Heroes and Nightmares

kjsprk

Ex Ignition Hero
The Character Sign-Up information can be found in the overview section.


My Information Below:




Character #1 Below:

Name: Gunner Thayer

Age: 23

Hero or Living Nightmare: Living Nightmare




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Species and Powers (Or weapons):
Elemental who uses Ice/Snow abilities

Backstory: Gunner was born into a loving family and an only child. He remained a happy child for about 5 years before his sister, Ayumi, was born. She was a Cait Sith, one of the first of her kind. She got all the attention but it didn't bother Gunner. When Gunner started high school, he fell into a great depression when he was teased at school for his Ice/Snow powers. This lead his to many failed suicide attempts. One day, he heard about the Living Nightmares and wanted to be a part of them. He knew his parents to protest, so he faked his own death using magic. This left his family in ruins, his little sister got his hardest. He killed his parents years later by accident during a robbery he was apart of. This left Ayumi alone and afraid and only made Gunner more twisted.

Personality: Gunner is very quiet, sometimes he goes days without speaking. He usually robs stores and will not think twice before killing you in a fight. He's strong in his powers, but is a mental wreck. Gunner never wants to hear excuses from people and will not tolerate liars or people who babble on. He doesn't know his sister is alive.

Likes: Death, robbery, winter, the rain

Dislikes: Death, people, excuses, sun, smiling, music, other people with powers

Weakness: Little can be said about Gunner when he is determined to do something, But when he is angry, he is careless, he is physically weak and thinks of himself as the one and only god. He trusts no one.

Quirks: When Gunner is angry, his hands twitch

Other: Quote: "Welcome to my world, where dreams become nightmares."


Themesong: (Below) [media]

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Character #2 Below:





Name: Ayumi Thayer

Age: 18

Hero or Living Nightmare: Hero


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Species and Powers (Or weapons): Cait Sith with feline abilities in accompany with two katanas.

Backstory: When Ayumi was young, her brother, Gunner, killed himself and left the family in a shattered mess. She didn't know why, but her mother told her that Gunner was very sad. Ayumi was very close to her brother. She saw him do it and there was nothing she could do, she didn't know what to do. She blames herself but tries her best to stay positive in life. Later in life her parents passed away during a bank robbery, she blames herself for that too. Her father died in her arms while she sat and waiting for help to arrive. She couldn't find her mother under the rubble. She lived alone for five years in an orphanage when she heard about these people called the Living Nightmares, they were the ones who robbed the bank that her parents were at. She swore to join the Heroes in defeating them at all costs. She escaped the orphanage and accepts jobs from the Heros.

Personality: Ayumi is very optimistic about life, alway looking at the bright side, but never openly. She wears a serious in an attempt to scare her enemies. Though she prefers to work alone, She's open to working with others if need be. Suffers from PTSD and paranoia.

Likes: Ayumi enjoys reading, relaxing, sleeping, climbing buildings and trees, food, the color blue, getting her head scratched, the sun, and sunflowers

Dislikes: Rain, water, death, thinking about her family, working in groups, being told how to do something, loud noises such as guns and explosions

Weakness: Ayumi suffers from a rare type of Post Traumatic Stress Disorder or PTSD. Every time she heard an explosion or gunshot, her mind warps back to the day her parents were killed, or she see's her brother, freezing her in her tracks. She is strong physically, able to beat most men in a arm wrestle, bu her mind is always paranoid.

Quirks: Biting her fingernails

Other: Themesong: (Below) [media]





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Name:
Greyson 'Grey' Winters


Age: Unknown - has the outward appearance of a man in his late teens / early twenties


Hero or Living Nightmare: Living Nightmare


Species and Powers (Or weapons): Shadow Walker


Backstory: No one knows exactly where Greyson came from. Some believe he was born from shadow, others can only guess what kind of twisted past a monster like this must have crawled out of. He showed up in town one night, emerging from the shadows along with his brother, and has been a serial killer ever since, alluding the police utilising his powers. His victims follow no patterns, and the weapon used to kill them is always different. He's an outlier of the Living Nightmare organisation, and only remains in contact with them sparingly, using them when he needs or tormenting them just as much as he has done the rest of the town.


