• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Nation Building Ghost in the Machine

e9j8tt.jpg
[species Sheet]


Name:
Kaelo


General Life-Span: 15,000 years


Attributes: They walk in their hands and feet, unlike most sentient space faring creatures they do not stand on their hind legs to do anything. They have exceedingly long life spans and have no eyes, having exceedingly advanced hearing to navigate their surroundings and their language is a series of clicks and growls. About 0.5% of their population are 'egg carriers' (effectively females) and are agressively protected by their non egg carrying mates, often having a single egg carrier per colony/fleet, unless it is a large planet. Egg carriers are larger and and often live about 2000 years longer then their mates and often lay 20 eggs every year past the age of 300 and until the age of 13,000


[Faction Sheet]


Name:
Braaktiaaan Vulaaaar Empire


Type of Government: Council


Leader(s): The council is attended by all members of the species over 13,000 years old and it is lead by the three eldest members of the species.


Home Planet: Vulaaaar


Morality: Chaotic Neutral


History: The Kaelo evolved alongside a more humanoid species called the Braviki and were considered to be mere animals by them and, as the Braviki and Kaelo were both in a more or less bronze age level of evolution the Braviki tried domesticating the Kaelo and soon found themselves extict. The Kaelo developed their technologty overtime and after some wars for supremacy of the planet the Nation of Braaktiaaan became the sole rulars of Vulaaar and began expanding spacewards, often havingto quell upstart rebellions from Kaelo on colinised planets until one such rebellion gained enough weight to take command of the empire and set about removing its old monarchistic government with the council. From the great war of conquest to now was done within the lifespan of most members of the empire.


[Character Sheet]


Name:
Maaaarkael


Gender: Non egg carrier


Morality: Chaotic Good


Age: 11,004


Species: Kaelo


Rank Under Faction: Admiral of the Third fleet of exploration


Appearance: Maaaarkael looks like other members of his species but defining features are his horns which are coloured yellow instead of the usual white and the ends of his carapace which are red. He also wears a metallic ring on his right hind leg, it is Red with the Kaelo equivalent of a three and a Kaelo head silhouette. This signifies he is the Admiral of the Third Fleet of Exploration, the empires main attack fleet.


Paraphernalia: The capital ship of the fleet, as with most Kaelo fleets, is a super dense moon like object that outwardly appears as a lush planet and simulates the environment of their home planet and has buildings much like small towns in which command centers are usually located and also contains interior structures which are where more military and medical sectors are located, the outside layer of the sphere will hold quarters for non command personnel


History: Long before most races even knew space exsisted Maaaarkael was fighting as a young Kaelo against the Braviki in the war of Vulaaaar and then when others were gazing at the stars, Maaaarkael was fighting against the Braaktiaaans for planetary supremacy and, as others began their exploration into space Maaaarkael was fighting for a new form of government. As one of the older Kaelo Maaarkael has a great deal of respect as the Kaelo are not as numerous as other space faring species. He is well respected as someone who fought hard against the Braaktiaaan dynasty from the start and as the leader of the revolt against the Braviki on the eastern isles and as one of the empires greatest fighters and Admirals. At the age of 10,678 he became the first Kaelo to encounter another space faring civilisation and set up relations, eventually leading to good relations and setting up the Kaelo for further relations with other space faring nations.
 
[species Sheet]


Name: Guerra



General Life-Span: About 2-3000 Earth years, varies dramatically based on climate, most die in battle around 65



Appearance:



proxy.php



Attributes:



Guerran, averaging about 8 feet tall and about 230 pounds, with an average lifespan of about 60 - 70 due to combat related death. None of the Guerra as of yet have died of old age, but most Guerran found are around 50 - 65. While many have expressed interest in studying both the Guerra and their home planet of Alagathar, the Guerra have refused any sort of biological studies upon their race, and have similarly disallowed most travel to Alagathar, except on trade or diplomatic business. However, the Guerra are not a promiscuous race, and their constant warring between themselves is slowly but surely dwindling down their numbers. When asked why they had completely devoted themselves to art of war, the Guerra simply stated that it was the will of the Gods. Not much is known about the religion that all Guerran seem to follow, but a few explorers were able to gather some tidbits of their religious beliefs. According to what they had heard, the travelers claim the Guerra believe that the Gods will eventually return to the universe, and only those with the most perfect knowledge of warfare will be allowed to fight alongside the Gods in a battle said to end existence of all.



