greasy golem gunk
Junior Member
This post could also be titled "They Might Be Giants", but only if you want to.
I saw an article about an upcoming videogame called "Shadow of the Colossus"; a game where you struggle to find a giant, climb it and find it's weak point, and proceed to stab it to death. Â I know I'm going to purchase this title when it ships, but I don't know when it comes out. Â
But I also thought about how boring a Warstrider would make the same fight. Â They supposedly exist to battle similarly large giants, right?
Thought about it, and concluded that perhaps a Long-range recon unit from Lookshy might have the same sort of problem, and perhaps even the task of Solving it on their own, since the Homeland is busy being a deterant to Mask of Winters. Â
Perhaps the east is having an influx of Behemoths, of varying shapes, but all on a scale of HUGE! Â (Consulting the DND phb, I'd go with a scale of Gargantuan to Colossal if that helps; something in the range of 50' to 100' long or about, and many tons heavy). Â
The problem would be a set of 3-5 (depending on how many players I have, and how well they do with the 1st one) Fair Folk Nobles having a monster competition; Who can demolish the most, who's looks the best... Â And they're doing it on a scale of months... Â Something like Pokemon for powerful Fairie. Â The players would face the responsibility of protecting a region until backup can arrive, they'd contend with goblins (in a support role rather than front lines), GIANTS and their Noble masters. Â
I expect that each giant will be 2 sessions of play time, and thus they'll be well experienced by the end of story. Â Not that it's much of a story... Â But 12 points will probably do. Â They'd be scored primarrily on success (up to 6 points), resource managment (how many soldiers they can keep alive, as well as how long they can keep their weapons working)(up to 4 points), and the final 2 would end up under their over-all roleplaying, on top of their weekly Xp totals that should already show their role-playing. Â
Of course, seeing as how they're expirenced Giant killers, they'd be called home during an assault from the Mask of Winters... Â But that's another game, something like the one described in the back of The Book of Bone and Ebony. Â
Good Idea, Bad Idea? Â
What would you change?
-g3
I saw an article about an upcoming videogame called "Shadow of the Colossus"; a game where you struggle to find a giant, climb it and find it's weak point, and proceed to stab it to death. Â I know I'm going to purchase this title when it ships, but I don't know when it comes out. Â
But I also thought about how boring a Warstrider would make the same fight. Â They supposedly exist to battle similarly large giants, right?
Thought about it, and concluded that perhaps a Long-range recon unit from Lookshy might have the same sort of problem, and perhaps even the task of Solving it on their own, since the Homeland is busy being a deterant to Mask of Winters. Â
Perhaps the east is having an influx of Behemoths, of varying shapes, but all on a scale of HUGE! Â (Consulting the DND phb, I'd go with a scale of Gargantuan to Colossal if that helps; something in the range of 50' to 100' long or about, and many tons heavy). Â
The problem would be a set of 3-5 (depending on how many players I have, and how well they do with the 1st one) Fair Folk Nobles having a monster competition; Who can demolish the most, who's looks the best... Â And they're doing it on a scale of months... Â Something like Pokemon for powerful Fairie. Â The players would face the responsibility of protecting a region until backup can arrive, they'd contend with goblins (in a support role rather than front lines), GIANTS and their Noble masters. Â
I expect that each giant will be 2 sessions of play time, and thus they'll be well experienced by the end of story. Â Not that it's much of a story... Â But 12 points will probably do. Â They'd be scored primarrily on success (up to 6 points), resource managment (how many soldiers they can keep alive, as well as how long they can keep their weapons working)(up to 4 points), and the final 2 would end up under their over-all roleplaying, on top of their weekly Xp totals that should already show their role-playing. Â
Of course, seeing as how they're expirenced Giant killers, they'd be called home during an assault from the Mask of Winters... Â But that's another game, something like the one described in the back of The Book of Bone and Ebony. Â
Good Idea, Bad Idea? Â
What would you change?
-g3