Personality: Psychotic to say the least, Grey is a sadist, and he displays no attachment to anyone aside from his brother, and even then their relationship is curious. He has no self-control, and seeks only satisfaction for his urges. He does not perceive himself as a person, but rather a force of nature, and suffers severe depersonalisation at times. He also has bouts of confusion, disorientation, and uncontrollable anger and terror. When he is not experiencing one of these 'episodes', he acts cool, casual, and suave, using words and fear to manipulate and toy with people.


Likes: Causing chaos and bloodshed, walks in the moonlight, messing with people's head, and riddles and poetry.


Dislikes: People interfering with his plans, anyone trying to speak to him without his permission, being questioned.


Weakness: His temperamental nature, inability to control himself, and erratic behaviour.


Quirks: He does a weird nose-twitch thing whenever he's forced to stop or think, and has several facial tics when he's angry.


Theme tune


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(Brother coming soon)
 

Name:

Rathnait Balka

(Or simply Rath)

Age: (15+)

Twenty

Hero or Living Nightmare:

Fashioned as a hero

Appearance:

LEJyFIm.png


Species and Powers (Or weapons):

Wielding the power of the wind as an elemental. He carries a rather large boomerang able to be manipulated with air currents and used as a close-range blunt weapon.

Backstory:

From a young age, Rathnait was instilled with a very strong sense of justice and the parallels of right and wrong. His parents, before their calm and peaceful deaths of old age, were very...Fanatic of making sure their child had no will to do any wrong-doing in the future. The old folks thought they could do some good for the world, despite having children so late, by instilling virtue in their child like no other.


They only really got the justice part through to him though, and he lacks many of the other characteristics of a 'good person'. And they also neglected to place importance on his education, resulting in him not being the most intelligent individual, Far from brutish, but rather average.


Regardless, this sense of justice is what seems to hold him together, like glue hat affects his entire existence. and as such he had seemingly no other purpose in life to join the Heroes, and his parents, knowing they would soon pass, urged him to join.


And that is how he became a hero, Fashioned into it by his parents, and now fighting the good fight against the terrors of the world.




Personality:

Well, he's obviously a person with a strong...Veritable goody two-shoes personality, unwilling to do anything he finds wrong or immoral, due to his strongly ingrained sense of justice, he doesn't exactly...Let things slide, he won't turn a blind eye to any indecency, and fights the evil of the nightmares with a passion unrivaled by all but the most deranged heroes.


He's rather easily influenced though into thinking something is just when it's not though, and can be swayed into thinking things easily.



Other than that, he happens to be a clumsy sort of fellow, only being free of his absentmindedness when battling injustice.


Everything combined, it doesn't make him the best pal, as even if he's been best friends with you for your entire life. He wouldn't forgive you for doing something as simple as stealing someones pencil.

Likes:

Obviously has an obsession with justice and doing the right thing, He also enjoys eating in moderation and fighting the living nightmares.




Dislikes:

Evil And injustice. He also dislike cupcakes. Finding them to be an injustice to the honorable cake.




Weakness:

He's very naive person. And is also rather clumsy. And his obsession with Justice sometimes clouds his vision on something that may cause him harm.




Quirks:

He's very forgetful of things not having to do with battling evil, and has to carry around a notebook to write down names and dates.


Theme song Below.



[media]
http://www.youtube.com/watch?v=roPi543zFVk[/media]




 
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ModelZXGiro said:

Name:

Rathnait Balka

(Or simply Rath)

Age: (15+)

Twenty

Hero or Living Nightmare:

Fashioned as a hero

Appearance:

LEJyFIm.png


Species and Powers (Or weapons):

Wielding the power of the wind as an elemental. He carries a rather large boomerang able to be manipulated with air currents and used as a close-range blunt weapon.

Backstory:

From a young age, Rathnait was instilled with a very strong sense of justice and the parallels of right and wrong. His parents, before their calm and peaceful deaths of old age, were very...Fanatic of making sure their child had no will to do any wrong-doing in the future. The old folks thought they could do some good for the world, despite having children so late, by instilling virtue in their child like no other.


They only really got the justice part through to him though, and he lacks many of the other characteristics of a 'good person'. And they also neglected to place importance on his education, resulting in him not being the most intelligent individual, Far from brutish, but rather average.


Regardless, this sense of justice is what seems to hold him together, like glue hat affects his entire existence. and as such he had seemingly no other purpose in life to join the Heroes, and his parents, knowing they would soon pass, urged him to join.


