side when he starts working as a real villain. And, by learning about them, he can even find their weakness, so that even if they don't what to work with him, they will have no choice. He was always taught to create his connections as early as he can, because he never can know when he will really need them. Of course he also has to make sure theses connections stay strong, and so Dai keeps constant tabs on people he has met. with friends, that can just be done by texting, strangers, by hanging around their work place, and hacking into their computer. Though he is no expert when it comes to hacking. a good friend of his is even better at it then him.

History/Backstory:
Dai comes from a family of villains. both his parents were, and are, villains. They specifically enrolled him in WCA when one of their colleagues referred them to it. He was raised to be a villain, right from birth. often times, even as a baby, he accompanied his parents to meetings with other villains, was taught all sorts of things. His father has a snake quirk, and his mother, and minor electricity quirk that results in minor electric shocks. Around the time Dai was in his 1st year at CA junior high, his father decided to travel around the world(okay maybe not all of the world) and create new connections, while learning more about how other countries deal with those with quirks and also decided that a certain someone could come with him. AS it would be a good learning experience. Dai and his other sent them off at airport, and continued on his way through junior high, until he applied to WCA!
Likes(3+):
-going for walks around the city
-hacking
Dislikes(3+):
-being woken up really early for something stupid
-those who are very self conscious and close minded.
Quirk: Snake Eyes.
Quirk Description: anyone who looks him in the eyes will be frozen in 'fear'. they cant move until eye contact is broken.
Quirk Drawbacks:
-something as simpler as his eyes being covered by sunglasses can render his quirk useless
-once someone knows about his quirk, it's easy to avoid.
-effects are also lost when he blinks.
"Hero" Outfit: He wears a moss green jumpsuit-like outfit with a utility belt and shoes that are good for running around and jumping. He also carries some eye drops.
Villain outfit: His outfit a scale-like pattern across it, that sometimes catches the light. Its completely black and acts like a jumpsuit be zipping together the top and bottom halves. Around his waist is a black belt with many containers, sheaths and places to store things, like eye drops, and sunglasses. Dai also covers the bottom part of his face with a black cloth. While still going to school, he also wears a black hat over his hair.
Strengths:
-Speed
-staring contests
-dodging
-a good memory for names and faces
-hacking
Weaknesses:
-People with ranged quirks, and with strength enhancing quirks
-those who are very self conscious and close minded.
-
Fears:
-
Other:
latest

Eiji, (永次) eternity, next
 
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Villain Teacher:

3f9af7e91796ff3bff4d06cf999e87e0.jpg
Just do whatever you want.
Leave justification to the history books.
Names: Maurice
Father : By his children​
Professor / the Doctor / Doc : By his students​
Skeletor : By students with a death wish​
Galahad : By very specific people who know his past​
Mancy : By those who know his past and feel comfortable pissing him off​
Plague : By the hero organization​
Moros : By anyone who's read up on their villain history and happens to see a skeleton walking around​
Born: Isaac Laquedem (NEVER used, even by those who know it)
Name meanings:
Galahad : The knight of the round table who was granted immortality by the holy grail​
Mancy : An irritating shortening of Necromancy, his first villain alias​
Plague : His "hero" cover identity dresses as an old time plague doctor​
Moros : The embodiment of impending doom that drives mortals to death in ancient Greek mythology, and the only being that the head god Zeus truly feared​
Maurice : A simple transformation of Moros​
Alias: Currently he's going by "the Plague Doctor" when out and about or posing as a hero. Previous villain names include Necromancy and Moros, the Undead King. His old hero alias that he still sometimes uses is Galahad.

Age: ~150
Gender: Male
Blood type: Irrelevant, he has none
Birthday: May 4th
Sexuality: Irrelevant, he sees most humans as children anyway
Height: 6' by default, but also variable

Side: Evil, thought he has some decidedly Neutral views
School: Willow Creek Academy
Classes Taught: Mad Science 101, Supernatural Biology 1 & 2, and he's the school Nurse.
Appearance: He's a skeleton. He's usually dressed casually with a bones hoodie and jeans, but sometimes he'll be wearing a white lab coat, and sometimes he'll just walk around naked. He's a skeleton, who the hell cares if he's not wearing clothes.