The Guerra, following an evolutionary path similar to Humans, never grew to appreciate the potential of firearms or gunpowder in general. Instead, they preferred harnessing their natural strength, agility, and martial prowess in the form of swordplay and defense in the form of armor. Focusing mostly of the development of greater armor and melee weapons, the Guerra saw the use of primitive Power Armor in the battlefield around the time Humans began visiting space. While other races began travelling between planets and solar systems, the Guerra were still developing armor, swords, axes, and other weapons meant to be used up close. Unlike the medieval age of the Humans, Guerra prefer fighting in the field and spilling blood to besieging towns and castles. They possess extensive knowledge of their own plant and wildlife, but are somewhat lacking in the sciences and are therefore somewhat superstitious. The constant state of war has left most of their own planet, Alagathar, unexplored.



Alagathar, the home planet of the Guerra, is much larger than Earth, covered in lush jungles and with a gravitational pull 1.7 times that of Earth. With an abundance of Oxygen and a heavier gravitational pull, Guerra grow much larger and stronger than Humans. Despite several Galactic theories that the jungles of Alagathar might be full of valuable materials and metals, the world has not been fully explored, even by the Guerra. Instead, they have lived on one continent for the entirety of their existence, which is now scarred by the endless wars and massive deforestation and mining operations to fuel their wars. Since their introduction to the Galactic community, the Guerra have neglected to make contact with the any races, other than those that have visited them. Preferring mostly to stay on their home planet, very small amounts of Guerra have elected to leave and explore the galaxy.



Having developed their armor to protect against high velocity strikes at close range, the Guerran armor proved to be effective at protecting against projectile weapons. When the first extraterrestrial visitors came to Alagathar, they were hailed as messengers of the gods. When a small disagreement turned violent, the Guerran learned that the visitors weapons, while loud and smoke-producing, had little effect on their tough hides and advanced armor, they drove the explorers back to their ships. More explorers came and left, until a group of Humans took the time to learn the Guerran language and eventually offered to take some of them back, showing them what existed beyond their war-torn planet.



The Guerra often live by a strict code of honor, comparable to the Code of Chivalry followed by Human Knights of old. The few Guerra that leave often have a hard time adapting to Galactic life, refusing any sort of occupations that could be linked to criminal activity. Most eventually find themselves affiliated in some way with Galactic military organizations.



Despite their lack of contact with other Galactic races, the Guerra have developed highly effective power armor made from an unknown metal that only seems to appear on Alagathar. When combined with the advanced technology of other races and modified by Guerran armor-smiths, Guerran Power Armor can become and incredibly durable and protective piece of equipment, often selling at high prices among the elites of the galaxy, such as private military companies. While their equipment is known for appearing in the collections of the wealthy, an actual Guerran is quite rare off Alagathar.



[Faction Sheet]


Name: Varies depending on tribe



Type of Government: Most often dictatorships, as powerful warlords gather followers and go to war with other tribes before being destroyed and absorbed into the tribe that defeated them



Leader(s): Varies depending on tribe. The Guerra have never managed to unite into a single people.



Home Planet: Alagathar



What most populated regions of Alagathar appear like:



kgl8VoE.jpg



What regions untouched by war tend to appear like:



JbBh6Gd.jpg



Morality: Chaotic Neutral



History: Without the need or want for history other than the secrets of armor and weapon forging, the Guerra have kept no historical records other than scattered legends and fairy tales



An example of Guerran armor:



blade_specialist_by_ianskie1-d66gnhu.png



[Character Sheet]


Name:
Tylronix Draazar


Gender: Male


Morality:
Chaotic Neutral


Age:
43


Species:
Guerran


Rank Under Faction:
A member of the Vanguard, trained to break enemy ranks and cause mass confusion.


Appearance:



the_forest_walker_by_omuk-d73hq9s.jpg



Paraphernalia:
Basic survival supplies, minor energy shielding on his armor, his axe, and a grenade launcher taken from a group of mercenaries


History:
Born to a tribe that had formed around the warlord Hohepa, Tylronix was bred and trained for one purpose: battle. He spent his early years training with the few other younglings in his tribe, constantly moving from place to place and helping the warriors prepare for battle. Under the leadership of Hohepa, the tribe, which came to be know as the Bloodied Bulwark in human tongue, grew tremendously, defeating and absorbing several other tribes. On the eve of his 30th birthday, when Guerra are considered fit for battle, Hohepa and his elite guard were ambushed and destroyed by a rival tribe while patrolling the boundaries of their territory. Left without a portion of their best warriors and with no one to lead them, the Bloodied Bulwark was quickly swept away, with survivors either joining the same tribe that bested them or fleeing into the jungle. Unwilling to join the tribe that he had been taught to hate, Tylronix fled into the jungle with only his armor and weapon. After 13 grueling years surviving alone in the jungle, Tylronix stumbled upon the single human settlement that had been allowed to exist. He was unsure of what to think of the humans, but they spoke his language and seemed friendly enough. The same night he had arrived, the captain of a trading ship offered him a spot on his vessel as hired muscle. Not knowing any better, Tylronix stepped aboard the vessel and into the endless reaches of Galactic civilization.