And that is how he became a hero, Fashioned into it by his parents, and now fighting the good fight against the terrors of the world.




Personality:

Well, he's obviously a person with a strong...Veritable goody two-shoes personality, unwilling to do anything he finds wrong or immoral, due to his strongly ingrained sense of justice, he doesn't exactly...Let things slide, he won't turn a blind eye to any indecency, and fights the evil of the nightmares with a passion unrivaled by all but the most deranged heroes.


He's rather easily influenced though into thinking something is just when it's not though, and can be swayed into thinking things easily.



Other than that, he happens to be a clumsy sort of fellow, only being free of his absentmindedness when battling injustice.


Everything combined, it doesn't make him the best pal, as even if he's been best friends with you for your entire life. He wouldn't forgive you for doing something as simple as stealing someones pencil.

Likes:

Obviously has an obsession with justice and doing the right thing, He also enjoys eating in moderation and fighting the living nightmares.




Dislikes:

Evil And injustice. He also dislike cupcakes. Finding them to be an injustice to the honorable cake.




Weakness:

He's very naive person. And is also rather clumsy. And his obsession with Justice sometimes clouds his vision on something that may cause him harm.




Quirks:

He's very forgetful of things not having to do with battling evil, and has to carry around a notebook to write down names and dates.

Just make sure to read the rules! 
Everyone is accepted s far!
 

Name:
Ta'aren Winters


Age: Unknown. Appears as a man in his mid to late twenties.


Hero or Living Nightmare: Unaligned (if allowed)


Species and Powers (Or weapons): Mage - specialty areas: necromancy, curses, and summonings.


Backstory: As enigmatic as his brother, Ta'aren appeared out of nowhere one night, but is a little less notorious for going around and murderin' folk than his sibling. He's since bought up a shop, and offers various pills and potions to whoever wants to buy some, along with sessions of communicating with the dead. Most folk in town tend to avoid his shop, both because of his connection with his brother, and because it's creepy as they come. Decorated with various body parts - which people hope are fakes - and other morbid trinkets, the place ain't exactly welcoming. No one has come to harm so far inside his shop, however, except that one man who decided to test out the offered potions without asking permission, but he got what was coming for him. No one is entirely sure whether it was drinking the potions that killed him, or Ta'aren. His shop is also one of his brother's resting places, and he tends to mooch around there from time to time, scaring the life out of unwitting customers.


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Personality: Laid-back, calm, and fairly disenchanted with the world around him, Ta'aren is the bookish sort, if those books happen to be about embalmment or dissection. He likes dead things, that much is pretty darn clear, and the only occasion upon which he will display enthusiasm is when discussing this subject. Otherwise he speaks in a constant monotone, regards everyone with a sense of equal distain, and likes being left alone. When folk go startin' trouble for him, however, he'll sort it out when he has to, and has no problem getting involved. He does however keep completely out of his brother's affairs, and takes no interest in the dispute between Heroes and Living Nightmares. He just wants to run his shop and read his books. Maybe dissect a few corpses. Is that so much to ask?


Likes: Stuff what is dead, frogs, Egyptian mythology and culture, particularly Anubis, collecting flavours of tea, and quiet time.


Dislikes: People going and messing up his things, loud noises, anyone who tries and starts a fight with him, being expected to do things for folk.


Weakness: Complete lack of interest in others' affairs. Is allergic to cats, but loves them anyway, and owns three, all of whom are named after Egyptian gods.


Quirks: He seems completely normal to himself, no quirks to be found here. Other than his tendency to prod customers with an odd measuring stick, and occasionally measure them. He speaks with a very thick, very slow southern drawl. He's recently started advertising a coffin making service, and occasionally drops hints that people ought to think about buying one. Just in case.


Theme Tune


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Ice is wonderful. Clear, white, clean, and capable of completely changing anything as strong as rock.

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Name:


Ivy DeLacusseur. [Goes by the street name- 'Poison Ivy]







Age:


Always keeps it a secret- nobody can do anything other than guess. Appears to be in her late teens. [17]







Hero or Living Nightmare:


Living Nightmare.







