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    ALL interest checks/recruiting threads must go in the Recruit Here section.

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Realistic or Modern Hades Organization Info Page

OOC
Here
Characters
Here
Other
Here

Starsy

Dreamweaver
Here I will post the information/lore that might be relevant for the RP. You can also ask me questions in a PM in case any of the info you want or need isn't on this page. I will update the info when I think of more useful information.​
 
WIP
Recruit - This is the first rank in the organization. While a person is a ’recruit’ their normal day will consist of training in: hand to hand combat, strength, agility, weapon use, demolition, etiquette, languages, technology and how to create a civilian cover after their graduation. As a Recruit enters the program their skills, health and mental health are assessed and they get a schedule that has to be followed without fail or they are severely punished. Recruits will also be occasionally activated for missions to gain experience in the field if they are skilled and trustworthy enough. Most recruits graduate after about 2 or 3 years of training but if they don't in a maximum of 5 years they are ’terminated’.

Agent - This is the stage that most recruits take after their graduation. Agents most commonly go on missions. Agents can also participate in the training or preparation of recruits or their first missions. While agents are not on any missions they live normal civilian lives. Agents can also be Spys and mercenaries.

Tech - These are agents that have more technological talent than most others and were therefore chosen to run the day to day technology of the organization. Techs also supervise missions from operations. They are also responsible for hacking any servers as well as security cameras and communicating with agents while on missions via Bluetooth or cochlear implants.

Guard - This is also another role that Hades Organization recruits can take after graduating. Recruits that are chosen to be guards are known to show leadership qualities, as well as being able to control other recruits. Guards continue to stay inside the various training facilities after their graduation to keep the recruits under control.

Assassin - Assassins are agents that kill without any remorse. They are the ones that eliminate various targets and other agents as well as kill an agent's loved ones if the agent has been deemed a traitor to the organization. Clients of the organization also hire them for assassinations of various targets. They are usually ranked by numbers. 1 is the best in the organization and 18 is the lowest since so far there are only 18 known active assassins in the organization.

Cleaner - Cleaners are some of the organizations most deadly agents, they are the ones who clean up kills made by field agents (spies and such). They can make the scene look like a robbery, or an accident, suicide or even murder. They often possess more advanced hand to hand combat and weapon use training than ordinary field agents.

Medics - are self-explanatory (highly skilled doctors, psychiatrists and surgeons working for the organization).

Cursed objects– They are objects the original criminal used as a weapon, tool, or they always had on them. Those objects have a dark influence on their owner and turn them towards a life of crime simply because the energy left behind by the original owner is so strong, that doesn't mean the owner of the object doesn't have a choice, it's just harder to decide against crime. The objects give the person bonded to it one power/skill that is usually in some way related to the original owner of the object (more on powers/skills later).

Recruitment Facility – a facility where those are kept that still need to be ’convinced’ or prepared to join the organizations Academies, there are only two ways one leaves the facility: 1 to upgrade to recruit status or 2 dead.

Powers – Powers are given by the cursed object that has the energy of its previous owners bonded to it. The older the object the more dangerous it can be to its new owner since each object demands a price to be paid before the bond is formed. The powers have restrictions and are of limited strength, in most cases they are more like an inhuman skill (like for example if someone has pyrokinesis they cant set whole buildings on fire but instead make fireballs and other forms of small to medium sized fires but the power would have a limited number of uses before the user would be too exhausted and would have to rest before using the power again...)


More TBA later​
 
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is there a character thread yet, this is interesting, I ould see myself as an assassin personally xD but that's for you to decide in the rp
 
is there a character thread yet, this is interesting, I ould see myself as an assassin personally xD but that's for you to decide in the rp
Hehe I just finished with some of the info on the info page so the CS page will be put up a bit later (maybe once there is a bit more interest?). You can make any of the types on the list so it's your decision to make :) but at the beginning they will be either recruits (learning for the field they want to be in of course, in your case being trained for an assassin) or an instructor (those already went through the training and 'graduated' so they are 25+ years old and for them I think its best to PM me so there won't be too many).
 

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