Personality: Maurice doesn't act at all how one who only knows of his villainous feats would expect. Back in his day the Undead King terrorized the city for years and racked up a body count of heroes and civilians that still causes hardened villains to blanch upon trying to wrap their head around. It's difficult for anyone to equate such a monster with the seemingly easygoing skeleton before them. Hell, the guy usually introduces himself to new people by cracking a self-deprecating joke about him being undead or a skeleton to ease the nerves his appearance inevitably causes. How could a man who seems to take care for the feelings of others be the same as that villain?

The answer is rather simple, but also one few humans are able to truly understand. That is, that Maurice is not human. He hasn't been human for over a century, and he hasn't thought of himself as human for nearly as long. He does not, can not, empathize with humans anymore. What others are experiencing that they believe is compassion and warmth is simply his fulfilling his duty to act in the role he's taken on. When interacting with humans it is best to act as one. When he played the role of an undead monster there was no need to feel anything for those he killed, so he was able to slaughter countless without really thinking about it. And now he's taken on the role of a teacher, and all of the responsibilities that entails. The students come first, be kind to the students, push the students towards success, protect them from harm and failure. He takes whatever role or duty he's tasked himself with seriously, fulfilling his obligations to his fullest abilities. Promises to others are important to him, but less so than the promises he makes to himself, no matter how small or seemingly unimportant, and he treats his role as a kind of promise to himself.

This makes him an especially dangerous enemy for any hero that encounters him. He isn't crazy or insane, or driven by any sort of hatred or material goals. He doesn't seem to really want anything at all, and many heroes have found themselves lowering their guard and speaking with him as a result, and his words have a terrible habit of making far too much sense to be forgotten easily. He's a villain that causes more damage to heroes with soft words and toxic thoughts than if he'd left their bodies broken from just fighting and overpowering them. Even the most experienced heroes that know what he's done and is capable of sometimes find themselves slipping up and agreeing with the monster's words. More than his power, that is the threat he poses to the hero organization.

Short History: Once upon a time a doctor by the name of Isaac Laquedem, after a series of mental breakdowns he fell into a life of drugs, alcohol, and violence. He was the small-time villain Necromancy for a period. After his body rotted as a result of his self-destructive actions and he was reduced to a walking skeleton the crutches no longer worked, and he was forced to come to terms with himself. To grant someone's wish to be a hero he recreated himself as the supervillain Moros, the Undead King. Moros and his horde devastated large portions of the city until that hero finally defeated him. For the century since he's mostly kept to himself hidden away in his lab working on his pet project to create artificial villains. Since that experiment was mostly complete, when he received an offer from a certain school, he decided it was time he rejoined the living world once more, this time to teach the new generation of villains. And it gives his young homunculus children a much needed opportunity social interaction.
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Over the many years he's been... around, the creature born as Isaac Laquedem, has gone through many different identities and names. When he still had his original human body he was a doctor. He worked mostly with children. At this point he already knew about his own ability, at least he thought he did. He'd occasionally use it to perform miracles where a patient that shouldn't have lived would pull through, but at the cost of another that had seemed stable not making it. He thought the nature of his power was simply to take a death and move it onto someone else. All life is equal. That is a lie. The sick child with no family and no home would simply become sick again and die another day, but the one who had fallen from a tree and whose family now crowded the entire wing despite being told to leave, wouldn't it be fair to say the happiness of the world would increase if the former died to save the latter? That was how Isaac thought back then, back when he was still human. Irredeemable.

He suffered from a series of mental breakdowns after realizing that he could simply destroy the negative energy that resulted from healing a dying patient. The first one caused an outpouring of negative energy that killed the patent he'd just healed, as well as a dozen other patients and staff. He just kind of disappeared for a while after that, resurfacing about two years later under the name "Necromancy". He doesn't talk about that missing time, not with anyone. But it's clear that he wasn't in a good place when he ran around calling himself Necromancy. He might have still had a beating heart, but that point was the closest he's come to being truly dead as a person. He'd started doing drugs, kinds not even the street addicts would touch, the kinds of things only made possible by powers. He didn't even consider himself an addict since he could heal the damage to his body. He started dealing with the kinds of people no one wants to know, not even themselves, making the kinds of decisions that can't be gone back from. He killed people. Sometimes he didn't even have a half-assed reason like he'd been told to, or even that he'd felt like it. He killed people for no reason at all. If he had to give one, it was because they were alive. He'd become something less than irredeemable.