Appearance:


Ivy has always had the appearance of a naive young girl, with her white-blonde hair nearly drowning out her entire small frame. Searching violet eyes will always find a way to penetrate to your deepest and darkest secrets, framed by a thick coat of eyelashes. Paper white skin is one of her most striking features- giving her a ghostly appearance at times. Generally, she is considered small; reaching about five feet and three inches in the air. With such a small frame and pale appearance- Ivy looks innocent.







Species and Powers:


She is notorious for being a mage, one of the youngest in fact. She specializes in the branch of malevolence or black magic, which is basically the intended act of doing harm to others. Spells include paralysis, excruciating pain, and black outs. However, this magic has it's taxes. After casting any kind of spell upon another, a fraction of the damage done to the victim will be reflected back upon her. As well, it drain's Ivy's energy- and after a while, she may pass out herself.







Backstory:







At birth, Ivy Delacuseeur was placed in a children's adoptive home. One snowy night, when the clouds had blocked out the moon's comforting night, a hooded figure appeared at the steps of O'Connell's Orphanage for Young Children. Quickly, a pale first raised itself to the dark ebony wood and gave it three ringing knocks. What proceeded that has been long forgotten, buried under piles of memories collected over the duration of Ivy's life. All that she can remember was the snowflakes gently drifting down from the sky, one by one lining themselves up on the newborn's skin.








By she was six, Ivy had developed a hate for her fellow orphan sisters and brothers. These children picked and teased at Holly like she was an old scab, relishing every second of hurt upon her snowy face. The reasons varied, and with each insult the teases intensified. It started off slow, with something along the creative lines of 'Snowy Flake' or 'Dull'. But as Ivy progressed as an adolescent, she began to get 'Albino freak' and 'Disgusting Trash' more and more often.








Finally, she had had enough. Ivy retaliated on yet another snowy day, lashing out with a power she didn't even know she was capable of. Every one of the orphanage bullies were later found in their bedrooms, 'petrified'. They couldn't move, speak, or even breathe. Ivy had become a murderer.







Personality:







Ivy will most likely give you mixed signals. By appearance, she is innocent and without harm. However, if you delve deeper, you can see that Ivy is a scarred, sadistic young lady. She enjoys seeing people in pain, and will go out of her way to make others suffer.







Likes:


Terrorism, showing off her abilities, participating in homicide, horror scenes and movies.







Dislikes:


People with "fluff", watered down versions of the truth.







Weakness:


As mentioned before, her spells give a portion of her power back, no matter good or bad. As well, she suffers from migraine headaches and slight dementia.







Quirks:


Ivy is fast, slim, and small, like a snowflake passing in the wind.
















 

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Name:

Ivory Black

Age:

23

Hero or Living Nightmare:

Hero

Appearance:

10tetsuko_stand_1.jpg


Species and Powers:

Ivory is a mage, she uses her magic to manipulate her own blood, allowing her to shape and solidify it into constructs and weapons. This is, obviously, limited by her own blood reserves, leaving her only able to fight as long as she has enough blood to spare without collapsing. Most commonly forms two scimitars for melee (couple of examples here and here) and needle like projectiles for ranged. As a last resort she can increase the volume of her blood, though this causes extreme exhaustion soon after use.


==============================================================================

Backstory:

Ivory's had a rather turbulent childhood, her mother dying from complications in childbirth and her father, who was also a mage, struggling to support the two of them. Eventually, when Ivory was around 13, he turned to crime, working with the Living Nightmares for as much as they would pay, swearing to himself that he was only doing it to support his child. This went on for a few years, during which their living conditions improved significantly.


Unfortunately though, Ivory's father began to get greedy, soon taking on jobs even when they didn't need the money, eventually taking his worst job yet. He was to kidnap a woman, and keep her hidden until someone came to pick her up. With nowhere else to hide her he stashed her, bound and gagged in their basement, hoping to the gods that he wouldn't be caught, which, unfortunately, he was. Ivory came across the woman while wandering bored, and her father, now corrupted by his greed, tried to silence her, by taking her life. He didn't succeed. In desperation Ivory retaliated with her own magic, easily overpowering her father, who specialized more in stealth than combat, killing him in her blind rage. Since then she has sworn not to end up like him, working as a Hero to do her best to try and make up for his misdeeds.



