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Fandom HAVEN'S BLADE (CS)

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Name: Azura Nachtigall

Age: 16

Gender: Female

Height: 154 cm

Human or Faunus: Human

Kingdom Origin: Vale

Emblem: (Optional)

-×-

Character theme inspiration: Clara Schumann's compositions (mostly Sie Liebten sich Beide)

Personality: A shy, rather secluded person by nature, Azura doesn't have that many person she considers as her friend. She has a hard time relating to other people's emotion, and often missed any unpleasant remarks directed toward her. Despite her hobby of music, Azura doesn't speak all that much. Still, she is a kind, accommodating person... at least for the very few she considered as her friends. Deep within, Azura is actually a bubbling bundle of chaotic emotions ready to burst at any moment, which she only contain in fear of offending other. Most of the time, she tends to get lost in her own thought which makes her quite difficult to approach. There is several ways one can do to get closer to her. The easiest, surefire way is to share a similar hobby with her. For all her reluctance, Azura is someone who easily got enticed with any discussion relating to her hobbies, especially regarding music and video games -- or better yet, music in video games. In fact, when it comes to her taste in video games, it is mostly relied on whether said game has a soundtrack that impressed her. Because of this, she enjoyed rhythm games above all else.

Although she looked like an airhead from the outside, she become much more focused when it comes to fighting. Azura had a good control of her emotion, and is quite difficult to provoke. However, she is also a rather theatrical person, and enjoy creating her own style of combat rather than using the effective methods. Azura isn't really the type to enjoy fighting, so her initiating a fight or interrupting one is a rare sight to see. Rather, she prefers running away if possible. However, once her friend's safety is at risk, she'd spare no mercy towards her enemy.

Azura has an unquenchable thrist for knowledge. She especially wants to know why her biological parents abandoned her, eventhough she realizes there is a good chance it would add nothing of value for her. She is also rather curious about romantic love, but often find the answer to it rather unsatisfactory. Unfortunately, she has a bad habit of picking up trivia that aren't exactly important for her situation. Knowledge is power, and no knowledge is forbidden to her.

Likes: Berries, playing musical instruments, video games

Dislikes: Cucumber, forced social interaction, White Fang

Hobbies: Playing music, foraging, fishing, playing video games.

-×-

Weapon name: Liebeszauber

Weapon description: The flute Azura often carry with her. Unlike most flutes, it is made out of a material tough enough to split a skull in half. If that isn't enough to kill someone, the flute itself is also a modified long barrel handgun which may shoot out up to 20 rounds of Dust bullet per reload.

-×-

Aura color: Blue

Semblance name: Voice Over

Semblance description: A Semblance which gives Azura the ability to mimic other voices. As long as she heard the voice at least once, she could imitate it perfectly. She can manipulate the recipient of this Semblance, allowing her to communicate toward one or more specific people without any concern of outside party eavesdropping on them. She can also make it as if the voice produced by this Semblance come from different direction, confusing her opponent.

-×-

Backstory: In an alley corner of a small, insignificant town in Vale, a young woman gave birth to her greatest mistake in life. The young mother gathered every last strength she had and walked away from the dark corner as the baby in her arm cried pleading for her mother's warmth. In desperation, the mother stumped through, not knowing where to go yet her mind focused solely on the survival of the newborn. As she felt her body almost gave up, fate would hand her a kind gesture as a pair of emphatic bird faunus couple took her toward their home. After she and her child treated back to full health, the mother decided to left the baby in the care of the faunus couple, never to be seen again.

Azura Nachtigall grew into a fine maiden who loves playing musical instruments. However, she had a hard time showing her emotions toward other people. This started when she tried to make friend with other children around her. Despite her best efford, Azura were often told off as most children found her smile to be scary. Ever since then, Azura stopped even trying to show her emotion toward other people. Noticing this, her mother taught her how to pour her emotions into her song. Azura, already a music prodigy, quickly adapted to this method of expression. What she didn't notice at the time, however, was that the more she got used to expressing her emotion through music, the more her facial expression feel... "fake".

Despite various setback, Azura did end up making a friend she felt genuinely close with. Her name was Lorelei, a deer faunus and an apprentice of Azura's father. While Azura is a maestro of concerts, Lorelei is a master of blade. Both Azura and Lorelei couldn't be more different than each other, and yet both of them shared a seemingly inseparable bond with each other. Azura found Lorelei's presence to be comfortable, and Lorelei enjoy telling her absurd stories toward Azura as the latter listened to her in silence. However, the bind they have nurtured over the years shattered when Lorelei expressed her desire to join the White Fang. Azura tried to persuade her friend against joining the terrorist group, arguing that their method were too cruel. Lorelei dismissed Azura's words, claiming that the latter know nothing about the suffering of faunus as despite being raised by faunus parents, Azura is ultimately a human and she shouldn't judge the White Fang by their mean of conduct as Lorelei considered their end goal to be noble. The two friends went their separate way, promising never to see each other again.

Heartbroken, Azura cannot accept the fact that her closest friend left her just like that. She planned to bring back Lorelei at all cost, and thus Azura began her training with her father under the pretense that she wished to be a hunter. To say that she had no talent when it comes to combat is an understatement, yet she persisted and eventually managed to impress her father and even developing her own style of fighting with her modified flute. While training under her father, Azura secretly tracked the activity of White Fang and all her clues lead to Mistral. When she is finally of eligible age to attend a hunter academy, Azura requested her parents that she'd be allowed to attend Mistral, much to her parents' dismay. Her parents reluctantly let her go, believing that she'd be capable enough to live far away from the family.

