SAIGO-NO-HEATS
A drifter, returned
READ THE RULES BEFORE POSTING
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Name: What do they call themselves?
Gender: Self-explanatory
Age: Child characters are fine too
Race: Mortals (which can encompass more than just baseline humans), Aliens, Gods, Demons, and intelligent machines all call this world home. The sky’s the limit, so do what you like.
Physical Appearance: What do they look like?
Personality: What do they act like? What are some of their good points and what are some of their flaws?
History: Where do they come from and what are they fighting for? How did they get so strong in the first place? What do they dream of doing and what made them pursue that dream?
Power level: Basically meaningless but a shorthand for showing how far we’ve come. Season 1 heroes and underlings have a 3 digit power level, villains have 4 and each transformation level hypothetically adds 2 digits and each season adds a digit to the base power level.
I.e. A starting hero has a PL of 600, after a level 1 transformation his PL hypothetically jumps to around 60,000. In season 2 that same hero starts with around 6000 and that same transformation jumps him up to around 600,000. Once we pass 12 digits you can just start putting question marks. And again, this doesn’t really mean anything, it’s just a story short hand and a chance to brag about how strong your new transformation has made you before you job like an asshole.
Travel powers: Because they're important enough to have, but shouldn't take up a slot. How does your character get around? Flight, teleportation, just really fast? Or do they have to drive around like most people?
Extra: extra details. From important personal items, to simple side details that didn’t fit anywhere else.
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POWERS- Season 1: you get 2 powers to start off and an untapped slot to be filled when dramatically appropriate. If you’re making a villian, 3 powers and 2 untapped
CLARIFICATION- Powers are for the most part, specific attacks, abilities, or boosts like transformations, Not not general things like "wind control" or "energy beams" those are just part of the effects or visual appearance of the power, not the power itself
For example :
Power name (What you call it, make this something cool or at least ridiculous): Kamehameha
Appearance (What it looks like): A massive amount of blue energy that gathers in the hands before firing out as a huge beam, picking up dust and punching through clouds as it travels forward with tremendous force
Effect(what it actual does when it hits someone): Despite looking like an energy wave, the Kamehameha actually carries a physical force behind it, hitting like a single massive punch on impact and shattering bones and battering any target that isn't tough enough to withstand it
Slot 1
Power name: What should we call this flashy array of lights and fire?
Appearance: Is it a spiraling beam as thin as a finger? A barrage of thousands of blue bolts of fire? A single slash that cuts the very earth with its wave? If it’s a transformation, what changes? Is it a simple as a change of hair color or an overwhelming aura, or is your body coated in an armor that renders you unrecognizable? Be Descriptive! I’ll allow pictures for extreme changes but descriptions are heavily preferred.
Effect: What does it actually do when it hits someone? Does it only work on certain targets or under certain circumstances? If it’s a transformation, what does it do to the body? Is it just a strength increase or do they lose something in favor of speed or something else?
Slot 2
Power name:
Appearance:
Effect:
Slot 3
Untapped Slot: Add this power when you need/ want to come up with something new, preferably when dramatically appropriate (i.e. the climax of a battle)
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Name: What do they call themselves?
Gender: Self-explanatory
Age: Child characters are fine too
Race: Mortals (which can encompass more than just baseline humans), Aliens, Gods, Demons, and intelligent machines all call this world home. The sky’s the limit, so do what you like.
Physical Appearance: What do they look like?
Personality: What do they act like? What are some of their good points and what are some of their flaws?
History: Where do they come from and what are they fighting for? How did they get so strong in the first place? What do they dream of doing and what made them pursue that dream?
Power level: Basically meaningless but a shorthand for showing how far we’ve come. Season 1 heroes and underlings have a 3 digit power level, villains have 4 and each transformation level hypothetically adds 2 digits and each season adds a digit to the base power level.
I.e. A starting hero has a PL of 600, after a level 1 transformation his PL hypothetically jumps to around 60,000. In season 2 that same hero starts with around 6000 and that same transformation jumps him up to around 600,000. Once we pass 12 digits you can just start putting question marks. And again, this doesn’t really mean anything, it’s just a story short hand and a chance to brag about how strong your new transformation has made you before you job like an asshole.
Travel powers: Because they're important enough to have, but shouldn't take up a slot. How does your character get around? Flight, teleportation, just really fast? Or do they have to drive around like most people?
Extra: extra details. From important personal items, to simple side details that didn’t fit anywhere else.
--------------------------
POWERS- Season 1: you get 2 powers to start off and an untapped slot to be filled when dramatically appropriate. If you’re making a villian, 3 powers and 2 untapped
CLARIFICATION- Powers are for the most part, specific attacks, abilities, or boosts like transformations, Not not general things like "wind control" or "energy beams" those are just part of the effects or visual appearance of the power, not the power itself
For example :
Power name (What you call it, make this something cool or at least ridiculous): Kamehameha
Appearance (What it looks like): A massive amount of blue energy that gathers in the hands before firing out as a huge beam, picking up dust and punching through clouds as it travels forward with tremendous force
Effect(what it actual does when it hits someone): Despite looking like an energy wave, the Kamehameha actually carries a physical force behind it, hitting like a single massive punch on impact and shattering bones and battering any target that isn't tough enough to withstand it
Slot 1
Power name: What should we call this flashy array of lights and fire?
Appearance: Is it a spiraling beam as thin as a finger? A barrage of thousands of blue bolts of fire? A single slash that cuts the very earth with its wave? If it’s a transformation, what changes? Is it a simple as a change of hair color or an overwhelming aura, or is your body coated in an armor that renders you unrecognizable? Be Descriptive! I’ll allow pictures for extreme changes but descriptions are heavily preferred.
Effect: What does it actually do when it hits someone? Does it only work on certain targets or under certain circumstances? If it’s a transformation, what does it do to the body? Is it just a strength increase or do they lose something in favor of speed or something else?
Slot 2
Power name:
Appearance:
Effect:
Slot 3
Untapped Slot: Add this power when you need/ want to come up with something new, preferably when dramatically appropriate (i.e. the climax of a battle)
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