DarknessSama17
A star can't shine without darkness
Progression
Each rank will start at different levels and be giving starter points for their attributes
Officer knights
- lvl five starting points will be 40. These are basically foot soldiers. Even the strongest of them can be dispatched almost easily. It is when the are in groups do they lose a threat.
Master Knights/Apprentice/premature vympiri
- lvl 15 start at 150 points.
-starter exp bar 15/90
These Knights are a tab more skilled. They can be four times faster than sound, some can even get near light speed. They are strong enough to shatter large slabs of dyleam, which is for times harder than diamonds. And their punch could as much force as four rockets. Giftet knights can survive a nuke but hust barely. This rank is reached by at lvl 15 and having five attributes reach over 7
Divine Knight/one star/lieutenant/mature vympiri - Royal guard follower
-starter exp bar: 20/180
- lvl 35 starting with 230 points. They are incrediblly powerful. They can tank a multituple barrages of nukes, move three times faster than light and destroy half a moon with ease. This rank is reached at lvl 35 and having six stats reach over 16
Holy Knight/two - three star/general/Royal guard
-starter exp bar: 30/200
- lvl 50 starting with 300 ponits. These are the strongest Knights in the Order. They can survive and exploding moon, then cam destroy two moons and can move up to four times faster than light. This rank is acquired at lvl 50
48 and by having 5 stats reach over 24.
How it works
Points can be earned by leveling up. How do you level up? Simple.
Complete assignments and win battles. Every victory gives you XP which you continue to gain until you reach the limit. See above. When you level up, your exp bar will go up by a few points to make leveling up a little more challenging.
once you lvl up you will gain a single point. (Special assignments may grant attribute points without having to lvl up.)
The highest an attribute can go is thirty-one.
Let me break down how attributes work. Now just because you're a holy knight with a 25 strength doesn't mean your a look buster. You'll have to work your way up yo level 31 to reach the insane stats you'll see below.
1-6: lowest can move faster than a bullet. highest is faster than a rocket car
7-15: lowest is twice as fast as sound while the highest is near light speed.
16-24: lowest is light speed. highest can move up to three times faster than light.
25-31: up to four and half times faster than light.
1-6: highest is strong enough to punch through metal
7-15: lowest can punch like a single rocket. highest is strong enough to rival five large rockets
16-24: lowest is strong enough to rival a single nuke highest is strong enough to rival multiple barrages of nukes
25-31: lowest can destroy a small asteroid. highest is strong enough to destroy a moon
1-6 highest tank a few grenade blasts
7-15: lowest can tank a large rocket. highest can tank several rockets
16-24: lowest can tank a nuke highest can tank a few barrages of nukes
25-31: lowest can take an asasteroidbusting attack. highest can tank one or two moon busting attack.
Each rank will start at different levels and be giving starter points for their attributes
Officer knights
- lvl five starting points will be 40. These are basically foot soldiers. Even the strongest of them can be dispatched almost easily. It is when the are in groups do they lose a threat.
Master Knights/Apprentice/premature vympiri
- lvl 15 start at 150 points.
-starter exp bar 15/90
These Knights are a tab more skilled. They can be four times faster than sound, some can even get near light speed. They are strong enough to shatter large slabs of dyleam, which is for times harder than diamonds. And their punch could as much force as four rockets. Giftet knights can survive a nuke but hust barely. This rank is reached by at lvl 15 and having five attributes reach over 7
Divine Knight/one star/lieutenant/mature vympiri - Royal guard follower
-starter exp bar: 20/180
- lvl 35 starting with 230 points. They are incrediblly powerful. They can tank a multituple barrages of nukes, move three times faster than light and destroy half a moon with ease. This rank is reached at lvl 35 and having six stats reach over 16
Holy Knight/two - three star/general/Royal guard
-starter exp bar: 30/200
- lvl 50 starting with 300 ponits. These are the strongest Knights in the Order. They can survive and exploding moon, then cam destroy two moons and can move up to four times faster than light. This rank is acquired at lvl 50
48 and by having 5 stats reach over 24.
How it works
Points can be earned by leveling up. How do you level up? Simple.
Complete assignments and win battles. Every victory gives you XP which you continue to gain until you reach the limit. See above. When you level up, your exp bar will go up by a few points to make leveling up a little more challenging.
once you lvl up you will gain a single point. (Special assignments may grant attribute points without having to lvl up.)
The highest an attribute can go is thirty-one.
Let me break down how attributes work. Now just because you're a holy knight with a 25 strength doesn't mean your a look buster. You'll have to work your way up yo level 31 to reach the insane stats you'll see below.
1-6: lowest can move faster than a bullet. highest is faster than a rocket car
7-15: lowest is twice as fast as sound while the highest is near light speed.
16-24: lowest is light speed. highest can move up to three times faster than light.
25-31: up to four and half times faster than light.
1-6: highest is strong enough to punch through metal
7-15: lowest can punch like a single rocket. highest is strong enough to rival five large rockets
16-24: lowest is strong enough to rival a single nuke highest is strong enough to rival multiple barrages of nukes
25-31: lowest can destroy a small asteroid. highest is strong enough to destroy a moon
1-6 highest tank a few grenade blasts
7-15: lowest can tank a large rocket. highest can tank several rockets
16-24: lowest can tank a nuke highest can tank a few barrages of nukes
25-31: lowest can take an asasteroidbusting attack. highest can tank one or two moon busting attack.
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