He actually died dozens of times "living" in this way, mostly of overdosing, sometimes from picking a fight with someone just as lost as himself. Each time he found himself in that abyss between being alive and being dead for good he couldn't bring himself to make the choice, and so he'd pull himself back up and continue on living. More time passed, Necromancy fought, stole, killed died, and then woke up again the next day to repeat it all over. His time spent in that abyss started ticking up, to the point where every time he woke up he'd have to heal himself just to function. Then one day a rookie hero just on patrol found him lying dead in an alley. He pulled himself back soon enough to lie about just being passed out, but that little hero didn't seem to want to leave him alone. He almost just lashed out to scare them away, but they looked so weak that they'd just die right way if he even did that much. They wouldn't leave him alone, and they wouldn't shut up either. Then he refused to talk they ended up carrying a conversation alone. About the city, about heroes, about them wanting to be a hero but being pretty useless. For some reason hearing their excuses pissed him off. He yelled at them, a grown ass man who'd drunk and injected himself past death, who'd died in an alleyway for the third time this week, who smelled worse than the corpses he pulled out of his ass, yelled at a kid about how they didn't know anything and could do whatever the hell they felt like in the world. And that idiot thanked him for it.

Of course he forgot all about that, just like everything else he'd ever done. His body finally gave out completely, and that meant no more drugs, no more alcohol, and ironically considering his body was no longer capable of feeling, no way for him to avoid feeling what he'd spent so many years avoiding. That he was, had always been, an irredeemable monster. Now his body just matched how he'd always been inside. He got bored of just sitting around inside, so he started wandering the city. Though he'd spent years in its streets, he'd never really looked at it. It was a good distraction. He just had to be careful not to let anyone get close enough to see his face, or rather his lack of one. One day he'd wandered his way into the museum, look at some suits of armor, those were cool. Well some hero smashed their way through the wall, busting up the exhibit, and a villain came through right after. He didn't react at first - Why should he, what were they gonna do, kill him? - but he recognized that hero. It was that kid he'd yelled at. How he remembered doing that he has no idea, but it was for sure that kid. She was a few years older now, not really a kid. It looked like she'd become a hero after all. For some reason he felt glad. It was the first real emotion he'd felt in a long time.

But she was losing. The villain didn't look that strong, but even still he was completely overpowering her. On a whim he grabbed a suit of armor and pair of swords from the exhibit he'd been staring at and stepped in to save that hero. It's probably worth mentioning that he very unheroically killed the villain from behind without giving them a chance to turn, but the hero he'd saved didn't seem to notice that. While waiting for the other heroes and cleanup crew to arrive, he had a second chance to speak with that kid who'd wanted to become a hero. This time they had a proper conversation, even if most of what he said about himself was a lie. He said he was Galahad, a hero from another city who just happened to have been in the area. He learned that the kid had gone on to pass their hero program, but since then they'd been stuck as a sidekick to various minor heroes. They were frustrated with being such a weak and useless hero. He asked if they wanted to be a big important hero, someone the city needed and looked up to. Of course asking such a question in the first place was stupid. The two went their separate ways, with Galahad going back to being nothing more than an exhibit piece.

A few weeks later Moros, the Undead King, first appeared. A horrific inhuman monster that spread death and undeath in his wake. Countless heroes were sent to combat this new threat, and many fell as a result. It took the organization a painfully long time to pinpoint the weakness of this villain's hordes, and even longer for them to send the right hero. The undead were under strict orders to destroy themselves when hit by any attack from a hero using balls of light. He'd seen her using them against the villain so it was probably her main attack. After a few false positives he'd had to take care of himself, the organization had finally found the right person for the job. That kid. She tore through the horde he'd created just for her. Everyone looked to her as their savior. A true hero. From his point of view she looked happier than either time he'd seen her before. He retreated, his army defeated, and she was suddenly the new hottest hero.

