Redstone
New Member
I just started as a GM and have some basic questions. The answers i seek maybe somewhere here  but i was unable to find them so be gentle with the newbie ... hehe
I was wondering ...
If a player lose initiative and is beeing attacked, could she split her dice pool normally and without aborting to full parry or full dodge?
If it is possibile, could she defends herself against multiple attacks AND attack for herself on her last "split" without charms?
(It would be an weak attack I know)
How about changing weapons in a turn. If a player attacks with a staff (high speed) and wins the initiative, splits the dice pool to attack with an higher accuracy/damage weapon. It would be a nice stunt, but is it possible in terms of game-mechanics?
And at last ,what kind of penalities are substracted from the charakters DICE-POOL and what kind of penalities are substracted from the SUCCESSES (shields, cover, horseback)?
Thanks
I was wondering ...
If a player lose initiative and is beeing attacked, could she split her dice pool normally and without aborting to full parry or full dodge?
If it is possibile, could she defends herself against multiple attacks AND attack for herself on her last "split" without charms?
(It would be an weak attack I know)
How about changing weapons in a turn. If a player attacks with a staff (high speed) and wins the initiative, splits the dice pool to attack with an higher accuracy/damage weapon. It would be a nice stunt, but is it possible in terms of game-mechanics?
And at last ,what kind of penalities are substracted from the charakters DICE-POOL and what kind of penalities are substracted from the SUCCESSES (shields, cover, horseback)?
Thanks