-×-

Trivia:
-Aside for flute, Azura had also mastered violin, piano, guitar, and harp.
-Her favorite piece to play is Scarborough Fair, while her favorite to listen to is The Last Rose of Summer

Others:
-Theme song:
 
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Liserian Carmelo
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  • Name: Liserian Carmelo
    Age:16
    Gender:Male
    Height: 6'5
    Human or Faunus: Human
    Kingdom Origin: Vale
    Emblem:

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Name: Bress Adir
NICKNAMES: Brass bull, Bess
AGE: 17
GENDER: female
RACE: ox faunus
HAIR COLOR: red
EYE COLOR: red
HEIGHT: 7 foot even not counting horns 7'4" with horns
Kingdom Origin: Vale
BUILD: large and very muscular
Character inspiration: no one really

|POSITIVE & NEGATIVE TRAITS|
Loyal, straightforward, easy to understand, relaxed, diligent, good with animals.
Stubborn, not always the brightest, overly blunt, not quick to adapt.


|LIKES & DISLIKES|
Farms, working hard, salty foods, keeping things simple.
Studying, complicated situations, Grimm , bullies


|FEARS|
her family being hurt ( if you threaten them expect a very swift beating)
Being weak ( she is the strength of an family she can't afford it)

|BACKSTORY|
Bress had what she would call a fairly normal up bringing, the eldest of 4 children, with a mom and dad living on a farm on one of those small farming communities that pop up every now and then. Really there was nothing to special about her life or so she would say, but if that was true then she wouldn't be far from home and her home wouldn't still be around.

Like all people, except city dwellers perhaps, Bress grew up with the threat of the grimm looming over them and while if you were going to be a farmer you had to be tough, not many were ready to fight the creatures of the dark. The only true defense the people had was that they were to small a group to really attract the grimm, who preferred larger places that had plenty of people but few defenders. Still sometimes you get unlucky and when Bress was 11 the Grimm came from the dark of the wilds.

They didn't come in a swarm but a trickle, not attacking animals but killing them on accident as they scouted and messed with the farmers to whatever degree their beastial intellect allowed. Well Bress being ever the simple person got to annoyed with the Grimm and being either to angry to fear them, or just not fully realizing the threat decided she would take them on. It was a good thing one of the neighbors was a retired hunter that had been crippled and helped kids to protect themselves otherwise Bress may have gone off with no protection.

Bress lacking a custom fancy weapon just took a wood cutting axe and marched into the forest to confront the monsters despite everyone not wanting her to go and trying to stop her. What happened in the forest no one but Bress knows, but when the sun came up she returned victorious though she was covered in a great many cuts and bruises. The old hunter was stunned as that to him meant she must have fought even when her aura broke.

From that day on till not Bress was closer to a defender of the village than just a farm girl even if she didn't see it that way. If grimm showed up she was who everyone called and she would march out and slay the grimm sometimes doing it in plain view of others who got the see her blunt brutal method of combat.

Years went by and the community decided like so many that they should send off the child with talent to the city to not waste it and this time that was Bress. The old hunter suggesting she go to a hunter academy to make a bigger difference than helping one small group of farmers. Bress of course disagreed with just leaving them forever rather seeing it as a way to raise extra funds. thus in the end she would be gifted with her only custom weapon The stone sword with the whole community chipping in to have it made for her.

|AURA COLOR|
Red

|SEMBLANCE|
Endure: Bress's semblance has two effects one passive and one slightly active. When activated the semblance will automatically absorb the impact and damage from attacks keeping her from being hurt or flung around. Attacks against her just stop right upon hitting her yet no energy moves into her. This energy is stored until Bress attacks and the stored energy is added to her attack amplifying the damage it does to have far more impact than with her own strength

|WEAPON|
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The stone sword: the stone sword is a strange weapon fitting bress who Dislikes the complexity of most weapons. It has two modes or rather its sheath has been turned I to am insanely massive two handed hammer with a gravity dust gem embedded in it. The dust gem isn't used to make it lighter but to make strikes even heavier. When brute force just can't do the job Bress can unsheathe the blade revealing a massive claymore.


|FIGHTING STYLE|
Bress has perhaps the simplest fighting style of activating her semblance and marching forward towards the enemy not trying to dodge or block attacks. With her semblance absorbing and protecting her her advance is implacable until she gets close enough to slam her stone sword into her enemy unleashing her strength, the gravity dust gem, and stored to energy into her swings.


|STRENGTHS & WEAKNESSES|
Insane strength, one hit often destroys a foe, very hard to actually hurt, near impossable to stop or move.

Slow compared to others, not very flexible in strategy, very predictable, reliant in her silence more than some
|FAMILY|
Carl Malchvitch ( dad)
Lisa Malchvitch ( mother)
June malchvitch ( younger bother second oldest)
Razz Machvvitch ( younger brother second youngest)
Ame Malchvitch ( younger sister youngest)
Ebon Mercia ( not actually related but uncle/ teacher figure he is a crippled hunter that is now a farmer)
 

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