The Undead King appeared every so often after that, each time with a new, bigger, more threatening army, and each time he was beaten by that hero. Her fame grew and grew, but he saw how she'd stopped smiling. So he met with her again, once more using the name Galahad. He'd even had the suit of armor he'd used back then perfectly recreated. He congratulated her on becoming the hero she'd always wanted, and asked why she didn't seem as happy as she should be. Her answer should have been obvious, but it was so obvious that he'd never even considered it. She'd defeated the undead horde so many times, yet it just kept coming back. Each time that happened more heroes and civilians lost their lives to a threat she should have finished off. She felt that because Moros kept getting away that she was failing. He'd only thought of continuing this game, while she'd been trying her hardest to bring it to an end. He reassured her that so long as she was doing her best and being a hero others looked up to, that she was not failing.

The next time the undead horde appeared, that hero seemed more reckless than usual. She was never in any real danger of course, the undead were under orders to lose to her. She cut through the horde right to the center, where she finally met Moros face to face. They fought, and for the first time he was forced to acknowledge that this person was truly weak for a hero. But he played his part and left openings for her to strike, took damage, and slowed as she wore him down. She was fighting seriously, but he could see the smile that kept flickering onto her face. Finally it was time for her to deal the final blow. He was feeling strange just then, so he said something as she defeated him. "I'm glad you were finally able to become a hero." He skeletal body fell apart just then, so he didn't get to see her face as she personally wiped out the Undead King and his horde, but he hoped that she was able to smile again.

He learned a while later that she killed herself. But even still, "I do not feel that I was wrong," was what he said.

Heroes cannot exist without villains. That is what he's realized. He's acted as villains for a handful of heroes in the many years since, but it's never how it was that first time. He tried training new villains for a while, but having a dedicated sidekick just didn't work for him. So he spent a while recalling his medical knowledge and challenged himself to create his own villains. It was an unrealistic goal for sure, but with no end to his life in sight he had the time to waste. A century or so of work has resulted in a handful of more or less stable homunulus children. He hopes with some basic training that they might prove to be wonderful villains capable of finding equally promising heroes to push each other into equal fame and infamy. When he was approached about teaching at Willow Creek he immediately moved all of his experiments into the school labs and embraced his new role. It's wonderful to finally get to use that medical degree that he's had sitting around forever. Though he did go and get a new one for this job. He's excited to meet this year's incoming class.

Likes:
Children, especially ones with ambition​
Watching progress​
Teaching​
Crunchy food, such as chips​
Making bone jokes​
Dislikes:
Those who give up​
Not being able to eat or drink​
Self-righteous people​
Fighting​
Quirk: Negative Life King
Quirk Description: He is able to manipulate the raw energies of death, and by association life as well. He can use this energy to cause death and decay, but also to heal, or he can create and control undead minions a la your typical necromancer.
Negative Energy Manipulation [Death] - The ability to manifest and shape the energy of death. Slight exposure will only weaken, but a concentrated dosage will be fatal.​
Double Negative Energy Manipulation [Healing] - The opposite of causing death, he can also repel negative energies to restore life to a being, greatly accelerating healing and even undoing damage.​
Necromancy [Reanimation] - By controlling the negative energies surrounding the dead, he is able to move and control corpses as if they were puppets.​
True Necromancy [Resurrection] - The full undoing of death. So long as he's right there when a living thing dies and acts quickly, he can pull them away from the abyss and back into the world of the living. This is the main reason the rookie villains are able to go all out in their training, since even if they lose in a battle to the death the doc is around to get them back on their feet.​
Quirk Drawbacks:
Healing and resurrection drain energy from the one being healed. Even after being healed from major injury the target often must rest to recover their energy before being able to operate at full capacity. Resurrection is this raised to a power, often leaving the one affected weakened for a long period before they get back to the level they were before death. And if their physical and mental strength is too low the resurrection can outright fail, as you have to want to come back to life. These costs can be transferred to Maurice at a much higher rate, as he often uses when training students so as not to leave them severely weakened.​
His own stamina is used to create the negative energy that powers both his death manifestation and necromancy, so overuse of both can quickly drain his strength. Solely focusing on necromancy he's been able to raise an army of almost 300 basic skeletal puppets, with more capable undead lowering that number. Solely manifesting death he's able to keep up his full power for about 3 hours before needing to recover his strength.​
He doesn't have a human body anymore. He misses being able to feel things when he touches them, and the feeling of being too hot or too cold. He desperately misses being able to eat food, to the point where he'll make a mess crunching chips between his teeth just to feel like he's eating. He can't really think of himself as human, making it hard to truly empathize with others.​
CqZCLATVIAAgkVD.jpg:large