==============================================================================

Personality:

Ivory is a very friendly person, at least around people who stay on her good side. She's always willing to help a friend in need, and is willing to listen to their problems when they're down, though she can be a bit too honest with them, as she doesn't hold back any criticism she may have. Despite her normally friendly and upbeat atmosphere she is very serious when it comes to combating the Living Nightmares, quickly switching to a much more focused, confrontational state when she fights or has business involving them.


==============================================================================

Likes:

Hanging Out with Friends, Eating, Improving her Magic, Fashion

Dislikes:

Criminals, Self Pity, Swimming, Puns

Weakness:

Her magic is limited by her blood reserves, only allowing her to use it for as long as she has enough blood to spare.

Quirks:

Terrible at dealing with children

Other:

Theme Song [media]

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Name: Berendil Ukvar


Age: 37



Hero or Living Nightmare: Hero



Appearance: Tall, 6 feet 1'.Has a big scar on his right eye.Brown hair and dark brown eyes.He rocks a handlebar mustache-funky beard look.Likes wearing fancy vests and white shirts.Always has a small crossbow on him.



Species and Powers (Or weapons):Human.He's a master of crossbows(and firearms possibly?),specializes on range weapons and explosives,also used to fence when he was young and still is.



Backstory: He was born in a humble family,not too poor and not too rich.He lived a pretty decent life,He was happily married .When he was 23 his daughter was born and he was a very happy man.Fast forwarding a few years a living nightmare attack ensued.They butchered his wife and decapitated his daughter.When all this happened he was at his guard post.As soon as he heard the news he rushed to his family only to find this gruesome scene.He lead the counterattack on the Living Nightmares that day and lost his right eye to them.From that day on he had forgotten his past and sworn an oath to protect everyone from the Living Nightmares



Personality: He is very calm and a bit stubborn.It's difficult to get him to throw a tantrum,but once you do...you're in trouble.He is very good at keeping himself calm,therefore less prone to panic attacks and such.He doesn't like giving orders,most of the time he will tell you advice.His age is not a drawback.He is a strong individual.He tries not to think of his past life and doesn't like it when someone else brings it up.He is also training others and has a strong will.



Likes:Music,People,Crossbows,Explosives,Traps



Dislikes:Living Nightmares,Hypocrisy



Weakness:He is a human and his powers are limited.



Quirks:He cracks his knuckles and joints when he is thinking



Theme:


[media]



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Quote:Fellow heroes, I ask you,


Will you follow me tonight to break their spine,


And reclaim what once was ours?


Those mongrels....Murder us and our loved ones,


Never shall we tolerate their crimes again,


Now let the hunt begin."


(Probably going to add more to his appearance as the story progresses)


EDIT: I managed to come up with an armor for him too.This one took some time
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(peeks head in) Working on fire elemental hero right now, will get it in by 11:20 at the latest
 
Only one half-animal,been having some crazy ideas for some like half-rhyno or half-hyena.Anyway,looking good so far!
 
I also meant to ask if having Ta'aren be unaligned was allowed because I just have to be a special snowflake so I know if I need to dump him in one camp or another :) So, may he be?
 
Name: Alkesh “Gehenna” Seyan


Age: 22


Hero or Living Nightmare: Hero


Appearance:

zodiac_hero_fire_character_design.jpg

Species and Powers (Or weapons): As a fire elemental, as one would expect Alkesh extensively uses fire and pyromancy as his primary mods of attack and defense. Of course there are the usual Wall of flames, fireballs, and flame thrower like abilities, still that risks far too much collateral damage. For most occasions he’ll focus his elemental abilities into something like a whip like flame he refers to as “The dragons tongue.”


Backstory: Before Alkesh reformed, he was a terror, he caused nothing but trouble for his family, he bullied others relentlessly as a child, because he had fire, he had power, and it felt intoxicating. The world seemed open to him, he felt he could do anything. That was until he got knocked back into reality. Power was one thing, seeing what other did with it was another. He had heard of the living nightmares…he had never seen their handwork. Well that was until one day, seeing the wreckage of a house…family slain, the carnage, he’d hurt people…yes…but, never to this extent…never like that, it served no purpose…it was just a sick act of self-gratification, they had power these people didn’t. He then realized that, he was heading that direction, heading for an irrevocable abyss. At first people didn’t believe him. “Alkesh change? The kid who for 15 years has been harassing us? You’re kidding me?!” Then people began to see the changes, no longer was Alkesh a constant source of harassment, instead he protected against it. Those that he bullied were begged for forgiveness, those extorted were repaid. It was a complete 180. He’s still been trying to make amends; most of those he tormented have forgiven him. Still he feels it’s not enough, he’s been working as a hero to try and stop the Living nightmares that terrorize others with less power than themselves.