Personality: Honorable and straightforward, Tylronix is respectful towards his superiors and comrades, and expects an equal amount of respect as a Guerran Vanguard. Those who show disrespect or rudeness towards Tylronix or those he considers companions might find themselves violently removed from the area or, in extreme cases, challenged to duel. However, Tylronix is curious about life outside Alagathar, and questions others on their behaviors and traditions.


Other: Standing at 8'2 and 316 pounds of muscle, Tylronix is larger and stronger than most other races. Used to life on Alagathar, Tylronix is also a poor candidate for handling fragile items, as the planet has a higher than average gravitational pull. Unused to the political games of other cultures, Tylronix can be considered somewhat brash, as he assumes those who threaten his lordess or lord to be issuing a challenge, one he plans to answer with violence. With his armor and axe forged from the incredibly durable metals of Alagathar, alongside heavy technological modifications, Tylronix excels in melee combat. With only his grenade launcher to compliment his martial prowess, Tylronix mostly uses his axe and energy shields in combat.
 
Last edited by a moderator:
[species Sheet]


Name: The Moon Children



General Life-Span (Eternal Allowed): Elders are immortal while inferior races of the species vary



Appearance:



Mostly covered by long garments, the Moon Children wear very religious attire. On top of their robes, the only features visible are their pale white skin, and inhumanly slender limbs. Some races of Moon Children have had extensive modifications to their body, adding on heaps of external mechanical organs and armor.


Attributes:



The Moon Children are a species with a natural hierarchy built into their kind. Although born organic, those who are praised as higher in their ranks usually are born with an immense psychic talent. Although physically unfit, some other species may view them as starving aliens, their psychic power gives them a powerful tool in many situations. Fortunately, lesser races of the species are born with more muscle in expense of any psychic power or intelligence, allowing them to be used by their superiors.


[Faction Sheet]


Name:
The Cerebral Unity


Type of Government: One Race Elitism


Leader(s): The Moon-Watchers


Home Planet: Kathaas


Morality: Evil


History:


The Cerebral Unity had been a space faring colony for several centuries, flying aboard a massive fleet of ships, containing various species apart from the collective of the Moon Children. However, in their endless pilgrimage during a miscalculation and engine malfunction while warp-jumping, a small section of the fleet was left behind. Seperated from the rest of their race, this rogue group managed to land and colonize a small planet, naming it Kathaas. Taking their original doctrine and morals of their almighty Moon God, they named themselves the Moon-Watchers, dedicating themselves to becoming as much like their god as possible. This led to advances in bio-mechanics and ruthless measures to ensure a superior race.


[Character Sheet]


Name:
Maius


Gender: Intersex


Morality: Lawful Evil, elitist


Age: 451 (Immortal)


Species: Moon-Child


Rank Under Faction: Great Priest (Highest in faction, along with a small council of other Great Priests)


Appearance:


latest



Paraphernalia:
Several voodoo-like charms, a foreign book in an unknown language


History:


Having been alive when his fleet separated from the main craft, Maius quickly learned that his race would have to rely on him and his comrades in order to survive. Having been born extremely frail (Even by his species standards) Maius required several mechanical implants in order to keep his body alive. Nevertheless, he was given these because of his priceless gift, a psionic control nearly unmatched by other Great Priests of his kind. Despite extreme power, Maius is completely devoted to the thought of his Moon god, becoming the epitome of his races fanatical devotion. Everything he does in life is done with his god in mind. With this, he was quickly praised for his iconic leadership and zealous attitude in his church, viewed as the model for his entire species. Once appointed as Great Priest, he began realizing the colonies dreams of advancing his race closer and closer to their god. However, some steps forward, he would take himself.
 
Already know what roms about to do, GG for me. These Nafarians are arrogant as fuck, even more so than the Dredge in some ways. Im so going to use that.
 

Users who are viewing this thread

Back
Top