Moros, the Undead King

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the Plague Doctor

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Galahad

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Necromancy​
Strengths: Slashing and Piercing Damage, is a very old and very experienced villain with an incredibly potent quirk, his presence allows villain students to go all-out in their training without fear of injury or death, and his necromancy provides an endless source of trash mobs for training purposes
Weaknesses: Bludgeoning Damage, no really. Enough damage done quickly enough to his body can knock him back into the abyss, and he'll need to regather himself and create a new body before coming back to unlife. Then again, he isn't likely to push for an offensive fight, or really to fight at all. Getting the jump on him is always a good plan against any enemy.
Fears: Making more mistakes, gathering more regrets, growing bored and apathetic. The usual things fatal to one whom death doesn't seem likely to visit any time soon.
Other:
 
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Name: Masashi (雅) Ito (伊藤)
Name meaning: 雅: Elegant, splendid.
伊藤 : This, Wisteria
Alias:
Age: 39
Gender: male
Blood type: B-
Birthday: October 9
Sexuality: Bisexual
Height: 5'9
Side: villain
School: WCA
Class Taught: Principal and supervisor of the support classes
Appearance:
a0dcb1f663fad147216142c5485fee49--manga-boy-manga-anime.jpg

Personality: Masashi is very strict and demanding, He ask for the best in everyone he knows, does his best in everything he does, and tries to bring out the best in all his students. He hates doing things halfway, and Dislikes it when people say they can't do something. He believes that anyone can do anything if they try, and that if someone says they can't, do it anyways! But. He also believes that certain rules should be followed, otherwise an environment wouldn't be stable.

History/Backstory: He grew up in a pretty normal household. He had a good family, and received a good education. But he never did quite agree with hero society rules. something always seemed a bit off to him. So as he grew older, and went into business and teaching, he decided to do something about it. And turn, after a few years of teaching at a normal school, and working with villains behind the scenes, building connections, he then created Willow Creek Academy. And the villain school was born.

Likes:
-Coffee
-PB&J's
-sour things
-rainy days
-looking his best for all occasions
Dislikes(3+):
-scorching days
-mint
-getting interupted
-short hair (on himself)
-
Quirk: Mud Control
Quirk Description: He controls mud, in short.
Quirk Drawbacks: He has to have mud, dirt wont cut it. sand won't cut it, it HAS to be mud.
"Hero" Outfit: He wears a brown based outfit with gloves and tall boots. And a mask over the top half of his face with his hair tired back. And usually a thermas, or container if some kind filled with mud.
Strengths:
-Very useful in the rain
-coming up with plans
-giving advice/teaching
Weaknesses:
-very useless when it's not raining.
-guns. "They have never been my forte`"
-scorching days.
Fears:
-
Other:

Name: Umeko (梅子) Kato (伊藤)
Name meaning: 梅子: plum blossom child
伊藤 : add/increase, wisteria
Alias: Madam Thought
Age: 32
Gender: female
Blood type: AB-
Birthday: May 1
Sexuality: Bisexual
Height: 5'4
Side: villain
School: WCA
Class Taught: She is the School Psychologist
Appearance:
44760e9a0f0a78c7113dd9eb072995f4.png

Personality: The first impression most people get of her is a very strict and hardworking female who is stubborn to the core and hass quite the attitudee. Or at least that's how she looks. (though she in truth really is like that) but really she is very friendly and cafree. she is very polite and patient with the student, always willing to listen, and ready to give advise when needed. but also always subtly prying about their personal life, familym friends, and feelings. This is mainly just to make her job easier, because even if they don't want to talk about it, thoughts and memories will still rise to their head that will giver hr alll the answers she needs.