Personality: Alkesh after his heel face turn is very polite, and constantly apologizing for any perceived offense. The bickering and violent Alkesh of the past is gone in polite public, instead it’s been replaced by a fairly innocuous gentleman.


In battle however…old habits die hard, for those that he’s fighting; as Alkesh was a monster. He knows them… their sadism, the joy they get from watching others squirm…he wishes to repay that in kind. Thus he has a bit of a sadistic streak himself, when it comes to stopping those that pursue the path he long abandoned. He fights fire with fire…literally and metaphorically.


Likes: Repentance, cooking, reading, listening to music.


Dislikes: Reminders of his past, collateral damage, loss of self-control, harming of the innocent


Weakness: His sadistic streak in combat can get the better of him, sometimes that’s a dark path that he can be lead down, where the line between justice and tyranny becomes thin; sometimes he can pull himself out of it. Other times he needs someone else to do it. If not he gets more angry, more filled with rage, the whip becomes more fiery, then he looses all personal contstraints on his powers... if that happens...prepare for a rain of fire.


Quirks: As stated, he constantly is apologizing for anything.


Other:




[media]http://www.youtube.com/watch?v=1tr6oN_c3ns[/media]
 
That is awesome! And I had another question,since everyone has the freedom to make two characters,do they all come in contact with each other from the beginning or can they make their appearance at certain points? 
In fact...I might make my dream come true and create my last character,is it allright if I do?
 
Once I'm done drawing "it" I'm gonna make his character sheet!Thank you! 
Name: Qeth Hilkiin


Age: Estimated at 20-ish



Hero or Living Nightmare:Living Nightmare



Appearance: A half-hyena with red eyes and razor sharp claws and teeth.



BeIv6ha.png



Species and Powers (Or weapons):A half-animal with senses five times as good as a young human adult.He can smell your blood from hundreds of yards away.He can hear you cower in fear from the peak of a mountain.His nightvision doubles the eagle's day vision in strength.His claws can cut through the toughest steel.



Backstory:"It is estimated that the first hyena hybrid was born approximately 20 years ago.Reports come in from a village in the far east of Ignition.An inferior settlement of tribal people.After some more research that went into these people it seems they are a cannibal cult,but it seems as there are more hybrids than actual humans.After one of the researchers got kidnapped,it was certain.They were trying to hunt us.We sent a letter back home telling them how one of us disappeared.After 1 week a small army came charging towards the village.Very few escaped the attack,including the hyena hybrid.I told them we needed to capture and investigate this anomaly.We managed to catch it soon after the attack and kept it captive in a lab for about 10 years where we experimented with it to see what it can do.The test results were remarkable,this creature surpassed every other predator type being that we ever categorized.A marvelous hunter.I'm not sure how such a creature even exists.It has masochistic tendencies.It enjoys pain.Actually after we've run down some durability tests in which It was very solicited and subjected to pain,especially after it's been subject to pain we've noticed an increase on performance by 13.5%.Amazing!"



"This is all we have left of dr.Brent Heimlich.After that day when the creature escaped it tore everything in its way.Right now It's hunting down our own villagers.Perhaps It joined the damn Living Nightmares even..." -Field Marshal Berendil Ukvar of Ignition's Hero Initiative.



Personality:Masochistic tendencies.Very stubborn when it comes to killing and highly interested in hemoglobin.



Likes:Meat,Blood,It's own claws



Dislikes:Unknown



Weakness:It can bleed therefore it can die,hard to say what power is necessary to kill it,but it bleeds.



Quirks:The doctor even gave it a full name...from his papers it seems that the creature flops its ears violently when that name is mentioned "Qeth Hikiin"



Other:



Theme song -[media]
http://www.youtube.com/watch?v=RTnknFhp4Is[/media]


"We found a curious device in the doctor's office.Under it was a note that read "This is the sounds that Qeth produces when playing with his prey".This gives me chills..." -Berendil Ukvar


 
Sure.Go ahead!I should inform you that I live in Europe and might not be active at some points,otherwise I'm good.
 

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