History/Backstory:
She grew up in a less then average household. He mother was a bit rude, and her father was rich. Due to this she had a strict upbringing, and went to only the best schools. Though as she reached her teenage years, like most kids, she hit a rebellious phase. And during this time, she fell in with a bad crowd She went from delinquents and small amounts of drugs to villainy. Soon enough she dropped the drugs all together, briefly dropping off the map before reappearing in a collage taking psychology, and later becoming the psychologist at Willow Creek Academy.

Likes(3+):
-coffee
-country music
-spicy things
-winter days, when the sun is out
-Knowing as much as she can

Dislikes(3+):
-chewing tobacco
-gardening (but will if she must)
-strawberries
-heros, mostly.

Quirk: Mind Reader
Quirk Description: She can read people's minds, and accesses minds in a 20 yard radius
Quirk Drawbacks:
-It is always on and she is unable to turn it off, in turn she consonantly feels like she is in a noisy food court as she cant even hear herself think.
-Aluminum seems to weaken her powers.
"Villain" Outfit: she wears a dress shirt and pants with a black vest and gloves. And scarf covering the bottom half of her face. she carries knifes, and a gun

Strengths:
-knife throwing
-intel gathering
-manipulating people
Weaknesses
-long ranged attacks targeting her
-
Fears:
-it being silent for to long. (in her head). She doesn't like the silence, it makes her uneasy.
Other:
 
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Name: Fumio Shimuzu
Name meaning:
Fumio: 文雄 : Literary/Scholarly child.
Shimuzu: 清(clear, pure, clean)水(water)
Alias(hero/villain name): He has none
Age: 32
Gender: male
Blood type: B
Birthday: April 9
Sexuality: straight
Height: 5'9
Side: Hero
School: Angelwood Academy
Class Taught: Principal, and assists in the Nurses office, occasionally making appearances in the Literacy class.
(Hero) Agency:
Sidekick(s)/Hero: none
Appearance:
Jigoku.Sensei.Nube.full.1427339.jpg
Personality: Fumio Is very friendly and polite. He is always respectful to others and tried to best to remember his manners.
History/Backstory:
Likes(3+):
-reading
-birds
-dancing
-
Dislikes(3+):
-danger to his students
-drinking(but will when he is upset.)
-
Quirk: Angel's Kiss
Quirk Description: His can partially heal people who are injured, and relieve pain on major injuries.
Quirk Drawbacks: It sucks from his own energy to heal other people.
"Hero" Outfit: He odesn't have one being that his quirk isn't the fighting type.
Strengths:
-healing
-hand-to-hand combat
-
Weaknesses:
-long ranged attacks
-
Fears:
Other:

Name: Kazuki Shimuzu
Name meaning:
Kazuki: 和希 : Harmonious hope
Shimuzu: 清(clear, pure, clean)水(water)
Alias(hero/villain name): none
Age: 8
Gender: male
Blood type: B
Birthday: November 26
Sexuality: straight
Height; 3'2
Side: hero
Any association with either school?: Angelwood
Occupation: student
Appearance:
Jigoku.Sensei.Nube.full.1427339.jpg
Personality(2 paragraphs, or the length of 2):
History/Backstory(at least one paragraph):
Likes(3+):
-dogs
-birds
-gems/shiny stones
-shaved ice
-
Dislikes(3+):
-mean dogs
-villains
-bullies
-hot hot weather
-hot dogs
-
Quirk: Feather guard
Quirk Description:
His quirk allows him to create feathers in large from his back and arms(from holes where they connect to him before separating) that are stronger then the normal feather. The feathers will bind together and will create shields and defense. With practice he might be able to do some pretty cool stuff.
Quirk Drawbacks:
-it won't take to long to break the defense
-if he creates to many feathers he might start to bleed from the 'pores'.
Strengths:
-poetry
-hiding
Weaknesses:
-stronger enemies
-
Fears:
Other:
 
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